wp/wp-includes/js/dist/vendor/react.js
changeset 9 177826044cd9
child 16 a86126ab1dd4
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/wp/wp-includes/js/dist/vendor/react.js	Mon Oct 14 18:28:13 2019 +0200
@@ -0,0 +1,3155 @@
+/** @license React v16.8.4
+ * react.development.js
+ *
+ * Copyright (c) Facebook, Inc. and its affiliates.
+ *
+ * This source code is licensed under the MIT license found in the
+ * LICENSE file in the root directory of this source tree.
+ */
+
+'use strict';
+
+(function (global, factory) {
+	typeof exports === 'object' && typeof module !== 'undefined' ? module.exports = factory() :
+	typeof define === 'function' && define.amd ? define(factory) :
+	(global.React = factory());
+}(this, (function () { 'use strict';
+
+// TODO: this is special because it gets imported during build.
+
+var ReactVersion = '16.8.4';
+
+// The Symbol used to tag the ReactElement-like types. If there is no native Symbol
+// nor polyfill, then a plain number is used for performance.
+var hasSymbol = typeof Symbol === 'function' && Symbol.for;
+
+var REACT_ELEMENT_TYPE = hasSymbol ? Symbol.for('react.element') : 0xeac7;
+var REACT_PORTAL_TYPE = hasSymbol ? Symbol.for('react.portal') : 0xeaca;
+var REACT_FRAGMENT_TYPE = hasSymbol ? Symbol.for('react.fragment') : 0xeacb;
+var REACT_STRICT_MODE_TYPE = hasSymbol ? Symbol.for('react.strict_mode') : 0xeacc;
+var REACT_PROFILER_TYPE = hasSymbol ? Symbol.for('react.profiler') : 0xead2;
+var REACT_PROVIDER_TYPE = hasSymbol ? Symbol.for('react.provider') : 0xeacd;
+var REACT_CONTEXT_TYPE = hasSymbol ? Symbol.for('react.context') : 0xeace;
+
+var REACT_CONCURRENT_MODE_TYPE = hasSymbol ? Symbol.for('react.concurrent_mode') : 0xeacf;
+var REACT_FORWARD_REF_TYPE = hasSymbol ? Symbol.for('react.forward_ref') : 0xead0;
+var REACT_SUSPENSE_TYPE = hasSymbol ? Symbol.for('react.suspense') : 0xead1;
+var REACT_MEMO_TYPE = hasSymbol ? Symbol.for('react.memo') : 0xead3;
+var REACT_LAZY_TYPE = hasSymbol ? Symbol.for('react.lazy') : 0xead4;
+
+var MAYBE_ITERATOR_SYMBOL = typeof Symbol === 'function' && Symbol.iterator;
+var FAUX_ITERATOR_SYMBOL = '@@iterator';
+
+function getIteratorFn(maybeIterable) {
+  if (maybeIterable === null || typeof maybeIterable !== 'object') {
+    return null;
+  }
+  var maybeIterator = MAYBE_ITERATOR_SYMBOL && maybeIterable[MAYBE_ITERATOR_SYMBOL] || maybeIterable[FAUX_ITERATOR_SYMBOL];
+  if (typeof maybeIterator === 'function') {
+    return maybeIterator;
+  }
+  return null;
+}
+
+/*
+object-assign
+(c) Sindre Sorhus
+@license MIT
+*/
+
+
+/* eslint-disable no-unused-vars */
+var getOwnPropertySymbols = Object.getOwnPropertySymbols;
+var hasOwnProperty = Object.prototype.hasOwnProperty;
+var propIsEnumerable = Object.prototype.propertyIsEnumerable;
+
+function toObject(val) {
+	if (val === null || val === undefined) {
+		throw new TypeError('Object.assign cannot be called with null or undefined');
+	}
+
+	return Object(val);
+}
+
+function shouldUseNative() {
+	try {
+		if (!Object.assign) {
+			return false;
+		}
+
+		// Detect buggy property enumeration order in older V8 versions.
+
+		// https://bugs.chromium.org/p/v8/issues/detail?id=4118
+		var test1 = new String('abc');  // eslint-disable-line no-new-wrappers
+		test1[5] = 'de';
+		if (Object.getOwnPropertyNames(test1)[0] === '5') {
+			return false;
+		}
+
+		// https://bugs.chromium.org/p/v8/issues/detail?id=3056
+		var test2 = {};
+		for (var i = 0; i < 10; i++) {
+			test2['_' + String.fromCharCode(i)] = i;
+		}
+		var order2 = Object.getOwnPropertyNames(test2).map(function (n) {
+			return test2[n];
+		});
+		if (order2.join('') !== '0123456789') {
+			return false;
+		}
+
+		// https://bugs.chromium.org/p/v8/issues/detail?id=3056
+		var test3 = {};
+		'abcdefghijklmnopqrst'.split('').forEach(function (letter) {
+			test3[letter] = letter;
+		});
+		if (Object.keys(Object.assign({}, test3)).join('') !==
+				'abcdefghijklmnopqrst') {
+			return false;
+		}
+
+		return true;
+	} catch (err) {
+		// We don't expect any of the above to throw, but better to be safe.
+		return false;
+	}
+}
+
+var objectAssign = shouldUseNative() ? Object.assign : function (target, source) {
+	var from;
+	var to = toObject(target);
+	var symbols;
+
+	for (var s = 1; s < arguments.length; s++) {
+		from = Object(arguments[s]);
+
+		for (var key in from) {
+			if (hasOwnProperty.call(from, key)) {
+				to[key] = from[key];
+			}
+		}
+
+		if (getOwnPropertySymbols) {
+			symbols = getOwnPropertySymbols(from);
+			for (var i = 0; i < symbols.length; i++) {
+				if (propIsEnumerable.call(from, symbols[i])) {
+					to[symbols[i]] = from[symbols[i]];
+				}
+			}
+		}
+	}
+
+	return to;
+};
+
+/**
+ * Use invariant() to assert state which your program assumes to be true.
+ *
+ * Provide sprintf-style format (only %s is supported) and arguments
+ * to provide information about what broke and what you were
+ * expecting.
+ *
+ * The invariant message will be stripped in production, but the invariant
+ * will remain to ensure logic does not differ in production.
+ */
+
+var validateFormat = function () {};
+
+{
+  validateFormat = function (format) {
+    if (format === undefined) {
+      throw new Error('invariant requires an error message argument');
+    }
+  };
+}
+
+function invariant(condition, format, a, b, c, d, e, f) {
+  validateFormat(format);
+
+  if (!condition) {
+    var error = void 0;
+    if (format === undefined) {
+      error = new Error('Minified exception occurred; use the non-minified dev environment ' + 'for the full error message and additional helpful warnings.');
+    } else {
+      var args = [a, b, c, d, e, f];
+      var argIndex = 0;
+      error = new Error(format.replace(/%s/g, function () {
+        return args[argIndex++];
+      }));
+      error.name = 'Invariant Violation';
+    }
+
+    error.framesToPop = 1; // we don't care about invariant's own frame
+    throw error;
+  }
+}
+
+// Relying on the `invariant()` implementation lets us
+// preserve the format and params in the www builds.
+
+/**
+ * Forked from fbjs/warning:
+ * https://github.com/facebook/fbjs/blob/e66ba20ad5be433eb54423f2b097d829324d9de6/packages/fbjs/src/__forks__/warning.js
+ *
+ * Only change is we use console.warn instead of console.error,
+ * and do nothing when 'console' is not supported.
+ * This really simplifies the code.
+ * ---
+ * Similar to invariant but only logs a warning if the condition is not met.
+ * This can be used to log issues in development environments in critical
+ * paths. Removing the logging code for production environments will keep the
+ * same logic and follow the same code paths.
+ */
+
+var lowPriorityWarning = function () {};
+
+{
+  var printWarning = function (format) {
+    for (var _len = arguments.length, args = Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) {
+      args[_key - 1] = arguments[_key];
+    }
+
+    var argIndex = 0;
+    var message = 'Warning: ' + format.replace(/%s/g, function () {
+      return args[argIndex++];
+    });
+    if (typeof console !== 'undefined') {
+      console.warn(message);
+    }
+    try {
+      // --- Welcome to debugging React ---
+      // This error was thrown as a convenience so that you can use this stack
+      // to find the callsite that caused this warning to fire.
+      throw new Error(message);
+    } catch (x) {}
+  };
+
+  lowPriorityWarning = function (condition, format) {
+    if (format === undefined) {
+      throw new Error('`lowPriorityWarning(condition, format, ...args)` requires a warning ' + 'message argument');
+    }
+    if (!condition) {
+      for (var _len2 = arguments.length, args = Array(_len2 > 2 ? _len2 - 2 : 0), _key2 = 2; _key2 < _len2; _key2++) {
+        args[_key2 - 2] = arguments[_key2];
+      }
+
+      printWarning.apply(undefined, [format].concat(args));
+    }
+  };
+}
+
+var lowPriorityWarning$1 = lowPriorityWarning;
+
+/**
+ * Similar to invariant but only logs a warning if the condition is not met.
+ * This can be used to log issues in development environments in critical
+ * paths. Removing the logging code for production environments will keep the
+ * same logic and follow the same code paths.
+ */
+
+var warningWithoutStack = function () {};
+
+{
+  warningWithoutStack = function (condition, format) {
+    for (var _len = arguments.length, args = Array(_len > 2 ? _len - 2 : 0), _key = 2; _key < _len; _key++) {
+      args[_key - 2] = arguments[_key];
+    }
+
+    if (format === undefined) {
+      throw new Error('`warningWithoutStack(condition, format, ...args)` requires a warning ' + 'message argument');
+    }
+    if (args.length > 8) {
+      // Check before the condition to catch violations early.
+      throw new Error('warningWithoutStack() currently supports at most 8 arguments.');
+    }
+    if (condition) {
+      return;
+    }
+    if (typeof console !== 'undefined') {
+      var argsWithFormat = args.map(function (item) {
+        return '' + item;
+      });
+      argsWithFormat.unshift('Warning: ' + format);
+
+      // We intentionally don't use spread (or .apply) directly because it
+      // breaks IE9: https://github.com/facebook/react/issues/13610
+      Function.prototype.apply.call(console.error, console, argsWithFormat);
+    }
+    try {
+      // --- Welcome to debugging React ---
+      // This error was thrown as a convenience so that you can use this stack
+      // to find the callsite that caused this warning to fire.
+      var argIndex = 0;
+      var message = 'Warning: ' + format.replace(/%s/g, function () {
+        return args[argIndex++];
+      });
+      throw new Error(message);
+    } catch (x) {}
+  };
+}
+
+var warningWithoutStack$1 = warningWithoutStack;
+
+var didWarnStateUpdateForUnmountedComponent = {};
+
+function warnNoop(publicInstance, callerName) {
+  {
+    var _constructor = publicInstance.constructor;
+    var componentName = _constructor && (_constructor.displayName || _constructor.name) || 'ReactClass';
+    var warningKey = componentName + '.' + callerName;
+    if (didWarnStateUpdateForUnmountedComponent[warningKey]) {
+      return;
+    }
+    warningWithoutStack$1(false, "Can't call %s on a component that is not yet mounted. " + 'This is a no-op, but it might indicate a bug in your application. ' + 'Instead, assign to `this.state` directly or define a `state = {};` ' + 'class property with the desired state in the %s component.', callerName, componentName);
+    didWarnStateUpdateForUnmountedComponent[warningKey] = true;
+  }
+}
+
+/**
+ * This is the abstract API for an update queue.
+ */
+var ReactNoopUpdateQueue = {
+  /**
+   * Checks whether or not this composite component is mounted.
+   * @param {ReactClass} publicInstance The instance we want to test.
+   * @return {boolean} True if mounted, false otherwise.
+   * @protected
+   * @final
+   */
+  isMounted: function (publicInstance) {
+    return false;
+  },
+
+  /**
+   * Forces an update. This should only be invoked when it is known with
+   * certainty that we are **not** in a DOM transaction.
+   *
+   * You may want to call this when you know that some deeper aspect of the
+   * component's state has changed but `setState` was not called.
+   *
+   * This will not invoke `shouldComponentUpdate`, but it will invoke
+   * `componentWillUpdate` and `componentDidUpdate`.
+   *
+   * @param {ReactClass} publicInstance The instance that should rerender.
+   * @param {?function} callback Called after component is updated.
+   * @param {?string} callerName name of the calling function in the public API.
+   * @internal
+   */
+  enqueueForceUpdate: function (publicInstance, callback, callerName) {
+    warnNoop(publicInstance, 'forceUpdate');
+  },
+
+  /**
+   * Replaces all of the state. Always use this or `setState` to mutate state.
+   * You should treat `this.state` as immutable.
+   *
+   * There is no guarantee that `this.state` will be immediately updated, so
+   * accessing `this.state` after calling this method may return the old value.
+   *
+   * @param {ReactClass} publicInstance The instance that should rerender.
+   * @param {object} completeState Next state.
+   * @param {?function} callback Called after component is updated.
+   * @param {?string} callerName name of the calling function in the public API.
+   * @internal
+   */
+  enqueueReplaceState: function (publicInstance, completeState, callback, callerName) {
+    warnNoop(publicInstance, 'replaceState');
+  },
+
+  /**
+   * Sets a subset of the state. This only exists because _pendingState is
+   * internal. This provides a merging strategy that is not available to deep
+   * properties which is confusing. TODO: Expose pendingState or don't use it
+   * during the merge.
