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/** |
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* Copyright (c) 2014-present, Facebook, Inc. |
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* |
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* This source code is licensed under the MIT license found in the |
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* LICENSE file in the root directory of this source tree. |
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*/ |
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var runtime = (function (exports) { |
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"use strict"; |
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var Op = Object.prototype; |
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var hasOwn = Op.hasOwnProperty; |
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var undefined; // More compressible than void 0. |
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var $Symbol = typeof Symbol === "function" ? Symbol : {}; |
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var iteratorSymbol = $Symbol.iterator || "@@iterator"; |
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var asyncIteratorSymbol = $Symbol.asyncIterator || "@@asyncIterator"; |
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var toStringTagSymbol = $Symbol.toStringTag || "@@toStringTag"; |
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function define(obj, key, value) { |
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Object.defineProperty(obj, key, { |
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value: value, |
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enumerable: true, |
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configurable: true, |
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writable: true |
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}); |
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return obj[key]; |
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} |
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try { |
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// IE 8 has a broken Object.defineProperty that only works on DOM objects. |
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define({}, ""); |
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} catch (err) { |
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define = function(obj, key, value) { |
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return obj[key] = value; |
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}; |
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} |
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function wrap(innerFn, outerFn, self, tryLocsList) { |
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// If outerFn provided and outerFn.prototype is a Generator, then outerFn.prototype instanceof Generator. |
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var protoGenerator = outerFn && outerFn.prototype instanceof Generator ? outerFn : Generator; |
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var generator = Object.create(protoGenerator.prototype); |
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var context = new Context(tryLocsList || []); |
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// The ._invoke method unifies the implementations of the .next, |
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// .throw, and .return methods. |
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generator._invoke = makeInvokeMethod(innerFn, self, context); |
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return generator; |
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} |
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exports.wrap = wrap; |
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// Try/catch helper to minimize deoptimizations. Returns a completion |
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// record like context.tryEntries[i].completion. This interface could |
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// have been (and was previously) designed to take a closure to be |
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// invoked without arguments, but in all the cases we care about we |
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// already have an existing method we want to call, so there's no need |
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// to create a new function object. We can even get away with assuming |
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// the method takes exactly one argument, since that happens to be true |
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// in every case, so we don't have to touch the arguments object. The |
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// only additional allocation required is the completion record, which |
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// has a stable shape and so hopefully should be cheap to allocate. |
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function tryCatch(fn, obj, arg) { |
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try { |
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return { type: "normal", arg: fn.call(obj, arg) }; |
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} catch (err) { |
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return { type: "throw", arg: err }; |
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} |
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} |
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var GenStateSuspendedStart = "suspendedStart"; |
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var GenStateSuspendedYield = "suspendedYield"; |
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var GenStateExecuting = "executing"; |
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var GenStateCompleted = "completed"; |
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|
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// Returning this object from the innerFn has the same effect as |
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// breaking out of the dispatch switch statement. |
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var ContinueSentinel = {}; |
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|
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// Dummy constructor functions that we use as the .constructor and |
