src/cm/media/js/lib/yui/yui_3.10.3/build/yui-base/yui-base.js
changeset 525 89ef5ed3c48b
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/src/cm/media/js/lib/yui/yui_3.10.3/build/yui-base/yui-base.js	Tue Jul 16 14:29:46 2013 +0200
@@ -0,0 +1,5638 @@
+/*
+YUI 3.10.3 (build 2fb5187)
+Copyright 2013 Yahoo! Inc. All rights reserved.
+Licensed under the BSD License.
+http://yuilibrary.com/license/
+*/
+
+/**
+The YUI module contains the components required for building the YUI seed file.
+This includes the script loading mechanism, a simple queue, and the core
+utilities for the library.
+
+@module yui
+@main yui
+@submodule yui-base
+**/
+
+/*jshint eqeqeq: false*/
+if (typeof YUI != 'undefined') {
+    YUI._YUI = YUI;
+}
+
+/**
+The YUI global namespace object. This is the constructor for all YUI instances.
+
+This is a self-instantiable factory function, meaning you don't need to precede
+it with the `new` operator. You can invoke it directly like this:
+
+    YUI().use('*', function (Y) {
+        // Y is a new YUI instance.
+    });
+
+But it also works like this:
+
+    var Y = YUI();
+
+The `YUI` constructor accepts an optional config object, like this:
+
+    YUI({
+        debug: true,
+        combine: false
+    }).use('node', function (Y) {
+        // Y.Node is ready to use.
+    });
+
+See the API docs for the <a href="config.html">Config</a> class for the complete
+list of supported configuration properties accepted by the YUI constuctor.
+
+If a global `YUI` object is already defined, the existing YUI object will not be
+overwritten, to ensure that defined namespaces are preserved.
+
+Each YUI instance has full custom event support, but only if the event system is
+available.
+
+@class YUI
+@uses EventTarget
+@constructor
+@global
+@param {Object} [config]* Zero or more optional configuration objects. Config
+    values are stored in the `Y.config` property. See the
+    <a href="config.html">Config</a> docs for the list of supported properties.
+**/
+
+    /*global YUI*/
+    /*global YUI_config*/
+    var YUI = function() {
+        var i = 0,
+            Y = this,
+            args = arguments,
+            l = args.length,
+            instanceOf = function(o, type) {
+                return (o && o.hasOwnProperty && (o instanceof type));
+            },
+            gconf = (typeof YUI_config !== 'undefined') && YUI_config;
+
+        if (!(instanceOf(Y, YUI))) {
+            Y = new YUI();
+        } else {
+            // set up the core environment
+            Y._init();
+
+            /**
+            Master configuration that might span multiple contexts in a non-
+            browser environment. It is applied first to all instances in all
+            contexts.
+
+            @example
+
+                YUI.GlobalConfig = {
+                    filter: 'debug'
+                };
+
+                YUI().use('node', function (Y) {
+                    // debug files used here
+                });
+
+                YUI({
+                    filter: 'min'
+                }).use('node', function (Y) {
+                    // min files used here
+                });
+
+            @property {Object} GlobalConfig
+            @global
+            @static
+            **/
+            if (YUI.GlobalConfig) {
+                Y.applyConfig(YUI.GlobalConfig);
+            }
+
+            /**
+            Page-level config applied to all YUI instances created on the
+            current page. This is applied after `YUI.GlobalConfig` and before
+            any instance-level configuration.
+
+            @example
+
+                // Single global var to include before YUI seed file
+                YUI_config = {
+                    filter: 'debug'
+                };
+
+                YUI().use('node', function (Y) {
+                    // debug files used here
+                });
+
+                YUI({
+                    filter: 'min'
+                }).use('node', function (Y) {
+                    // min files used here
+                });
+
+            @property {Object} YUI_config
+            @global
+            **/
+            if (gconf) {
+                Y.applyConfig(gconf);
+            }
+
+            // bind the specified additional modules for this instance
+            if (!l) {
+                Y._setup();
+            }
+        }
+
+        if (l) {
+            // Each instance can accept one or more configuration objects.
+            // These are applied after YUI.GlobalConfig and YUI_Config,
+            // overriding values set in those config files if there is a
+            // matching property.
+            for (; i < l; i++) {
+                Y.applyConfig(args[i]);
+            }
+
+            Y._setup();
+        }
+
+        Y.instanceOf = instanceOf;
+
+        return Y;
+    };
+
+(function() {
+
+    var proto, prop,
+        VERSION = '3.10.3',
+        PERIOD = '.',
+        BASE = 'http://yui.yahooapis.com/',
+        /*
+            These CSS class names can't be generated by
+            getClassName since it is not available at the
+            time they are being used.
+        */
+        DOC_LABEL = 'yui3-js-enabled',
+        CSS_STAMP_EL = 'yui3-css-stamp',
+        NOOP = function() {},
+        SLICE = Array.prototype.slice,
+        APPLY_TO_AUTH = { 'io.xdrReady': 1,   // the functions applyTo
+                          'io.xdrResponse': 1,   // can call. this should
+                          'SWF.eventHandler': 1 }, // be done at build time
+        hasWin = (typeof window != 'undefined'),
+        win = (hasWin) ? window : null,
+        doc = (hasWin) ? win.document : null,
+        docEl = doc && doc.documentElement,
+        docClass = docEl && docEl.className,
+        instances = {},
+        time = new Date().getTime(),
+        add = function(el, type, fn, capture) {
+            if (el && el.addEventListener) {
+                el.addEventListener(type, fn, capture);
+            } else if (el && el.attachEvent) {
+                el.attachEvent('on' + type, fn);
+            }
+        },
+        remove = function(el, type, fn, capture) {
+            if (el && el.removeEventListener) {
+                // this can throw an uncaught exception in FF
+                try {
+                    el.removeEventListener(type, fn, capture);
+                } catch (ex) {}
+            } else if (el && el.detachEvent) {
+                el.detachEvent('on' + type, fn);
+            }
+        },
+        handleLoad = function() {
+            YUI.Env.windowLoaded = true;
+            YUI.Env.DOMReady = true;
+            if (hasWin) {
+                remove(window, 'load', handleLoad);
+            }
+        },
+        getLoader = function(Y, o) {
+            var loader = Y.Env._loader,
+                lCore = [ 'loader-base' ],
+                G_ENV = YUI.Env,
+                mods = G_ENV.mods;
+
+            if (loader) {
+                //loader._config(Y.config);
+                loader.ignoreRegistered = false;
+                loader.onEnd = null;
+                loader.data = null;
+                loader.required = [];
+                loader.loadType = null;
+            } else {
+                loader = new Y.Loader(Y.config);
+                Y.Env._loader = loader;
+            }
+            if (mods && mods.loader) {
+                lCore = [].concat(lCore, YUI.Env.loaderExtras);
+            }
+            YUI.Env.core = Y.Array.dedupe([].concat(YUI.Env.core, lCore));
+
+            return loader;
+        },
+
+        clobber = function(r, s) {
+            for (var i in s) {
+                if (s.hasOwnProperty(i)) {
+                    r[i] = s[i];
+                }
+            }
+        },
+
+        ALREADY_DONE = { success: true };
+
+//  Stamp the documentElement (HTML) with a class of "yui-loaded" to
+//  enable styles that need to key off of JS being enabled.
+if (docEl && docClass.indexOf(DOC_LABEL) == -1) {
+    if (docClass) {
+        docClass += ' ';
+    }
+    docClass += DOC_LABEL;
+    docEl.className = docClass;
+}
+
+if (VERSION.indexOf('@') > -1) {
+    VERSION = '3.5.0'; // dev time hack for cdn test
+}
+
+proto = {
+    /**
+    Applies a new configuration object to the config of this YUI instance. This
+    will merge new group/module definitions, and will also update the loader
+    cache if necessary. Updating `Y.config` directly will not update the cache.
+
+    @method applyConfig
+    @param {Object} o the configuration object.
+    @since 3.2.0
+    **/
+    applyConfig: function(o) {
+
+        o = o || NOOP;
+
+        var attr,
+            name,
+            // detail,
+            config = this.config,
+            mods = config.modules,
+            groups = config.groups,
+            aliases = config.aliases,
+            loader = this.Env._loader;
+
+        for (name in o) {
+            if (o.hasOwnProperty(name)) {
+                attr = o[name];
+                if (mods && name == 'modules') {
+                    clobber(mods, attr);
+                } else if (aliases && name == 'aliases') {
+                    clobber(aliases, attr);
+                } else if (groups && name == 'groups') {
+                    clobber(groups, attr);
+                } else if (name == 'win') {
+                    config[name] = (attr && attr.contentWindow) || attr;
+                    config.doc = config[name] ? config[name].document : null;
+                } else if (name == '_yuid') {
+                    // preserve the guid
+                } else {
+                    config[name] = attr;
+                }
+            }
+        }
+
+        if (loader) {
+            loader._config(o);
+        }
+
+    },
+
+    /**
+    Old way to apply a config to this instance (calls `applyConfig` under the
+    hood).
+
+    @private
+    @method _config
+    @param {Object} o The config to apply
+    **/
+    _config: function(o) {
+        this.applyConfig(o);
+    },
+
+    /**
+    Initializes this YUI instance.
+
+    @private
+    @method _init
+    **/
+    _init: function() {
+        var filter, el,
+            Y = this,
+            G_ENV = YUI.Env,
+            Env = Y.Env,
+            prop;
+
+        /**
+        The version number of this YUI instance.
+
+        This value is typically updated by a script when a YUI release is built,
+        so it may not reflect the correct version number when YUI is run from
+        the development source tree.
+
+        @property {String} version
+        **/
+        Y.version = VERSION;
+
+        if (!Env) {
+            Y.Env = {
+                core: ['get', 'features', 'intl-base', 'yui-log', 'yui-later'],
+                loaderExtras: ['loader-rollup', 'loader-yui3'],
+                mods: {}, // flat module map
+                versions: {}, // version module map
+                base: BASE,
+                cdn: BASE + VERSION + '/build/',
+                // bootstrapped: false,
+                _idx: 0,
+                _used: {},
+                _attached: {},
+                _missed: [],
+                _yidx: 0,
+                _uidx: 0,
+                _guidp: 'y',
+                _loaded: {},
+                // serviced: {},
+                // Regex in English:
+                // I'll start at the \b(simpleyui).