+   *
+   * @param {ReactClass} publicInstance The instance that should rerender.
+   * @param {object} partialState Next partial state to be merged with state.
+   * @param {?function} callback Called after component is updated.
+   * @param {?string} Name of the calling function in the public API.
+   * @internal
+   */
+  enqueueSetState: function (publicInstance, partialState, callback, callerName) {
+    warnNoop(publicInstance, 'setState');
+  }
+};
+
+var emptyObject = {};
+{
+  Object.freeze(emptyObject);
+}
+
+/**
+ * Base class helpers for the updating state of a component.
+ */
+function Component(props, context, updater) {
+  this.props = props;
+  this.context = context;
+  // If a component has string refs, we will assign a different object later.
+  this.refs = emptyObject;
+  // We initialize the default updater but the real one gets injected by the
+  // renderer.
+  this.updater = updater || ReactNoopUpdateQueue;
+}
+
+Component.prototype.isReactComponent = {};
+
+/**
+ * Sets a subset of the state. Always use this to mutate
+ * state. You should treat `this.state` as immutable.
+ *
+ * There is no guarantee that `this.state` will be immediately updated, so
+ * accessing `this.state` after calling this method may return the old value.
+ *
+ * There is no guarantee that calls to `setState` will run synchronously,
+ * as they may eventually be batched together.  You can provide an optional
+ * callback that will be executed when the call to setState is actually
+ * completed.
+ *
+ * When a function is provided to setState, it will be called at some point in
+ * the future (not synchronously). It will be called with the up to date
+ * component arguments (state, props, context). These values can be different
+ * from this.* because your function may be called after receiveProps but before
+ * shouldComponentUpdate, and this new state, props, and context will not yet be
+ * assigned to this.
+ *
+ * @param {object|function} partialState Next partial state or function to
+ *        produce next partial state to be merged with current state.
+ * @param {?function} callback Called after state is updated.
+ * @final
+ * @protected
+ */
+Component.prototype.setState = function (partialState, callback) {
+  !(typeof partialState === 'object' || typeof partialState === 'function' || partialState == null) ? invariant(false, 'setState(...): takes an object of state variables to update or a function which returns an object of state variables.') : void 0;
+  this.updater.enqueueSetState(this, partialState, callback, 'setState');
+};
+
+/**
+ * Forces an update. This should only be invoked when it is known with
+ * certainty that we are **not** in a DOM transaction.
+ *
+ * You may want to call this when you know that some deeper aspect of the
+ * component's state has changed but `setState` was not called.
+ *
+ * This will not invoke `shouldComponentUpdate`, but it will invoke
+ * `componentWillUpdate` and `componentDidUpdate`.
+ *
+ * @param {?function} callback Called after update is complete.
+ * @final
+ * @protected
+ */
+Component.prototype.forceUpdate = function (callback) {
+  this.updater.enqueueForceUpdate(this, callback, 'forceUpdate');
+};
+
+/**
+ * Deprecated APIs. These APIs used to exist on classic React classes but since
+ * we would like to deprecate them, we're not going to move them over to this
+ * modern base class. Instead, we define a getter that warns if it's accessed.
+ */
+{
+  var deprecatedAPIs = {
+    isMounted: ['isMounted', 'Instead, make sure to clean up subscriptions and pending requests in ' + 'componentWillUnmount to prevent memory leaks.'],
+    replaceState: ['replaceState', 'Refactor your code to use setState instead (see ' + 'https://github.com/facebook/react/issues/3236).']
+  };
+  var defineDeprecationWarning = function (methodName, info) {
+    Object.defineProperty(Component.prototype, methodName, {
+      get: function () {
+        lowPriorityWarning$1(false, '%s(...) is deprecated in plain JavaScript React classes. %s', info[0], info[1]);
+        return undefined;
+      }
+    });
+  };
+  for (var fnName in deprecatedAPIs) {
+    if (deprecatedAPIs.hasOwnProperty(fnName)) {
+      defineDeprecationWarning(fnName, deprecatedAPIs[fnName]);
+    }
+  }
+}
+
+function ComponentDummy() {}
+ComponentDummy.prototype = Component.prototype;
+
+/**
+ * Convenience component with default shallow equality check for sCU.
+ */
+function PureComponent(props, context, updater) {
+  this.props = props;
+  this.context = context;
+  // If a component has string refs, we will assign a different object later.
+  this.refs = emptyObject;
+  this.updater = updater || ReactNoopUpdateQueue;
+}
+
+var pureComponentPrototype = PureComponent.prototype = new ComponentDummy();
+pureComponentPrototype.constructor = PureComponent;
+// Avoid an extra prototype jump for these methods.
+objectAssign(pureComponentPrototype, Component.prototype);
+pureComponentPrototype.isPureReactComponent = true;
+
+// an immutable object with a single mutable value
+function createRef() {
+  var refObject = {
+    current: null
+  };
+  {
+    Object.seal(refObject);
+  }
+  return refObject;
+}
+
+var enableSchedulerDebugging = false;
+
+/* eslint-disable no-var */
+
+// TODO: Use symbols?
+var ImmediatePriority = 1;
+var UserBlockingPriority = 2;
+var NormalPriority = 3;
+var LowPriority = 4;
+var IdlePriority = 5;
+
+// Max 31 bit integer. The max integer size in V8 for 32-bit systems.
+// Math.pow(2, 30) - 1
+// 0b111111111111111111111111111111
+var maxSigned31BitInt = 1073741823;
+
+// Times out immediately
+var IMMEDIATE_PRIORITY_TIMEOUT = -1;
+// Eventually times out
+var USER_BLOCKING_PRIORITY = 250;
+var NORMAL_PRIORITY_TIMEOUT = 5000;
+var LOW_PRIORITY_TIMEOUT = 10000;
+// Never times out
+var IDLE_PRIORITY = maxSigned31BitInt;
+
+// Callbacks are stored as a circular, doubly linked list.
+var firstCallbackNode = null;
+
+var currentDidTimeout = false;
+// Pausing the scheduler is useful for debugging.
+var isSchedulerPaused = false;
+
+var currentPriorityLevel = NormalPriority;
+var currentEventStartTime = -1;
+var currentExpirationTime = -1;
+
+// This is set when a callback is being executed, to prevent re-entrancy.
+var isExecutingCallback = false;
+
+var isHostCallbackScheduled = false;
+
+var hasNativePerformanceNow = typeof performance === 'object' && typeof performance.now === 'function';
+
+function ensureHostCallbackIsScheduled() {
+  if (isExecutingCallback) {
+    // Don't schedule work yet; wait until the next time we yield.
+    return;
+  }
+  // Schedule the host callback using the earliest expiration in the list.
+  var expirationTime = firstCallbackNode.expirationTime;
+  if (!isHostCallbackScheduled) {
+    isHostCallbackScheduled = true;
+  } else {
+    // Cancel the existing host callback.
+    cancelHostCallback();
+  }
+  requestHostCallback(flushWork, expirationTime);
+}
+
+function flushFirstCallback() {
+  var flushedNode = firstCallbackNode;
+
+  // Remove the node from the list before calling the callback. That way the
+  // list is in a consistent state even if the callback throws.
+  var next = firstCallbackNode.next;
+  if (firstCallbackNode === next) {
+    // This is the last callback in the list.
+    firstCallbackNode = null;
+    next = null;
+  } else {
+    var lastCallbackNode = firstCallbackNode.previous;
+    firstCallbackNode = lastCallbackNode.next = next;
+    next.previous = lastCallbackNode;
+  }
+
+  flushedNode.next = flushedNode.previous = null;
+
+  // Now it's safe to call the callback.
+  var callback = flushedNode.callback;
+  var expirationTime = flushedNode.expirationTime;
+  var priorityLevel = flushedNode.priorityLevel;
+  var previousPriorityLevel = currentPriorityLevel;
+  var previousExpirationTime = currentExpirationTime;
+  currentPriorityLevel = priorityLevel;
+  currentExpirationTime = expirationTime;
+  var continuationCallback;
+  try {
+    continuationCallback = callback();
+  } finally {
+    currentPriorityLevel = previousPriorityLevel;
+    currentExpirationTime = previousExpirationTime;
+  }
+
+  // A callback may return a continuation. The continuation should be scheduled
+  // with the same priority and expiration as the just-finished callback.
+  if (typeof continuationCallback === 'function') {
+    var continuationNode = {
+      callback: continuationCallback,
+      priorityLevel: priorityLevel,
+      expirationTime: expirationTime,
+      next: null,
+      previous: null
+    };
+
+    // Insert the new callback into the list, sorted by its expiration. This is
+    // almost the same as the code in `scheduleCallback`, except the callback
+    // is inserted into the list *before* callbacks of equal expiration instead
+    // of after.
+    if (firstCallbackNode === null) {
+      // This is the first callback in the list.
+      firstCallbackNode = continuationNode.next = continuationNode.previous = continuationNode;
+    } else {
+      var nextAfterContinuation = null;
+      var node = firstCallbackNode;
+      do {
+        if (node.expirationTime >= expirationTime) {
+          // This callback expires at or after the continuation. We will insert
+          // the continuation *before* this callback.
+          nextAfterContinuation = node;
+          break;
+        }
+        node = node.next;
+      } while (node !== firstCallbackNode);
+
+      if (nextAfterContinuation === null) {
+        // No equal or lower priority callback was found, which means the new
+        // callback is the lowest priority callback in the list.
+        nextAfterContinuation = firstCallbackNode;
+      } else if (nextAfterContinuation === firstCallbackNode) {
+        // The new callback is the highest priority callback in the list.
+        firstCallbackNode = continuationNode;
+        ensureHostCallbackIsScheduled();
+      }
+
+      var previous = nextAfterContinuation.previous;
+      previous.next = nextAfterContinuation.previous = continuationNode;
+      continuationNode.next = nextAfterContinuation;
+      continuationNode.previous = previous;
+    }
+  }
+}
+
+function flushImmediateWork() {
+  if (
+  // Confirm we've exited the outer most event handler
+  currentEventStartTime === -1 && firstCallbackNode !== null && firstCallbackNode.priorityLevel === ImmediatePriority) {
+    isExecutingCallback = true;
+    try {
+      do {
+        flushFirstCallback();
+      } while (
+      // Keep flushing until there are no more immediate callbacks
+      firstCallbackNode !== null && firstCallbackNode.priorityLevel === ImmediatePriority);
+    } finally {
+      isExecutingCallback = false;
+      if (firstCallbackNode !== null) {
+        // There's still work remaining. Request another callback.
+        ensureHostCallbackIsScheduled();
+      } else {
+        isHostCallbackScheduled = false;
+      }
+    }
+  }
+}
+
+function flushWork(didTimeout) {
+  // Exit right away if we're currently paused
+
+  if (enableSchedulerDebugging && isSchedulerPaused) {
+    return;
+  }
+
+  isExecutingCallback = true;
+  var previousDidTimeout = currentDidTimeout;
+  currentDidTimeout = didTimeout;
+  try {
+    if (didTimeout) {
+      // Flush all the expired callbacks without yielding.
+      while (firstCallbackNode !== null && !(enableSchedulerDebugging && isSchedulerPaused)) {
+        // TODO Wrap in feature flag
+        // Read the current time. Flush all the callbacks that expire at or
+        // earlier than that time. Then read the current time again and repeat.
+        // This optimizes for as few performance.now calls as possible.
+        var currentTime = getCurrentTime();
+        if (firstCallbackNode.expirationTime <= currentTime) {
+          do {
+            flushFirstCallback();
+          } while (firstCallbackNode !== null && firstCallbackNode.expirationTime <= currentTime && !(enableSchedulerDebugging && isSchedulerPaused));
+          continue;
+        }
+        break;
+      }
+    } else {
+      // Keep flushing callbacks until we run out of time in the frame.
+      if (firstCallbackNode !== null) {
+        do {
+          if (enableSchedulerDebugging && isSchedulerPaused) {
+            break;
+          }
+          flushFirstCallback();
+        } while (firstCallbackNode !== null && !shouldYieldToHost());
+      }
+    }
+  } finally {
+    isExecutingCallback = false;
+    currentDidTimeout = previousDidTimeout;
+    if (firstCallbackNode !== null) {
+      // There's still work remaining. Request another callback.
+      ensureHostCallbackIsScheduled();
+    } else {
+      isHostCallbackScheduled = false;
+    }
+    // Before exiting, flush all the immediate work that was scheduled.
+    flushImmediateWork();
+  }
+}
+
+function unstable_runWithPriority(priorityLevel, eventHandler) {
+  switch (priorityLevel) {
+    case ImmediatePriority:
+    case UserBlockingPriority:
+    case NormalPriority:
+    case LowPriority:
+    case IdlePriority:
+      break;
+    default:
+      priorityLevel = NormalPriority;
+  }
+
+  var previousPriorityLevel = currentPriorityLevel;
+  var previousEventStartTime = currentEventStartTime;
+  currentPriorityLevel = priorityLevel;
+  currentEventStartTime = getCurrentTime();
+
+  try {
+    return eventHandler();
+  } finally {
+    currentPriorityLevel = previousPriorityLevel;
+    currentEventStartTime = previousEventStartTime;
+
+    // Before exiting, flush all the immediate work that was scheduled.