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// .constructor.prototype properties for functions that return Generator |
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// objects. For full spec compliance, you may wish to configure your |
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// minifier not to mangle the names of these two functions. |
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function Generator() {} |
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function GeneratorFunction() {} |
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function GeneratorFunctionPrototype() {} |
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// This is a polyfill for %IteratorPrototype% for environments that |
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// don't natively support it. |
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var IteratorPrototype = {}; |
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IteratorPrototype[iteratorSymbol] = function () { |
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return this; |
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}; |
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var getProto = Object.getPrototypeOf; |
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var NativeIteratorPrototype = getProto && getProto(getProto(values([]))); |
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if (NativeIteratorPrototype && |
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NativeIteratorPrototype !== Op && |
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hasOwn.call(NativeIteratorPrototype, iteratorSymbol)) { |
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// This environment has a native %IteratorPrototype%; use it instead |
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// of the polyfill. |
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IteratorPrototype = NativeIteratorPrototype; |
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} |
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var Gp = GeneratorFunctionPrototype.prototype = |
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Generator.prototype = Object.create(IteratorPrototype); |
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GeneratorFunction.prototype = Gp.constructor = GeneratorFunctionPrototype; |
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GeneratorFunctionPrototype.constructor = GeneratorFunction; |
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GeneratorFunction.displayName = define( |
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GeneratorFunctionPrototype, |
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toStringTagSymbol, |
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"GeneratorFunction" |
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); |
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// Helper for defining the .next, .throw, and .return methods of the |
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// Iterator interface in terms of a single ._invoke method. |
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function defineIteratorMethods(prototype) { |
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["next", "throw", "return"].forEach(function(method) { |
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define(prototype, method, function(arg) { |
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return this._invoke(method, arg); |
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}); |
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}); |
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} |
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exports.isGeneratorFunction = function(genFun) { |
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var ctor = typeof genFun === "function" && genFun.constructor; |
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return ctor |
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? ctor === GeneratorFunction || |
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// For the native GeneratorFunction constructor, the best we can |
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// do is to check its .name property. |
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(ctor.displayName || ctor.name) === "GeneratorFunction" |
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: false; |
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}; |
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exports.mark = function(genFun) { |
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if (Object.setPrototypeOf) { |
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Object.setPrototypeOf(genFun, GeneratorFunctionPrototype); |
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} else { |
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genFun.__proto__ = GeneratorFunctionPrototype; |
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define(genFun, toStringTagSymbol, "GeneratorFunction"); |
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} |
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genFun.prototype = Object.create(Gp); |
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return genFun; |
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}; |
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// Within the body of any async function, `await x` is transformed to |
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// `yield regeneratorRuntime.awrap(x)`, so that the runtime can test |
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// `hasOwn.call(value, "__await")` to determine if the yielded value is |
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// meant to be awaited. |
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exports.awrap = function(arg) { |
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return { __await: arg }; |
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}; |
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function AsyncIterator(generator, PromiseImpl) { |
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function invoke(method, arg, resolve, reject) { |
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var record = tryCatch(generator[method], generator, arg); |
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if (record.type === "throw") { |
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reject(record.arg); |
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} else { |