+                // 1. Look in the test string for "simpleyui" or "yui" or
+                //    "yui-base" or "yui-davglass" or "yui-foobar" that comes after a word break.  That is, it
+                //    can't match "foyui" or "i_heart_simpleyui". This can be anywhere in the string.
+                // 2. After #1 must come a forward slash followed by the string matched in #1, so
+                //    "yui-base/yui-base" or "simpleyui/simpleyui" or "yui-pants/yui-pants".
+                // 3. The second occurence of the #1 token can optionally be followed by "-debug" or "-min",
+                //    so "yui/yui-min", "yui/yui-debug", "yui-base/yui-base-debug". NOT "yui/yui-tshirt".
+                // 4. This is followed by ".js", so "yui/yui.js", "simpleyui/simpleyui-min.js"
+                // 0. Going back to the beginning, now. If all that stuff in 1-4 comes after a "?" in the string,
+                //    then capture the junk between the LAST "&" and the string in 1-4.  So
+                //    "blah?foo/yui/yui.js" will capture "foo/" and "blah?some/thing.js&3.3.0/build/yui-davglass/yui-davglass.js"
+                //    will capture "3.3.0/build/"
+                //
+                // Regex Exploded:
+                // (?:\?             Find a ?
+                //   (?:[^&]*&)      followed by 0..n characters followed by an &
+                //   *               in fact, find as many sets of characters followed by a & as you can
+                //   ([^&]*)         capture the stuff after the last & in \1
+                // )?                but it's ok if all this ?junk&more_junk stuff isn't even there
+                // \b(simpleyui|     after a word break find either the string "simpleyui" or
+                //    yui(?:-\w+)?   the string "yui" optionally followed by a -, then more characters
+                // )                 and store the simpleyui or yui-* string in \2
+                // \/\2              then comes a / followed by the simpleyui or yui-* string in \2
+                // (?:-(min|debug))? optionally followed by "-min" or "-debug"
+                // .js               and ending in ".js"
+                _BASE_RE: /(?:\?(?:[^&]*&)*([^&]*))?\b(simpleyui|yui(?:-\w+)?)\/\2(?:-(min|debug))?\.js/,
+                parseBasePath: function(src, pattern) {
+                    var match = src.match(pattern),
+                        path, filter;
+
+                    if (match) {
+                        path = RegExp.leftContext || src.slice(0, src.indexOf(match[0]));
+
+                        // this is to set up the path to the loader.  The file
+                        // filter for loader should match the yui include.
+                        filter = match[3];
+
+                        // extract correct path for mixed combo urls
+                        // http://yuilibrary.com/projects/yui3/ticket/2528423
+                        if (match[1]) {
+                            path += '?' + match[1];
+                        }
+                        path = {
+                            filter: filter,
+                            path: path
+                        };
+                    }
+                    return path;
+                },
+                getBase: G_ENV && G_ENV.getBase ||
+                        function(pattern) {
+                            var nodes = (doc && doc.getElementsByTagName('script')) || [],
+                                path = Env.cdn, parsed,
+                                i, len, src;
+
+                            for (i = 0, len = nodes.length; i < len; ++i) {
+                                src = nodes[i].src;
+                                if (src) {
+                                    parsed = Y.Env.parseBasePath(src, pattern);
+                                    if (parsed) {
+                                        filter = parsed.filter;
+                                        path = parsed.path;
+                                        break;
+                                    }
+                                }
+                            }
+
+                            // use CDN default
+                            return path;
+                        }
+
+            };
+
+            Env = Y.Env;
+
+            Env._loaded[VERSION] = {};
+
+            if (G_ENV && Y !== YUI) {
+                Env._yidx = ++G_ENV._yidx;
+                Env._guidp = ('yui_' + VERSION + '_' +
+                             Env._yidx + '_' + time).replace(/[^a-z0-9_]+/g, '_');
+            } else if (YUI._YUI) {
+
+                G_ENV = YUI._YUI.Env;
+                Env._yidx += G_ENV._yidx;
+                Env._uidx += G_ENV._uidx;
+
+                for (prop in G_ENV) {
+                    if (!(prop in Env)) {
+                        Env[prop] = G_ENV[prop];
+                    }
+                }
+
+                delete YUI._YUI;
+            }
+
+            Y.id = Y.stamp(Y);
+            instances[Y.id] = Y;
+
+        }
+
+        Y.constructor = YUI;
+
+        // configuration defaults
+        Y.config = Y.config || {
+            bootstrap: true,
+            cacheUse: true,
+            debug: true,
+            doc: doc,
+            fetchCSS: true,
+            throwFail: true,
+            useBrowserConsole: true,
+            useNativeES5: true,
+            win: win,
+            global: Function('return this')()
+        };
+
+        //Register the CSS stamp element
+        if (doc && !doc.getElementById(CSS_STAMP_EL)) {
+            el = doc.createElement('div');
+            el.innerHTML = '<div id="' + CSS_STAMP_EL + '" style="position: absolute !important; visibility: hidden !important"></div>';
+            YUI.Env.cssStampEl = el.firstChild;
+            if (doc.body) {
+                doc.body.appendChild(YUI.Env.cssStampEl);
+            } else {
+                docEl.insertBefore(YUI.Env.cssStampEl, docEl.firstChild);
+            }
+        } else if (doc && doc.getElementById(CSS_STAMP_EL) && !YUI.Env.cssStampEl) {
+            YUI.Env.cssStampEl = doc.getElementById(CSS_STAMP_EL);
+        }
+
+        Y.config.lang = Y.config.lang || 'en-US';
+
+        Y.config.base = YUI.config.base || Y.Env.getBase(Y.Env._BASE_RE);
+
+        if (!filter || (!('mindebug').indexOf(filter))) {
+            filter = 'min';
+        }
+        filter = (filter) ? '-' + filter : filter;
+        Y.config.loaderPath = YUI.config.loaderPath || 'loader/loader' + filter + '.js';
+
+    },
+
+    /**
+    Finishes the instance setup. Attaches whatever YUI modules were defined
+    at the time that this instance was created.
+
+    @method _setup
+    @private
+    **/
+    _setup: function() {
+        var i, Y = this,
+            core = [],
+            mods = YUI.Env.mods,
+            extras = Y.config.core || [].concat(YUI.Env.core); //Clone it..
+
+        for (i = 0; i < extras.length; i++) {
+            if (mods[extras[i]]) {
+                core.push(extras[i]);
+            }
+        }
+
+        Y._attach(['yui-base']);
+        Y._attach(core);
+
+        if (Y.Loader) {
+            getLoader(Y);
+        }
+
+    },
+
+    /**
+    Executes the named method on the specified YUI instance if that method is
+    whitelisted.
+
+    @method applyTo
+    @param {String} id YUI instance id.
+    @param {String} method Name of the method to execute. For example:
+        'Object.keys'.
+    @param {Array} args Arguments to apply to the method.
+    @return {Mixed} Return value from the applied method, or `null` if the
+        specified instance was not found or the method was not whitelisted.
+    **/
+    applyTo: function(id, method, args) {
+        if (!(method in APPLY_TO_AUTH)) {
+            this.log(method + ': applyTo not allowed', 'warn', 'yui');
+            return null;
+        }
+
+        var instance = instances[id], nest, m, i;
+        if (instance) {
+            nest = method.split('.');
+            m = instance;
+            for (i = 0; i < nest.length; i = i + 1) {
+                m = m[nest[i]];
+                if (!m) {
+                    this.log('applyTo not found: ' + method, 'warn', 'yui');
+                }
+            }
+            return m && m.apply(instance, args);
+        }
+
+        return null;
+    },
+
+/**
+Registers a YUI module and makes it available for use in a `YUI().use()` call or
+as a dependency for other modules.
+
+The easiest way to create a first-class YUI module is to use
+<a href="http://yui.github.com/shifter/">Shifter</a>, the YUI component build
+tool.
+
+Shifter will automatically wrap your module code in a `YUI.add()` call along
+with any configuration info required for the module.
+
+@example
+
+    YUI.add('davglass', function (Y) {
+        Y.davglass = function () {
+        };
+    }, '3.4.0', {
+        requires: ['harley-davidson', 'mt-dew']
+    });
+
+@method add
+@param {String} name Module name.
+@param {Function} fn Function containing module code. This function will be
+    executed whenever the module is attached to a specific YUI instance.
+
+    @param {YUI} fn.Y The YUI instance to which this module is attached.
+    @param {String} fn.name Name of the module
+
+@param {String} version Module version number. This is currently used only for
+    informational purposes, and is not used internally by YUI.
+
+@param {Object} [config] Module config.
+    @param {Array} [config.requires] Array of other module names that must be
+        attached before this module can be attached.
+    @param {Array} [config.optional] Array of optional module names that should
+        be attached before this module is attached if they've already been
+        loaded. If the `loadOptional` YUI option is `true`, optional modules
+        that have not yet been loaded will be loaded just as if they were hard
+        requirements.
+    @param {Array} [config.use] Array of module names that are included within
+        or otherwise provided by this module, and which should be attached
+        automatically when this module is attached. This makes it possible to
+        create "virtual rollup" modules that simply attach a collection of other
+        modules or submodules.
+
+@return {YUI} This YUI instance.
