using System;
using System.IO;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Xml.Serialization;
using System.Reflection;
namespace FingersDance.Control.ListVideo
{
public class ListVideo
{
static Dictionary<string, ListVideoItem> _Videos;
public ListVideo()
{ }
public Dictionary<string, ListVideoItem> GetVideos()
{
if (_Videos == null)
{
_Videos = new Dictionary<string, ListVideoItem>();
LoadList();
}
return _Videos;
}
void LoadList()
{
_Videos.Clear();
StreamReader reader = null;
FileInfo assemblyPath = new FileInfo(Assembly.GetExecutingAssembly().Location);
DirectoryInfo info = assemblyPath.Directory;
try
{
reader = new StreamReader(info.FullName.ToString() + "\\Resources\\videos.xml");
XmlSerializer serializer = new XmlSerializer(typeof(List<ListVideoItem>));
List<ListVideoItem> temp = (List<ListVideoItem>)serializer.Deserialize(reader);
foreach (ListVideoItem elt in temp)
if (!elt.Preview.Equals("") && !_Videos.ContainsKey(elt.Path))
_Videos.Add(elt.Path, elt);
reader.Close();
}
catch (Exception e)
{
if (reader != null)
reader.Close();
}
}
}
}