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var result = record.arg; |
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var value = result.value; |
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if (value && |
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typeof value === "object" && |
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hasOwn.call(value, "__await")) { |
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return PromiseImpl.resolve(value.__await).then(function(value) { |
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invoke("next", value, resolve, reject); |
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}, function(err) { |
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invoke("throw", err, resolve, reject); |
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}); |
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} |
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return PromiseImpl.resolve(value).then(function(unwrapped) { |
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// When a yielded Promise is resolved, its final value becomes |
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// the .value of the Promise<{value,done}> result for the |
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// current iteration. |
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result.value = unwrapped; |
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resolve(result); |
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}, function(error) { |
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// If a rejected Promise was yielded, throw the rejection back |
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// into the async generator function so it can be handled there. |
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return invoke("throw", error, resolve, reject); |
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}); |
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} |
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} |
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var previousPromise; |
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function enqueue(method, arg) { |
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function callInvokeWithMethodAndArg() { |
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return new PromiseImpl(function(resolve, reject) { |
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invoke(method, arg, resolve, reject); |
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}); |
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} |
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return previousPromise = |
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// If enqueue has been called before, then we want to wait until |
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// all previous Promises have been resolved before calling invoke, |
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// so that results are always delivered in the correct order. If |
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// enqueue has not been called before, then it is important to |
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// call invoke immediately, without waiting on a callback to fire, |
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// so that the async generator function has the opportunity to do |
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// any necessary setup in a predictable way. This predictability |
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// is why the Promise constructor synchronously invokes its |
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// executor callback, and why async functions synchronously |
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// execute code before the first await. Since we implement simple |
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// async functions in terms of async generators, it is especially |
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// important to get this right, even though it requires care. |
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previousPromise ? previousPromise.then( |
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callInvokeWithMethodAndArg, |
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// Avoid propagating failures to Promises returned by later |
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// invocations of the iterator. |
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callInvokeWithMethodAndArg |
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) : callInvokeWithMethodAndArg(); |
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} |
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// Define the unified helper method that is used to implement .next, |
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// .throw, and .return (see defineIteratorMethods). |
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this._invoke = enqueue; |
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} |
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defineIteratorMethods(AsyncIterator.prototype); |
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AsyncIterator.prototype[asyncIteratorSymbol] = function () { |
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return this; |
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}; |
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exports.AsyncIterator = AsyncIterator; |
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// Note that simple async functions are implemented on top of |
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// AsyncIterator objects; they just return a Promise for the value of |
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// the final result produced by the iterator. |
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exports.async = function(innerFn, outerFn, self, tryLocsList, PromiseImpl) { |
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if (PromiseImpl === void 0) PromiseImpl = Promise; |
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var iter = new AsyncIterator( |
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wrap(innerFn, outerFn, self, tryLocsList), |
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PromiseImpl |
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); |
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return exports.isGeneratorFunction(outerFn) |
