diff -r 322d0feea350 -r 89ef5ed3c48b src/cm/media/js/lib/yui/yui_3.10.3/build/console/console-debug.js
--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/src/cm/media/js/lib/yui/yui_3.10.3/build/console/console-debug.js Tue Jul 16 14:29:46 2013 +0200
@@ -0,0 +1,1521 @@
+/*
+YUI 3.10.3 (build 2fb5187)
+Copyright 2013 Yahoo! Inc. All rights reserved.
+Licensed under the BSD License.
+http://yuilibrary.com/license/
+*/
+
+YUI.add('console', function (Y, NAME) {
+
+/**
+ * Console creates a visualization for messages logged through calls to a YUI
+ * instance's Y.log( message, category, source ) method. The
+ * debug versions of YUI modules will include logging statements to offer some
+ * insight into the steps executed during that module's operation. Including
+ * log statements in your code will cause those messages to also appear in the
+ * Console. Use Console to aid in developing your page or application.
+ *
+ * Entry categories "info", "warn", and "error"
+ * are also referred to as the log level, and entries are filtered against the
+ * configured logLevel.
+ *
+ * @module console
+ * @class Console
+ * @extends Widget
+ * @param conf {Object} Configuration object (see Configuration attributes)
+ * @constructor
+ */
+var getCN = Y.ClassNameManager.getClassName,
+ CHECKED = 'checked',
+ CLEAR = 'clear',
+ CLICK = 'click',
+ COLLAPSED = 'collapsed',
+ CONSOLE = 'console',
+ CONTENT_BOX = 'contentBox',
+ DISABLED = 'disabled',
+ ENTRY = 'entry',
+ ERROR = 'error',
+ HEIGHT = 'height',
+ INFO = 'info',
+ LAST_TIME = 'lastTime',
+ PAUSE = 'pause',
+ PAUSED = 'paused',
+ RESET = 'reset',
+ START_TIME = 'startTime',
+ TITLE = 'title',
+ WARN = 'warn',
+
+ DOT = '.',
+
+ C_BUTTON = getCN(CONSOLE,'button'),
+ C_CHECKBOX = getCN(CONSOLE,'checkbox'),
+ C_CLEAR = getCN(CONSOLE,CLEAR),
+ C_COLLAPSE = getCN(CONSOLE,'collapse'),
+ C_COLLAPSED = getCN(CONSOLE,COLLAPSED),
+ C_CONSOLE_CONTROLS = getCN(CONSOLE,'controls'),
+ C_CONSOLE_HD = getCN(CONSOLE,'hd'),
+ C_CONSOLE_BD = getCN(CONSOLE,'bd'),
+ C_CONSOLE_FT = getCN(CONSOLE,'ft'),
+ C_CONSOLE_TITLE = getCN(CONSOLE,TITLE),
+ C_ENTRY = getCN(CONSOLE,ENTRY),
+ C_ENTRY_CAT = getCN(CONSOLE,ENTRY,'cat'),
+ C_ENTRY_CONTENT = getCN(CONSOLE,ENTRY,'content'),
+ C_ENTRY_META = getCN(CONSOLE,ENTRY,'meta'),
+ C_ENTRY_SRC = getCN(CONSOLE,ENTRY,'src'),
+ C_ENTRY_TIME = getCN(CONSOLE,ENTRY,'time'),
+ C_PAUSE = getCN(CONSOLE,PAUSE),
+ C_PAUSE_LABEL = getCN(CONSOLE,PAUSE,'label'),
+
+ RE_INLINE_SOURCE = /^(\S+)\s/,
+ RE_AMP = /&(?!#?[a-z0-9]+;)/g,
+ RE_GT = />/g,
+ RE_LT = /'+
+ '
{message}'+
+ '',
+
+ L = Y.Lang,
+ create = Y.Node.create,
+ isNumber = L.isNumber,
+ isString = L.isString,
+ merge = Y.merge,
+ substitute = Y.Lang.sub;
+
+
+function Console() {
+ Console.superclass.constructor.apply(this,arguments);
+}
+
+Y.Console = Y.extend(Console, Y.Widget,
+
+// Y.Console prototype
+{
+ /**
+ * Category to prefix all event subscriptions to allow for ease of detach
+ * during destroy.
+ *
+ * @property _evtCat
+ * @type string
+ * @protected
+ */
+ _evtCat : null,
+
+ /**
+ * Reference to the Node instance containing the header contents.
