diff -r 322d0feea350 -r 89ef5ed3c48b src/cm/media/js/lib/yui/yui_3.10.3/build/clickable-rail/clickable-rail.js --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/src/cm/media/js/lib/yui/yui_3.10.3/build/clickable-rail/clickable-rail.js Tue Jul 16 14:29:46 2013 +0200 @@ -0,0 +1,219 @@ +/* +YUI 3.10.3 (build 2fb5187) +Copyright 2013 Yahoo! Inc. All rights reserved. +Licensed under the BSD License. +http://yuilibrary.com/license/ +*/ + +YUI.add('clickable-rail', function (Y, NAME) { + +/** + * Adds support for mouse interaction with the Slider rail triggering thumb + * movement. + * + * @module slider + * @submodule clickable-rail + */ + +/** + * Slider extension that allows clicking on the Slider's rail element, + * triggering the thumb to align with the location of the click. + * + * @class ClickableRail + */ +function ClickableRail() { + this._initClickableRail(); +} + +Y.ClickableRail = Y.mix(ClickableRail, { + + // Prototype methods added to host class + prototype: { + + /** + * Initializes the internal state and sets up events. + * + * @method _initClickableRail + * @protected + */ + _initClickableRail: function () { + this._evtGuid = this._evtGuid || (Y.guid() + '|'); + + /** + * Broadcasts when the rail has received a mousedown event and + * triggers the thumb positioning. Use + * e.preventDefault() or + * set("clickableRail", false) to prevent + * the thumb positioning. + * + * @event railMouseDown + * @preventable _defRailMouseDownFn + */ + this.publish('railMouseDown', { + defaultFn: this._defRailMouseDownFn + }); + + this.after('render', this._bindClickableRail); + this.on('destroy', this._unbindClickableRail); + }, + + /** + * Attaches DOM event subscribers to support rail interaction. + * + * @method _bindClickableRail + * @protected + */ + _bindClickableRail: function () { + this._dd.addHandle(this.rail); + + this.rail.on(this._evtGuid + Y.DD.Drag.START_EVENT, + Y.bind(this._onRailMouseDown, this)); + }, + + /** + * Detaches DOM event subscribers for cleanup/destruction cycle. + * + * @method _unbindClickableRail + * @protected + */ + _unbindClickableRail: function () { + if (this.get('rendered')) { + var contentBox = this.get('contentBox'), + rail = contentBox.one('.' + this.getClassName('rail')); + + rail.detach(this.evtGuid + '*'); + } + }, + + /** + * Dispatches the railMouseDown event. + * + * @method _onRailMouseDown + * @param e {DOMEvent} the mousedown event object + * @protected + */ + _onRailMouseDown: function (e) { + if (this.get('clickableRail') && !this.get('disabled')) { + this.fire('railMouseDown', { ev: e }); + this.thumb.focus(); + } + }, + + /** + * Default behavior for the railMouseDown event. Centers the thumb at + * the click location and passes control to the DDM to behave as though + * the thumb itself were clicked in preparation for a drag operation. + * + * @method _defRailMouseDownFn + * @param e {Event} the EventFacade for the railMouseDown custom event + * @protected + */ + _defRailMouseDownFn: function (e) { + e = e.ev; + + // Logic that determines which thumb should be used is abstracted + // to someday support multi-thumb sliders + var dd = this._resolveThumb(e), + i = this._key.xyIndex, + length = parseFloat(this.get('length'), 10), + thumb, + thumbSize, + xy; + + if (dd) { + thumb = dd.get('dragNode'); + thumbSize = parseFloat(thumb.getStyle(this._key.dim), 10); + + // Step 1. Allow for aligning to thumb center or edge, etc + xy = this._getThumbDestination(e, thumb); + + // Step 2. Remove page offsets to give just top/left style val + xy = xy[ i ] - this.rail.getXY()[i]; + + // Step 3. Constrain within the rail in case of attempt to + // center the thumb when clicking on the end of the rail + xy = Math.min( + Math.max(xy, 0), + (length - thumbSize)); + + this._uiMoveThumb(xy, { source: 'rail' }); + + // Set e.target for DD's IE9 patch which calls + // e.target._node.setCapture() to allow imgs to be dragged. + // Without this, setCapture is called from the rail and rail + // clicks on other Sliders may have their thumb movements + // overridden by a different Slider (the thumb on the wrong + // Slider moves). + e.target = this.thumb.one('img') || this.thumb; + + // Delegate to DD's natural behavior + dd._handleMouseDownEvent(e); + + // TODO: this won't trigger a slideEnd if the rail is clicked + // check if dd._move(e); dd._dragThreshMet = true; dd.start(); + // will do the trick. Is that even a good idea? + } + }, + + /** + * Resolves which thumb to actuate if any. Override this if you want to + * support multiple thumbs. By default, returns the Drag instance for + * the thumb stored by the Slider. + * + * @method _resolveThumb + * @param e {DOMEvent} the mousedown event object + * @return {DD.Drag} the Drag instance that should be moved + * @protected + */ + _resolveThumb: function (e) { + /* Temporary workaround + var primaryOnly = this._dd.get('primaryButtonOnly'), + validClick = !primaryOnly || e.button <= 1; + + return (validClick) ? this._dd : null; + */ + return this._dd; + }, + + /** + * Calculates the top left position the thumb should be moved to to + * align the click XY with the center of the specified node. + * + * @method _getThumbDestination + * @param e {DOMEvent} The mousedown event object + * @param node {Node} The node to position + * @return {Array} the [top, left] pixel position of the destination + * @protected + */ + _getThumbDestination: function (e, node) { + var offsetWidth = node.get('offsetWidth'), + offsetHeight = node.get('offsetHeight'); + + // center + return [ + (e.pageX - Math.round((offsetWidth / 2))), + (e.pageY - Math.round((offsetHeight / 2))) + ]; + } + + }, + + // Static properties added onto host class + ATTRS: { + /** + * Enable or disable clickable rail support. + * + * @attribute clickableRail + * @type {Boolean} + * @default true + */ + clickableRail: { + value: true, + validator: Y.Lang.isBoolean + } + } + +}, true); + + +}, '3.10.3', {"requires": ["slider-base"]});