+    flushImmediateWork();
+  }
+}
+
+function unstable_next(eventHandler) {
+  var priorityLevel = void 0;
+  switch (currentPriorityLevel) {
+    case ImmediatePriority:
+    case UserBlockingPriority:
+    case NormalPriority:
+      // Shift down to normal priority
+      priorityLevel = NormalPriority;
+      break;
+    default:
+      // Anything lower than normal priority should remain at the current level.
+      priorityLevel = currentPriorityLevel;
+      break;
+  }
+
+  var previousPriorityLevel = currentPriorityLevel;
+  var previousEventStartTime = currentEventStartTime;
+  currentPriorityLevel = priorityLevel;
+  currentEventStartTime = getCurrentTime();
+
+  try {
+    return eventHandler();
+  } finally {
+    currentPriorityLevel = previousPriorityLevel;
+    currentEventStartTime = previousEventStartTime;
+
+    // Before exiting, flush all the immediate work that was scheduled.
+    flushImmediateWork();
+  }
+}
+
+function unstable_wrapCallback(callback) {
+  var parentPriorityLevel = currentPriorityLevel;
+  return function () {
+    // This is a fork of runWithPriority, inlined for performance.
+    var previousPriorityLevel = currentPriorityLevel;
+    var previousEventStartTime = currentEventStartTime;
+    currentPriorityLevel = parentPriorityLevel;
+    currentEventStartTime = getCurrentTime();
+
+    try {
+      return callback.apply(this, arguments);
+    } finally {
+      currentPriorityLevel = previousPriorityLevel;
+      currentEventStartTime = previousEventStartTime;
+      flushImmediateWork();
+    }
+  };
+}
+
+function unstable_scheduleCallback(callback, deprecated_options) {
+  var startTime = currentEventStartTime !== -1 ? currentEventStartTime : getCurrentTime();
+
+  var expirationTime;
+  if (typeof deprecated_options === 'object' && deprecated_options !== null && typeof deprecated_options.timeout === 'number') {
+    // FIXME: Remove this branch once we lift expiration times out of React.
+    expirationTime = startTime + deprecated_options.timeout;
+  } else {
+    switch (currentPriorityLevel) {
+      case ImmediatePriority:
+        expirationTime = startTime + IMMEDIATE_PRIORITY_TIMEOUT;
+        break;
+      case UserBlockingPriority:
+        expirationTime = startTime + USER_BLOCKING_PRIORITY;
+        break;
+      case IdlePriority:
+        expirationTime = startTime + IDLE_PRIORITY;
+        break;
+      case LowPriority:
+        expirationTime = startTime + LOW_PRIORITY_TIMEOUT;
+        break;
+      case NormalPriority:
+      default:
+        expirationTime = startTime + NORMAL_PRIORITY_TIMEOUT;
+    }
+  }
+
+  var newNode = {
+    callback: callback,
+    priorityLevel: currentPriorityLevel,
+    expirationTime: expirationTime,
+    next: null,
+    previous: null
+  };
+
+  // Insert the new callback into the list, ordered first by expiration, then
+  // by insertion. So the new callback is inserted any other callback with
+  // equal expiration.
+  if (firstCallbackNode === null) {
+    // This is the first callback in the list.
+    firstCallbackNode = newNode.next = newNode.previous = newNode;
+    ensureHostCallbackIsScheduled();
+  } else {
+    var next = null;
+    var node = firstCallbackNode;
+    do {
+      if (node.expirationTime > expirationTime) {
+        // The new callback expires before this one.
+        next = node;
+        break;
+      }
+      node = node.next;
+    } while (node !== firstCallbackNode);
+
+    if (next === null) {
+      // No callback with a later expiration was found, which means the new
+      // callback has the latest expiration in the list.
+      next = firstCallbackNode;
+    } else if (next === firstCallbackNode) {
+      // The new callback has the earliest expiration in the entire list.
+      firstCallbackNode = newNode;
+      ensureHostCallbackIsScheduled();
+    }
+
+    var previous = next.previous;
+    previous.next = next.previous = newNode;
+    newNode.next = next;
+    newNode.previous = previous;
+  }
+
+  return newNode;
+}
+
+function unstable_pauseExecution() {
+  isSchedulerPaused = true;
+}
+
+function unstable_continueExecution() {
+  isSchedulerPaused = false;
+  if (firstCallbackNode !== null) {
+    ensureHostCallbackIsScheduled();
+  }
+}
+
+function unstable_getFirstCallbackNode() {
+  return firstCallbackNode;
+}
+
+function unstable_cancelCallback(callbackNode) {
+  var next = callbackNode.next;
+  if (next === null) {
+    // Already cancelled.
+    return;
+  }
+
+  if (next === callbackNode) {
+    // This is the only scheduled callback. Clear the list.
+    firstCallbackNode = null;
+  } else {
+    // Remove the callback from its position in the list.
+    if (callbackNode === firstCallbackNode) {
+      firstCallbackNode = next;
+    }
+    var previous = callbackNode.previous;
+    previous.next = next;
+    next.previous = previous;
+  }
+
+  callbackNode.next = callbackNode.previous = null;
+}
+
+function unstable_getCurrentPriorityLevel() {
+  return currentPriorityLevel;
+}
+
+function unstable_shouldYield() {
+  return !currentDidTimeout && (firstCallbackNode !== null && firstCallbackNode.expirationTime < currentExpirationTime || shouldYieldToHost());
+}
+
+// The remaining code is essentially a polyfill for requestIdleCallback. It
+// works by scheduling a requestAnimationFrame, storing the time for the start
+// of the frame, then scheduling a postMessage which gets scheduled after paint.
+// Within the postMessage handler do as much work as possible until time + frame
+// rate. By separating the idle call into a separate event tick we ensure that
+// layout, paint and other browser work is counted against the available time.
+// The frame rate is dynamically adjusted.
+
+// We capture a local reference to any global, in case it gets polyfilled after
+// this module is initially evaluated. We want to be using a
+// consistent implementation.
+var localDate = Date;
+
+// This initialization code may run even on server environments if a component
+// just imports ReactDOM (e.g. for findDOMNode). Some environments might not
+// have setTimeout or clearTimeout. However, we always expect them to be defined
+// on the client. https://github.com/facebook/react/pull/13088
+var localSetTimeout = typeof setTimeout === 'function' ? setTimeout : undefined;
+var localClearTimeout = typeof clearTimeout === 'function' ? clearTimeout : undefined;
+
+// We don't expect either of these to necessarily be defined, but we will error
+// later if they are missing on the client.
+var localRequestAnimationFrame = typeof requestAnimationFrame === 'function' ? requestAnimationFrame : undefined;
+var localCancelAnimationFrame = typeof cancelAnimationFrame === 'function' ? cancelAnimationFrame : undefined;
+
+var getCurrentTime;
+
+// requestAnimationFrame does not run when the tab is in the background. If
+// we're backgrounded we prefer for that work to happen so that the page
+// continues to load in the background. So we also schedule a 'setTimeout' as
+// a fallback.
+// TODO: Need a better heuristic for backgrounded work.
+var ANIMATION_FRAME_TIMEOUT = 100;
+var rAFID;
+var rAFTimeoutID;
+var requestAnimationFrameWithTimeout = function (callback) {
+  // schedule rAF and also a setTimeout
+  rAFID = localRequestAnimationFrame(function (timestamp) {
+    // cancel the setTimeout
+    localClearTimeout(rAFTimeoutID);
+    callback(timestamp);
+  });
+  rAFTimeoutID = localSetTimeout(function () {
+    // cancel the requestAnimationFrame
+    localCancelAnimationFrame(rAFID);
+    callback(getCurrentTime());
+  }, ANIMATION_FRAME_TIMEOUT);
+};
+
+if (hasNativePerformanceNow) {
+  var Performance = performance;
+  getCurrentTime = function () {
+    return Performance.now();
+  };
+} else {
+  getCurrentTime = function () {
+    return localDate.now();
+  };
+}
+
+var requestHostCallback;
+var cancelHostCallback;
+var shouldYieldToHost;
+
+var globalValue = null;
+if (typeof window !== 'undefined') {
+  globalValue = window;
+} else if (typeof global !== 'undefined') {
+  globalValue = global;
+}
+
+if (globalValue && globalValue._schedMock) {
+  // Dynamic injection, only for testing purposes.
+  var globalImpl = globalValue._schedMock;
+  requestHostCallback = globalImpl[0];
+  cancelHostCallback = globalImpl[1];
+  shouldYieldToHost = globalImpl[2];
+  getCurrentTime = globalImpl[3];
+} else if (
+// If Scheduler runs in a non-DOM environment, it falls back to a naive
+// implementation using setTimeout.
+typeof window === 'undefined' ||
+// Check if MessageChannel is supported, too.
+typeof MessageChannel !== 'function') {
+  // If this accidentally gets imported in a non-browser environment, e.g. JavaScriptCore,
+  // fallback to a naive implementation.
+  var _callback = null;
+  var _flushCallback = function (didTimeout) {
+    if (_callback !== null) {
+      try {
+        _callback(didTimeout);
+      } finally {
+        _callback = null;
+      }
+    }
+  };
+  requestHostCallback = function (cb, ms) {
+    if (_callback !== null) {
+      // Protect against re-entrancy.
+      setTimeout(requestHostCallback, 0, cb);
+    } else {
+      _callback = cb;
+      setTimeout(_flushCallback, 0, false);
+    }
+  };
+  cancelHostCallback = function () {
+    _callback = null;
+  };
+  shouldYieldToHost = function () {
+    return false;
+  };
+} else {
+  if (typeof console !== 'undefined') {
+    // TODO: Remove fb.me link
+    if (typeof localRequestAnimationFrame !== 'function') {
+      console.error("This browser doesn't support requestAnimationFrame. " + 'Make sure that you load a ' + 'polyfill in older browsers. https://fb.me/react-polyfills');
+    }
+    if (typeof localCancelAnimationFrame !== 'function') {
+      console.error("This browser doesn't support cancelAnimationFrame. " + 'Make sure that you load a ' + 'polyfill in older browsers. https://fb.me/react-polyfills');
+    }
+  }
+
+  var scheduledHostCallback = null;
+  var isMessageEventScheduled = false;
+  var timeoutTime = -1;
+
+  var isAnimationFrameScheduled = false;
+
+  var isFlushingHostCallback = false;
+
+  var frameDeadline = 0;
+  // We start out assuming that we run at 30fps but then the heuristic tracking
+  // will adjust this value to a faster fps if we get more frequent animation
+  // frames.
+  var previousFrameTime = 33;
+  var activeFrameTime = 33;
+
+  shouldYieldToHost = function () {
+    return frameDeadline <= getCurrentTime();
+  };
+
+  // We use the postMessage trick to defer idle work until after the repaint.
+  var channel = new MessageChannel();
+  var port = channel.port2;
+  channel.port1.onmessage = function (event) {
+    isMessageEventScheduled = false;
+
+    var prevScheduledCallback = scheduledHostCallback;
+    var prevTimeoutTime = timeoutTime;
+    scheduledHostCallback = null;
+    timeoutTime = -1;
+
+    var currentTime = getCurrentTime();
+
+    var didTimeout = false;
+    if (frameDeadline - currentTime <= 0) {
+      // There's no time left in this idle period. Check if the callback has
+      // a timeout and whether it's been exceeded.
+      if (prevTimeoutTime !== -1 && prevTimeoutTime <= currentTime) {
+        // Exceeded the timeout. Invoke the callback even though there's no
+        // time left.
+        didTimeout = true;
+      } else {
+        // No timeout.
+        if (!isAnimationFrameScheduled) {
+          // Schedule another animation callback so we retry later.
+          isAnimationFrameScheduled = true;
+          requestAnimationFrameWithTimeout(animationTick);
+        }
+        // Exit without invoking the callback.
+        scheduledHostCallback = prevScheduledCallback;
+        timeoutTime = prevTimeoutTime;
+        return;
+      }
+    }
+
+    if (prevScheduledCallback !== null) {
+      isFlushingHostCallback = true;
+      try {
+        prevScheduledCallback(didTimeout);
+      } finally {
+        isFlushingHostCallback = false;
+      }
+    }
+  };
+
+  var animationTick = function (rafTime) {
+    if (scheduledHostCallback !== null) {
+      // Eagerly schedule the next animation callback at the beginning of the
+      // frame. If the scheduler queue is not empty at the end of the frame, it
+      // will continue flushing inside that callback. If the queue *is* empty,
+      // then it will exit immediately. Posting the callback at the start of the
+      // frame ensures it's fired within the earliest possible frame. If we
+      // waited until the end of the frame to post the callback, we risk the
+      // browser skipping a frame and not firing the callback until the frame
+      // after that.
+      requestAnimationFrameWithTimeout(animationTick);
+    } else {
+      // No pending work. Exit.
+      isAnimationFrameScheduled = false;
+      return;
+    }
+
+    var nextFrameTime = rafTime - frameDeadline + activeFrameTime;
+    if (nextFrameTime < activeFrameTime && previousFrameTime < activeFrameTime) {
+      if (nextFrameTime < 8) {
+        // Defensive coding. We don't support higher frame rates than 120hz.
+        // If the calculated frame time gets lower than 8, it is probably a bug.
+        nextFrameTime = 8;
+      }
+      // If one frame goes long, then the next one can be short to catch up.
+      // If two frames are short in a row, then that's an indication that we
+      // actually have a higher frame rate than what we're currently optimizing.