+ *
+ * @property _head
+ * @type Node
+ * @default null
+ * @protected
+ */
+ _head : null,
+
+ /**
+ * Reference to the Node instance that will house the console messages.
+ *
+ * @property _body
+ * @type Node
+ * @default null
+ * @protected
+ */
+ _body : null,
+
+ /**
+ * Reference to the Node instance containing the footer contents.
+ *
+ * @property _foot
+ * @type Node
+ * @default null
+ * @protected
+ */
+ _foot : null,
+
+ /**
+ * Holds the object API returned from Y.later for the print
+ * loop interval.
+ *
+ * @property _printLoop
+ * @type Object
+ * @default null
+ * @protected
+ */
+ _printLoop : null,
+
+ /**
+ * Array of normalized message objects awaiting printing.
+ *
+ * @property buffer
+ * @type Array
+ * @default null
+ * @protected
+ */
+ buffer : null,
+
+ /**
+ * Wrapper for Y.log.
+ *
+ * @method log
+ * @param arg* {MIXED} (all arguments passed through to Y.log)
+ * @chainable
+ */
+ log : function () {
+ Y.log.apply(Y,arguments);
+
+ return this;
+ },
+
+ /**
+ * Clear the console of messages and flush the buffer of pending messages.
+ *
+ * @method clearConsole
+ * @chainable
+ */
+ clearConsole : function () {
+ // TODO: clear event listeners from console contents
+ this._body.empty();
+
+ this._cancelPrintLoop();
+
+ this.buffer = [];
+
+ return this;
+ },
+
+ /**
+ * Clears the console and resets internal timers.
+ *
+ * @method reset
+ * @chainable
+ */
+ reset : function () {
+ this.fire(RESET);
+
+ return this;
+ },
+
+ /**
+ * Collapses the body and footer.
+ *
+ * @method collapse
+ * @chainable
+ */
+ collapse : function () {
+ this.set(COLLAPSED, true);
+
+ return this;
+ },
+
+ /**
+ * Expands the body and footer if collapsed.
+ *
+ * @method expand
+ * @chainable
+ */
+ expand : function () {
+ this.set(COLLAPSED, false);
+
+ return this;
+ },
+
+ /**
+ * Outputs buffered messages to the console UI. This is typically called
+ * from a scheduled interval until the buffer is empty (referred to as the
+ * print loop). The number of buffered messages output to the Console is
+ * limited to the number provided as an argument. If no limit is passed,
+ * all buffered messages are rendered.
+ *
+ * @method printBuffer
+ * @param limit {Number} (optional) max number of buffered entries to write
+ * @chainable
+ */
+ printBuffer: function (limit) {
+ var messages = this.buffer,
+ debug = Y.config.debug,
+ entries = [],
+ consoleLimit= this.get('consoleLimit'),
+ newestOnTop = this.get('newestOnTop'),
+ anchor = newestOnTop ? this._body.get('firstChild') : null,
+ i;
+
+ if (messages.length > consoleLimit) {
+ messages.splice(0, messages.length - consoleLimit);
+ }
+
+ limit = Math.min(messages.length, (limit || messages.length));
+
+ // turn off logging system
+ Y.config.debug = false;
+
+ if (!this.get(PAUSED) && this.get('rendered')) {
+
+ for (i = 0; i < limit && messages.length; ++i) {
+ entries[i] = this._createEntryHTML(messages.shift());
+ }
+
+ if (!messages.length) {
+ this._cancelPrintLoop();
+ }
+
+ if (entries.length) {
+ if (newestOnTop) {
+ entries.reverse();
+ }
+
+ this._body.insertBefore(create(entries.join('')), anchor);
+
+ if (this.get('scrollIntoView')) {
+ this.scrollToLatest();
+ }
+
+ this._trimOldEntries();
+ }
+ }
+
+ // restore logging system
+ Y.config.debug = debug;
+
+ return this;
+ },
+
+
+ /**
+ * Constructor code. Set up the buffer and entry template, publish
+ * internal events, and subscribe to the configured logEvent.
+ *
+ * @method initializer
+ * @protected
+ */
+ initializer : function () {
+ this._evtCat = Y.stamp(this) + '|';
+
+ this.buffer = [];
+
+ this.get('logSource').on(this._evtCat +
+ this.get('logEvent'),Y.bind("_onLogEvent",this));
+
+ /**
+ * Transfers a received message to the print loop buffer. Default
+ * behavior defined in _defEntryFn.
+ *
+ * @event entry
+ * @param event {Event.Facade} An Event Facade object with the following attribute specific properties added:
+ * this.clearConsole().
