Annotation's scale is now still visually at one, whatever the timeline's scale.
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;
using FingersDance.Data;
using FingersDance.ViewModels;
using FingersDance.Views;
namespace FingersDance.Views
{
/// <summary>
/// Interaction logic for TimelineView.xaml
/// </summary>
public partial class TimelineView : UserControl
{
public TimelineView()
{
InitializeComponent();
}
public Double ScaleX
{
get { return ((ScaleTransform)listview.RenderTransform).ScaleX; }
set{
// We set the scale to the list view
listview.RenderTransform = new ScaleTransform(value, 1);
// We inform each annotation that scale has been changed
foreach (AnnotationViewModel a in listview.Items)
{
//Console.WriteLine("a = " + a);
a.ScaleX = 1 / value;
}
}
}
}
}