client/player/js/ui/jquery.effects.bounce.js
changeset 57 3a3c15c462f8
parent 1 436d4791d7ac
parent 51 2d6866072851
--- a/client/player/js/ui/jquery.effects.bounce.js	Tue Jun 15 01:33:03 2010 +0200
+++ b/client/player/js/ui/jquery.effects.bounce.js	Mon Jul 12 12:01:22 2010 +0200
@@ -1,78 +1,78 @@
-/*
- * jQuery UI Effects Bounce 1.8.1
- *
- * Copyright (c) 2010 AUTHORS.txt (http://jqueryui.com/about)
- * Dual licensed under the MIT (MIT-LICENSE.txt)
- * and GPL (GPL-LICENSE.txt) licenses.
- *
- * http://docs.jquery.com/UI/Effects/Bounce
- *
- * Depends:
- *	jquery.effects.core.js
- */
-(function($) {
-
-$.effects.bounce = function(o) {
-
-	return this.queue(function() {
-
-		// Create element
-		var el = $(this), props = ['position','top','left'];
-
-		// Set options
-		var mode = $.effects.setMode(el, o.options.mode || 'effect'); // Set Mode
-		var direction = o.options.direction || 'up'; // Default direction
-		var distance = o.options.distance || 20; // Default distance
-		var times = o.options.times || 5; // Default # of times
-		var speed = o.duration || 250; // Default speed per bounce
-		if (/show|hide/.test(mode)) props.push('opacity'); // Avoid touching opacity to prevent clearType and PNG issues in IE
-
-		// Adjust
-		$.effects.save(el, props); el.show(); // Save & Show
-		$.effects.createWrapper(el); // Create Wrapper
-		var ref = (direction == 'up' || direction == 'down') ? 'top' : 'left';
-		var motion = (direction == 'up' || direction == 'left') ? 'pos' : 'neg';
-		var distance = o.options.distance || (ref == 'top' ? el.outerHeight({margin:true}) / 3 : el.outerWidth({margin:true}) / 3);
-		if (mode == 'show') el.css('opacity', 0).css(ref, motion == 'pos' ? -distance : distance); // Shift
-		if (mode == 'hide') distance = distance / (times * 2);
-		if (mode != 'hide') times--;
-
-		// Animate
-		if (mode == 'show') { // Show Bounce
-			var animation = {opacity: 1};
-			animation[ref] = (motion == 'pos' ? '+=' : '-=') + distance;
-			el.animate(animation, speed / 2, o.options.easing);
-			distance = distance / 2;
-			times--;
-		};
-		for (var i = 0; i < times; i++) { // Bounces
-			var animation1 = {}, animation2 = {};
-			animation1[ref] = (motion == 'pos' ? '-=' : '+=') + distance;
-			animation2[ref] = (motion == 'pos' ? '+=' : '-=') + distance;
-			el.animate(animation1, speed / 2, o.options.easing).animate(animation2, speed / 2, o.options.easing);
-			distance = (mode == 'hide') ? distance * 2 : distance / 2;
-		};
-		if (mode == 'hide') { // Last Bounce
-			var animation = {opacity: 0};
-			animation[ref] = (motion == 'pos' ? '-=' : '+=')  + distance;
-			el.animate(animation, speed / 2, o.options.easing, function(){
-				el.hide(); // Hide
-				$.effects.restore(el, props); $.effects.removeWrapper(el); // Restore
-				if(o.callback) o.callback.apply(this, arguments); // Callback
-			});
-		} else {
-			var animation1 = {}, animation2 = {};
-			animation1[ref] = (motion == 'pos' ? '-=' : '+=') + distance;
-			animation2[ref] = (motion == 'pos' ? '+=' : '-=') + distance;
-			el.animate(animation1, speed / 2, o.options.easing).animate(animation2, speed / 2, o.options.easing, function(){
-				$.effects.restore(el, props); $.effects.removeWrapper(el); // Restore
-				if(o.callback) o.callback.apply(this, arguments); // Callback
-			});
-		};
-		el.queue('fx', function() { el.dequeue(); });
-		el.dequeue();
-	});
-
-};
-
-})(jQuery);
+/*
+ * jQuery UI Effects Bounce 1.8.1
+ *
+ * Copyright (c) 2010 AUTHORS.txt (http://jqueryui.com/about)
+ * Dual licensed under the MIT (MIT-LICENSE.txt)
+ * and GPL (GPL-LICENSE.txt) licenses.
