--- a/src/FingersDance.Control.SyncSource/UserControlSyncSource.xaml.cs Tue Nov 24 12:57:18 2009 +0100
+++ b/src/FingersDance.Control.SyncSource/UserControlSyncSource.xaml.cs Tue Nov 24 22:08:57 2009 +0100
@@ -33,13 +33,13 @@
// Insert code required on object creation below this point.
}
- public void Load(string path, Color col, Cutting cut, String AnnotOrSearchMode, Project searchedProj)
+ public void Load(string path, Cutting cut, String AnnotOrSearchMode, Project searchedProj)
{
this.UserControlPlayer.initPlayer(path);
AnnotationOrSearchMode = AnnotOrSearchMode;
searchedProject = searchedProj;
//Initialisation du Timer
- UCTimeLine.initTimer(col, cut);
+ UCTimeLine.initTimer(cut);
UserControlPlayer.playerPlay();
userControlTimeLine.OnSuccessAnnotation += new EventHandler(userControlTimeLine_OnSuccessAnnotation);
userControlTimeLine.AnnotationAdded += new EventHandler(userControlTimeLine_AnnotationAdded);