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? iter // If outerFn is a generator, return the full iterator. |
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: iter.next().then(function(result) { |
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return result.done ? result.value : iter.next(); |
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}); |
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}; |
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function makeInvokeMethod(innerFn, self, context) { |
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var state = GenStateSuspendedStart; |
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return function invoke(method, arg) { |
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if (state === GenStateExecuting) { |
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throw new Error("Generator is already running"); |
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} |
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if (state === GenStateCompleted) { |
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if (method === "throw") { |
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throw arg; |
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} |
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// Be forgiving, per 25.3.3.3.3 of the spec: |
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// https://people.mozilla.org/~jorendorff/es6-draft.html#sec-generatorresume |
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return doneResult(); |
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} |
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context.method = method; |
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context.arg = arg; |
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while (true) { |
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var delegate = context.delegate; |
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if (delegate) { |
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var delegateResult = maybeInvokeDelegate(delegate, context); |
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if (delegateResult) { |
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if (delegateResult === ContinueSentinel) continue; |
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return delegateResult; |
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} |
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} |
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if (context.method === "next") { |
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// Setting context._sent for legacy support of Babel's |
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// function.sent implementation. |
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context.sent = context._sent = context.arg; |
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} else if (context.method === "throw") { |
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if (state === GenStateSuspendedStart) { |
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state = GenStateCompleted; |
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throw context.arg; |
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} |
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context.dispatchException(context.arg); |
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} else if (context.method === "return") { |
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context.abrupt("return", context.arg); |
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} |
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state = GenStateExecuting; |
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var record = tryCatch(innerFn, self, context); |
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if (record.type === "normal") { |
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// If an exception is thrown from innerFn, we leave state === |
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// GenStateExecuting and loop back for another invocation. |
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state = context.done |
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? GenStateCompleted |
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: GenStateSuspendedYield; |
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if (record.arg === ContinueSentinel) { |
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continue; |
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} |
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return { |
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value: record.arg, |
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done: context.done |
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}; |
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} else if (record.type === "throw") { |
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state = GenStateCompleted; |
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// Dispatch the exception by looping back around to the |
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// context.dispatchException(context.arg) call above. |
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context.method = "throw"; |
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context.arg = record.arg; |
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} |
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} |
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}; |
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} |
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// Call delegate.iterator[context.method](context.arg) and handle the |
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// result, either by returning a { value, done } result from the |
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// delegate iterator, or by modifying context.method and context.arg, |
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// setting context.delegate to null, and returning the ContinueSentinel. |
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function maybeInvokeDelegate(delegate, context) { |
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var method = delegate.iterator[context.method]; |
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if (method === undefined) { |
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// A .throw or .return when the delegate iterator has no .throw |