+      // We adjust our heuristic dynamically accordingly. For example, if we're
+      // running on 120hz display or 90hz VR display.
+      // Take the max of the two in case one of them was an anomaly due to
+      // missed frame deadlines.
+      activeFrameTime = nextFrameTime < previousFrameTime ? previousFrameTime : nextFrameTime;
+    } else {
+      previousFrameTime = nextFrameTime;
+    }
+    frameDeadline = rafTime + activeFrameTime;
+    if (!isMessageEventScheduled) {
+      isMessageEventScheduled = true;
+      port.postMessage(undefined);
+    }
+  };
+
+  requestHostCallback = function (callback, absoluteTimeout) {
+    scheduledHostCallback = callback;
+    timeoutTime = absoluteTimeout;
+    if (isFlushingHostCallback || absoluteTimeout < 0) {
+      // Don't wait for the next frame. Continue working ASAP, in a new event.
+      port.postMessage(undefined);
+    } else if (!isAnimationFrameScheduled) {
+      // If rAF didn't already schedule one, we need to schedule a frame.
+      // TODO: If this rAF doesn't materialize because the browser throttles, we
+      // might want to still have setTimeout trigger rIC as a backup to ensure
+      // that we keep performing work.
+      isAnimationFrameScheduled = true;
+      requestAnimationFrameWithTimeout(animationTick);
+    }
+  };
+
+  cancelHostCallback = function () {
+    scheduledHostCallback = null;
+    isMessageEventScheduled = false;
+    timeoutTime = -1;
+  };
+}
+
+// Helps identify side effects in begin-phase lifecycle hooks and setState reducers:
+
+
+// In some cases, StrictMode should also double-render lifecycles.
+// This can be confusing for tests though,
+// And it can be bad for performance in production.
+// This feature flag can be used to control the behavior:
+
+
+// To preserve the "Pause on caught exceptions" behavior of the debugger, we
+// replay the begin phase of a failed component inside invokeGuardedCallback.
+
+
+// Warn about deprecated, async-unsafe lifecycles; relates to RFC #6:
+
+
+// Gather advanced timing metrics for Profiler subtrees.
+
+
+// Trace which interactions trigger each commit.
+var enableSchedulerTracing = true;
+
+// Only used in www builds.
+ // TODO: true? Here it might just be false.
+
+// Only used in www builds.
+
+
+// Only used in www builds.
+
+
+// React Fire: prevent the value and checked attributes from syncing
+// with their related DOM properties
+
+
+// These APIs will no longer be "unstable" in the upcoming 16.7 release,
+// Control this behavior with a flag to support 16.6 minor releases in the meanwhile.
+var enableStableConcurrentModeAPIs = false;
+
+var DEFAULT_THREAD_ID = 0;
+
+// Counters used to generate unique IDs.
+var interactionIDCounter = 0;
+var threadIDCounter = 0;
+
+// Set of currently traced interactions.
+// Interactions "stack"–
+// Meaning that newly traced interactions are appended to the previously active set.
+// When an interaction goes out of scope, the previous set (if any) is restored.
+var interactionsRef = null;
+
+// Listener(s) to notify when interactions begin and end.
+var subscriberRef = null;
+
+if (enableSchedulerTracing) {
+  interactionsRef = {
+    current: new Set()
+  };
+  subscriberRef = {
+    current: null
+  };
+}
+
+function unstable_clear(callback) {
+  if (!enableSchedulerTracing) {
+    return callback();
+  }
+
+  var prevInteractions = interactionsRef.current;
+  interactionsRef.current = new Set();
+
+  try {
+    return callback();
+  } finally {
+    interactionsRef.current = prevInteractions;
+  }
+}
+
+function unstable_getCurrent() {
+  if (!enableSchedulerTracing) {
+    return null;
+  } else {
+    return interactionsRef.current;
+  }
+}
+
+function unstable_getThreadID() {
+  return ++threadIDCounter;
+}
+
+function unstable_trace(name, timestamp, callback) {
+  var threadID = arguments.length > 3 && arguments[3] !== undefined ? arguments[3] : DEFAULT_THREAD_ID;
+
+  if (!enableSchedulerTracing) {
+    return callback();
+  }
+
+  var interaction = {
+    __count: 1,
+    id: interactionIDCounter++,
+    name: name,
+    timestamp: timestamp
+  };
+
+  var prevInteractions = interactionsRef.current;
+
+  // Traced interactions should stack/accumulate.
+  // To do that, clone the current interactions.
+  // The previous set will be restored upon completion.
+  var interactions = new Set(prevInteractions);
+  interactions.add(interaction);
+  interactionsRef.current = interactions;
+
+  var subscriber = subscriberRef.current;
+  var returnValue = void 0;
+
+  try {
+    if (subscriber !== null) {
+      subscriber.onInteractionTraced(interaction);
+    }
+  } finally {
+    try {
+      if (subscriber !== null) {
+        subscriber.onWorkStarted(interactions, threadID);
+      }
+    } finally {
+      try {
+        returnValue = callback();
+      } finally {
+        interactionsRef.current = prevInteractions;
+
+        try {
+          if (subscriber !== null) {
+            subscriber.onWorkStopped(interactions, threadID);
+          }
+        } finally {
+          interaction.__count--;
+
+          // If no async work was scheduled for this interaction,
+          // Notify subscribers that it's completed.
+          if (subscriber !== null && interaction.__count === 0) {
+            subscriber.onInteractionScheduledWorkCompleted(interaction);
+          }
+        }
+      }
+    }
+  }
+
+  return returnValue;
+}
+
+function unstable_wrap(callback) {
+  var threadID = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : DEFAULT_THREAD_ID;
+
+  if (!enableSchedulerTracing) {
+    return callback;
+  }
+
+  var wrappedInteractions = interactionsRef.current;
+
+  var subscriber = subscriberRef.current;
+  if (subscriber !== null) {
+    subscriber.onWorkScheduled(wrappedInteractions, threadID);
+  }
+
+  // Update the pending async work count for the current interactions.
+  // Update after calling subscribers in case of error.
+  wrappedInteractions.forEach(function (interaction) {
+    interaction.__count++;
+  });
+
+  var hasRun = false;
+
+  function wrapped() {
+    var prevInteractions = interactionsRef.current;
+    interactionsRef.current = wrappedInteractions;
+
+    subscriber = subscriberRef.current;
+
+    try {
+      var returnValue = void 0;
+
+      try {
+        if (subscriber !== null) {
+          subscriber.onWorkStarted(wrappedInteractions, threadID);
+        }
+      } finally {
+        try {
+          returnValue = callback.apply(undefined, arguments);
+        } finally {
+          interactionsRef.current = prevInteractions;
+
+          if (subscriber !== null) {
+            subscriber.onWorkStopped(wrappedInteractions, threadID);
+          }
+        }
+      }
+
+      return returnValue;
+    } finally {
+      if (!hasRun) {
+        // We only expect a wrapped function to be executed once,
+        // But in the event that it's executed more than once–
+        // Only decrement the outstanding interaction counts once.
+        hasRun = true;
+
+        // Update pending async counts for all wrapped interactions.
+        // If this was the last scheduled async work for any of them,
+        // Mark them as completed.
+        wrappedInteractions.forEach(function (interaction) {
+          interaction.__count--;
+
+          if (subscriber !== null && interaction.__count === 0) {
+            subscriber.onInteractionScheduledWorkCompleted(interaction);
+          }
+        });
+      }
+    }
+  }
+
+  wrapped.cancel = function cancel() {
+    subscriber = subscriberRef.current;
+
+    try {
+      if (subscriber !== null) {
+        subscriber.onWorkCanceled(wrappedInteractions, threadID);
+      }
+    } finally {
+      // Update pending async counts for all wrapped interactions.
+      // If this was the last scheduled async work for any of them,
+      // Mark them as completed.
+      wrappedInteractions.forEach(function (interaction) {
+        interaction.__count--;
+
+        if (subscriber && interaction.__count === 0) {
+          subscriber.onInteractionScheduledWorkCompleted(interaction);
+        }
+      });
+    }
+  };
+
+  return wrapped;
+}
+
+var subscribers = null;
+if (enableSchedulerTracing) {
+  subscribers = new Set();
+}
+
+function unstable_subscribe(subscriber) {
+  if (enableSchedulerTracing) {
+    subscribers.add(subscriber);
+
+    if (subscribers.size === 1) {
+      subscriberRef.current = {
+        onInteractionScheduledWorkCompleted: onInteractionScheduledWorkCompleted,
+        onInteractionTraced: onInteractionTraced,
+        onWorkCanceled: onWorkCanceled,
+        onWorkScheduled: onWorkScheduled,
+        onWorkStarted: onWorkStarted,
+        onWorkStopped: onWorkStopped
+      };
+    }
+  }
+}
+
+function unstable_unsubscribe(subscriber) {
+  if (enableSchedulerTracing) {
+    subscribers.delete(subscriber);
+
+    if (subscribers.size === 0) {
+      subscriberRef.current = null;
+    }
+  }
+}
+
+function onInteractionTraced(interaction) {
+  var didCatchError = false;
+  var caughtError = null;
+
+  subscribers.forEach(function (subscriber) {
+    try {
+      subscriber.onInteractionTraced(interaction);
+    } catch (error) {
+      if (!didCatchError) {
+        didCatchError = true;
+        caughtError = error;
+      }
+    }
+  });
+
+  if (didCatchError) {
+    throw caughtError;
+  }
+}
+
+function onInteractionScheduledWorkCompleted(interaction) {
+  var didCatchError = false;
+  var caughtError = null;
+
+  subscribers.forEach(function (subscriber) {
+    try {
+      subscriber.onInteractionScheduledWorkCompleted(interaction);
+    } catch (error) {
+      if (!didCatchError) {
+        didCatchError = true;
+        caughtError = error;
+      }
+    }
+  });
+
+  if (didCatchError) {
+    throw caughtError;
+  }
+}
+
+function onWorkScheduled(interactions, threadID) {
+  var didCatchError = false;
+  var caughtError = null;
+
+  subscribers.forEach(function (subscriber) {
+    try {
+      subscriber.onWorkScheduled(interactions, threadID);
+    } catch (error) {
+      if (!didCatchError) {
+        didCatchError = true;
+        caughtError = error;
+      }
+    }
+  });
+
+  if (didCatchError) {
+    throw caughtError;
+  }
+}
+
+function onWorkStarted(interactions, threadID) {
+  var didCatchError = false;
+  var caughtError = null;
+
+  subscribers.forEach(function (subscriber) {
+    try {
+      subscriber.onWorkStarted(interactions, threadID);
+    } catch (error) {
+      if (!didCatchError) {
+        didCatchError = true;
+        caughtError = error;
+      }
+    }
+  });
+
+  if (didCatchError) {
+    throw caughtError;
+  }
+}
+
+function onWorkStopped(interactions, threadID) {
+  var didCatchError = false;
+  var caughtError = null;
+
+  subscribers.forEach(function (subscriber) {
+    try {
+      subscriber.onWorkStopped(interactions, threadID);
+    } catch (error) {
+      if (!didCatchError) {
+        didCatchError = true;
+        caughtError = error;
+      }
+    }
+  });
+
+  if (didCatchError) {
+    throw caughtError;
+  }
+}
+
+function onWorkCanceled(interactions, threadID) {
+  var didCatchError = false;
+  var caughtError = null;
+
+  subscribers.forEach(function (subscriber) {
+    try {
+      subscriber.onWorkCanceled(interactions, threadID);
+    } catch (error) {
+      if (!didCatchError) {
+        didCatchError = true;
+        caughtError = error;
+      }
+    }
+  });
+
+  if (didCatchError) {
+    throw caughtError;
+  }
+}
+
+/**
+ * Keeps track of the current dispatcher.
+ */
+var ReactCurrentDispatcher = {
+  /**
+   * @internal
+   * @type {ReactComponent}
+   */
+  current: null
+};
+
+/**
+ * Keeps track of the current owner.
+ *
+ * The current owner is the component who should own any components that are
+ * currently being constructed.
+ */
+var ReactCurrentOwner = {
+  /**
+   * @internal
+   * @type {ReactComponent}
+   */
+  current: null
+};
+
+var BEFORE_SLASH_RE = /^(.*)[\\\/]/;
+
+var describeComponentFrame = function (name, source, ownerName) {
+  var sourceInfo = '';
+  if (source) {
+    var path = source.fileName;
+    var fileName = path.replace(BEFORE_SLASH_RE, '');
+    {
+      // In DEV, include code for a common special case:
+      // prefer "folder/index.js" instead of just "index.js".
+      if (/^index\./.test(fileName)) {
+        var match = path.match(BEFORE_SLASH_RE);
+        if (match) {
+          var pathBeforeSlash = match[1];
+          if (pathBeforeSlash) {
+            var folderName = pathBeforeSlash.replace(BEFORE_SLASH_RE, '');
+            fileName = folderName + '/' + fileName;
+          }
+        }
+      }
+    }
+    sourceInfo = ' (at ' + fileName + ':' + source.lineNumber + ')';
+  } else if (ownerName) {
+    sourceInfo = ' (created by ' + ownerName + ')';
+  }
+  return '\n    in ' + (name || 'Unknown') + sourceInfo;
+};
+
+var Resolved = 1;
+
+
+function refineResolvedLazyComponent(lazyComponent) {
+  return lazyComponent._status === Resolved ? lazyComponent._result : null;
+}
+
+function getWrappedName(outerType, innerType, wrapperName) {
+  var functionName = innerType.displayName || innerType.name || '';
+  return outerType.displayName || (functionName !== '' ? wrapperName + '(' + functionName + ')' : wrapperName);
+}
+
+function getComponentName(type) {
+  if (type == null) {
+    // Host root, text node or just invalid type.
