--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/src/cm/media/js/lib/yui/yui3-3.15.0/build/widget-position-align/widget-position-align-debug.js Mon Mar 10 15:19:48 2014 +0100
@@ -0,0 +1,656 @@
+YUI.add('widget-position-align', function (Y, NAME) {
+
+/**
+Provides extended/advanced XY positioning support for Widgets, through an
+extension.
+
+It builds on top of the `widget-position` module, to provide alignment and
+centering support. Future releases aim to add constrained and fixed positioning
+support.
+
+@module widget-position-align
+**/
+var Lang = Y.Lang,
+
+ ALIGN = 'align',
+ ALIGN_ON = 'alignOn',
+
+ VISIBLE = 'visible',
+ BOUNDING_BOX = 'boundingBox',
+
+ OFFSET_WIDTH = 'offsetWidth',
+ OFFSET_HEIGHT = 'offsetHeight',
+ REGION = 'region',
+ VIEWPORT_REGION = 'viewportRegion';
+
+/**
+Widget extension, which can be used to add extended XY positioning support to
+the base Widget class, through the `Base.create` method.
+
+**Note:** This extension requires that the `WidgetPosition` extension be added
+to the Widget (before `WidgetPositionAlign`, if part of the same extension list
+passed to `Base.build`).
+
+@class WidgetPositionAlign
+@param {Object} config User configuration object.
+@constructor
+**/
+function PositionAlign (config) {}
+
+PositionAlign.ATTRS = {
+
+ /**
+ The alignment configuration for this widget.
+
+ The `align` attribute is used to align a reference point on the widget, with
+ the reference point on another `Node`, or the viewport. The object which
+ `align` expects has the following properties:
+
+ * __`node`__: The `Node` to which the widget is to be aligned. If set to
+ `null`, or not provided, the widget is aligned to the viewport.
+
+ * __`points`__: A two element Array, defining the two points on the widget
+ and `Node`/viewport which are to be aligned. The first element is the
+ point on the widget, and the second element is the point on the
+ `Node`/viewport. Supported alignment points are defined as static
+ properties on `WidgetPositionAlign`.
+
+ @example Aligns the top-right corner of the widget with the top-left corner
+ of the viewport:
+
+ myWidget.set('align', {
+ points: [Y.WidgetPositionAlign.TR, Y.WidgetPositionAlign.TL]
+ });
+
+ @attribute align
+ @type Object
+ @default null
+ **/
+ align: {
+ value: null
+ },
+
+ /**
+ A convenience Attribute, which can be used as a shortcut for the `align`
+ Attribute.
+
+ If set to `true`, the widget is centered in the viewport. If set to a `Node`
+ reference or valid selector String, the widget will be centered within the
+ `Node`. If set to `false`, no center positioning is applied.
+
+ @attribute centered
+ @type Boolean|Node
+ @default false
+ **/
+ centered: {
+ setter : '_setAlignCenter',
+ lazyAdd:false,
+ value :false
+ },
+
+ /**
+ An Array of Objects corresponding to the `Node`s and events that will cause
+ the alignment of this widget to be synced to the DOM.
+
+ The `alignOn` Attribute is expected to be an Array of Objects with the
+ following properties:
+
+ * __`eventName`__: The String event name to listen for.
+
+ * __`node`__: The optional `Node` that will fire the event, it can be a
+ `Node` reference or a selector String. This will default to the widget's
+ `boundingBox`.