+**/
+    add: function(name, fn, version, details) {
+        details = details || {};
+        var env = YUI.Env,
+            mod = {
+                name: name,
+                fn: fn,
+                version: version,
+                details: details
+            },
+            //Instance hash so we don't apply it to the same instance twice
+            applied = {},
+            loader, inst,
+            i, versions = env.versions;
+
+        env.mods[name] = mod;
+        versions[version] = versions[version] || {};
+        versions[version][name] = mod;
+
+        for (i in instances) {
+            if (instances.hasOwnProperty(i)) {
+                inst = instances[i];
+                if (!applied[inst.id]) {
+                    applied[inst.id] = true;
+                    loader = inst.Env._loader;
+                    if (loader) {
+                        if (!loader.moduleInfo[name] || loader.moduleInfo[name].temp) {
+                            loader.addModule(details, name);
+                        }
+                    }
+                }
+            }
+        }
+
+        return this;
+    },
+
+    /**
+    Executes the callback function associated with each required module,
+    attaching the module to this YUI instance.
+
+    @method _attach
+    @param {Array} r The array of modules to attach
+    @param {Boolean} [moot=false] If `true`, don't throw a warning if the module
+        is not attached.
+    @private
+    **/
+    _attach: function(r, moot) {
+        var i, name, mod, details, req, use, after,
+            mods = YUI.Env.mods,
+            aliases = YUI.Env.aliases,
+            Y = this, j,
+            cache = YUI.Env._renderedMods,
+            loader = Y.Env._loader,
+            done = Y.Env._attached,
+            len = r.length, loader, def, go,
+            c = [];
+
+        //Check for conditional modules (in a second+ instance) and add their requirements
+        //TODO I hate this entire method, it needs to be fixed ASAP (3.5.0) ^davglass
+        for (i = 0; i < len; i++) {
+            name = r[i];
+            mod = mods[name];
+            c.push(name);
+            if (loader && loader.conditions[name]) {
+                for (j in loader.conditions[name]) {
+                    if (loader.conditions[name].hasOwnProperty(j)) {
+                        def = loader.conditions[name][j];
+                        go = def && ((def.ua && Y.UA[def.ua]) || (def.test && def.test(Y)));
+                        if (go) {
+                            c.push(def.name);
+                        }
+                    }
+                }
+            }
+        }
+        r = c;
+        len = r.length;
+
+        for (i = 0; i < len; i++) {
+            if (!done[r[i]]) {
+                name = r[i];
+                mod = mods[name];
+
+                if (aliases && aliases[name] && !mod) {
+                    Y._attach(aliases[name]);
+                    continue;
+                }
+                if (!mod) {
+                    if (loader && loader.moduleInfo[name]) {
+                        mod = loader.moduleInfo[name];
+                        moot = true;
+                    }
+
+
+                    //if (!loader || !loader.moduleInfo[name]) {
+                    //if ((!loader || !loader.moduleInfo[name]) && !moot) {
+                    if (!moot && name) {
+                        if ((name.indexOf('skin-') === -1) && (name.indexOf('css') === -1)) {
+                            Y.Env._missed.push(name);
+                            Y.Env._missed = Y.Array.dedupe(Y.Env._missed);
+                            Y.message('NOT loaded: ' + name, 'warn', 'yui');
+                        }
+                    }
+                } else {
+                    done[name] = true;
+                    //Don't like this, but in case a mod was asked for once, then we fetch it
+                    //We need to remove it from the missed list ^davglass
+                    for (j = 0; j < Y.Env._missed.length; j++) {
+                        if (Y.Env._missed[j] === name) {
+                            Y.message('Found: ' + name + ' (was reported as missing earlier)', 'warn', 'yui');
+                            Y.Env._missed.splice(j, 1);
+                        }
+                    }
+                    /*
+                        If it's a temp module, we need to redo it's requirements if it's already loaded
+                        since it may have been loaded by another instance and it's dependencies might
+                        have been redefined inside the fetched file.
+                    */
+                    if (loader && cache && cache[name] && cache[name].temp) {
+                        loader.getRequires(cache[name]);
+                        req = [];
+                        for (j in loader.moduleInfo[name].expanded_map) {
+                            if (loader.moduleInfo[name].expanded_map.hasOwnProperty(j)) {
+                                req.push(j);
+                            }
+                        }
+                        Y._attach(req);
+                    }
+
+                    details = mod.details;
+                    req = details.requires;
+                    use = details.use;
+                    after = details.after;
+                    //Force Intl load if there is a language (Loader logic) @todo fix this shit
+                    if (details.lang) {
+                        req = req || [];
+                        req.unshift('intl');
+                    }
+
+                    if (req) {
+                        for (j = 0; j < req.length; j++) {
+                            if (!done[req[j]]) {
+                                if (!Y._attach(req)) {
+                                    return false;
+                                }
+                                break;
+                            }
+                        }
+                    }
+
+                    if (after) {
+                        for (j = 0; j < after.length; j++) {
+                            if (!done[after[j]]) {
+                                if (!Y._attach(after, true)) {
+                                    return false;
+                                }
+                                break;
+                            }
+                        }
+                    }
+
+                    if (mod.fn) {
+                            if (Y.config.throwFail) {
+                                mod.fn(Y, name);
+                            } else {
+                                try {
+                                    mod.fn(Y, name);
+                                } catch (e) {
+                                    Y.error('Attach error: ' + name, e, name);
+                                return false;
+                            }
+                        }
+                    }
+
+                    if (use) {
+                        for (j = 0; j < use.length; j++) {
+                            if (!done[use[j]]) {
+                                if (!Y._attach(use)) {
+                                    return false;
+                                }
+                                break;
+                            }
+                        }
+                    }
+
+
+
+                }
+            }
+        }
+
+        return true;
+    },
+
+    /**
+    Delays the `use` callback until another event has taken place such as
+    `window.onload`, `domready`, `contentready`, or `available`.
+
+    @private
+    @method _delayCallback
+    @param {Function} cb The original `use` callback.
+    @param {String|Object} until Either an event name ('load', 'domready', etc.)
+        or an object containing event/args keys for contentready/available.
+    @return {Function}
+    **/
+    _delayCallback: function(cb, until) {
+
+        var Y = this,
+            mod = ['event-base'];
+
+        until = (Y.Lang.isObject(until) ? until : { event: until });
+
+        if (until.event === 'load') {
+            mod.push('event-synthetic');
+        }
+
+        return function() {
+            var args = arguments;
+            Y._use(mod, function() {
+                Y.on(until.event, function() {
+                    args[1].delayUntil = until.event;
+                    cb.apply(Y, args);
+                }, until.args);
+            });
+        };
+    },
+
+    /**
+    Attaches one or more modules to this YUI instance. When this is executed,
+    the requirements of the desired modules are analyzed, and one of several
+    things can happen:
+
+
+      * All required modules have already been loaded, and just need to be
+        attached to this YUI instance. In this case, the `use()` callback will
+        be executed synchronously after the modules are attached.
+
+      * One or more modules have not yet been loaded, or the Get utility is not
+        available, or the `bootstrap` config option is `false`. In this case,
+        a warning is issued indicating that modules are missing, but all
+        available modules will still be attached and the `use()` callback will
+        be executed synchronously.
+
+      * One or more modules are missing and the Loader is not available but the
+        Get utility is, and `bootstrap` is not `false`. In this case, the Get
+        utility will be used to load the Loader, and we will then proceed to
+        the following state:
+
+      * One or more modules are missing and the Loader is available. In this
+        case, the Loader will be used to resolve the dependency tree for the
+        missing modules and load them and their dependencies. When the Loader is
+        finished loading modules, the `use()` callback will be executed
+        asynchronously.
+
+    @example
+
+        // Loads and attaches dd and its dependencies.
+        YUI().use('dd', function (Y) {
+            // ...
+        });
+
+        // Loads and attaches dd and node as well as all of their dependencies.
+        YUI().use(['dd', 'node'], function (Y) {
+            // ...
+        });
+
+        // Attaches all modules that have already been loaded.
+        YUI().use('*', function (Y) {
+            // ...
+        });
+
+        // Attaches a gallery module.
+        YUI().use('gallery-yql', function (Y) {
+            // ...
+        });
+
+        // Attaches a YUI 2in3 module.
+        YUI().use('yui2-datatable', function (Y) {
+            // ...
+        });
+
+    @method use
+    @param {String|Array} modules* One or more module names to attach.
+    @param {Function} [callback] Callback function to be executed once all
+        specified modules and their dependencies have been attached.
+    @param {YUI} callback.Y The YUI instance created for this sandbox.
+    @param {Object} callback.status Object containing `success`, `msg` and
+        `data` properties.
+    @chainable
+    **/
+    use: function() {
+        var args = SLICE.call(arguments, 0),
+            callback = args[args.length - 1],
+            Y = this,
+            i = 0,
+            name,
+            Env = Y.Env,
+            provisioned = true;
+
+        // The last argument supplied to use can be a load complete callback
+        if (Y.Lang.isFunction(callback)) {
+            args.pop();
+            if (Y.config.delayUntil) {
+                callback = Y._delayCallback(callback, Y.config.delayUntil);
+            }
+        } else {
+            callback = null;
+        }
+        if (Y.Lang.isArray(args[0])) {
+            args = args[0];
+        }
+
+        if (Y.config.cacheUse) {
+            while ((name = args[i++])) {
+                if (!Env._attached[name]) {
+                    provisioned = false;
+                    break;
+                }
+            }
+
+            if (provisioned) {
+                if (args.length) {
+                }
+                Y._notify(callback, ALREADY_DONE, args);
+                return Y;
+            }
+        }
+
+        if (Y._loading) {
+            Y._useQueue = Y._useQueue || new Y.Queue();
+            Y._useQueue.add([args, callback]);
+        } else {
+            Y._use(args, function(Y, response) {
+                Y._notify(callback, response, args);
+            });
+        }
+
+        return Y;
+    },
+
+    /**
+    Handles Loader notifications about attachment/load errors.
+
+    @method _notify
+    @param {Function} callback Callback to pass to `Y.config.loadErrorFn`.
+    @param {Object} response Response returned from Loader.
+    @param {Array} args Arguments passed from Loader.