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// method always terminates the yield* loop. |
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context.delegate = null; |
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if (context.method === "throw") { |
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// Note: ["return"] must be used for ES3 parsing compatibility. |
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if (delegate.iterator["return"]) { |
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// If the delegate iterator has a return method, give it a |
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// chance to clean up. |
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context.method = "return"; |
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context.arg = undefined; |
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maybeInvokeDelegate(delegate, context); |
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if (context.method === "throw") { |
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// If maybeInvokeDelegate(context) changed context.method from |
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// "return" to "throw", let that override the TypeError below. |
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return ContinueSentinel; |
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} |
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} |
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context.method = "throw"; |
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context.arg = new TypeError( |
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"The iterator does not provide a 'throw' method"); |
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} |
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return ContinueSentinel; |
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} |
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var record = tryCatch(method, delegate.iterator, context.arg); |
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if (record.type === "throw") { |
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context.method = "throw"; |
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context.arg = record.arg; |
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context.delegate = null; |
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return ContinueSentinel; |
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} |
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var info = record.arg; |
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if (! info) { |
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context.method = "throw"; |
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context.arg = new TypeError("iterator result is not an object"); |
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context.delegate = null; |
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return ContinueSentinel; |
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} |
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if (info.done) { |
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// Assign the result of the finished delegate to the temporary |
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// variable specified by delegate.resultName (see delegateYield). |
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context[delegate.resultName] = info.value; |
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// Resume execution at the desired location (see delegateYield). |
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context.next = delegate.nextLoc; |
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// If context.method was "throw" but the delegate handled the |
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// exception, let the outer generator proceed normally. If |
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// context.method was "next", forget context.arg since it has been |
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// "consumed" by the delegate iterator. If context.method was |
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// "return", allow the original .return call to continue in the |
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// outer generator. |
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if (context.method !== "return") { |
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context.method = "next"; |
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context.arg = undefined; |
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} |
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} else { |
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// Re-yield the result returned by the delegate method. |
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return info; |
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} |
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// The delegate iterator is finished, so forget it and continue with |
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// the outer generator. |
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context.delegate = null; |
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return ContinueSentinel; |
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} |
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|
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// Define Generator.prototype.{next,throw,return} in terms of the |
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// unified ._invoke helper method. |
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defineIteratorMethods(Gp); |
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|
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define(Gp, toStringTagSymbol, "Generator"); |
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// A Generator should always return itself as the iterator object when the |
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// @@iterator function is called on it. Some browsers' implementations of the |
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// iterator prototype chain incorrectly implement this, causing the Generator |
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// object to not be returned from this call. This ensures that doesn't happen. |
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// See https://github.com/facebook/regenerator/issues/274 for more details. |
