using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace FingersDance.ViewModel
{
class AnnotationViewModel : ViewModelBase
{
private float _tcBegin;
private float _dur;
private String _gestureType;
public float tcBegin
{
get { return _tcBegin; }
set {
if (value == _tcBegin || float.IsNaN(value))
return;
_tcBegin = value;
base.OnPropertyChanged("TcBegin");
}
}
public float dur
{
get { return _dur; }
set
{
if (value == _dur || float.IsNaN(value))
return;
_dur = value;
base.OnPropertyChanged("Dur");
}
}
public String gestureType
{
get { return _gestureType; }
set
{
if (value == _gestureType || String.IsNullOrEmpty(value))
return;
_gestureType = value;
base.OnPropertyChanged("GestureType");
}
}
}
}