+    @private
+    **/
+    _notify: function(callback, response, args) {
+        if (!response.success && this.config.loadErrorFn) {
+            this.config.loadErrorFn.call(this, this, callback, response, args);
+        } else if (callback) {
+            if (this.Env._missed && this.Env._missed.length) {
+                response.msg = 'Missing modules: ' + this.Env._missed.join();
+                response.success = false;
+            }
+            if (this.config.throwFail) {
+                callback(this, response);
+            } else {
+                try {
+                    callback(this, response);
+                } catch (e) {
+                    this.error('use callback error', e, args);
+                }
+            }
+        }
+    },
+
+    /**
+    Called from the `use` method queue to ensure that only one set of loading
+    logic is performed at a time.
+
+    @method _use
+    @param {String} args* One or more modules to attach.
+    @param {Function} [callback] Function to call once all required modules have
+        been attached.
+    @private
+    **/
+    _use: function(args, callback) {
+
+        if (!this.Array) {
+            this._attach(['yui-base']);
+        }
+
+        var len, loader, handleBoot,
+            Y = this,
+            G_ENV = YUI.Env,
+            mods = G_ENV.mods,
+            Env = Y.Env,
+            used = Env._used,
+            aliases = G_ENV.aliases,
+            queue = G_ENV._loaderQueue,
+            firstArg = args[0],
+            YArray = Y.Array,
+            config = Y.config,
+            boot = config.bootstrap,
+            missing = [],
+            i,
+            r = [],
+            ret = true,
+            fetchCSS = config.fetchCSS,
+            process = function(names, skip) {
+
+                var i = 0, a = [], name, len, m, req, use;
+
+                if (!names.length) {
+                    return;
+                }
+
+                if (aliases) {
+                    len = names.length;
+                    for (i = 0; i < len; i++) {
+                        if (aliases[names[i]] && !mods[names[i]]) {
+                            a = [].concat(a, aliases[names[i]]);
+                        } else {
+                            a.push(names[i]);
+                        }
+                    }
+                    names = a;
+                }
+
+                len = names.length;
+
+                for (i = 0; i < len; i++) {
+                    name = names[i];
+                    if (!skip) {
+                        r.push(name);
+                    }
+
+                    // only attach a module once
+                    if (used[name]) {
+                        continue;
+                    }
+
+                    m = mods[name];
+                    req = null;
+                    use = null;
+
+                    if (m) {
+                        used[name] = true;
+                        req = m.details.requires;
+                        use = m.details.use;
+                    } else {
+                        // CSS files don't register themselves, see if it has
+                        // been loaded
+                        if (!G_ENV._loaded[VERSION][name]) {
+                            missing.push(name);
+                        } else {
+                            used[name] = true; // probably css
+                        }
+                    }
+
+                    // make sure requirements are attached
+                    if (req && req.length) {
+                        process(req);
+                    }
+
+                    // make sure we grab the submodule dependencies too
+                    if (use && use.length) {
+                        process(use, 1);
+                    }
+                }
+
+            },
+
+            handleLoader = function(fromLoader) {
+                var response = fromLoader || {
+                        success: true,
+                        msg: 'not dynamic'
+                    },
+                    redo, origMissing,
+                    ret = true,
+                    data = response.data;
+
+                Y._loading = false;
+
+                if (data) {
+                    origMissing = missing;
+                    missing = [];
+                    r = [];
+                    process(data);
+                    redo = missing.length;
+                    if (redo) {
+                        if ([].concat(missing).sort().join() ==
+                                origMissing.sort().join()) {
+                            redo = false;
+                        }
+                    }
+                }
+
+                if (redo && data) {
+                    Y._loading = true;
+                    Y._use(missing, function() {
+                        if (Y._attach(data)) {
+                            Y._notify(callback, response, data);
+                        }
+                    });
+                } else {
+                    if (data) {
+                        ret = Y._attach(data);
+                    }
+                    if (ret) {
+                        Y._notify(callback, response, args);
+                    }
+                }
+
+                if (Y._useQueue && Y._useQueue.size() && !Y._loading) {
+                    Y._use.apply(Y, Y._useQueue.next());
+                }
+
+            };
+
+
+        // YUI().use('*'); // bind everything available
+        if (firstArg === '*') {
+            args = [];
+            for (i in mods) {
+                if (mods.hasOwnProperty(i)) {
+                    args.push(i);
+                }
+            }
+            ret = Y._attach(args);
+            if (ret) {
+                handleLoader();
+            }
+            return Y;
+        }
+
+        if ((mods.loader || mods['loader-base']) && !Y.Loader) {
+            Y._attach(['loader' + ((!mods.loader) ? '-base' : '')]);
+        }
+
+
+        // use loader to expand dependencies and sort the
+        // requirements if it is available.
+        if (boot && Y.Loader && args.length) {
+            loader = getLoader(Y);
+            loader.require(args);
+            loader.ignoreRegistered = true;
+            loader._boot = true;
+            loader.calculate(null, (fetchCSS) ? null : 'js');
+            args = loader.sorted;
+            loader._boot = false;
+        }
+
+        process(args);
+
+        len = missing.length;
+
+
+        if (len) {
+            missing = YArray.dedupe(missing);
+            len = missing.length;
+        }
+
+
+        // dynamic load
+        if (boot && len && Y.Loader) {
+            Y._loading = true;
+            loader = getLoader(Y);
+            loader.onEnd = handleLoader;
+            loader.context = Y;
+            loader.data = args;
+            loader.ignoreRegistered = false;
+            loader.require(missing);
+            loader.insert(null, (fetchCSS) ? null : 'js');
+
+        } else if (boot && len && Y.Get && !Env.bootstrapped) {
+
+            Y._loading = true;
+
+            handleBoot = function() {
+                Y._loading = false;
+                queue.running = false;
+                Env.bootstrapped = true;
+                G_ENV._bootstrapping = false;
+                if (Y._attach(['loader'])) {
+                    Y._use(args, callback);
+                }
+            };
+
+            if (G_ENV._bootstrapping) {
+                queue.add(handleBoot);
+            } else {
+                G_ENV._bootstrapping = true;
+                Y.Get.script(config.base + config.loaderPath, {
+                    onEnd: handleBoot
+                });
+            }
+
+        } else {
+            ret = Y._attach(args);
+            if (ret) {
+                handleLoader();
+            }
+        }
+
+        return Y;
+    },
+
+
+    /**
+    Utility method for safely creating namespaces if they don't already exist.
+    May be called statically on the YUI global object or as a method on a YUI
+    instance.
+
+    When called statically, a namespace will be created on the YUI global
+    object:
+
+        // Create `YUI.your.namespace.here` as nested objects, preserving any
+        // objects that already exist instead of overwriting them.
+        YUI.namespace('your.namespace.here');
+
+    When called as a method on a YUI instance, a namespace will be created on
+    that instance:
+
+        // Creates `Y.property.package`.
+        Y.namespace('property.package');
+
+    Dots in the input string cause `namespace` to create nested objects for each
+    token. If any part of the requested namespace already exists, the current
+    object will be left in place and will not be overwritten. This allows
+    multiple calls to `namespace` to preserve existing namespaced properties.
+
+    If the first token in the namespace string is "YAHOO", that token is
+    discarded. This is legacy behavior for backwards compatibility with YUI 2.
+
+    Be careful with namespace tokens. Reserved words may work in some browsers
+    and not others. For instance, the following will fail in some browsers
+    because the supported version of JavaScript reserves the word "long":
+
+        Y.namespace('really.long.nested.namespace');
+
+    Note: If you pass multiple arguments to create multiple namespaces, only the
+    last one created is returned from this function.
+
+    @method namespace
+    @param {String} namespace* One or more namespaces to create.
+    @return {Object} Reference to the last namespace object created.
+    **/
+    namespace: function() {
+        var a = arguments, o, i = 0, j, d, arg;
+
+        for (; i < a.length; i++) {
+            o = this; //Reset base object per argument or it will get reused from the last
+            arg = a[i];
+            if (arg.indexOf(PERIOD) > -1) { //Skip this if no "." is present
+                d = arg.split(PERIOD);
+                for (j = (d[0] == 'YAHOO') ? 1 : 0; j < d.length; j++) {
+                    o[d[j]] = o[d[j]] || {};
+                    o = o[d[j]];
+                }
+            } else {
+                o[arg] = o[arg] || {};
+                o = o[arg]; //Reset base object to the new object so it's returned
+            }
+        }
+        return o;
+    },
+
+    // this is replaced if the log module is included
+    log: NOOP,
+    message: NOOP,
+    // this is replaced if the dump module is included
+    dump: function (o) { return ''+o; },
+
+    /**
+    Reports an error.
+
+    The reporting mechanism is controlled by the `throwFail` configuration
+    attribute. If `throwFail` is falsy, the message is logged. If `throwFail` is
+    truthy, a JS exception is thrown.
+
+    If an `errorFn` is specified in the config it must return `true` to indicate
+    that the exception was handled and keep it from being thrown.
+
+    @method error
+    @param {String} msg Error message.
+    @param {Error|String} [e] JavaScript error object or an error string.
+    @param {String} [src] Source of the error (such as the name of the module in
+        which the error occurred).
+    @chainable
+    **/
+    error: function(msg, e, src) {
+        //TODO Add check for window.onerror here
+
+        var Y = this, ret;
+
+        if (Y.config.errorFn) {
+            ret = Y.config.errorFn.apply(Y, arguments);
+        }
+
+        if (!ret) {
+            throw (e || new Error(msg));
+        } else {
+            Y.message(msg, 'error', ''+src); // don't scrub this one
+        }
+
+        return Y;
+    },
+
+    /**
+    Generates an id string that is unique among all YUI instances in this
+    execution context.
+
+    @method guid
+    @param {String} [pre] Prefix.
+    @return {String} Unique id.
+    **/
+    guid: function(pre) {
+        var id = this.Env._guidp + '_' + (++this.Env._uidx);
+        return (pre) ? (pre + id) : id;
+    },
+
+    /**
+    Returns a unique id associated with the given object and (if *readOnly* is
+    falsy) stamps the object with that id so it can be identified in the future.
