test/Control.Player.Test/SurfacePlayerTest.xaml
changeset 32 8f2692c743ff
child 39 0efa1d506f28
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/test/Control.Player.Test/SurfacePlayerTest.xaml	Thu Aug 06 23:54:56 2009 +0200
@@ -0,0 +1,36 @@
+<s:SurfaceWindow
+    xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
+    xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
+    xmlns:s="http://schemas.microsoft.com/surface/2008"
+    x:Class="Control.Player.Test.SurfaceWindow1"
+    Title="Control.Player.Test"
+    x:Name="SurfacePlayerTest" xmlns:FingersDance_Control_Player="clr-namespace:Control.Player.Test" xmlns:d="http://schemas.microsoft.com/expression/blend/2008" xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" mc:Ignorable="d"
+    >
+  <s:SurfaceWindow.Resources>
+    <ImageBrush x:Key="WindowBackground" Stretch="None" Opacity="0.6" ImageSource="pack://application:,,,/Resources/WindowBackground.jpg"/>
+  </s:SurfaceWindow.Resources>
+
+  <Grid Background="{StaticResource WindowBackground}" >
+  	<FingersDance_Control_Player:UserControlPlayer Margin="0,247.29,28.334,23.614" RenderTransformOrigin="0.5,0.5" Foreground="{x:Null}" Width="335.873" HorizontalAlignment="Right">
+  		<FingersDance_Control_Player:UserControlPlayer.RenderTransform>
+  			<TransformGroup>
+  				<ScaleTransform ScaleX="1" ScaleY="1"/>
+  				<SkewTransform AngleX="0" AngleY="0"/>
+  				<RotateTransform Angle="0.388"/>
+  				<TranslateTransform X="0" Y="0"/>
+  			</TransformGroup>
+  		</FingersDance_Control_Player:UserControlPlayer.RenderTransform>
+  	</FingersDance_Control_Player:UserControlPlayer>
+  	<FingersDance_Control_Player:UserControlPlayer Margin="21.163,20.127,0,0" RenderTransformOrigin="0.5,0.5" Width="335.873" Height="228.096" VerticalAlignment="Top" HorizontalAlignment="Left">
+  		<FingersDance_Control_Player:UserControlPlayer.RenderTransform>
+  			<TransformGroup>
+  				<ScaleTransform ScaleX="1" ScaleY="1"/>
+  				<SkewTransform AngleX="0" AngleY="0"/>
+  				<RotateTransform Angle="0.388"/>
+  				<TranslateTransform X="0" Y="0"/>
+  			</TransformGroup>
+  		</FingersDance_Control_Player:UserControlPlayer.RenderTransform>
+  	</FingersDance_Control_Player:UserControlPlayer>
+
+  </Grid>
+</s:SurfaceWindow>