+
+ @example Sync this widget's alignment on window resize:
+
+ myWidget.set('alignOn', [
+ {
+ node : Y.one('win'),
+ eventName: 'resize'
+ }
+ ]);
+
+ @attribute alignOn
+ @type Array
+ @default []
+ **/
+ alignOn: {
+ value : [],
+ validator: Y.Lang.isArray
+ }
+};
+
+/**
+Constant used to specify the top-left corner for alignment
+
+@property TL
+@type String
+@value 'tl'
+@static
+**/
+PositionAlign.TL = 'tl';
+
+/**
+Constant used to specify the top-right corner for alignment
+
+@property TR
+@type String
+@value 'tr'
+@static
+**/
+PositionAlign.TR = 'tr';
+
+/**
+Constant used to specify the bottom-left corner for alignment
+
+@property BL
+@type String
+@value 'bl'
+@static
+**/
+PositionAlign.BL = 'bl';
+
+/**
+Constant used to specify the bottom-right corner for alignment
+
+@property BR
+@type String
+@value 'br'
+@static
+**/
+PositionAlign.BR = 'br';
+
+/**
+Constant used to specify the top edge-center point for alignment
+
+@property TC
+@type String
+@value 'tc'
+@static
+**/
+PositionAlign.TC = 'tc';
+
+/**
+Constant used to specify the right edge, center point for alignment
+
+@property RC
+@type String
+@value 'rc'
+@static
+**/
+PositionAlign.RC = 'rc';
+
+/**
+Constant used to specify the bottom edge, center point for alignment
+
+@property BC
+@type String
+@value 'bc'
+@static
+**/
+PositionAlign.BC = 'bc';
+
+/**
+Constant used to specify the left edge, center point for alignment
+
+@property LC
+@type String
+@value 'lc'
+@static
+**/
+PositionAlign.LC = 'lc';
+
+/**
+Constant used to specify the center of widget/node/viewport for alignment
+
+@property CC
+@type String
+@value 'cc'
+@static
+*/
+PositionAlign.CC = 'cc';
+
+PositionAlign.prototype = {
+ // -- Protected Properties -------------------------------------------------
+
+
+ initializer : function() {
+ if (!this._posNode) {
+ Y.error('WidgetPosition needs to be added to the Widget, ' +
+ 'before WidgetPositionAlign is added');
+ }
+
+ Y.after(this._bindUIPosAlign, this, 'bindUI');
+ Y.after(this._syncUIPosAlign, this, 'syncUI');
+ },
+
+ /**
+ Holds the alignment-syncing event handles.
+
+ @property _posAlignUIHandles
+ @type Array
+ @default null
+ @protected
+ **/
+ _posAlignUIHandles: null,
+
+ // -- Lifecycle Methods ----------------------------------------------------
+
+ destructor: function () {
+ this._detachPosAlignUIHandles();
+ },
+
+ /**
+ Bind event listeners responsible for updating the UI state in response to
+ the widget's position-align related state changes.
+
+ This method is invoked after `bindUI` has been invoked for the `Widget`
+ class using the AOP infrastructure.
+
+ @method _bindUIPosAlign
+ @protected
+ **/
+ _bindUIPosAlign: function () {
+ this.after('alignChange', this._afterAlignChange);
+ this.after('alignOnChange', this._afterAlignOnChange);
+ this.after('visibleChange', this._syncUIPosAlign);
+ },
+
+ /**
+ Synchronizes the current `align` Attribute value to the DOM.
+
+ This method is invoked after `syncUI` has been invoked for the `Widget`
+ class using the AOP infrastructure.
+
+ @method _syncUIPosAlign
+ @protected
+ **/
+ _syncUIPosAlign: function () {
+ var align = this.get(ALIGN);
+
+ this._uiSetVisiblePosAlign(this.get(VISIBLE));
+
+ if (align) {
+ this._uiSetAlign(align.node, align.points);
+ }
+ },
+
+ // -- Public Methods -------------------------------------------------------
+
+ /**
+ Aligns this widget to the provided `Node` (or viewport) using the provided
+ points. This method can be invoked with no arguments which will cause the
+ widget's current `align` Attribute value to be synced to the DOM.
+
+ @example Aligning to the top-left corner of the `<body>`:
+
+ myWidget.align('body',
+ [Y.WidgetPositionAlign.TL, Y.WidgetPositionAlign.TR]);
+
+ @method align
+ @param {Node|String|null} [node] A reference (or selector String) for the
+ `Node` which with the widget is to be aligned. If null is passed in, the
+ widget will be aligned with the viewport.
+ @param {Array[2]} [points] A two item array specifying the points on the
+ widget and `Node`/viewport which will to be aligned. The first entry is
+ the point on the widget, and the second entry is the point on the
+ `Node`/viewport. Valid point references are defined as static constants on
+ the `WidgetPositionAlign` extension.
+ @chainable
+ **/
+ align: function (node, points) {
+ if (arguments.length) {
+ // Set the `align` Attribute.
+ this.set(ALIGN, {
+ node : node,
+ points: points
+ });
+ } else {
+ // Sync the current `align` Attribute value to the DOM.
+ this._syncUIPosAlign();
+ }
+
+ return this;
+ },
+
+ /**
+ Centers the widget in the viewport, or if a `Node` is passed in, it will
+ be centered to that `Node`.
+
+ @method centered
+ @param {Node|String} [node] A `Node` reference or selector String defining
+ the `Node` which the widget should be centered. If a `Node` is not passed
+ in, then the widget will be centered to the viewport.