+
+    Stamping an object involves adding a `_yuid` property to it that contains
+    the object's id. One exception to this is that in Internet Explorer, DOM
+    nodes have a `uniqueID` property that contains a browser-generated unique
+    id, which will be used instead of a YUI-generated id when available.
+
+    @method stamp
+    @param {Object} o Object to stamp.
+    @param {Boolean} readOnly If truthy and the given object has not already
+        been stamped, the object will not be modified and `null` will be
+        returned.
+    @return {String} Object's unique id, or `null` if *readOnly* was truthy and
+        the given object was not already stamped.
+    **/
+    stamp: function(o, readOnly) {
+        var uid;
+        if (!o) {
+            return o;
+        }
+
+        // IE generates its own unique ID for dom nodes
+        // The uniqueID property of a document node returns a new ID
+        if (o.uniqueID && o.nodeType && o.nodeType !== 9) {
+            uid = o.uniqueID;
+        } else {
+            uid = (typeof o === 'string') ? o : o._yuid;
+        }
+
+        if (!uid) {
+            uid = this.guid();
+            if (!readOnly) {
+                try {
+                    o._yuid = uid;
+                } catch (e) {
+                    uid = null;
+                }
+            }
+        }
+        return uid;
+    },
+
+    /**
+    Destroys this YUI instance.
+
+    @method destroy
+    @since 3.3.0
+    **/
+    destroy: function() {
+        var Y = this;
+        if (Y.Event) {
+            Y.Event._unload();
+        }
+        delete instances[Y.id];
+        delete Y.Env;
+        delete Y.config;
+    }
+
+    /**
+    Safe `instanceof` wrapper that works around a memory leak in IE when the
+    object being tested is `window` or `document`.
+
+    Unless you are testing objects that may be `window` or `document`, you
+    should use the native `instanceof` operator instead of this method.
+
+    @method instanceOf
+    @param {Object} o Object to check.
+    @param {Object} type Class to check against.
+    @since 3.3.0
+    **/
+};
+
+    YUI.prototype = proto;
+
+    // inheritance utilities are not available yet
+    for (prop in proto) {
+        if (proto.hasOwnProperty(prop)) {
+            YUI[prop] = proto[prop];
+        }
+    }
+
+    /**
+    Applies a configuration to all YUI instances in this execution context.
+
+    The main use case for this method is in "mashups" where several third-party
+    scripts need to write to a global YUI config, but cannot share a single
+    centrally-managed config object. This way they can all call
+    `YUI.applyConfig({})` instead of overwriting the single global config.
+
+    @example
+
+        YUI.applyConfig({
+            modules: {
+                davglass: {
+                    fullpath: './davglass.js'
+                }
+            }
+        });
+
+        YUI.applyConfig({
+            modules: {
+                foo: {
+                    fullpath: './foo.js'
+                }
+            }
+        });
+
+        YUI().use('davglass', function (Y) {
+            // Module davglass will be available here.
+        });
+
+    @method applyConfig
+    @param {Object} o Configuration object to apply.
+    @static
+    @since 3.5.0
+    **/
+    YUI.applyConfig = function(o) {
+        if (!o) {
+            return;
+        }
+        //If there is a GlobalConfig, apply it first to set the defaults
+        if (YUI.GlobalConfig) {
+            this.prototype.applyConfig.call(this, YUI.GlobalConfig);
+        }
+        //Apply this config to it
+        this.prototype.applyConfig.call(this, o);
+        //Reset GlobalConfig to the combined config
+        YUI.GlobalConfig = this.config;
+    };
+
+    // set up the environment
+    YUI._init();
+
+    if (hasWin) {
+        // add a window load event at load time so we can capture
+        // the case where it fires before dynamic loading is
+        // complete.
+        add(window, 'load', handleLoad);
+    } else {
+        handleLoad();
+    }
+
+    YUI.Env.add = add;
+    YUI.Env.remove = remove;
+
+    /*global exports*/
+    // Support the CommonJS method for exporting our single global
+    if (typeof exports == 'object') {
+        exports.YUI = YUI;
+        /**
+        * Set a method to be called when `Get.script` is called in Node.js
+        * `Get` will open the file, then pass it's content and it's path
+        * to this method before attaching it. Commonly used for code coverage
+        * instrumentation. <strong>Calling this multiple times will only
+        * attach the last hook method</strong>. This method is only
+        * available in Node.js.
+        * @method setLoadHook
+        * @static
+        * @param {Function} fn The function to set
+        * @param {String} fn.data The content of the file
+        * @param {String} fn.path The file path of the file
+        */
+        YUI.setLoadHook = function(fn) {
+            YUI._getLoadHook = fn;
+        };
+        /**
+        * Load hook for `Y.Get.script` in Node.js, see `YUI.setLoadHook`
+        * @method _getLoadHook
+        * @private
+        * @param {String} data The content of the file
+        * @param {String} path The file path of the file
+        */
+        YUI._getLoadHook = null;
+    }
+
+}());
+
+
+/**
+Config object that contains all of the configuration options for
+this `YUI` instance.
+
+This object is supplied by the implementer when instantiating YUI. Some
+properties have default values if they are not supplied by the implementer.
+
+This object should not be updated directly because some values are cached. Use
+`applyConfig()` to update the config object on a YUI instance that has already
+been configured.
+
+@class config
+@static
+**/
+
+/**
+If `true` (the default), YUI will "bootstrap" the YUI Loader and module metadata
+if they're needed to load additional dependencies and aren't already available.
+
+Setting this to `false` will prevent YUI from automatically loading the Loader
+and module metadata, so you will need to manually ensure that they're available
+or handle dependency resolution yourself.
+
+@property {Boolean} bootstrap
+@default true
+**/
+
+/**
+
+@property {Object} aliases
+**/
+
+/**
+A hash of module group definitions.
+
+For each group you can specify a list of modules and the base path and
+combo spec to use when dynamically loading the modules.
+
+@example
+
+    groups: {
+        yui2: {
+            // specify whether or not this group has a combo service
+            combine: true,
+
+            // The comboSeperator to use with this group's combo handler
+            comboSep: ';',
+
+            // The maxURLLength for this server
+            maxURLLength: 500,
+
+            // the base path for non-combo paths
+            base: 'http://yui.yahooapis.com/2.8.0r4/build/',
+
+            // the path to the combo service
+            comboBase: 'http://yui.yahooapis.com/combo?',
+
+            // a fragment to prepend to the path attribute when
+            // when building combo urls
+            root: '2.8.0r4/build/',
+
+            // the module definitions
+            modules:  {
+                yui2_yde: {
+                    path: "yahoo-dom-event/yahoo-dom-event.js"
+                },
+                yui2_anim: {
+                    path: "animation/animation.js",
+                    requires: ['yui2_yde']
+                }
+            }
+        }
+    }
+
+@property {Object} groups
+**/
+
+/**
+Path to the Loader JS file, relative to the `base` path.
+
+This is used to dynamically bootstrap the Loader when it's needed and isn't yet
+available.
+
+@property {String} loaderPath
+@default "loader/loader-min.js"
+**/
+
+/**
+If `true`, YUI will attempt to load CSS dependencies and skins. Set this to
+`false` to prevent YUI from loading any CSS, or set it to the string `"force"`
+to force CSS dependencies to be loaded even if their associated JS modules are
+already loaded.
+
+@property {Boolean|String} fetchCSS
+@default true
+**/
+
+/**
+Default gallery version used to build gallery module urls.
+
+@property {String} gallery
+@since 3.1.0
+**/
+
+/**
+Default YUI 2 version used to build YUI 2 module urls.
+
+This is used for intrinsic YUI 2 support via the 2in3 project. Also see the
+`2in3` config for pulling different revisions of the wrapped YUI 2 modules.
+
+@property {String} yui2
+@default "2.9.0"
+@since 3.1.0
+**/
+
+/**
+Revision number of YUI 2in3 modules that should be used when loading YUI 2in3.
+
+@property {String} 2in3
+@default "4"
+@since 3.1.0
+**/
+
+/**
+Alternate console log function that should be used in environments without a
+supported native console. This function is executed with the YUI instance as its
+`this` object.
+
+@property {Function} logFn
+@since 3.1.0
+**/
+
+/**
+The minimum log level to log messages for. Log levels are defined
+incrementally. Messages greater than or equal to the level specified will
+be shown. All others will be discarded. The order of log levels in
+increasing priority is:
+
+    debug
+    info
+    warn
+    error
+
+@property {String} logLevel
+@default 'debug'
+@since 3.10.0
+**/
+
+/**
+Callback to execute when `Y.error()` is called. It receives the error message
+and a JavaScript error object if one was provided.
+
+This function is executed with the YUI instance as its `this` object.
+
+Returning `true` from this function will prevent an exception from being thrown.
+
+@property {Function} errorFn
+@param {String} errorFn.msg Error message
+@param {Object} [errorFn.err] Error object (if one was provided).
+@since 3.2.0
+**/
+
+/**
+A callback to execute when Loader fails to load one or more resources.
+
+This could be because of a script load failure. It could also be because a
+module fails to register itself when the `requireRegistration` config is `true`.
+
+If this function is defined, the `use()` callback will only be called when the
+loader succeeds. Otherwise, `use()` will always executes unless there was a
+JavaScript error when attaching a module.
+
+@property {Function} loadErrorFn
+@since 3.3.0
+**/
+
+/**
+If `true`, Loader will expect all loaded scripts to be first-class YUI modules
+that register themselves with the YUI global, and will trigger a failure if a
+loaded script does not register a YUI module.
+
+@property {Boolean} requireRegistration
+@default false
+@since 3.3.0
+**/
+
+/**
+Cache serviced use() requests.
+
+@property {Boolean} cacheUse
+@default true
+@since 3.3.0
+@deprecated No longer used.
+**/
+
+/**
+Whether or not YUI should use native ES5 functionality when available for
+features like `Y.Array.each()`, `Y.Object()`, etc.
+
+When `false`, YUI will always use its own fallback implementations instead of
+relying on ES5 functionality, even when ES5 functionality is available.