+ *
+ * @method _onClearClick
+ * @param e {Event} DOM event facade for the click event
+ * @protected
+ */
+ _onClearClick : function (e) {
+ this.clearConsole();
+ },
+
+ /**
+ * Event handler for clicking on the Collapse/Expand button. Sets the
+ * "collapsed" attribute accordingly.
+ *
+ * @method _onCollapseClick
+ * @param e {Event} DOM event facade for the click event
+ * @protected
+ */
+ _onCollapseClick : function (e) {
+ this.set(COLLAPSED, !this.get(COLLAPSED));
+ },
+
+
+ /**
+ * Validator for logSource attribute.
+ *
+ * @method _validateLogSource
+ * @param v {Object} the desired logSource
+ * @return {Boolean} true if the input is an object with an on
+ * method
+ * @protected
+ */
+ _validateLogSource: function (v) {
+ return v && Y.Lang.isFunction(v.on);
+ },
+
+ /**
+ * Setter method for logLevel attribute. Acceptable values are
+ * "error", "warn", and "info" (case
+ * insensitive). Other values are treated as "info".
+ *
+ * @method _setLogLevel
+ * @param v {String} the desired log level
+ * @return String One of Console.LOG_LEVEL_INFO, _WARN, or _ERROR
+ * @protected
+ */
+ _setLogLevel : function (v) {
+ if (isString(v)) {
+ v = v.toLowerCase();
+ }
+
+ return (v === WARN || v === ERROR) ? v : INFO;
+ },
+
+ /**
+ * Getter method for useBrowserConsole attribute. Just a pass through to
+ * the YUI instance configuration setting.
+ *
+ * @method _getUseBrowserConsole
+ * @return {Boolean} or null if logSource is not a YUI instance
+ * @protected
+ */
+ _getUseBrowserConsole: function () {
+ var logSource = this.get('logSource');
+ return logSource instanceof YUI ?
+ logSource.config.useBrowserConsole : null;
+ },
+
+ /**
+ * Setter method for useBrowserConsole attributes. Only functional if the
+ * logSource attribute points to a YUI instance. Passes the value down to
+ * the YUI instance. NOTE: multiple Console instances cannot maintain
+ * independent useBrowserConsole values, since it is just a pass through to
+ * the YUI instance configuration.
+ *
+ * @method _setUseBrowserConsole
+ * @param v {Boolean} false to disable browser console printing (default)
+ * @return {Boolean} true|false if logSource is a YUI instance
+ * @protected
+ */
+ _setUseBrowserConsole: function (v) {
+ var logSource = this.get('logSource');
+ if (logSource instanceof YUI) {
+ v = !!v;
+ logSource.config.useBrowserConsole = v;
+ return v;
+ } else {
+ return Y.Attribute.INVALID_VALUE;
+ }
+ },
+
+ /**
+ * Set the height of the Console container. Set the body height to the
+ * difference between the configured height and the calculated heights of
+ * the header and footer.
+ * Overrides Widget.prototype._uiSetHeight.
+ *
+ * @method _uiSetHeight
+ * @param v {String|Number} the new height
+ * @protected
+ */
+ _uiSetHeight : function (v) {
+ Console.superclass._uiSetHeight.apply(this,arguments);
+
+ if (this._head && this._foot) {
+ var h = this.get('boundingBox').get('offsetHeight') -
+ this._head.get('offsetHeight') -
+ this._foot.get('offsetHeight');
+
+ this._body.setStyle(HEIGHT,h+'px');
+ }
+ },
+
+ /**
+ * Over-ride default content box sizing to do nothing, since we're sizing
+ * the body section to fill out height ourselves.
+ *
+ * @method _uiSizeCB
+ * @protected
+ */
+ _uiSizeCB : function() {
+ // Do Nothing. Ideally want to move to Widget-StdMod, which accounts for
+ // _uiSizeCB
+ },
+
+ /**
+ * Updates the UI if changes are made to any of the strings in the strings
+ * attribute.
+ *
+ * @method _afterStringsChange
+ * @param e {Event} Custom event for the attribute change
+ * @protected
+ */
+ _afterStringsChange : function (e) {
+ var prop = e.subAttrName ? e.subAttrName.split(DOT)[1] : null,
+ cb = this.get(CONTENT_BOX),
+ before = e.prevVal,
+ after = e.newVal;
+
+ if ((!prop || prop === TITLE) && before.title !== after.title) {
+ cb.all(DOT+C_CONSOLE_TITLE).setHTML(after.title);
+ }
+
+ if ((!prop || prop === PAUSE) && before.pause !== after.pause) {
+ cb.all(DOT+C_PAUSE_LABEL).setHTML(after.pause);
+ }
+
+ if ((!prop || prop === CLEAR) && before.clear !== after.clear) {
+ cb.all(DOT+C_CLEAR).set('value',after.clear);
+ }
+ },
+
+ /**
+ * Updates the UI and schedules or cancels the print loop.