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Gp[iteratorSymbol] = function() { |
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return this; |
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}; |
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Gp.toString = function() { |
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return "[object Generator]"; |
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}; |
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function pushTryEntry(locs) { |
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var entry = { tryLoc: locs[0] }; |
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if (1 in locs) { |
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entry.catchLoc = locs[1]; |
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} |
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if (2 in locs) { |
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entry.finallyLoc = locs[2]; |
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entry.afterLoc = locs[3]; |
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} |
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this.tryEntries.push(entry); |
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} |
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function resetTryEntry(entry) { |
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var record = entry.completion || {}; |
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record.type = "normal"; |
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delete record.arg; |
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entry.completion = record; |
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} |
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function Context(tryLocsList) { |
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// The root entry object (effectively a try statement without a catch |
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// or a finally block) gives us a place to store values thrown from |
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// locations where there is no enclosing try statement. |
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this.tryEntries = [{ tryLoc: "root" }]; |
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tryLocsList.forEach(pushTryEntry, this); |
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this.reset(true); |
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} |
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exports.keys = function(object) { |
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var keys = []; |
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for (var key in object) { |
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keys.push(key); |
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} |
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keys.reverse(); |
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// Rather than returning an object with a next method, we keep |
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// things simple and return the next function itself. |
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return function next() { |
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while (keys.length) { |
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var key = keys.pop(); |
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if (key in object) { |
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next.value = key; |
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next.done = false; |
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return next; |
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} |
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} |
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|
473 |
// To avoid creating an additional object, we just hang the .value |
|
474 |
// and .done properties off the next function object itself. This |
|
475 |
// also ensures that the minifier will not anonymize the function. |
|
476 |
next.done = true; |
|
477 |
return next; |
|
478 |
}; |
|
479 |
}; |
|
480 |
|
|
481 |
function values(iterable) { |
|
482 |
if (iterable) { |
|
483 |
var iteratorMethod = iterable[iteratorSymbol]; |
|
484 |
if (iteratorMethod) { |
|
485 |
return iteratorMethod.call(iterable); |
|
486 |
} |
|
487 |
|
|
488 |
if (typeof iterable.next === "function") { |
|
489 |
return iterable; |
|
490 |
} |
|
491 |
|
|
492 |
if (!isNaN(iterable.length)) { |
|
493 |
var i = -1, next = function next() { |
|
494 |
while (++i < iterable.length) { |
|
495 |
if (hasOwn.call(iterable, i)) { |
|
496 |
next.value = iterable[i]; |
|
497 |
next.done = false; |
|
498 |
return next; |
|
499 |
} |
|
500 |
} |
|
501 |
|
|
502 |
next.value = undefined; |
|
503 |
next.done = true; |
|
504 |
|
|
505 |
return next; |
|
506 |
}; |
|
507 |
|
|
508 |
return next.next = next; |
|
509 |
} |
|
510 |
} |
|
511 |
|
|
512 |
// Return an iterator with no values. |
|
513 |
return { next: doneResult }; |
|
514 |
} |
|
515 |
exports.values = values; |
|
516 |
|
|
517 |
function doneResult() { |
|
518 |
return { value: undefined, done: true }; |
|
519 |
} |
|
520 |
|
|
521 |
Context.prototype = { |
|
522 |
constructor: Context, |
|
523 |
|
|
524 |
reset: function(skipTempReset) { |
|
525 |
this.prev = 0; |
|
526 |
this.next = 0; |
|
527 |
// Resetting context._sent for legacy support of Babel's |
|
528 |
// function.sent implementation. |
|
529 |
this.sent = this._sent = undefined; |
|
530 |
this.done = false; |
|
531 |
this.delegate = null; |
|
532 |
|
|
533 |
this.method = "next"; |
|
534 |
this.arg = undefined; |
|
535 |
|
|
536 |
this.tryEntries.forEach(resetTryEntry); |
|
537 |
|
|
538 |
if (!skipTempReset) { |
|
539 |
for (var name in this) { |
|
540 |
// Not sure about the optimal order of these conditions: |
|
541 |
if (name.charAt(0) === "t" && |
|
542 |
hasOwn.call(this, name) && |
|
543 |
!isNaN(+name.slice(1))) { |
|
544 |
this[name] = undefined; |
|
545 |
} |
|
546 |
} |
|
547 |
} |
|
548 |
}, |
|
549 |
|
|
550 |
stop: function() { |
|
551 |
this.done = true; |
|
552 |
|
|
553 |
var rootEntry = this.tryEntries[0]; |
|
554 |
var rootRecord = rootEntry.completion; |
|
555 |
if (rootRecord.type === "throw") { |
|
556 |
throw rootRecord.arg; |
|
557 |
} |
|
558 |
|
|
559 |
return this.rval; |
|
560 |
}, |
|
561 |
|
|
562 |
dispatchException: function(exception) { |
|
563 |
if (this.done) { |
|
564 |
throw exception; |
|
565 |
} |
|
566 |
|
|
567 |
var context = this; |
|
568 |
function handle(loc, caught) { |