+
+@property {Boolean} useNativeES5
+@default true
+@since 3.5.0
+**/
+
+/**
+ * Leverage native JSON stringify if the browser has a native
+ * implementation.  In general, this is a good idea.  See the Known Issues
+ * section in the JSON user guide for caveats.  The default value is true
+ * for browsers with native JSON support.
+ *
+ * @property useNativeJSONStringify
+ * @type Boolean
+ * @default true
+ * @since 3.8.0
+ */
+
+ /**
+ * Leverage native JSON parse if the browser has a native implementation.
+ * In general, this is a good idea.  See the Known Issues section in the
+ * JSON user guide for caveats.  The default value is true for browsers with
+ * native JSON support.
+ *
+ * @property useNativeJSONParse
+ * @type Boolean
+ * @default true
+ * @since 3.8.0
+ */
+
+/**
+Delay the `use` callback until a specific event has passed (`load`, `domready`, `contentready` or `available`)
+
+@property {Object|String} delayUntil
+@since 3.6.0
+@example
+
+You can use `load` or `domready` strings by default:
+
+    YUI({
+        delayUntil: 'domready'
+    }, function (Y) {
+        // This will not execute until 'domeready' occurs.
+    });
+
+Or you can delay until a node is available (with `available` or `contentready`):
+
+    YUI({
+        delayUntil: {
+            event: 'available',
+            args : '#foo'
+        }
+    }, function (Y) {
+        // This will not execute until a node matching the selector "#foo" is
+        // available in the DOM.
+    });
+
+**/
+YUI.add('yui-base', function (Y, NAME) {
+
+/*
+ * YUI stub
+ * @module yui
+ * @submodule yui-base
+ */
+/**
+ * The YUI module contains the components required for building the YUI
+ * seed file.  This includes the script loading mechanism, a simple queue,
+ * and the core utilities for the library.
+ * @module yui
+ * @submodule yui-base
+ */
+
+/**
+ * Provides core language utilites and extensions used throughout YUI.
+ *
+ * @class Lang
+ * @static
+ */
+
+var L = Y.Lang || (Y.Lang = {}),
+
+STRING_PROTO = String.prototype,
+TOSTRING     = Object.prototype.toString,
+
+TYPES = {
+    'undefined'        : 'undefined',
+    'number'           : 'number',
+    'boolean'          : 'boolean',
+    'string'           : 'string',
+    '[object Function]': 'function',
+    '[object RegExp]'  : 'regexp',
+    '[object Array]'   : 'array',
+    '[object Date]'    : 'date',
+    '[object Error]'   : 'error'
+},
+
+SUBREGEX        = /\{\s*([^|}]+?)\s*(?:\|([^}]*))?\s*\}/g,
+TRIMREGEX       = /^\s+|\s+$/g,
+NATIVE_FN_REGEX = /\{\s*\[(?:native code|function)\]\s*\}/i;
+
+// -- Protected Methods --------------------------------------------------------
+
+/**
+Returns `true` if the given function appears to be implemented in native code,
+`false` otherwise. Will always return `false` -- even in ES5-capable browsers --
+if the `useNativeES5` YUI config option is set to `false`.
+
+This isn't guaranteed to be 100% accurate and won't work for anything other than
+functions, but it can be useful for determining whether a function like
+`Array.prototype.forEach` is native or a JS shim provided by another library.
+
+There's a great article by @kangax discussing certain flaws with this technique:
+<http://perfectionkills.com/detecting-built-in-host-methods/>
+
+While his points are valid, it's still possible to benefit from this function
+as long as it's used carefully and sparingly, and in such a way that false
+negatives have minimal consequences. It's used internally to avoid using
+potentially broken non-native ES5 shims that have been added to the page by
+other libraries.
+
+@method _isNative
+@param {Function} fn Function to test.
+@return {Boolean} `true` if _fn_ appears to be native, `false` otherwise.
+@static
+@protected
+@since 3.5.0
+**/
+L._isNative = function (fn) {
+    return !!(Y.config.useNativeES5 && fn && NATIVE_FN_REGEX.test(fn));
+};
+
+// -- Public Methods -----------------------------------------------------------
+
+/**
+ * Determines whether or not the provided item is an array.
+ *
+ * Returns `false` for array-like collections such as the function `arguments`
+ * collection or `HTMLElement` collections. Use `Y.Array.test()` if you want to
+ * test for an array-like collection.
+ *
+ * @method isArray
+ * @param o The object to test.
+ * @return {boolean} true if o is an array.
+ * @static
+ */
+L.isArray = L._isNative(Array.isArray) ? Array.isArray : function (o) {
+    return L.type(o) === 'array';
+};
+
+/**
+ * Determines whether or not the provided item is a boolean.
+ * @method isBoolean
+ * @static
+ * @param o The object to test.
+ * @return {boolean} true if o is a boolean.
+ */
+L.isBoolean = function(o) {
+    return typeof o === 'boolean';
+};
+
+/**
+ * Determines whether or not the supplied item is a date instance.
+ * @method isDate
+ * @static
+ * @param o The object to test.
+ * @return {boolean} true if o is a date.
+ */
+L.isDate = function(o) {
+    return L.type(o) === 'date' && o.toString() !== 'Invalid Date' && !isNaN(o);
+};
+
+/**
+ * <p>
+ * Determines whether or not the provided item is a function.
+ * Note: Internet Explorer thinks certain functions are objects:
+ * </p>
+ *
+ * <pre>
+ * var obj = document.createElement("object");
+ * Y.Lang.isFunction(obj.getAttribute) // reports false in IE
+ * &nbsp;
+ * var input = document.createElement("input"); // append to body
+ * Y.Lang.isFunction(input.focus) // reports false in IE
+ * </pre>
+ *
+ * <p>
+ * You will have to implement additional tests if these functions
+ * matter to you.
+ * </p>
+ *
+ * @method isFunction
+ * @static
+ * @param o The object to test.
+ * @return {boolean} true if o is a function.
+ */
+L.isFunction = function(o) {
+    return L.type(o) === 'function';
+};
+
+/**
+ * Determines whether or not the provided item is null.
+ * @method isNull
+ * @static
+ * @param o The object to test.
+ * @return {boolean} true if o is null.
+ */
+L.isNull = function(o) {
+    return o === null;
+};
+
+/**
+ * Determines whether or not the provided item is a legal number.
+ * @method isNumber
+ * @static
+ * @param o The object to test.
+ * @return {boolean} true if o is a number.
+ */
+L.isNumber = function(o) {
+    return typeof o === 'number' && isFinite(o);
+};
+
+/**
+ * Determines whether or not the provided item is of type object
+ * or function. Note that arrays are also objects, so
+ * <code>Y.Lang.isObject([]) === true</code>.
+ * @method isObject
+ * @static
+ * @param o The object to test.
+ * @param failfn {boolean} fail if the input is a function.
+ * @return {boolean} true if o is an object.
+ * @see isPlainObject
+ */
+L.isObject = function(o, failfn) {
+    var t = typeof o;
+    return (o && (t === 'object' ||
+        (!failfn && (t === 'function' || L.isFunction(o))))) || false;
+};
+
+/**
+ * Determines whether or not the provided item is a string.
+ * @method isString
+ * @static
+ * @param o The object to test.
+ * @return {boolean} true if o is a string.
+ */
+L.isString = function(o) {
+    return typeof o === 'string';
+};
+
+/**
+ * Determines whether or not the provided item is undefined.
+ * @method isUndefined
+ * @static
+ * @param o The object to test.
+ * @return {boolean} true if o is undefined.
+ */
+L.isUndefined = function(o) {
+    return typeof o === 'undefined';
+};
+
+/**
+ * A convenience method for detecting a legitimate non-null value.
+ * Returns false for null/undefined/NaN, true for other values,
+ * including 0/false/''
+ * @method isValue
+ * @static
+ * @param o The item to test.
+ * @return {boolean} true if it is not null/undefined/NaN || false.
+ */
+L.isValue = function(o) {
+    var t = L.type(o);
+
+    switch (t) {
+        case 'number':
+            return isFinite(o);
+
+        case 'null': // fallthru
+        case 'undefined':
+            return false;
+
+        default:
+            return !!t;
+    }
+};
+
+/**
+ * Returns the current time in milliseconds.
+ *
+ * @method now
+ * @return {Number} Current time in milliseconds.
+ * @static
+ * @since 3.3.0
+ */
+L.now = Date.now || function () {
+    return new Date().getTime();
+};
+
+/**
+ * Lightweight version of <code>Y.substitute</code>. Uses the same template
+ * structure as <code>Y.substitute</code>, but doesn't support recursion,
+ * auto-object coersion, or formats.
+ * @method sub
+ * @param {string} s String to be modified.
+ * @param {object} o Object containing replacement values.
+ * @return {string} the substitute result.
+ * @static
+ * @since 3.2.0
+ */
+L.sub = function(s, o) {
+    return s.replace ? s.replace(SUBREGEX, function (match, key) {
+        return L.isUndefined(o[key]) ? match : o[key];
+    }) : s;
+};
+
+/**
+ * Returns a string without any leading or trailing whitespace.  If
+ * the input is not a string, the input will be returned untouched.
+ * @method trim
+ * @static
+ * @param s {string} the string to trim.
+ * @return {string} the trimmed string.
+ */
+L.trim = STRING_PROTO.trim ? function(s) {
+    return s && s.trim ? s.trim() : s;
+} : function (s) {
+    try {
+        return s.replace(TRIMREGEX, '');
+    } catch (e) {
+        return s;
+    }
+};
+
+/**
+ * Returns a string without any leading whitespace.
+ * @method trimLeft
+ * @static
+ * @param s {string} the string to trim.
+ * @return {string} the trimmed string.
+ */
+L.trimLeft = STRING_PROTO.trimLeft ? function (s) {
+    return s.trimLeft();
+} : function (s) {
+    return s.replace(/^\s+/, '');
+};
+
+/**
+ * Returns a string without any trailing whitespace.