+ *
+ * @method _afterPausedChange
+ * @param e {Event} Custom event for the attribute change
+ * @protected
+ */
+ _afterPausedChange : function (e) {
+ var paused = e.newVal;
+
+ if (e.src !== Y.Widget.SRC_UI) {
+ this._uiUpdatePaused(paused);
+ }
+
+ if (!paused) {
+ this._schedulePrint();
+ } else if (this._printLoop) {
+ this._cancelPrintLoop();
+ }
+ },
+
+ /**
+ * Checks or unchecks the paused checkbox
+ *
+ * @method _uiUpdatePaused
+ * @param on {Boolean} the new checked state
+ * @protected
+ */
+ _uiUpdatePaused : function (on) {
+ var node = this._foot.all('input[type=checkbox].'+C_PAUSE);
+
+ if (node) {
+ node.set(CHECKED,on);
+ }
+ },
+
+ /**
+ * Calls this._trimOldEntries() in response to changes in the configured
+ * consoleLimit attribute.
+ *
+ * @method _afterConsoleLimitChange
+ * @param e {Event} Custom event for the attribute change
+ * @protected
+ */
+ _afterConsoleLimitChange : function () {
+ this._trimOldEntries();
+ },
+
+
+ /**
+ * Updates the className of the contentBox, which should trigger CSS to
+ * hide or show the body and footer sections depending on the new value.
+ *
+ * @method _afterCollapsedChange
+ * @param e {Event} Custom event for the attribute change
+ * @protected
+ */
+ _afterCollapsedChange : function (e) {
+ this._uiUpdateCollapsed(e.newVal);
+ },
+
+ /**
+ * Updates the UI to reflect the new Collapsed state
+ *
+ * @method _uiUpdateCollapsed
+ * @param v {Boolean} true for collapsed, false for expanded
+ * @protected
+ */
+ _uiUpdateCollapsed : function (v) {
+ var bb = this.get('boundingBox'),
+ button = bb.all('button.'+C_COLLAPSE),
+ method = v ? 'addClass' : 'removeClass',
+ str = this.get('strings.'+(v ? 'expand' : 'collapse'));
+
+ bb[method](C_COLLAPSED);
+
+ if (button) {
+ button.setHTML(str);
+ }
+
+ this._uiSetHeight(v ? this._head.get('offsetHeight'): this.get(HEIGHT));
+ },
+
+ /**
+ * Makes adjustments to the UI if needed when the Console is hidden or shown
+ *
+ * @method _afterVisibleChange
+ * @param e {Event} the visibleChange event
+ * @protected
+ */
+ _afterVisibleChange : function (e) {
+ Console.superclass._afterVisibleChange.apply(this,arguments);
+
+ this._uiUpdateFromHideShow(e.newVal);
+ },
+
+ /**
+ * Recalculates dimensions and updates appropriately when shown
+ *
+ * @method _uiUpdateFromHideShow
+ * @param v {Boolean} true for visible, false for hidden
+ * @protected
+ */
+ _uiUpdateFromHideShow : function (v) {
+ if (v) {
+ this._uiSetHeight(this.get(HEIGHT));
+ }
+ },
+
+ /**
+ * Responds to log events by normalizing qualifying messages and passing
+ * them along through the entry event for buffering etc.
+ *
+ * @method _onLogEvent
+ * @param msg {String} the log message
+ * @param cat {String} OPTIONAL the category or logLevel of the message
+ * @param src {String} OPTIONAL the source of the message (e.g. widget name)
+ * @protected
+ */
+ _onLogEvent : function (e) {
+
+ if (!this.get(DISABLED) && this._isInLogLevel(e)) {
+
+ var debug = Y.config.debug;
+
+ /* TODO: needed? */
+ Y.config.debug = false;
+
+ this.fire(ENTRY, {
+ message : this._normalizeMessage(e)
+ });
+
+ Y.config.debug = debug;
+ }
+ },
+
+ /**
+ * Clears the console, resets the startTime attribute, enables and
+ * unpauses the widget.
