src/FingersDance.Control.Player/SurfacePlayerTest.xaml
changeset 35 ed77793b767a
parent 34 9e222810f5b5
child 36 b54f552f14ce
--- a/src/FingersDance.Control.Player/SurfacePlayerTest.xaml	Sun Aug 09 18:29:41 2009 +0200
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,36 +0,0 @@
-<s:SurfaceWindow
-    xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
-    xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
-    xmlns:s="http://schemas.microsoft.com/surface/2008"
-    x:Class="FingersDance.Control.Player.SurfaceWindow1"
-    Title="FingersDance.Control.Player"
-    x:Name="SurfacePlayerTest" xmlns:FingersDance_Control_Player="clr-namespace:FingersDance.Control.Player" xmlns:d="http://schemas.microsoft.com/expression/blend/2008" xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" mc:Ignorable="d"
-    >
-  <s:SurfaceWindow.Resources>
-    <ImageBrush x:Key="WindowBackground" Stretch="None" Opacity="0.6" ImageSource="pack://application:,,,/Resources/WindowBackground.jpg"/>
-  </s:SurfaceWindow.Resources>
-
-  <Grid Background="{StaticResource WindowBackground}" >
-  	<FingersDance_Control_Player:UserControlPlayer Margin="342.233,223.999,47.894,25.905" RenderTransformOrigin="0.5,0.5">
-  		<FingersDance_Control_Player:UserControlPlayer.RenderTransform>
-  			<TransformGroup>
-  				<ScaleTransform ScaleX="1" ScaleY="1"/>
-  				<SkewTransform AngleX="0" AngleY="0"/>
-  				<RotateTransform Angle="0.388"/>
-  				<TranslateTransform X="0" Y="0"/>
-  			</TransformGroup>
-  		</FingersDance_Control_Player:UserControlPlayer.RenderTransform>
-  	</FingersDance_Control_Player:UserControlPlayer>
-  	<FingersDance_Control_Player:UserControlPlayer Margin="46.233,10.999,343.894,238.905" RenderTransformOrigin="0.5,0.5">
-  		<FingersDance_Control_Player:UserControlPlayer.RenderTransform>
-  			<TransformGroup>
-  				<ScaleTransform ScaleX="1" ScaleY="1"/>
-  				<SkewTransform AngleX="0" AngleY="0"/>
-  				<RotateTransform Angle="0.388"/>
-  				<TranslateTransform X="0" Y="0"/>
-  			</TransformGroup>
-  		</FingersDance_Control_Player:UserControlPlayer.RenderTransform>
-  	</FingersDance_Control_Player:UserControlPlayer>
-
-  </Grid>
-</s:SurfaceWindow>