+    return null;
+  }
+  {
+    if (typeof type.tag === 'number') {
+      warningWithoutStack$1(false, 'Received an unexpected object in getComponentName(). ' + 'This is likely a bug in React. Please file an issue.');
+    }
+  }
+  if (typeof type === 'function') {
+    return type.displayName || type.name || null;
+  }
+  if (typeof type === 'string') {
+    return type;
+  }
+  switch (type) {
+    case REACT_CONCURRENT_MODE_TYPE:
+      return 'ConcurrentMode';
+    case REACT_FRAGMENT_TYPE:
+      return 'Fragment';
+    case REACT_PORTAL_TYPE:
+      return 'Portal';
+    case REACT_PROFILER_TYPE:
+      return 'Profiler';
+    case REACT_STRICT_MODE_TYPE:
+      return 'StrictMode';
+    case REACT_SUSPENSE_TYPE:
+      return 'Suspense';
+  }
+  if (typeof type === 'object') {
+    switch (type.$$typeof) {
+      case REACT_CONTEXT_TYPE:
+        return 'Context.Consumer';
+      case REACT_PROVIDER_TYPE:
+        return 'Context.Provider';
+      case REACT_FORWARD_REF_TYPE:
+        return getWrappedName(type, type.render, 'ForwardRef');
+      case REACT_MEMO_TYPE:
+        return getComponentName(type.type);
+      case REACT_LAZY_TYPE:
+        {
+          var thenable = type;
+          var resolvedThenable = refineResolvedLazyComponent(thenable);
+          if (resolvedThenable) {
+            return getComponentName(resolvedThenable);
+          }
+        }
+    }
+  }
+  return null;
+}
+
+var ReactDebugCurrentFrame = {};
+
+var currentlyValidatingElement = null;
+
+function setCurrentlyValidatingElement(element) {
+  {
+    currentlyValidatingElement = element;
+  }
+}
+
+{
+  // Stack implementation injected by the current renderer.
+  ReactDebugCurrentFrame.getCurrentStack = null;
+
+  ReactDebugCurrentFrame.getStackAddendum = function () {
+    var stack = '';
+
+    // Add an extra top frame while an element is being validated
+    if (currentlyValidatingElement) {
+      var name = getComponentName(currentlyValidatingElement.type);
+      var owner = currentlyValidatingElement._owner;
+      stack += describeComponentFrame(name, currentlyValidatingElement._source, owner && getComponentName(owner.type));
+    }
+
+    // Delegate to the injected renderer-specific implementation
+    var impl = ReactDebugCurrentFrame.getCurrentStack;
+    if (impl) {
+      stack += impl() || '';
+    }
+
+    return stack;
+  };
+}
+
+var ReactSharedInternals = {
+  ReactCurrentDispatcher: ReactCurrentDispatcher,
+  ReactCurrentOwner: ReactCurrentOwner,
+  // Used by renderers to avoid bundling object-assign twice in UMD bundles:
+  assign: objectAssign
+};
+
+{
+  // Re-export the schedule API(s) for UMD bundles.
+  // This avoids introducing a dependency on a new UMD global in a minor update,
+  // Since that would be a breaking change (e.g. for all existing CodeSandboxes).
+  // This re-export is only required for UMD bundles;
+  // CJS bundles use the shared NPM package.
+  objectAssign(ReactSharedInternals, {
+    Scheduler: {
+      unstable_cancelCallback: unstable_cancelCallback,
+      unstable_shouldYield: unstable_shouldYield,
+      unstable_now: getCurrentTime,
+      unstable_scheduleCallback: unstable_scheduleCallback,
+      unstable_runWithPriority: unstable_runWithPriority,
+      unstable_next: unstable_next,
+      unstable_wrapCallback: unstable_wrapCallback,
+      unstable_getFirstCallbackNode: unstable_getFirstCallbackNode,
+      unstable_pauseExecution: unstable_pauseExecution,
+      unstable_continueExecution: unstable_continueExecution,
+      unstable_getCurrentPriorityLevel: unstable_getCurrentPriorityLevel,
+      unstable_IdlePriority: IdlePriority,
+      unstable_ImmediatePriority: ImmediatePriority,
+      unstable_LowPriority: LowPriority,
+      unstable_NormalPriority: NormalPriority,
+      unstable_UserBlockingPriority: UserBlockingPriority
+    },
+    SchedulerTracing: {
+      __interactionsRef: interactionsRef,
+      __subscriberRef: subscriberRef,
+      unstable_clear: unstable_clear,
+      unstable_getCurrent: unstable_getCurrent,
+      unstable_getThreadID: unstable_getThreadID,
+      unstable_subscribe: unstable_subscribe,
+      unstable_trace: unstable_trace,
+      unstable_unsubscribe: unstable_unsubscribe,
+      unstable_wrap: unstable_wrap
+    }
+  });
+}
+
+{
+  objectAssign(ReactSharedInternals, {
+    // These should not be included in production.
+    ReactDebugCurrentFrame: ReactDebugCurrentFrame,
+    // Shim for React DOM 16.0.0 which still destructured (but not used) this.
+    // TODO: remove in React 17.0.
+    ReactComponentTreeHook: {}
+  });
+}
+
+/**
+ * Similar to invariant but only logs a warning if the condition is not met.
+ * This can be used to log issues in development environments in critical
+ * paths. Removing the logging code for production environments will keep the
+ * same logic and follow the same code paths.
+ */
+
+var warning = warningWithoutStack$1;
+
+{
+  warning = function (condition, format) {
+    if (condition) {
+      return;
+    }
+    var ReactDebugCurrentFrame = ReactSharedInternals.ReactDebugCurrentFrame;
+    var stack = ReactDebugCurrentFrame.getStackAddendum();
+    // eslint-disable-next-line react-internal/warning-and-invariant-args
+
+    for (var _len = arguments.length, args = Array(_len > 2 ? _len - 2 : 0), _key = 2; _key < _len; _key++) {
+      args[_key - 2] = arguments[_key];
+    }
+
+    warningWithoutStack$1.apply(undefined, [false, format + '%s'].concat(args, [stack]));
+  };
+}
+
+var warning$1 = warning;
+
+var hasOwnProperty$1 = Object.prototype.hasOwnProperty;
+
+var RESERVED_PROPS = {
+  key: true,
+  ref: true,
+  __self: true,
+  __source: true
+};
+
+var specialPropKeyWarningShown = void 0;
+var specialPropRefWarningShown = void 0;
+
+function hasValidRef(config) {
+  {
+    if (hasOwnProperty$1.call(config, 'ref')) {
+      var getter = Object.getOwnPropertyDescriptor(config, 'ref').get;
+      if (getter && getter.isReactWarning) {
+        return false;
+      }
+    }
+  }
+  return config.ref !== undefined;
+}
+
+function hasValidKey(config) {
+  {
+    if (hasOwnProperty$1.call(config, 'key')) {
+      var getter = Object.getOwnPropertyDescriptor(config, 'key').get;
+      if (getter && getter.isReactWarning) {
+        return false;
+      }
+    }
+  }
+  return config.key !== undefined;
+}
+
+function defineKeyPropWarningGetter(props, displayName) {
+  var warnAboutAccessingKey = function () {
+    if (!specialPropKeyWarningShown) {
+      specialPropKeyWarningShown = true;
+      warningWithoutStack$1(false, '%s: `key` is not a prop. Trying to access it will result ' + 'in `undefined` being returned. If you need to access the same ' + 'value within the child component, you should pass it as a different ' + 'prop. (https://fb.me/react-special-props)', displayName);
+    }
+  };
+  warnAboutAccessingKey.isReactWarning = true;
+  Object.defineProperty(props, 'key', {
+    get: warnAboutAccessingKey,
+    configurable: true
+  });
+}
+
+function defineRefPropWarningGetter(props, displayName) {
+  var warnAboutAccessingRef = function () {
+    if (!specialPropRefWarningShown) {
+      specialPropRefWarningShown = true;
+      warningWithoutStack$1(false, '%s: `ref` is not a prop. Trying to access it will result ' + 'in `undefined` being returned. If you need to access the same ' + 'value within the child component, you should pass it as a different ' + 'prop. (https://fb.me/react-special-props)', displayName);
+    }
+  };
+  warnAboutAccessingRef.isReactWarning = true;
+  Object.defineProperty(props, 'ref', {
+    get: warnAboutAccessingRef,
+    configurable: true
+  });
+}
+
+/**
+ * Factory method to create a new React element. This no longer adheres to
+ * the class pattern, so do not use new to call it. Also, no instanceof check
+ * will work. Instead test $$typeof field against Symbol.for('react.element') to check
+ * if something is a React Element.
+ *
+ * @param {*} type
+ * @param {*} key
+ * @param {string|object} ref
+ * @param {*} self A *temporary* helper to detect places where `this` is
+ * different from the `owner` when React.createElement is called, so that we
+ * can warn. We want to get rid of owner and replace string `ref`s with arrow
+ * functions, and as long as `this` and owner are the same, there will be no
+ * change in behavior.
+ * @param {*} source An annotation object (added by a transpiler or otherwise)
+ * indicating filename, line number, and/or other information.
+ * @param {*} owner
+ * @param {*} props
+ * @internal
+ */
+var ReactElement = function (type, key, ref, self, source, owner, props) {
+  var element = {
+    // This tag allows us to uniquely identify this as a React Element
+    $$typeof: REACT_ELEMENT_TYPE,
+
+    // Built-in properties that belong on the element
+    type: type,
+    key: key,
+    ref: ref,
+    props: props,
+
+    // Record the component responsible for creating this element.
+    _owner: owner
+  };
+
+  {
+    // The validation flag is currently mutative. We put it on
+    // an external backing store so that we can freeze the whole object.
+    // This can be replaced with a WeakMap once they are implemented in
+    // commonly used development environments.
+    element._store = {};
+
+    // To make comparing ReactElements easier for testing purposes, we make
+    // the validation flag non-enumerable (where possible, which should
+    // include every environment we run tests in), so the test framework
+    // ignores it.
+    Object.defineProperty(element._store, 'validated', {
+      configurable: false,
+      enumerable: false,
+      writable: true,
+      value: false
+    });
+    // self and source are DEV only properties.
+    Object.defineProperty(element, '_self', {
+      configurable: false,
+      enumerable: false,
+      writable: false,
+      value: self
+    });
+    // Two elements created in two different places should be considered
+    // equal for testing purposes and therefore we hide it from enumeration.
+    Object.defineProperty(element, '_source', {
+      configurable: false,
+      enumerable: false,
+      writable: false,
+      value: source
+    });
+    if (Object.freeze) {
+      Object.freeze(element.props);
+      Object.freeze(element);
+    }
+  }
+
+  return element;
+};
+
+/**
+ * Create and return a new ReactElement of the given type.
+ * See https://reactjs.org/docs/react-api.html#createelement
+ */
+function createElement(type, config, children) {
+  var propName = void 0;
+
+  // Reserved names are extracted
+  var props = {};
+
+  var key = null;
+  var ref = null;
+  var self = null;
+  var source = null;
+
+  if (config != null) {
+    if (hasValidRef(config)) {
+      ref = config.ref;
+    }
+    if (hasValidKey(config)) {
+      key = '' + config.key;
+    }
+
+    self = config.__self === undefined ? null : config.__self;
+    source = config.__source === undefined ? null : config.__source;
+    // Remaining properties are added to a new props object
+    for (propName in config) {
+      if (hasOwnProperty$1.call(config, propName) && !RESERVED_PROPS.hasOwnProperty(propName)) {
+        props[propName] = config[propName];
+      }
+    }
+  }
+
+  // Children can be more than one argument, and those are transferred onto
+  // the newly allocated props object.
+  var childrenLength = arguments.length - 2;
+  if (childrenLength === 1) {
+    props.children = children;
+  } else if (childrenLength > 1) {
+    var childArray = Array(childrenLength);
+    for (var i = 0; i < childrenLength; i++) {
+      childArray[i] = arguments[i + 2];
+    }
+    {
+      if (Object.freeze) {
+        Object.freeze(childArray);
+      }
+    }
+    props.children = childArray;
+  }
+
+  // Resolve default props
+  if (type && type.defaultProps) {
+    var defaultProps = type.defaultProps;
+    for (propName in defaultProps) {
+      if (props[propName] === undefined) {
+        props[propName] = defaultProps[propName];
+      }
+    }
+  }
+  {
+    if (key || ref) {
+      var displayName = typeof type === 'function' ? type.displayName || type.name || 'Unknown' : type;
+      if (key) {
+        defineKeyPropWarningGetter(props, displayName);
+      }
+      if (ref) {
+        defineRefPropWarningGetter(props, displayName);
+      }
+    }
+  }
+  return ReactElement(type, key, ref, self, source, ReactCurrentOwner.current, props);
+}
+
+/**
+ * Return a function that produces ReactElements of a given type.