+ @chainable
+ **/
+ centered: function (node) {
+ return this.align(node, [PositionAlign.CC, PositionAlign.CC]);
+ },
+
+ // -- Protected Methods ----------------------------------------------------
+
+ /**
+ Default setter for `center` Attribute changes. Sets up the appropriate
+ value, and passes it through the to the align attribute.
+
+ @method _setAlignCenter
+ @param {Boolean|Node} val The Attribute value being set.
+ @return {Boolean|Node} the value passed in.
+ @protected
+ **/
+ _setAlignCenter: function (val) {
+ if (val) {
+ this.set(ALIGN, {
+ node : val === true ? null : val,
+ points: [PositionAlign.CC, PositionAlign.CC]
+ });
+ }
+
+ return val;
+ },
+
+ /**
+ Updates the UI to reflect the `align` value passed in.
+
+ **Note:** See the `align` Attribute documentation, for the Object structure
+ expected.
+
+ @method _uiSetAlign
+ @param {Node|String|null} [node] The node to align to, or null to indicate
+ the viewport.
+ @param {Array} points The alignment points.
+ @protected
+ **/
+ _uiSetAlign: function (node, points) {
+ if ( ! Lang.isArray(points) || points.length !== 2) {
+ Y.error('align: Invalid Points Arguments');
+ return;
+ }
+
+ var nodeRegion = this._getRegion(node),
+ widgetPoint, nodePoint, xy;
+
+ if ( ! nodeRegion) {
+ // No-op, nothing to align to.
+ return;
+ }
+
+ widgetPoint = points[0];
+ nodePoint = points[1];
+
+ // TODO: Optimize KWeight - Would lookup table help?
+ switch (nodePoint) {
+ case PositionAlign.TL:
+ xy = [nodeRegion.left, nodeRegion.top];
+ break;
+
+ case PositionAlign.TR:
+ xy = [nodeRegion.right, nodeRegion.top];
+ break;
+
+ case PositionAlign.BL:
+ xy = [nodeRegion.left, nodeRegion.bottom];
+ break;
+
+ case PositionAlign.BR:
+ xy = [nodeRegion.right, nodeRegion.bottom];
+ break;
+
+ case PositionAlign.TC:
+ xy = [
+ nodeRegion.left + Math.floor(nodeRegion.width / 2),
+ nodeRegion.top
+ ];
+ break;
+
+ case PositionAlign.BC:
+ xy = [
+ nodeRegion.left + Math.floor(nodeRegion.width / 2),
+ nodeRegion.bottom
+ ];
+ break;
+
+ case PositionAlign.LC:
+ xy = [
+ nodeRegion.left,
+ nodeRegion.top + Math.floor(nodeRegion.height / 2)
+ ];
+ break;
+
+ case PositionAlign.RC:
+ xy = [
+ nodeRegion.right,
+ nodeRegion.top + Math.floor(nodeRegion.height / 2)
+ ];
+ break;
+
+ case PositionAlign.CC:
+ xy = [
+ nodeRegion.left + Math.floor(nodeRegion.width / 2),
+ nodeRegion.top + Math.floor(nodeRegion.height / 2)
+ ];
+ break;
+
+ default:
+ Y.log('align: Invalid Points Arguments', 'info',
+ 'widget-position-align');
+ break;
+
+ }
+
+ if (xy) {
+ this._doAlign(widgetPoint, xy[0], xy[1]);
+ }
+ },
+
+ /**
+ Attaches or detaches alignment-syncing event handlers based on the widget's
+ `visible` Attribute state.
+
+ @method _uiSetVisiblePosAlign
+ @param {Boolean} visible The current value of the widget's `visible`
+ Attribute.
+ @protected
+ **/
+ _uiSetVisiblePosAlign: function (visible) {
+ if (visible) {
+ this._attachPosAlignUIHandles();
+ } else {
+ this._detachPosAlignUIHandles();
+ }
+ },
+
+ /**
+ Attaches the alignment-syncing event handlers.
+
+ @method _attachPosAlignUIHandles
+ @protected
+ **/
+ _attachPosAlignUIHandles: function () {
+ if (this._posAlignUIHandles) {
+ // No-op if we have already setup the event handlers.
+ return;
+ }
+
+ var bb = this.get(BOUNDING_BOX),
+ syncAlign = Y.bind(this._syncUIPosAlign, this),
+ handles = [];
+
+ Y.Array.each(this.get(ALIGN_ON), function (o) {
+ var event = o.eventName,
+ node = Y.one(o.node) || bb;
+
+ if (event) {
+ handles.push(node.on(event, syncAlign));
+ }
+ });
+
+ this._posAlignUIHandles = handles;
+ },
+
+ /**
+ Detaches the alignment-syncing event handlers.
