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1 using System; |
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2 using System.Collections.Generic; |
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3 using System.Linq; |
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4 using System.Text; |
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5 |
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6 namespace FingersDance.ViewModel |
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7 { |
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8 class AnnotationViewModel : ViewModelBase |
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9 { |
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10 private float _tcBegin; |
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11 private float _dur; |
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12 private String _gestureType; |
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13 |
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14 public float tcBegin |
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15 { |
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16 get { return _tcBegin; } |
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17 set { |
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18 if (value == _tcBegin || float.IsNaN(value)) |
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19 return; |
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20 _tcBegin = value; |
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21 base.OnPropertyChanged("TcBegin"); |
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22 } |
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23 } |
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24 public float dur |
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25 { |
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26 get { return _dur; } |
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27 set |
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28 { |
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29 if (value == _dur || float.IsNaN(value)) |
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30 return; |
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31 _dur = value; |
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32 base.OnPropertyChanged("Dur"); |
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33 } |
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34 } |
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35 public String gestureType |
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36 { |
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37 get { return _gestureType; } |
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38 set |
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39 { |
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40 if (value == _gestureType || String.IsNullOrEmpty(value)) |
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41 return; |
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42 _gestureType = value; |
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43 base.OnPropertyChanged("GestureType"); |
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44 } |
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45 } |
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46 |
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47 } |
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48 } |