+ * See https://reactjs.org/docs/react-api.html#createfactory
+ */
+
+
+function cloneAndReplaceKey(oldElement, newKey) {
+  var newElement = ReactElement(oldElement.type, newKey, oldElement.ref, oldElement._self, oldElement._source, oldElement._owner, oldElement.props);
+
+  return newElement;
+}
+
+/**
+ * Clone and return a new ReactElement using element as the starting point.
+ * See https://reactjs.org/docs/react-api.html#cloneelement
+ */
+function cloneElement(element, config, children) {
+  !!(element === null || element === undefined) ? invariant(false, 'React.cloneElement(...): The argument must be a React element, but you passed %s.', element) : void 0;
+
+  var propName = void 0;
+
+  // Original props are copied
+  var props = objectAssign({}, element.props);
+
+  // Reserved names are extracted
+  var key = element.key;
+  var ref = element.ref;
+  // Self is preserved since the owner is preserved.
+  var self = element._self;
+  // Source is preserved since cloneElement is unlikely to be targeted by a
+  // transpiler, and the original source is probably a better indicator of the
+  // true owner.
+  var source = element._source;
+
+  // Owner will be preserved, unless ref is overridden
+  var owner = element._owner;
+
+  if (config != null) {
+    if (hasValidRef(config)) {
+      // Silently steal the ref from the parent.
+      ref = config.ref;
+      owner = ReactCurrentOwner.current;
+    }
+    if (hasValidKey(config)) {
+      key = '' + config.key;
+    }
+
+    // Remaining properties override existing props
+    var defaultProps = void 0;
+    if (element.type && element.type.defaultProps) {
+      defaultProps = element.type.defaultProps;
+    }
+    for (propName in config) {
+      if (hasOwnProperty$1.call(config, propName) && !RESERVED_PROPS.hasOwnProperty(propName)) {
+        if (config[propName] === undefined && defaultProps !== undefined) {
+          // Resolve default props
+          props[propName] = defaultProps[propName];
+        } else {
+          props[propName] = config[propName];
+        }
+      }
+    }
+  }
+
+  // Children can be more than one argument, and those are transferred onto
+  // the newly allocated props object.
+  var childrenLength = arguments.length - 2;
+  if (childrenLength === 1) {
+    props.children = children;
+  } else if (childrenLength > 1) {
+    var childArray = Array(childrenLength);
+    for (var i = 0; i < childrenLength; i++) {
+      childArray[i] = arguments[i + 2];
+    }
+    props.children = childArray;
+  }
+
+  return ReactElement(element.type, key, ref, self, source, owner, props);
+}
+
+/**
+ * Verifies the object is a ReactElement.
+ * See https://reactjs.org/docs/react-api.html#isvalidelement
+ * @param {?object} object
+ * @return {boolean} True if `object` is a ReactElement.
+ * @final
+ */
+function isValidElement(object) {
+  return typeof object === 'object' && object !== null && object.$$typeof === REACT_ELEMENT_TYPE;
+}
+
+var SEPARATOR = '.';
+var SUBSEPARATOR = ':';
+
+/**
+ * Escape and wrap key so it is safe to use as a reactid
+ *
+ * @param {string} key to be escaped.
+ * @return {string} the escaped key.
+ */
+function escape(key) {
+  var escapeRegex = /[=:]/g;
+  var escaperLookup = {
+    '=': '=0',
+    ':': '=2'
+  };
+  var escapedString = ('' + key).replace(escapeRegex, function (match) {
+    return escaperLookup[match];
+  });
+
+  return '$' + escapedString;
+}
+
+/**
+ * TODO: Test that a single child and an array with one item have the same key
+ * pattern.
+ */
+
+var didWarnAboutMaps = false;
+
+var userProvidedKeyEscapeRegex = /\/+/g;
+function escapeUserProvidedKey(text) {
+  return ('' + text).replace(userProvidedKeyEscapeRegex, '$&/');
+}
+
+var POOL_SIZE = 10;
+var traverseContextPool = [];
+function getPooledTraverseContext(mapResult, keyPrefix, mapFunction, mapContext) {
+  if (traverseContextPool.length) {
+    var traverseContext = traverseContextPool.pop();
+    traverseContext.result = mapResult;
+    traverseContext.keyPrefix = keyPrefix;
+    traverseContext.func = mapFunction;
+    traverseContext.context = mapContext;
+    traverseContext.count = 0;
+    return traverseContext;
+  } else {
+    return {
+      result: mapResult,
+      keyPrefix: keyPrefix,
+      func: mapFunction,
+      context: mapContext,
+      count: 0
+    };
+  }
+}
+
+function releaseTraverseContext(traverseContext) {
+  traverseContext.result = null;
+  traverseContext.keyPrefix = null;
+  traverseContext.func = null;
+  traverseContext.context = null;
+  traverseContext.count = 0;
+  if (traverseContextPool.length < POOL_SIZE) {
+    traverseContextPool.push(traverseContext);
+  }
+}
+
+/**
+ * @param {?*} children Children tree container.
+ * @param {!string} nameSoFar Name of the key path so far.
+ * @param {!function} callback Callback to invoke with each child found.
+ * @param {?*} traverseContext Used to pass information throughout the traversal
+ * process.
+ * @return {!number} The number of children in this subtree.
+ */
+function traverseAllChildrenImpl(children, nameSoFar, callback, traverseContext) {
+  var type = typeof children;
+
+  if (type === 'undefined' || type === 'boolean') {
+    // All of the above are perceived as null.
+    children = null;
+  }
+
+  var invokeCallback = false;
+
+  if (children === null) {
+    invokeCallback = true;
+  } else {
+    switch (type) {
+      case 'string':
+      case 'number':
+        invokeCallback = true;
+        break;
+      case 'object':
+        switch (children.$$typeof) {
+          case REACT_ELEMENT_TYPE:
+          case REACT_PORTAL_TYPE:
+            invokeCallback = true;
+        }
+    }
+  }
+
+  if (invokeCallback) {
+    callback(traverseContext, children,
+    // If it's the only child, treat the name as if it was wrapped in an array
+    // so that it's consistent if the number of children grows.
+    nameSoFar === '' ? SEPARATOR + getComponentKey(children, 0) : nameSoFar);
+    return 1;
+  }
+
+  var child = void 0;
+  var nextName = void 0;
+  var subtreeCount = 0; // Count of children found in the current subtree.
+  var nextNamePrefix = nameSoFar === '' ? SEPARATOR : nameSoFar + SUBSEPARATOR;
+
+  if (Array.isArray(children)) {
+    for (var i = 0; i < children.length; i++) {
+      child = children[i];
+      nextName = nextNamePrefix + getComponentKey(child, i);
+      subtreeCount += traverseAllChildrenImpl(child, nextName, callback, traverseContext);
+    }
+  } else {
+    var iteratorFn = getIteratorFn(children);
+    if (typeof iteratorFn === 'function') {
+      {
+        // Warn about using Maps as children
+        if (iteratorFn === children.entries) {
+          !didWarnAboutMaps ? warning$1(false, 'Using Maps as children is unsupported and will likely yield ' + 'unexpected results. Convert it to a sequence/iterable of keyed ' + 'ReactElements instead.') : void 0;
+          didWarnAboutMaps = true;
+        }
+      }
+
+      var iterator = iteratorFn.call(children);
+      var step = void 0;
+      var ii = 0;
+      while (!(step = iterator.next()).done) {
+        child = step.value;
+        nextName = nextNamePrefix + getComponentKey(child, ii++);
+        subtreeCount += traverseAllChildrenImpl(child, nextName, callback, traverseContext);
+      }
+    } else if (type === 'object') {
+      var addendum = '';
+      {
+        addendum = ' If you meant to render a collection of children, use an array ' + 'instead.' + ReactDebugCurrentFrame.getStackAddendum();
+      }
+      var childrenString = '' + children;
+      invariant(false, 'Objects are not valid as a React child (found: %s).%s', childrenString === '[object Object]' ? 'object with keys {' + Object.keys(children).join(', ') + '}' : childrenString, addendum);
+    }
+  }
+
+  return subtreeCount;
+}
+
+/**
+ * Traverses children that are typically specified as `props.children`, but
+ * might also be specified through attributes:
+ *
+ * - `traverseAllChildren(this.props.children, ...)`
+ * - `traverseAllChildren(this.props.leftPanelChildren, ...)`
+ *
+ * The `traverseContext` is an optional argument that is passed through the
+ * entire traversal. It can be used to store accumulations or anything else that
+ * the callback might find relevant.
+ *
+ * @param {?*} children Children tree object.
+ * @param {!function} callback To invoke upon traversing each child.
+ * @param {?*} traverseContext Context for traversal.
+ * @return {!number} The number of children in this subtree.
+ */
+function traverseAllChildren(children, callback, traverseContext) {
+  if (children == null) {
+    return 0;
+  }
+
+  return traverseAllChildrenImpl(children, '', callback, traverseContext);
+}
+
+/**
+ * Generate a key string that identifies a component within a set.
+ *
+ * @param {*} component A component that could contain a manual key.
+ * @param {number} index Index that is used if a manual key is not provided.
+ * @return {string}
+ */
+function getComponentKey(component, index) {
+  // Do some typechecking here since we call this blindly. We want to ensure
+  // that we don't block potential future ES APIs.
+  if (typeof component === 'object' && component !== null && component.key != null) {
+    // Explicit key
+    return escape(component.key);
+  }
+  // Implicit key determined by the index in the set
+  return index.toString(36);
+}
+
+function forEachSingleChild(bookKeeping, child, name) {
+  var func = bookKeeping.func,
+      context = bookKeeping.context;
+
+  func.call(context, child, bookKeeping.count++);
+}
+
+/**
+ * Iterates through children that are typically specified as `props.children`.
+ *
+ * See https://reactjs.org/docs/react-api.html#reactchildrenforeach
+ *
+ * The provided forEachFunc(child, index) will be called for each
+ * leaf child.
+ *
+ * @param {?*} children Children tree container.
+ * @param {function(*, int)} forEachFunc
+ * @param {*} forEachContext Context for forEachContext.
+ */
+function forEachChildren(children, forEachFunc, forEachContext) {
+  if (children == null) {
+    return children;
+  }
+  var traverseContext = getPooledTraverseContext(null, null, forEachFunc, forEachContext);
+  traverseAllChildren(children, forEachSingleChild, traverseContext);
+  releaseTraverseContext(traverseContext);
+}
+
+function mapSingleChildIntoContext(bookKeeping, child, childKey) {
+  var result = bookKeeping.result,
+      keyPrefix = bookKeeping.keyPrefix,
+      func = bookKeeping.func,
+      context = bookKeeping.context;
+
+
+  var mappedChild = func.call(context, child, bookKeeping.count++);
+  if (Array.isArray(mappedChild)) {
+    mapIntoWithKeyPrefixInternal(mappedChild, result, childKey, function (c) {
+      return c;
+    });
+  } else if (mappedChild != null) {
+    if (isValidElement(mappedChild)) {
+      mappedChild = cloneAndReplaceKey(mappedChild,
+      // Keep both the (mapped) and old keys if they differ, just as
+      // traverseAllChildren used to do for objects as children
+      keyPrefix + (mappedChild.key && (!child || child.key !== mappedChild.key) ? escapeUserProvidedKey(mappedChild.key) + '/' : '') + childKey);
+    }
+    result.push(mappedChild);
+  }
+}
+
+function mapIntoWithKeyPrefixInternal(children, array, prefix, func, context) {
+  var escapedPrefix = '';
+  if (prefix != null) {
+    escapedPrefix = escapeUserProvidedKey(prefix) + '/';
+  }
+  var traverseContext = getPooledTraverseContext(array, escapedPrefix, func, context);
+  traverseAllChildren(children, mapSingleChildIntoContext, traverseContext);
+  releaseTraverseContext(traverseContext);
+}
+
+/**
+ * Maps children that are typically specified as `props.children`.
+ *
+ * See https://reactjs.org/docs/react-api.html#reactchildrenmap
+ *
+ * The provided mapFunction(child, key, index) will be called for each
+ * leaf child.
+ *
+ * @param {?*} children Children tree container.
+ * @param {function(*, int)} func The map function.
+ * @param {*} context Context for mapFunction.
+ * @return {object} Object containing the ordered map of results.
+ */
+function mapChildren(children, func, context) {
+  if (children == null) {
+    return children;
+  }
+  var result = [];
+  mapIntoWithKeyPrefixInternal(children, result, null, func, context);
+  return result;
+}
+
+/**
+ * Count the number of children that are typically specified as
+ * `props.children`.
+ *
+ * See https://reactjs.org/docs/react-api.html#reactchildrencount
+ *
+ * @param {?*} children Children tree container.
+ * @return {number} The number of children.
+ */
+function countChildren(children) {
+  return traverseAllChildren(children, function () {
+    return null;
+  }, null);
+}
+
+/**
+ * Flatten a children object (typically specified as `props.children`) and
+ * return an array with appropriately re-keyed children.
+ *
+ * See https://reactjs.org/docs/react-api.html#reactchildrentoarray
+ */
+function toArray(children) {
+  var result = [];
+  mapIntoWithKeyPrefixInternal(children, result, null, function (child) {
+    return child;
+  });
+  return result;
+}
+
+/**
+ * Returns the first child in a collection of children and verifies that there
+ * is only one child in the collection.
