src/FingersDance.Control.Menu/Item.cs
author cavaliet
Fri, 20 Nov 2009 17:14:52 +0100
changeset 216 45d2dff788f2
parent 64 91b5a333614d
permissions -rw-r--r--
almost last step of search : menu is active and we listen to the recognised event from the player.

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace FingersDance.Control.Menu
{
    [Serializable]
    public class Item
    {
        public List<Item> Items = new List<Item>();
        public string Name = "";
        public string Action = "";
        public string Ressource = "";
    }
}