Second step of data saving : id added for cutting and annotation, and now we can load/display/change the already existing projects.
using System;
using System.IO;
using System.Net;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Navigation;
namespace FingersDance.Control.Player
{
public partial class UserControlInfoUser
{
public UserControlInfoUser()
{
this.InitializeComponent();
// Insert code required on object creation below this point.
}
}
}