+ *
+ * See https://reactjs.org/docs/react-api.html#reactchildrenonly
+ *
+ * The current implementation of this function assumes that a single child gets
+ * passed without a wrapper, but the purpose of this helper function is to
+ * abstract away the particular structure of children.
+ *
+ * @param {?object} children Child collection structure.
+ * @return {ReactElement} The first and only `ReactElement` contained in the
+ * structure.
+ */
+function onlyChild(children) {
+  !isValidElement(children) ? invariant(false, 'React.Children.only expected to receive a single React element child.') : void 0;
+  return children;
+}
+
+function createContext(defaultValue, calculateChangedBits) {
+  if (calculateChangedBits === undefined) {
+    calculateChangedBits = null;
+  } else {
+    {
+      !(calculateChangedBits === null || typeof calculateChangedBits === 'function') ? warningWithoutStack$1(false, 'createContext: Expected the optional second argument to be a ' + 'function. Instead received: %s', calculateChangedBits) : void 0;
+    }
+  }
+
+  var context = {
+    $$typeof: REACT_CONTEXT_TYPE,
+    _calculateChangedBits: calculateChangedBits,
+    // As a workaround to support multiple concurrent renderers, we categorize
+    // some renderers as primary and others as secondary. We only expect
+    // there to be two concurrent renderers at most: React Native (primary) and
+    // Fabric (secondary); React DOM (primary) and React ART (secondary).
+    // Secondary renderers store their context values on separate fields.
+    _currentValue: defaultValue,
+    _currentValue2: defaultValue,
+    // Used to track how many concurrent renderers this context currently
+    // supports within in a single renderer. Such as parallel server rendering.
+    _threadCount: 0,
+    // These are circular
+    Provider: null,
+    Consumer: null
+  };
+
+  context.Provider = {
+    $$typeof: REACT_PROVIDER_TYPE,
+    _context: context
+  };
+
+  var hasWarnedAboutUsingNestedContextConsumers = false;
+  var hasWarnedAboutUsingConsumerProvider = false;
+
+  {
+    // A separate object, but proxies back to the original context object for
+    // backwards compatibility. It has a different $$typeof, so we can properly
+    // warn for the incorrect usage of Context as a Consumer.
+    var Consumer = {
+      $$typeof: REACT_CONTEXT_TYPE,
+      _context: context,
+      _calculateChangedBits: context._calculateChangedBits
+    };
+    // $FlowFixMe: Flow complains about not setting a value, which is intentional here
+    Object.defineProperties(Consumer, {
+      Provider: {
+        get: function () {
+          if (!hasWarnedAboutUsingConsumerProvider) {
+            hasWarnedAboutUsingConsumerProvider = true;
+            warning$1(false, 'Rendering <Context.Consumer.Provider> is not supported and will be removed in ' + 'a future major release. Did you mean to render <Context.Provider> instead?');
+          }
+          return context.Provider;
+        },
+        set: function (_Provider) {
+          context.Provider = _Provider;
+        }
+      },
+      _currentValue: {
+        get: function () {
+          return context._currentValue;
+        },
+        set: function (_currentValue) {
+          context._currentValue = _currentValue;
+        }
+      },
+      _currentValue2: {
+        get: function () {
+          return context._currentValue2;
+        },
+        set: function (_currentValue2) {
+          context._currentValue2 = _currentValue2;
+        }
+      },
+      _threadCount: {
+        get: function () {
+          return context._threadCount;
+        },
+        set: function (_threadCount) {
+          context._threadCount = _threadCount;
+        }
+      },
+      Consumer: {
+        get: function () {
+          if (!hasWarnedAboutUsingNestedContextConsumers) {
+            hasWarnedAboutUsingNestedContextConsumers = true;
+            warning$1(false, 'Rendering <Context.Consumer.Consumer> is not supported and will be removed in ' + 'a future major release. Did you mean to render <Context.Consumer> instead?');
+          }
+          return context.Consumer;
+        }
+      }
+    });
+    // $FlowFixMe: Flow complains about missing properties because it doesn't understand defineProperty
+    context.Consumer = Consumer;
+  }
+
+  {
+    context._currentRenderer = null;
+    context._currentRenderer2 = null;
+  }
+
+  return context;
+}
+
+function lazy(ctor) {
+  var lazyType = {
+    $$typeof: REACT_LAZY_TYPE,
+    _ctor: ctor,
+    // React uses these fields to store the result.
+    _status: -1,
+    _result: null
+  };
+
+  {
+    // In production, this would just set it on the object.
+    var defaultProps = void 0;
+    var propTypes = void 0;
+    Object.defineProperties(lazyType, {
+      defaultProps: {
+        configurable: true,
+        get: function () {
+          return defaultProps;
+        },
+        set: function (newDefaultProps) {
+          warning$1(false, 'React.lazy(...): It is not supported to assign `defaultProps` to ' + 'a lazy component import. Either specify them where the component ' + 'is defined, or create a wrapping component around it.');
+          defaultProps = newDefaultProps;
+          // Match production behavior more closely:
+          Object.defineProperty(lazyType, 'defaultProps', {
+            enumerable: true
+          });
+        }
+      },
+      propTypes: {
+        configurable: true,
+        get: function () {
+          return propTypes;
+        },
+        set: function (newPropTypes) {
+          warning$1(false, 'React.lazy(...): It is not supported to assign `propTypes` to ' + 'a lazy component import. Either specify them where the component ' + 'is defined, or create a wrapping component around it.');
+          propTypes = newPropTypes;
+          // Match production behavior more closely:
+          Object.defineProperty(lazyType, 'propTypes', {
+            enumerable: true
+          });
+        }
+      }
+    });
+  }
+
+  return lazyType;
+}
+
+function forwardRef(render) {
+  {
+    if (render != null && render.$$typeof === REACT_MEMO_TYPE) {
+      warningWithoutStack$1(false, 'forwardRef requires a render function but received a `memo` ' + 'component. Instead of forwardRef(memo(...)), use ' + 'memo(forwardRef(...)).');
+    } else if (typeof render !== 'function') {
+      warningWithoutStack$1(false, 'forwardRef requires a render function but was given %s.', render === null ? 'null' : typeof render);
+    } else {
+      !(
+      // Do not warn for 0 arguments because it could be due to usage of the 'arguments' object
+      render.length === 0 || render.length === 2) ? warningWithoutStack$1(false, 'forwardRef render functions accept exactly two parameters: props and ref. %s', render.length === 1 ? 'Did you forget to use the ref parameter?' : 'Any additional parameter will be undefined.') : void 0;
+    }
+
+    if (render != null) {
+      !(render.defaultProps == null && render.propTypes == null) ? warningWithoutStack$1(false, 'forwardRef render functions do not support propTypes or defaultProps. ' + 'Did you accidentally pass a React component?') : void 0;
+    }
+  }
+
+  return {
+    $$typeof: REACT_FORWARD_REF_TYPE,
+    render: render
+  };
+}
+
+function isValidElementType(type) {
+  return typeof type === 'string' || typeof type === 'function' ||
+  // Note: its typeof might be other than 'symbol' or 'number' if it's a polyfill.
+  type === REACT_FRAGMENT_TYPE || type === REACT_CONCURRENT_MODE_TYPE || type === REACT_PROFILER_TYPE || type === REACT_STRICT_MODE_TYPE || type === REACT_SUSPENSE_TYPE || typeof type === 'object' && type !== null && (type.$$typeof === REACT_LAZY_TYPE || type.$$typeof === REACT_MEMO_TYPE || type.$$typeof === REACT_PROVIDER_TYPE || type.$$typeof === REACT_CONTEXT_TYPE || type.$$typeof === REACT_FORWARD_REF_TYPE);
+}
+
+function memo(type, compare) {
+  {
+    if (!isValidElementType(type)) {
+      warningWithoutStack$1(false, 'memo: The first argument must be a component. Instead ' + 'received: %s', type === null ? 'null' : typeof type);
+    }
+  }
+  return {
+    $$typeof: REACT_MEMO_TYPE,
+    type: type,
+    compare: compare === undefined ? null : compare
+  };
+}
+
+function resolveDispatcher() {
+  var dispatcher = ReactCurrentDispatcher.current;
+  !(dispatcher !== null) ? invariant(false, 'Hooks can only be called inside the body of a function component. (https://fb.me/react-invalid-hook-call)') : void 0;
+  return dispatcher;
+}
+
+function useContext(Context, unstable_observedBits) {
+  var dispatcher = resolveDispatcher();
+  {
+    !(unstable_observedBits === undefined) ? warning$1(false, 'useContext() second argument is reserved for future ' + 'use in React. Passing it is not supported. ' + 'You passed: %s.%s', unstable_observedBits, typeof unstable_observedBits === 'number' && Array.isArray(arguments[2]) ? '\n\nDid you call array.map(useContext)? ' + 'Calling Hooks inside a loop is not supported. ' + 'Learn more at https://fb.me/rules-of-hooks' : '') : void 0;
+
+    // TODO: add a more generic warning for invalid values.
+    if (Context._context !== undefined) {
+      var realContext = Context._context;
+      // Don't deduplicate because this legitimately causes bugs
+      // and nobody should be using this in existing code.
+      if (realContext.Consumer === Context) {
+        warning$1(false, 'Calling useContext(Context.Consumer) is not supported, may cause bugs, and will be ' + 'removed in a future major release. Did you mean to call useContext(Context) instead?');
+      } else if (realContext.Provider === Context) {
+        warning$1(false, 'Calling useContext(Context.Provider) is not supported. ' + 'Did you mean to call useContext(Context) instead?');
+      }
+    }
+  }
+  return dispatcher.useContext(Context, unstable_observedBits);
+}
+
+function useState(initialState) {
+  var dispatcher = resolveDispatcher();
+  return dispatcher.useState(initialState);
+}
+
+function useReducer(reducer, initialArg, init) {
+  var dispatcher = resolveDispatcher();
+  return dispatcher.useReducer(reducer, initialArg, init);
+}
+
+function useRef(initialValue) {
+  var dispatcher = resolveDispatcher();
+  return dispatcher.useRef(initialValue);
+}
+
+function useEffect(create, inputs) {
+  var dispatcher = resolveDispatcher();
+  return dispatcher.useEffect(create, inputs);
+}
+
+function useLayoutEffect(create, inputs) {
+  var dispatcher = resolveDispatcher();
+  return dispatcher.useLayoutEffect(create, inputs);
+}
+
+function useCallback(callback, inputs) {
+  var dispatcher = resolveDispatcher();
+  return dispatcher.useCallback(callback, inputs);
+}
+
+function useMemo(create, inputs) {
+  var dispatcher = resolveDispatcher();
+  return dispatcher.useMemo(create, inputs);
+}
+
+function useImperativeHandle(ref, create, inputs) {
+  var dispatcher = resolveDispatcher();
+  return dispatcher.useImperativeHandle(ref, create, inputs);
+}
+
+function useDebugValue(value, formatterFn) {
+  {
+    var dispatcher = resolveDispatcher();
+    return dispatcher.useDebugValue(value, formatterFn);
+  }
+}
+
+/**
+ * Copyright (c) 2013-present, Facebook, Inc.
+ *
+ * This source code is licensed under the MIT license found in the
+ * LICENSE file in the root directory of this source tree.
+ */
+
+
+
+var ReactPropTypesSecret$1 = 'SECRET_DO_NOT_PASS_THIS_OR_YOU_WILL_BE_FIRED';
+
+var ReactPropTypesSecret_1 = ReactPropTypesSecret$1;
+
+/**
+ * Copyright (c) 2013-present, Facebook, Inc.
+ *
+ * This source code is licensed under the MIT license found in the
+ * LICENSE file in the root directory of this source tree.
+ */
+
+
+
+var printWarning$1 = function() {};
+
+{
+  var ReactPropTypesSecret = ReactPropTypesSecret_1;
+  var loggedTypeFailures = {};
+
+  printWarning$1 = function(text) {
+    var message = 'Warning: ' + text;
+    if (typeof console !== 'undefined') {
+      console.error(message);
+    }
+    try {
+      // --- Welcome to debugging React ---
+      // This error was thrown as a convenience so that you can use this stack
+      // to find the callsite that caused this warning to fire.
+      throw new Error(message);
+    } catch (x) {}
+  };
+}
+
+/**
+ * Assert that the values match with the type specs.
+ * Error messages are memorized and will only be shown once.
+ *
+ * @param {object} typeSpecs Map of name to a ReactPropType
+ * @param {object} values Runtime values that need to be type-checked
+ * @param {string} location e.g. "prop", "context", "child context"
+ * @param {string} componentName Name of the component for error messages.
+ * @param {?Function} getStack Returns the component stack.
+ * @private
+ */
+function checkPropTypes(typeSpecs, values, location, componentName, getStack) {
+  {
+    for (var typeSpecName in typeSpecs) {
+      if (typeSpecs.hasOwnProperty(typeSpecName)) {
+        var error;
+        // Prop type validation may throw. In case they do, we don't want to
+        // fail the render phase where it didn't fail before. So we log it.
+        // After these have been cleaned up, we'll let them throw.
+        try {
+          // This is intentionally an invariant that gets caught. It's the same
+          // behavior as without this statement except with a better message.
+          if (typeof typeSpecs[typeSpecName] !== 'function') {
+            var err = Error(
+              (componentName || 'React class') + ': ' + location + ' type `' + typeSpecName + '` is invalid; ' +
+              'it must be a function, usually from the `prop-types` package, but received `' + typeof typeSpecs[typeSpecName] + '`.'