+
+ @method _detachPosAlignUIHandles
+ @protected
+ **/
+ _detachPosAlignUIHandles: function () {
+ var handles = this._posAlignUIHandles;
+ if (handles) {
+ new Y.EventHandle(handles).detach();
+ this._posAlignUIHandles = null;
+ }
+ },
+
+ // -- Private Methods ------------------------------------------------------
+
+ /**
+ Helper method, used to align the given point on the widget, with the XY page
+ coordinates provided.
+
+ @method _doAlign
+ @param {String} widgetPoint Supported point constant
+ (e.g. WidgetPositionAlign.TL)
+ @param {Number} x X page coordinate to align to.
+ @param {Number} y Y page coordinate to align to.
+ @private
+ **/
+ _doAlign: function (widgetPoint, x, y) {
+ var widgetNode = this._posNode,
+ xy;
+
+ switch (widgetPoint) {
+ case PositionAlign.TL:
+ xy = [x, y];
+ break;
+
+ case PositionAlign.TR:
+ xy = [
+ x - widgetNode.get(OFFSET_WIDTH),
+ y
+ ];
+ break;
+
+ case PositionAlign.BL:
+ xy = [
+ x,
+ y - widgetNode.get(OFFSET_HEIGHT)
+ ];
+ break;
+
+ case PositionAlign.BR:
+ xy = [
+ x - widgetNode.get(OFFSET_WIDTH),
+ y - widgetNode.get(OFFSET_HEIGHT)
+ ];
+ break;
+
+ case PositionAlign.TC:
+ xy = [
+ x - (widgetNode.get(OFFSET_WIDTH) / 2),
+ y
+ ];
+ break;
+
+ case PositionAlign.BC:
+ xy = [
+ x - (widgetNode.get(OFFSET_WIDTH) / 2),
+ y - widgetNode.get(OFFSET_HEIGHT)
+ ];
+ break;
+
+ case PositionAlign.LC:
+ xy = [
+ x,
+ y - (widgetNode.get(OFFSET_HEIGHT) / 2)
+ ];
+ break;
+
+ case PositionAlign.RC:
+ xy = [
+ x - widgetNode.get(OFFSET_WIDTH),
+ y - (widgetNode.get(OFFSET_HEIGHT) / 2)
+ ];
+ break;
+
+ case PositionAlign.CC:
+ xy = [
+ x - (widgetNode.get(OFFSET_WIDTH) / 2),
+ y - (widgetNode.get(OFFSET_HEIGHT) / 2)
+ ];
+ break;
+
+ default:
+ Y.log('align: Invalid Points Argument', 'info',
+ 'widget-position-align');
+ break;
+
+ }
+
+ if (xy) {
+ this.move(xy);
+ }
+ },
+
+ /**
+ Returns the region of the passed-in `Node`, or the viewport region if
+ calling with passing in a `Node`.
+
+ @method _getRegion
+ @param {Node} [node] The node to get the region of.
+ @return {Object} The node's region.
+ @private
+ **/
+ _getRegion: function (node) {
+ var nodeRegion;
+
+ if ( ! node) {
+ nodeRegion = this._posNode.get(VIEWPORT_REGION);
+ } else {
+ node = Y.Node.one(node);
+ if (node) {
+ nodeRegion = node.get(REGION);
+ }
+ }
+
+ return nodeRegion;
+ },
+
+ // -- Protected Event Handlers ---------------------------------------------
+
+ /**
+ Handles `alignChange` events by updating the UI in response to `align`
+ Attribute changes.
+
+ @method _afterAlignChange
+ @param {EventFacade} e
+ @protected
+ **/
+ _afterAlignChange: function (e) {
+ var align = e.newVal;
+ if (align) {
+ this._uiSetAlign(align.node, align.points);
+ }
+ },
+
+ /**
+ Handles `alignOnChange` events by updating the alignment-syncing event
+ handlers.
+
+ @method _afterAlignOnChange
+ @param {EventFacade} e
+ @protected
+ **/
+ _afterAlignOnChange: function(e) {
+ this._detachPosAlignUIHandles();
+
+ if (this.get(VISIBLE)) {
+ this._attachPosAlignUIHandles();
+ }
+ }
+};
+
+Y.WidgetPositionAlign = PositionAlign;
+
+
+}, '@VERSION@', {"requires": ["widget-position"]});