src/cm/media/js/lib/yui/yui_3.0.0b1/build/json/json-parse-debug.js
author raph
Mon, 23 Nov 2009 15:14:29 +0100
changeset 0 40c8f766c9b8
permissions -rw-r--r--
import from internal svn r 4007

/*
Copyright (c) 2009, Yahoo! Inc. All rights reserved.
Code licensed under the BSD License:
http://developer.yahoo.net/yui/license.txt
version: 3.0.0b1
build: 1163
*/
YUI.add('json-parse', function(Y) {

/**
 * <p>The JSON module adds support for serializing JavaScript objects into
 * JSON strings and parsing JavaScript objects from strings in JSON format.</p>
 *
 * <p>The JSON namespace is added to your YUI instance including static methods
 * Y.JSON.parse(..) and Y.JSON.stringify(..).</p>
 *
 * <p>The functionality and method signatures follow the ECMAScript 5
 * specification.  In browsers with native JSON support, the native
 * implementation is used.</p>
 *
 * <p>The <code>json</code> module is a rollup of <code>json-parse</code> and
 * <code>json-stringify</code>.</p>
 * 
 * <p>As their names suggest, <code>json-parse</code> adds support for parsing
 * JSON data (Y.JSON.parse) and <code>json-stringify</code> for serializing
 * JavaScript data into JSON strings (Y.JSON.stringify).  You may choose to
 * include either of the submodules individually if you don't need the
 * complementary functionality, or include the rollup for both.</p>
 *
 * @module json
 * @class JSON
 * @static
 */

/**
 * Provides Y.JSON.parse method to accept JSON strings and return native
 * JavaScript objects.
 *
 * @module json
 * @submodule json-parse
 * @for JSON
 * @static
 */


// All internals kept private for security reasons


    /**
     * Alias to native browser implementation of the JSON object if available.
     *
     * @property Native
     * @type {Object}
     * @private
     */
var Native = Y.config.win.JSON,

    /**
     * Replace certain Unicode characters that JavaScript may handle incorrectly
     * during eval--either by deleting them or treating them as line
     * endings--with escape sequences.
     * IMPORTANT NOTE: This regex will be used to modify the input if a match is
     * found.
     *
     * @property _UNICODE_EXCEPTIONS
     * @type {RegExp}
     * @private
     */
    _UNICODE_EXCEPTIONS = /[\u0000\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g,


    /**
     * First step in the safety evaluation.  Regex used to replace all escape
     * sequences (i.e. "\\", etc) with '@' characters (a non-JSON character).
     *
     * @property _ESCAPES
     * @type {RegExp}
     * @private
     */
    _ESCAPES = /\\(?:["\\\/bfnrt]|u[0-9a-fA-F]{4})/g,

    /**
     * Second step in the safety evaluation.  Regex used to replace all simple
     * values with ']' characters.
     *
     * @property _VALUES
     * @type {RegExp}
     * @private
     */
    _VALUES  = /"[^"\\\n\r]*"|true|false|null|-?\d+(?:\.\d*)?(?:[eE][+\-]?\d+)?/g,

    /**
     * Third step in the safety evaluation.  Regex used to remove all open
     * square brackets following a colon, comma, or at the beginning of the
     * string.
     *
     * @property _BRACKETS
     * @type {RegExp}
     * @private
     */
    _BRACKETS = /(?:^|:|,)(?:\s*\[)+/g,

    /**
     * Final step in the safety evaluation.  Regex used to test the string left
     * after all previous replacements for invalid characters.
     *
     * @property _INVALID
     * @type {RegExp}
     * @private
     */
    _INVALID = /[^\],:{}\s]/,
    
    /**
     * Test for JSON string of simple data string, number, boolean, or null.
     * E.g. '"some string"', "true", "false", "null", or numbers "-123e+7"
     * This was needed for some WIP native implementations (FF3.1b2) but may be
     * unnecessary now.
     *
     * @property _SIMPLE
     * @type {RegExp}
     * @private
     */
    _SIMPLE = /^\s*(?:"[^"\\\n\r]*"|true|false|null|-?\d+(?:\.\d*)?(?:[eE][+\-]?\d+)?)\s*$/,

    /**
     * Replaces specific unicode characters with their appropriate \unnnn
     * format. Some browsers ignore certain characters during eval.
     *
     * @method escapeException
     * @param c {String} Unicode character
     * @return {String} the \unnnn escapement of the character
     * @private
     */
    _escapeException = function (c) {
        return '\\u'+('0000'+(+(c.charCodeAt(0))).toString(16)).slice(-4);
    },

    /**
     * Traverses nested objects, applying a reviver function to each (key,value)
     * from the scope if the key:value's containing object.  The value returned
     * from the function will replace the original value in the key:value pair.
     * If the value returned is undefined, the key will be omitted from the
     * returned object.
     *
     * @method _revive
     * @param data {MIXED} Any JavaScript data
     * @param reviver {Function} filter or mutation function
     * @return {MIXED} The results of the filtered data
     * @private
     */
    _revive = function (data, reviver) {
        var walk = function (o,key) {
            var k,v,value = o[key];
            if (value && typeof value === 'object') {
                for (k in value) {
                    if (value.hasOwnProperty(k)) {
                        v = walk(value, k);
                        if (v === undefined) {
                            delete value[k];
                        } else {
                            value[k] = v;
                        }
                    }
                }
            }
            return reviver.call(o,key,value);
        };

        return typeof reviver === 'function' ? walk({'':data},'') : data;
    },

    /**
     * Parse a JSON string, returning the native JavaScript representation.
     *
     * @param s {string} JSON string data
     * @param reviver {function} (optional) function(k,v) passed each key value
     *          pair of object literals, allowing pruning or altering values
     * @return {MIXED} the native JavaScript representation of the JSON string
     * @throws SyntaxError
     * @method parse
     * @static
     */
    // JavaScript implementation in lieu of native browser support.  Based on
    // the json2.js library from http://json.org
    _parse = function (s,reviver) {
        if (typeof s === 'string') {
            // Replace certain Unicode characters that are otherwise handled
            // incorrectly by some browser implementations.
            // NOTE: This modifies the input if such characters are found!
            s = s.replace(_UNICODE_EXCEPTIONS, _escapeException);
            
            // Test for any remaining invalid characters
            if (!_INVALID.test(s.replace(_ESCAPES,'@').
                                 replace(_VALUES,']').
                                 replace(_BRACKETS,''))) {

                // Eval the text into a JavaScript data structure, apply any
                // reviver function, and return
                return _revive( eval('(' + s + ')'), reviver );
            }
        }

        throw new SyntaxError('JSON.parse');
    },
    
    test;


// Test the level of native browser support
if (Native && Object.prototype.toString.call(Native) === '[object JSON]') {
    try {
        test = Native.parse('{"x":1}', function (k,v) {return k=='x' ? 2 : v;});
        switch (test.x) {
            case 1 : // Reviver not supported
                _parse = function (s,reviver) {
                    return _SIMPLE.test(s) ?
                            eval('(' + s + ')') :
                            _revive(Native.parse(s), reviver);
                };
                break;

            case 2 : // Full support
                _parse = function (s, reviver) {
                    return Native.parse(s, reviver);
                };
                break;

            // default is JS implementation
        }
    }
    catch (e) {} // defer to JS implementation
}

Y.mix(Y.namespace('JSON'),{ parse : _parse });


}, '3.0.0b1' );