+            );
+            err.name = 'Invariant Violation';
+            throw err;
+          }
+          error = typeSpecs[typeSpecName](values, typeSpecName, componentName, location, null, ReactPropTypesSecret);
+        } catch (ex) {
+          error = ex;
+        }
+        if (error && !(error instanceof Error)) {
+          printWarning$1(
+            (componentName || 'React class') + ': type specification of ' +
+            location + ' `' + typeSpecName + '` is invalid; the type checker ' +
+            'function must return `null` or an `Error` but returned a ' + typeof error + '. ' +
+            'You may have forgotten to pass an argument to the type checker ' +
+            'creator (arrayOf, instanceOf, objectOf, oneOf, oneOfType, and ' +
+            'shape all require an argument).'
+          );
+
+        }
+        if (error instanceof Error && !(error.message in loggedTypeFailures)) {
+          // Only monitor this failure once because there tends to be a lot of the
+          // same error.
+          loggedTypeFailures[error.message] = true;
+
+          var stack = getStack ? getStack() : '';
+
+          printWarning$1(
+            'Failed ' + location + ' type: ' + error.message + (stack != null ? stack : '')
+          );
+        }
+      }
+    }
+  }
+}
+
+var checkPropTypes_1 = checkPropTypes;
+
+/**
+ * ReactElementValidator provides a wrapper around a element factory
+ * which validates the props passed to the element. This is intended to be
+ * used only in DEV and could be replaced by a static type checker for languages
+ * that support it.
+ */
+
+var propTypesMisspellWarningShown = void 0;
+
+{
+  propTypesMisspellWarningShown = false;
+}
+
+function getDeclarationErrorAddendum() {
+  if (ReactCurrentOwner.current) {
+    var name = getComponentName(ReactCurrentOwner.current.type);
+    if (name) {
+      return '\n\nCheck the render method of `' + name + '`.';
+    }
+  }
+  return '';
+}
+
+function getSourceInfoErrorAddendum(elementProps) {
+  if (elementProps !== null && elementProps !== undefined && elementProps.__source !== undefined) {
+    var source = elementProps.__source;
+    var fileName = source.fileName.replace(/^.*[\\\/]/, '');
+    var lineNumber = source.lineNumber;
+    return '\n\nCheck your code at ' + fileName + ':' + lineNumber + '.';
+  }
+  return '';
+}
+
+/**
+ * Warn if there's no key explicitly set on dynamic arrays of children or
+ * object keys are not valid. This allows us to keep track of children between
+ * updates.
+ */
+var ownerHasKeyUseWarning = {};
+
+function getCurrentComponentErrorInfo(parentType) {
+  var info = getDeclarationErrorAddendum();
+
+  if (!info) {
+    var parentName = typeof parentType === 'string' ? parentType : parentType.displayName || parentType.name;
+    if (parentName) {
+      info = '\n\nCheck the top-level render call using <' + parentName + '>.';
+    }
+  }
+  return info;
+}
+
+/**
+ * Warn if the element doesn't have an explicit key assigned to it.
+ * This element is in an array. The array could grow and shrink or be
+ * reordered. All children that haven't already been validated are required to
+ * have a "key" property assigned to it. Error statuses are cached so a warning
+ * will only be shown once.
+ *
+ * @internal
+ * @param {ReactElement} element Element that requires a key.
+ * @param {*} parentType element's parent's type.
+ */
+function validateExplicitKey(element, parentType) {
+  if (!element._store || element._store.validated || element.key != null) {
+    return;
+  }
+  element._store.validated = true;
+
+  var currentComponentErrorInfo = getCurrentComponentErrorInfo(parentType);
+  if (ownerHasKeyUseWarning[currentComponentErrorInfo]) {
+    return;
+  }
+  ownerHasKeyUseWarning[currentComponentErrorInfo] = true;
+
+  // Usually the current owner is the offender, but if it accepts children as a
+  // property, it may be the creator of the child that's responsible for
+  // assigning it a key.
+  var childOwner = '';
+  if (element && element._owner && element._owner !== ReactCurrentOwner.current) {
+    // Give the component that originally created this child.
+    childOwner = ' It was passed a child from ' + getComponentName(element._owner.type) + '.';
+  }
+
+  setCurrentlyValidatingElement(element);
+  {
+    warning$1(false, 'Each child in a list should have a unique "key" prop.' + '%s%s See https://fb.me/react-warning-keys for more information.', currentComponentErrorInfo, childOwner);
+  }
+  setCurrentlyValidatingElement(null);
+}
+
+/**
+ * Ensure that every element either is passed in a static location, in an
+ * array with an explicit keys property defined, or in an object literal
+ * with valid key property.
+ *
+ * @internal
+ * @param {ReactNode} node Statically passed child of any type.
+ * @param {*} parentType node's parent's type.
+ */
+function validateChildKeys(node, parentType) {
+  if (typeof node !== 'object') {
+    return;
+  }
+  if (Array.isArray(node)) {
+    for (var i = 0; i < node.length; i++) {
+      var child = node[i];
+      if (isValidElement(child)) {
+        validateExplicitKey(child, parentType);
+      }
+    }
+  } else if (isValidElement(node)) {
+    // This element was passed in a valid location.
+    if (node._store) {
+      node._store.validated = true;
+    }
+  } else if (node) {
+    var iteratorFn = getIteratorFn(node);
+    if (typeof iteratorFn === 'function') {
+      // Entry iterators used to provide implicit keys,
+      // but now we print a separate warning for them later.
+      if (iteratorFn !== node.entries) {
+        var iterator = iteratorFn.call(node);
+        var step = void 0;
+        while (!(step = iterator.next()).done) {
+          if (isValidElement(step.value)) {
+            validateExplicitKey(step.value, parentType);
+          }
+        }
+      }
+    }
+  }
+}
+
+/**
+ * Given an element, validate that its props follow the propTypes definition,
+ * provided by the type.
+ *
+ * @param {ReactElement} element
+ */
+function validatePropTypes(element) {
+  var type = element.type;
+  if (type === null || type === undefined || typeof type === 'string') {
+    return;
+  }
+  var name = getComponentName(type);
+  var propTypes = void 0;
+  if (typeof type === 'function') {
+    propTypes = type.propTypes;
+  } else if (typeof type === 'object' && (type.$$typeof === REACT_FORWARD_REF_TYPE ||
+  // Note: Memo only checks outer props here.
+  // Inner props are checked in the reconciler.
+  type.$$typeof === REACT_MEMO_TYPE)) {
+    propTypes = type.propTypes;
+  } else {
+    return;
+  }
+  if (propTypes) {
+    setCurrentlyValidatingElement(element);
+    checkPropTypes_1(propTypes, element.props, 'prop', name, ReactDebugCurrentFrame.getStackAddendum);
+    setCurrentlyValidatingElement(null);
+  } else if (type.PropTypes !== undefined && !propTypesMisspellWarningShown) {
+    propTypesMisspellWarningShown = true;
+    warningWithoutStack$1(false, 'Component %s declared `PropTypes` instead of `propTypes`. Did you misspell the property assignment?', name || 'Unknown');
+  }
+  if (typeof type.getDefaultProps === 'function') {
+    !type.getDefaultProps.isReactClassApproved ? warningWithoutStack$1(false, 'getDefaultProps is only used on classic React.createClass ' + 'definitions. Use a static property named `defaultProps` instead.') : void 0;
+  }
+}
+
+/**
+ * Given a fragment, validate that it can only be provided with fragment props
+ * @param {ReactElement} fragment
+ */
+function validateFragmentProps(fragment) {
+  setCurrentlyValidatingElement(fragment);
+
+  var keys = Object.keys(fragment.props);
+  for (var i = 0; i < keys.length; i++) {
+    var key = keys[i];
+    if (key !== 'children' && key !== 'key') {
+      warning$1(false, 'Invalid prop `%s` supplied to `React.Fragment`. ' + 'React.Fragment can only have `key` and `children` props.', key);
+      break;
+    }
+  }
+
+  if (fragment.ref !== null) {
+    warning$1(false, 'Invalid attribute `ref` supplied to `React.Fragment`.');
+  }
+
+  setCurrentlyValidatingElement(null);
+}
+
+function createElementWithValidation(type, props, children) {
+  var validType = isValidElementType(type);
+
+  // We warn in this case but don't throw. We expect the element creation to
+  // succeed and there will likely be errors in render.
+  if (!validType) {
+    var info = '';
+    if (type === undefined || typeof type === 'object' && type !== null && Object.keys(type).length === 0) {
+      info += ' You likely forgot to export your component from the file ' + "it's defined in, or you might have mixed up default and named imports.";
+    }
+
+    var sourceInfo = getSourceInfoErrorAddendum(props);
+    if (sourceInfo) {
+      info += sourceInfo;
+    } else {
+      info += getDeclarationErrorAddendum();
+    }
+
+    var typeString = void 0;
+    if (type === null) {
+      typeString = 'null';
+    } else if (Array.isArray(type)) {
+      typeString = 'array';
+    } else if (type !== undefined && type.$$typeof === REACT_ELEMENT_TYPE) {
+      typeString = '<' + (getComponentName(type.type) || 'Unknown') + ' />';
+      info = ' Did you accidentally export a JSX literal instead of a component?';
+    } else {
+      typeString = typeof type;
+    }
+
+    warning$1(false, 'React.createElement: type is invalid -- expected a string (for ' + 'built-in components) or a class/function (for composite ' + 'components) but got: %s.%s', typeString, info);
+  }
+
+  var element = createElement.apply(this, arguments);
+
+  // The result can be nullish if a mock or a custom function is used.
+  // TODO: Drop this when these are no longer allowed as the type argument.
+  if (element == null) {
+    return element;
+  }
+
+  // Skip key warning if the type isn't valid since our key validation logic
+  // doesn't expect a non-string/function type and can throw confusing errors.
+  // We don't want exception behavior to differ between dev and prod.
+  // (Rendering will throw with a helpful message and as soon as the type is
+  // fixed, the key warnings will appear.)
+  if (validType) {
+    for (var i = 2; i < arguments.length; i++) {
+      validateChildKeys(arguments[i], type);
+    }
+  }
+
+  if (type === REACT_FRAGMENT_TYPE) {
+    validateFragmentProps(element);
+  } else {
+    validatePropTypes(element);
+  }
+
+  return element;
+}
+
+function createFactoryWithValidation(type) {
+  var validatedFactory = createElementWithValidation.bind(null, type);
+  validatedFactory.type = type;
+  // Legacy hook: remove it
+  {
+    Object.defineProperty(validatedFactory, 'type', {
+      enumerable: false,
+      get: function () {
+        lowPriorityWarning$1(false, 'Factory.type is deprecated. Access the class directly ' + 'before passing it to createFactory.');
+        Object.defineProperty(this, 'type', {
+          value: type
+        });
+        return type;
+      }
+    });
+  }
+
+  return validatedFactory;
+}
+
+function cloneElementWithValidation(element, props, children) {
+  var newElement = cloneElement.apply(this, arguments);
+  for (var i = 2; i < arguments.length; i++) {
+    validateChildKeys(arguments[i], newElement.type);
+  }
+  validatePropTypes(newElement);
+  return newElement;
+}
+
+var React = {
+  Children: {
+    map: mapChildren,
+    forEach: forEachChildren,
+    count: countChildren,
+    toArray: toArray,
+    only: onlyChild
+  },
+
+  createRef: createRef,
+  Component: Component,
+  PureComponent: PureComponent,
+
+  createContext: createContext,
+  forwardRef: forwardRef,
+  lazy: lazy,
+  memo: memo,
+
+  useCallback: useCallback,
+  useContext: useContext,
+  useEffect: useEffect,
+  useImperativeHandle: useImperativeHandle,
+  useDebugValue: useDebugValue,
+  useLayoutEffect: useLayoutEffect,
+  useMemo: useMemo,
+  useReducer: useReducer,
+  useRef: useRef,
+  useState: useState,
+
+  Fragment: REACT_FRAGMENT_TYPE,
+  StrictMode: REACT_STRICT_MODE_TYPE,
+  Suspense: REACT_SUSPENSE_TYPE,
+
+  createElement: createElementWithValidation,
+  cloneElement: cloneElementWithValidation,
+  createFactory: createFactoryWithValidation,
+  isValidElement: isValidElement,
+
+  version: ReactVersion,
+
+  unstable_ConcurrentMode: REACT_CONCURRENT_MODE_TYPE,
+  unstable_Profiler: REACT_PROFILER_TYPE,
+
+  __SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED: ReactSharedInternals
+};
+
+// Note: some APIs are added with feature flags.
+// Make sure that stable builds for open source
+// don't modify the React object to avoid deopts.
+// Also let's not expose their names in stable builds.
+
+if (enableStableConcurrentModeAPIs) {
+  React.ConcurrentMode = REACT_CONCURRENT_MODE_TYPE;
+  React.Profiler = REACT_PROFILER_TYPE;
+  React.unstable_ConcurrentMode = undefined;
+  React.unstable_Profiler = undefined;
+}
+
+
+
+var React$2 = Object.freeze({
+	default: React
+});
+
+var React$3 = ( React$2 && React ) || React$2;
+
+// TODO: decide on the top-level export form.
+// This is hacky but makes it work with both Rollup and Jest.
+var react = React$3.default || React$3;
+
+return react;
+
+})));