|
569 |
record.type = "throw"; |
|
570 |
record.arg = exception; |
|
571 |
context.next = loc; |
|
572 |
|
|
573 |
if (caught) { |
|
574 |
// If the dispatched exception was caught by a catch block, |
|
575 |
// then let that catch block handle the exception normally. |
|
576 |
context.method = "next"; |
|
577 |
context.arg = undefined; |
|
578 |
} |
|
579 |
|
|
580 |
return !! caught; |
|
581 |
} |
|
582 |
|
|
583 |
for (var i = this.tryEntries.length - 1; i >= 0; --i) { |
|
584 |
var entry = this.tryEntries[i]; |
|
585 |
var record = entry.completion; |
|
586 |
|
|
587 |
if (entry.tryLoc === "root") { |
|
588 |
// Exception thrown outside of any try block that could handle |
|
589 |
// it, so set the completion value of the entire function to |
|
590 |
// throw the exception. |
|
591 |
return handle("end"); |
|
592 |
} |
|
593 |
|
|
594 |
if (entry.tryLoc <= this.prev) { |
|
595 |
var hasCatch = hasOwn.call(entry, "catchLoc"); |
|
596 |
var hasFinally = hasOwn.call(entry, "finallyLoc"); |
|
597 |
|
|
598 |
if (hasCatch && hasFinally) { |
|
599 |
if (this.prev < entry.catchLoc) { |
|
600 |
return handle(entry.catchLoc, true); |
|
601 |
} else if (this.prev < entry.finallyLoc) { |
|
602 |
return handle(entry.finallyLoc); |
|
603 |
} |
|
604 |
|
|
605 |
} else if (hasCatch) { |
|
606 |
if (this.prev < entry.catchLoc) { |
|
607 |
return handle(entry.catchLoc, true); |
|
608 |
} |
|
609 |
|
|
610 |
} else if (hasFinally) { |
|
611 |
if (this.prev < entry.finallyLoc) { |
|
612 |
return handle(entry.finallyLoc); |
|
613 |
} |
|
614 |
|
|
615 |
} else { |
|
616 |
throw new Error("try statement without catch or finally"); |
|
617 |
} |
|
618 |
} |
|
619 |
} |
|
620 |
}, |
|
621 |
|
|
622 |
abrupt: function(type, arg) { |
|
623 |
for (var i = this.tryEntries.length - 1; i >= 0; --i) { |
|
624 |
var entry = this.tryEntries[i]; |
|
625 |
if (entry.tryLoc <= this.prev && |
|
626 |
hasOwn.call(entry, "finallyLoc") && |
|
627 |
this.prev < entry.finallyLoc) { |
|
628 |
var finallyEntry = entry; |
|
629 |
break; |
|
630 |
} |
|
631 |
} |
|
632 |
|
|
633 |
if (finallyEntry && |
|
634 |
(type === "break" || |
|
635 |
type === "continue") && |
|
636 |
finallyEntry.tryLoc <= arg && |
|
637 |
arg <= finallyEntry.finallyLoc) { |
|
638 |
// Ignore the finally entry if control is not jumping to a |
|
639 |
// location outside the try/catch block. |
|
640 |
finallyEntry = null; |
|
641 |
} |
|
642 |
|
|
643 |
var record = finallyEntry ? finallyEntry.completion : {}; |
|
644 |
record.type = type; |
|
645 |
record.arg = arg; |
|
646 |
|
|
647 |
if (finallyEntry) { |
|
648 |
this.method = "next"; |
|
649 |
this.next = finallyEntry.finallyLoc; |
|
650 |
return ContinueSentinel; |
|
651 |
} |
|
652 |
|
|
653 |
return this.complete(record); |
|
654 |
}, |
|
655 |
|
|
656 |
complete: function(record, afterLoc) { |
|
657 |
if (record.type === "throw") { |
|
658 |
throw record.arg; |
|
659 |
} |
|
660 |
|
|
661 |
if (record.type === "break" || |
|
662 |
record.type === "continue") { |
|
663 |
this.next = record.arg; |
|
664 |
} else if (record.type === "return") { |
|
665 |
this.rval = this.arg = record.arg; |
|
666 |
this.method = "return"; |
|
667 |
this.next = "end"; |
|
668 |
} else if (record.type === "normal" && afterLoc) { |
|
669 |
this.next = afterLoc; |
|
670 |
} |
|
671 |
|
|
672 |
return ContinueSentinel; |
|
673 |
}, |
|
674 |
|
|
675 |
finish: function(finallyLoc) { |
|
676 |
for (var i = this.tryEntries.length - 1; i >= 0; --i) { |
|
677 |
var entry = this.tryEntries[i]; |
|
678 |
if (entry.finallyLoc === finallyLoc) { |
|
679 |
this.complete(entry.completion, entry.afterLoc); |
|
680 |
resetTryEntry(entry); |
|
681 |
return ContinueSentinel; |
|
682 |
} |
|
683 |
} |
|
684 |
}, |
|
685 |
|
|
686 |
"catch": function(tryLoc) { |
|
687 |
for (var i = this.tryEntries.length - 1; i >= 0; --i) { |
|
688 |
var entry = this.tryEntries[i]; |
|
689 |
if (entry.tryLoc === tryLoc) { |
|
690 |
var record = entry.completion; |
|
691 |
if (record.type === "throw") { |
|
692 |
var thrown = record.arg; |
|
693 |
resetTryEntry(entry); |
|
694 |
} |
|
695 |
return thrown; |
|
696 |
} |
|
697 |
} |
|
698 |
|
|
699 |
// The context.catch method must only be called with a location |
|
700 |
// argument that corresponds to a known catch block. |
|
701 |
throw new Error("illegal catch attempt"); |
|
702 |
}, |
|
703 |
|
|
704 |
delegateYield: function(iterable, resultName, nextLoc) { |
|
705 |
this.delegate = { |
|
706 |
iterator: values(iterable), |
|
707 |
resultName: resultName, |
|
708 |
nextLoc: nextLoc |
|
709 |
}; |
|
710 |
|
|
711 |
if (this.method === "next") { |
|
712 |
// Deliberately forget the last sent value so that we don't |
|
713 |
// accidentally pass it on to the delegate. |
|
714 |
this.arg = undefined; |
|
715 |
} |
|
716 |
|
|
717 |
return ContinueSentinel; |
|
718 |
} |
|
719 |
}; |
|
720 |
|
|
721 |
// Regardless of whether this script is executing as a CommonJS module |
|
722 |
// or not, return the runtime object so that we can declare the variable |
|
723 |
// regeneratorRuntime in the outer scope, which allows this module to be |
|
724 |
// injected easily by `bin/regenerator --include-runtime script.js`. |
|
725 |
return exports; |
|
726 |
|
|
727 |
}( |
|
728 |
// If this script is executing as a CommonJS module, use module.exports |
|
729 |
// as the regeneratorRuntime namespace. Otherwise create a new empty |
|
730 |
// object. Either way, the resulting object will be used to initialize |
|
731 |
// the regeneratorRuntime variable at the top of this file. |
|
732 |
typeof module === "object" ? module.exports : {} |
|
733 |
)); |
|
734 |
|
|
735 |
try { |
|
736 |
regeneratorRuntime = runtime; |
|
737 |
} catch (accidentalStrictMode) { |
|
738 |
// This module should not be running in strict mode, so the above |
|
739 |
// assignment should always work unless something is misconfigured. Just |
|
740 |
// in case runtime.js accidentally runs in strict mode, we can escape |
|
741 |
// strict mode using a global Function call. This could conceivably fail |
|
742 |
// if a Content Security Policy forbids using Function, but in that case |
|
743 |
// the proper solution is to fix the accidental strict mode problem. If |
|
744 |
// you've misconfigured your bundler to force strict mode and applied a |
|
745 |
// CSP to forbid Function, and you're not willing to fix either of those |
|
746 |
// problems, please detail your unique predicament in a GitHub issue. |
|
747 |
Function("r", "regeneratorRuntime = r")(runtime); |
|
748 |
} |