+ * @method trimRight
+ * @static
+ * @param s {string} the string to trim.
+ * @return {string} the trimmed string.
+ */
+L.trimRight = STRING_PROTO.trimRight ? function (s) {
+    return s.trimRight();
+} : function (s) {
+    return s.replace(/\s+$/, '');
+};
+
+/**
+Returns one of the following strings, representing the type of the item passed
+in:
+
+ * "array"
+ * "boolean"
+ * "date"
+ * "error"
+ * "function"
+ * "null"
+ * "number"
+ * "object"
+ * "regexp"
+ * "string"
+ * "undefined"
+
+Known issues:
+
+ * `typeof HTMLElementCollection` returns function in Safari, but
+    `Y.Lang.type()` reports "object", which could be a good thing --
+    but it actually caused the logic in <code>Y.Lang.isObject</code> to fail.
+
+@method type
+@param o the item to test.
+@return {string} the detected type.
+@static
+**/
+L.type = function(o) {
+    return TYPES[typeof o] || TYPES[TOSTRING.call(o)] || (o ? 'object' : 'null');
+};
+/**
+@module yui
+@submodule yui-base
+*/
+
+var Lang   = Y.Lang,
+    Native = Array.prototype,
+
+    hasOwn = Object.prototype.hasOwnProperty;
+
+/**
+Provides utility methods for working with arrays. Additional array helpers can
+be found in the `collection` and `array-extras` modules.
+
+`Y.Array(thing)` returns a native array created from _thing_. Depending on
+_thing_'s type, one of the following will happen:
+
+  * Arrays are returned unmodified unless a non-zero _startIndex_ is
+    specified.
+  * Array-like collections (see `Array.test()`) are converted to arrays.
+  * For everything else, a new array is created with _thing_ as the sole
+    item.
+
+Note: elements that are also collections, such as `<form>` and `<select>`
+elements, are not automatically converted to arrays. To force a conversion,
+pass `true` as the value of the _force_ parameter.
+
+@class Array
+@constructor
+@param {Any} thing The thing to arrayify.
+@param {Number} [startIndex=0] If non-zero and _thing_ is an array or array-like
+  collection, a subset of items starting at the specified index will be
+  returned.
+@param {Boolean} [force=false] If `true`, _thing_ will be treated as an
+  array-like collection no matter what.
+@return {Array} A native array created from _thing_, according to the rules
+  described above.
+**/
+function YArray(thing, startIndex, force) {
+    var len, result;
+
+    /*jshint expr: true*/
+    startIndex || (startIndex = 0);
+
+    if (force || YArray.test(thing)) {
+        // IE throws when trying to slice HTMLElement collections.
+        try {
+            return Native.slice.call(thing, startIndex);
+        } catch (ex) {
+            result = [];
+
+            for (len = thing.length; startIndex < len; ++startIndex) {
+                result.push(thing[startIndex]);
+            }
+
+            return result;
+        }
+    }
+
+    return [thing];
+}
+
+Y.Array = YArray;
+
+/**
+Dedupes an array of strings, returning an array that's guaranteed to contain
+only one copy of a given string.
+
+This method differs from `Array.unique()` in that it's optimized for use only
+with strings, whereas `unique` may be used with other types (but is slower).
+Using `dedupe()` with non-string values may result in unexpected behavior.
+
+@method dedupe
+@param {String[]} array Array of strings to dedupe.
+@return {Array} Deduped copy of _array_.
+@static
+@since 3.4.0
+**/
+YArray.dedupe = function (array) {
+    var hash    = {},
+        results = [],
+        i, item, len;
+
+    for (i = 0, len = array.length; i < len; ++i) {
+        item = array[i];
+
+        if (!hasOwn.call(hash, item)) {
+            hash[item] = 1;
+            results.push(item);
+        }
+    }
+
+    return results;
+};
+
+/**
+Executes the supplied function on each item in the array. This method wraps
+the native ES5 `Array.forEach()` method if available.
+
+@method each
+@param {Array} array Array to iterate.
+@param {Function} fn Function to execute on each item in the array. The function
+  will receive the following arguments:
+    @param {Any} fn.item Current array item.
+    @param {Number} fn.index Current array index.
+    @param {Array} fn.array Array being iterated.
+@param {Object} [thisObj] `this` object to use when calling _fn_.
+@return {YUI} The YUI instance.
+@static
+**/
+YArray.each = YArray.forEach = Lang._isNative(Native.forEach) ? function (array, fn, thisObj) {
+    Native.forEach.call(array || [], fn, thisObj || Y);
+    return Y;
+} : function (array, fn, thisObj) {
+    for (var i = 0, len = (array && array.length) || 0; i < len; ++i) {
+        if (i in array) {
+            fn.call(thisObj || Y, array[i], i, array);
+        }
+    }
+
+    return Y;
+};
+
+/**
+Alias for `each()`.
+
+@method forEach
+@static
+**/
+
+/**
+Returns an object using the first array as keys and the second as values. If
+the second array is not provided, or if it doesn't contain the same number of
+values as the first array, then `true` will be used in place of the missing
+values.
+
+@example
+
+    Y.Array.hash(['a', 'b', 'c'], ['foo', 'bar']);
+    // => {a: 'foo', b: 'bar', c: true}
+
+@method hash
+@param {String[]} keys Array of strings to use as keys.
+@param {Array} [values] Array to use as values.
+@return {Object} Hash using the first array as keys and the second as values.
+@static
+**/
+YArray.hash = function (keys, values) {
+    var hash = {},
+        vlen = (values && values.length) || 0,
+        i, len;
+
+    for (i = 0, len = keys.length; i < len; ++i) {
+        if (i in keys) {
+            hash[keys[i]] = vlen > i && i in values ? values[i] : true;
+        }
+    }
+
+    return hash;
+};
+
+/**
+Returns the index of the first item in the array that's equal (using a strict
+equality check) to the specified _value_, or `-1` if the value isn't found.
+
+This method wraps the native ES5 `Array.indexOf()` method if available.
+
+@method indexOf
+@param {Array} array Array to search.
+@param {Any} value Value to search for.
+@param {Number} [from=0] The index at which to begin the search.
+@return {Number} Index of the item strictly equal to _value_, or `-1` if not
+    found.
+@static
+**/
+YArray.indexOf = Lang._isNative(Native.indexOf) ? function (array, value, from) {
+    return Native.indexOf.call(array, value, from);
+} : function (array, value, from) {
+    // http://es5.github.com/#x15.4.4.14
+    var len = array.length;
+
+    from = +from || 0;
+    from = (from > 0 || -1) * Math.floor(Math.abs(from));
+
+    if (from < 0) {
+        from += len;
+
+        if (from < 0) {
+            from = 0;
+        }
+    }
+
+    for (; from < len; ++from) {
+        if (from in array && array[from] === value) {
+            return from;
+        }
+    }
+
+    return -1;
+};
+
+/**
+Numeric sort convenience function.
+
+The native `Array.prototype.sort()` function converts values to strings and
+sorts them in lexicographic order, which is unsuitable for sorting numeric
+values. Provide `Array.numericSort` as a custom sort function when you want
+to sort values in numeric order.
+
+@example
+
+    [42, 23, 8, 16, 4, 15].sort(Y.Array.numericSort);
+    // => [4, 8, 15, 16, 23, 42]
+
+@method numericSort
+@param {Number} a First value to compare.
+@param {Number} b Second value to compare.
+@return {Number} Difference between _a_ and _b_.
+@static
+**/
+YArray.numericSort = function (a, b) {
+    return a - b;
+};
+
+/**
+Executes the supplied function on each item in the array. Returning a truthy
+value from the function will stop the processing of remaining items.
+
+@method some
+@param {Array} array Array to iterate over.
+@param {Function} fn Function to execute on each item. The function will receive
+  the following arguments:
+    @param {Any} fn.value Current array item.
+    @param {Number} fn.index Current array index.
+    @param {Array} fn.array Array being iterated over.
+@param {Object} [thisObj] `this` object to use when calling _fn_.
+@return {Boolean} `true` if the function returns a truthy value on any of the
+  items in the array; `false` otherwise.
+@static
+**/
+YArray.some = Lang._isNative(Native.some) ? function (array, fn, thisObj) {
+    return Native.some.call(array, fn, thisObj);
+} : function (array, fn, thisObj) {
+    for (var i = 0, len = array.length; i < len; ++i) {
+        if (i in array && fn.call(thisObj, array[i], i, array)) {
+            return true;
+        }
+    }
+
+    return false;
+};
+
+/**
+Evaluates _obj_ to determine if it's an array, an array-like collection, or
+something else. This is useful when working with the function `arguments`
+collection and `HTMLElement` collections.
+
+Note: This implementation doesn't consider elements that are also
+collections, such as `<form>` and `<select>`, to be array-like.
+
+@method test
+@param {Object} obj Object to test.
+@return {Number} A number indicating the results of the test:
+
+  * 0: Neither an array nor an array-like collection.
+  * 1: Real array.
+  * 2: Array-like collection.
+
+@static
+**/
+YArray.test = function (obj) {
+    var result = 0;
+
+    if (Lang.isArray(obj)) {
+        result = 1;
+    } else if (Lang.isObject(obj)) {
+        try {
+            // indexed, but no tagName (element) or scrollTo/document (window. From DOM.isWindow test which we can't use here),
+            // or functions without apply/call (Safari
+            // HTMLElementCollection bug).
+            if ('length' in obj && !obj.tagName && !(obj.scrollTo && obj.document) && !obj.apply) {
+                result = 2;
+            }
+        } catch (ex) {}
+    }
+
+    return result;
+};
+/**
+ * The YUI module contains the components required for building the YUI
+ * seed file.  This includes the script loading mechanism, a simple queue,
+ * and the core utilities for the library.
+ * @module yui
+ * @submodule yui-base
+ */
+
+/**
+ * A simple FIFO queue.  Items are added to the Queue with add(1..n items) and
+ * removed using next().
+ *
+ * @class Queue
+ * @constructor
+ * @param {MIXED} item* 0..n items to seed the queue.