+ *
+ * @method _defResetFn
+ * @protected
+ */
+ _defResetFn : function () {
+ this.clearConsole();
+ this.set(START_TIME,new Date());
+ this.set(DISABLED,false);
+ this.set(PAUSED,false);
+ },
+
+ /**
+ * Buffers incoming message objects and schedules the printing.
+ *
+ * @method _defEntryFn
+ * @param e {Event} The Custom event carrying the message in its payload
+ * @protected
+ */
+ _defEntryFn : function (e) {
+ if (e.message) {
+ this.buffer.push(e.message);
+ this._schedulePrint();
+ }
+ }
+
+},
+
+// Y.Console static properties
+{
+ /**
+ * The identity of the widget.
+ *
+ * @property NAME
+ * @type String
+ * @static
+ */
+ NAME : CONSOLE,
+
+ /**
+ * Static identifier for logLevel configuration setting to allow all
+ * incoming messages to generate Console entries.
+ *
+ * @property LOG_LEVEL_INFO
+ * @type String
+ * @static
+ */
+ LOG_LEVEL_INFO : INFO,
+
+ /**
+ * Static identifier for logLevel configuration setting to allow only
+ * incoming messages of logLevel "warn" or "error"
+ * to generate Console entries.
+ *
+ * @property LOG_LEVEL_WARN
+ * @type String
+ * @static
+ */
+ LOG_LEVEL_WARN : WARN,
+
+ /**
+ * Static identifier for logLevel configuration setting to allow only
+ * incoming messages of logLevel "error" to generate
+ * Console entries.
+ *
+ * @property LOG_LEVEL_ERROR
+ * @type String
+ * @static
+ */
+ LOG_LEVEL_ERROR : ERROR,
+
+ /**
+ * Map (object) of classNames used to populate the placeholders in the
+ * Console.ENTRY_TEMPLATE markup when rendering a new Console entry.
+ *
+ * By default, the keys contained in the object are:
+ *By default, the keys contained in the object are:
+ *used to the
+ * moment each new entry is logged (not rendered).
+ *
+ * This value is reset by the instance method myConsole.reset().
+ *
+ * @attribute startTime
+ * @type Date
+ * @default The moment the console module is used
+ */
+ startTime : {
+ value : new Date()
+ },
+
+ /**
+ * The precise time the last entry was logged. Used to measure elapsed
+ * time between log messages.
+ *
+ * @attribute lastTime
+ * @type Date
+ * @default The moment the console module is used
+ */
+ lastTime : {
+ value : new Date(),
+ readOnly: true
+ },
+
+ /**
+ * Controls the collapsed state of the Console
+ *
+ * @attribute collapsed
+ * @type Boolean
+ * @default false
+ */
+ collapsed : {
+ value : false
+ },
+
+ /**
+ * String with units, or number, representing the height of the Console,
+ * inclusive of header and footer. If a number is provided, the default
+ * unit, defined by Widget's DEF_UNIT, property is used.
+ *
+ * @attribute height
+ * @default "300px"
+ * @type {String | Number}
+ */
+ height: {
+ value: "300px"
+ },
+
+ /**
+ * String with units, or number, representing the width of the Console.
+ * If a number is provided, the default unit, defined by Widget's
+ * DEF_UNIT, property is used.
+ *
+ * @attribute width
+ * @default "300px"
+ * @type {String | Number}
+ */
+ width: {
+ value: "300px"
+ },
+
+ /**
+ * Pass through to the YUI instance useBrowserConsole configuration.
+ * By default this is set to false, which will disable logging to the
+ * browser console when a Console instance is created. If the
+ * logSource is not a YUI instance, this has no effect.
+ *
+ * @attribute useBrowserConsole
+ * @type {Boolean}
+ * @default false
+ */
+ useBrowserConsole : {
+ lazyAdd: false,
+ value: false,
+ getter : function () {
+ return this._getUseBrowserConsole();
+ },
+ setter : function (v) {
+ return this._setUseBrowserConsole(v);
+ }
+ },
+
+ /**
+ * Allows the Console to flow in the document. Available values are
+ * 'inline', 'block', and 'separate' (the default).
+ *
+ * @attribute style
+ * @type {String}
+ * @default 'separate'
+ */
+ style : {
+ value : 'separate',
+ writeOnce : true,
+ validator : function (v) {
+ return this._validateStyle(v);
+ }
+ }
+ }
+
+});
+
+
+}, '3.10.3', {"requires": ["yui-log", "widget"], "skinnable": true, "lang": ["en", "es", "it", "ja"]});