+ *
+ * http://docs.jquery.com/UI/Effects/Bounce
+ *
+ * Depends:
+ *	jquery.effects.core.js
+ */
+(function($) {
+
+$.effects.bounce = function(o) {
+
+	return this.queue(function() {
+
+		// Create element
+		var el = $(this), props = ['position','top','left'];
+
+		// Set options
+		var mode = $.effects.setMode(el, o.options.mode || 'effect'); // Set Mode
+		var direction = o.options.direction || 'up'; // Default direction
+		var distance = o.options.distance || 20; // Default distance
+		var times = o.options.times || 5; // Default # of times
+		var speed = o.duration || 250; // Default speed per bounce
+		if (/show|hide/.test(mode)) props.push('opacity'); // Avoid touching opacity to prevent clearType and PNG issues in IE
+
+		// Adjust
+		$.effects.save(el, props); el.show(); // Save & Show
+		$.effects.createWrapper(el); // Create Wrapper
+		var ref = (direction == 'up' || direction == 'down') ? 'top' : 'left';
+		var motion = (direction == 'up' || direction == 'left') ? 'pos' : 'neg';
+		var distance = o.options.distance || (ref == 'top' ? el.outerHeight({margin:true}) / 3 : el.outerWidth({margin:true}) / 3);
+		if (mode == 'show') el.css('opacity', 0).css(ref, motion == 'pos' ? -distance : distance); // Shift
+		if (mode == 'hide') distance = distance / (times * 2);
+		if (mode != 'hide') times--;
+
+		// Animate
+		if (mode == 'show') { // Show Bounce
+			var animation = {opacity: 1};
+			animation[ref] = (motion == 'pos' ? '+=' : '-=') + distance;
+			el.animate(animation, speed / 2, o.options.easing);
+			distance = distance / 2;
+			times--;
+		};
+		for (var i = 0; i < times; i++) { // Bounces
+			var animation1 = {}, animation2 = {};
+			animation1[ref] = (motion == 'pos' ? '-=' : '+=') + distance;
+			animation2[ref] = (motion == 'pos' ? '+=' : '-=') + distance;
+			el.animate(animation1, speed / 2, o.options.easing).animate(animation2, speed / 2, o.options.easing);
+			distance = (mode == 'hide') ? distance * 2 : distance / 2;
+		};
+		if (mode == 'hide') { // Last Bounce
+			var animation = {opacity: 0};
+			animation[ref] = (motion == 'pos' ? '-=' : '+=')  + distance;
+			el.animate(animation, speed / 2, o.options.easing, function(){
+				el.hide(); // Hide
+				$.effects.restore(el, props); $.effects.removeWrapper(el); // Restore
+				if(o.callback) o.callback.apply(this, arguments); // Callback
+			});
+		} else {
+			var animation1 = {}, animation2 = {};
+			animation1[ref] = (motion == 'pos' ? '-=' : '+=') + distance;
+			animation2[ref] = (motion == 'pos' ? '+=' : '-=') + distance;
+			el.animate(animation1, speed / 2, o.options.easing).animate(animation2, speed / 2, o.options.easing, function(){
+				$.effects.restore(el, props); $.effects.removeWrapper(el); // Restore
+				if(o.callback) o.callback.apply(this, arguments); // Callback
+			});
+		};
+		el.queue('fx', function() { el.dequeue(); });
+		el.dequeue();
+	});
+
+};
+
+})(jQuery);