+ */
+function Queue() {
+    this._init();
+    this.add.apply(this, arguments);
+}
+
+Queue.prototype = {
+    /**
+     * Initialize the queue
+     *
+     * @method _init
+     * @protected
+     */
+    _init: function() {
+        /**
+         * The collection of enqueued items
+         *
+         * @property _q
+         * @type Array
+         * @protected
+         */
+        this._q = [];
+    },
+
+    /**
+     * Get the next item in the queue. FIFO support
+     *
+     * @method next
+     * @return {MIXED} the next item in the queue.
+     */
+    next: function() {
+        return this._q.shift();
+    },
+
+    /**
+     * Get the last in the queue. LIFO support.
+     *
+     * @method last
+     * @return {MIXED} the last item in the queue.
+     */
+    last: function() {
+        return this._q.pop();
+    },
+
+    /**
+     * Add 0..n items to the end of the queue.
+     *
+     * @method add
+     * @param {MIXED} item* 0..n items.
+     * @return {object} this queue.
+     */
+    add: function() {
+        this._q.push.apply(this._q, arguments);
+
+        return this;
+    },
+
+    /**
+     * Returns the current number of queued items.
+     *
+     * @method size
+     * @return {Number} The size.
+     */
+    size: function() {
+        return this._q.length;
+    }
+};
+
+Y.Queue = Queue;
+
+YUI.Env._loaderQueue = YUI.Env._loaderQueue || new Queue();
+
+/**
+The YUI module contains the components required for building the YUI seed file.
+This includes the script loading mechanism, a simple queue, and the core
+utilities for the library.
+
+@module yui
+@submodule yui-base
+**/
+
+var CACHED_DELIMITER = '__',
+
+    hasOwn   = Object.prototype.hasOwnProperty,
+    isObject = Y.Lang.isObject;
+
+/**
+Returns a wrapper for a function which caches the return value of that function,
+keyed off of the combined string representation of the argument values provided
+when the wrapper is called.
+
+Calling this function again with the same arguments will return the cached value
+rather than executing the wrapped function.
+
+Note that since the cache is keyed off of the string representation of arguments
+passed to the wrapper function, arguments that aren't strings and don't provide
+a meaningful `toString()` method may result in unexpected caching behavior. For
+example, the objects `{}` and `{foo: 'bar'}` would both be converted to the
+string `[object Object]` when used as a cache key.
+
+@method cached
+@param {Function} source The function to memoize.
+@param {Object} [cache={}] Object in which to store cached values. You may seed
+  this object with pre-existing cached values if desired.
+@param {any} [refetch] If supplied, this value is compared with the cached value
+  using a `==` comparison. If the values are equal, the wrapped function is
+  executed again even though a cached value exists.
+@return {Function} Wrapped function.
+@for YUI
+**/
+Y.cached = function (source, cache, refetch) {
+    /*jshint expr: true*/
+    cache || (cache = {});
+
+    return function (arg) {
+        var key = arguments.length > 1 ?
+                Array.prototype.join.call(arguments, CACHED_DELIMITER) :
+                String(arg);
+        
+        /*jshint eqeqeq: false*/
+        if (!(key in cache) || (refetch && cache[key] == refetch)) {
+            cache[key] = source.apply(source, arguments);
+        }
+
+        return cache[key];
+    };
+};
+
+/**
+Returns the `location` object from the window/frame in which this YUI instance
+operates, or `undefined` when executing in a non-browser environment
+(e.g. Node.js).
+
+It is _not_ recommended to hold references to the `window.location` object
+outside of the scope of a function in which its properties are being accessed or
+its methods are being called. This is because of a nasty bug/issue that exists
+in both Safari and MobileSafari browsers:
+[WebKit Bug 34679](https://bugs.webkit.org/show_bug.cgi?id=34679).
+
+@method getLocation
+@return {location} The `location` object from the window/frame in which this YUI
+    instance operates.
+@since 3.5.0
+**/
+Y.getLocation = function () {
+    // It is safer to look this up every time because yui-base is attached to a
+    // YUI instance before a user's config is applied; i.e. `Y.config.win` does
+    // not point the correct window object when this file is loaded.
+    var win = Y.config.win;
+
+    // It is not safe to hold a reference to the `location` object outside the
+    // scope in which it is being used. The WebKit engine used in Safari and
+    // MobileSafari will "disconnect" the `location` object from the `window`
+    // when a page is restored from back/forward history cache.
+    return win && win.location;
+};
+
+/**
+Returns a new object containing all of the properties of all the supplied
+objects. The properties from later objects will overwrite those in earlier
+objects.
+
+Passing in a single object will create a shallow copy of it. For a deep copy,
+use `clone()`.
+
+@method merge
+@param {Object} objects* One or more objects to merge.
+@return {Object} A new merged object.
+**/
+Y.merge = function () {
+    var i      = 0,
+        len    = arguments.length,
+        result = {},
+        key,
+        obj;
+
+    for (; i < len; ++i) {
+        obj = arguments[i];
+
+        for (key in obj) {
+            if (hasOwn.call(obj, key)) {
+                result[key] = obj[key];
+            }
+        }
+    }
+
+    return result;
+};
+
+/**
+Mixes _supplier_'s properties into _receiver_.
+
+Properties on _receiver_ or _receiver_'s prototype will not be overwritten or
+shadowed unless the _overwrite_ parameter is `true`, and will not be merged
+unless the _merge_ parameter is `true`.
+
+In the default mode (0), only properties the supplier owns are copied (prototype
+properties are not copied). The following copying modes are available:
+
+  * `0`: _Default_. Object to object.
+  * `1`: Prototype to prototype.
+  * `2`: Prototype to prototype and object to object.
+  * `3`: Prototype to object.
+  * `4`: Object to prototype.
+
+@method mix
+@param {Function|Object} receiver The object or function to receive the mixed
+  properties.
+@param {Function|Object} supplier The object or function supplying the
+  properties to be mixed.
+@param {Boolean} [overwrite=false] If `true`, properties that already exist
+  on the receiver will be overwritten with properties from the supplier.
+@param {String[]} [whitelist] An array of property names to copy. If
+  specified, only the whitelisted properties will be copied, and all others
+  will be ignored.
+@param {Number} [mode=0] Mix mode to use. See above for available modes.
+@param {Boolean} [merge=false] If `true`, objects and arrays that already
+  exist on the receiver will have the corresponding object/array from the
+  supplier merged into them, rather than being skipped or overwritten. When
+  both _overwrite_ and _merge_ are `true`, _merge_ takes precedence.
+@return {Function|Object|YUI} The receiver, or the YUI instance if the
+  specified receiver is falsy.
+**/
+Y.mix = function(receiver, supplier, overwrite, whitelist, mode, merge) {
+    var alwaysOverwrite, exists, from, i, key, len, to;
+
+    // If no supplier is given, we return the receiver. If no receiver is given,
+    // we return Y. Returning Y doesn't make much sense to me, but it's
+    // grandfathered in for backcompat reasons.
+    if (!receiver || !supplier) {
+        return receiver || Y;
+    }
+
+    if (mode) {
+        // In mode 2 (prototype to prototype and object to object), we recurse
+        // once to do the proto to proto mix. The object to object mix will be
+        // handled later on.
+        if (mode === 2) {
+            Y.mix(receiver.prototype, supplier.prototype, overwrite,
+                    whitelist, 0, merge);
+        }
+
+        // Depending on which mode is specified, we may be copying from or to
+        // the prototypes of the supplier and receiver.
+        from = mode === 1 || mode === 3 ? supplier.prototype : supplier;
+        to   = mode === 1 || mode === 4 ? receiver.prototype : receiver;
+
+        // If either the supplier or receiver doesn't actually have a
+        // prototype property, then we could end up with an undefined `from`
+        // or `to`. If that happens, we abort and return the receiver.
+        if (!from || !to) {
+            return receiver;
+        }
+    } else {
+        from = supplier;
+        to   = receiver;
+    }
+
+    // If `overwrite` is truthy and `merge` is falsy, then we can skip a
+    // property existence check on each iteration and save some time.
+    alwaysOverwrite = overwrite && !merge;
+
+    if (whitelist) {
+        for (i = 0, len = whitelist.length; i < len; ++i) {
+            key = whitelist[i];
+
+            // We call `Object.prototype.hasOwnProperty` instead of calling
+            // `hasOwnProperty` on the object itself, since the object's
+            // `hasOwnProperty` method may have been overridden or removed.
+            // Also, some native objects don't implement a `hasOwnProperty`
+            // method.
+            if (!hasOwn.call(from, key)) {
+                continue;
+            }
+
+            // The `key in to` check here is (sadly) intentional for backwards
+            // compatibility reasons. It prevents undesired shadowing of
+            // prototype members on `to`.
+            exists = alwaysOverwrite ? false : key in to;
+
+            if (merge && exists && isObject(to[key], true)
+                    && isObject(from[key], true)) {
+                // If we're in merge mode, and the key is present on both
+                // objects, and the value on both objects is either an object or
+                // an array (but not a function), then we recurse to merge the
+                // `from` value into the `to` value instead of overwriting it.
+                //
+                // Note: It's intentional that the whitelist isn't passed to the
+                // recursive call here. This is legacy behavior that lots of
+                // code still depends on.
+                Y.mix(to[key], from[key], overwrite, null, 0, merge);
+            } else if (overwrite || !exists) {
+                // We're not in merge mode, so we'll only copy the `from` value
+                // to the `to` value if we're in overwrite mode or if the
+                // current key doesn't exist on the `to` object.
+                to[key] = from[key];
+            }
+        }
+    } else {
+        for (key in from) {
+            // The code duplication here is for runtime performance reasons.
+            // Combining whitelist and non-whitelist operations into a single
+            // loop or breaking the shared logic out into a function both result
+            // in worse performance, and Y.mix is critical enough that the byte
+            // tradeoff is worth it.
+            if (!hasOwn.call(from, key)) {
+                continue;
+            }
+
+            // The `key in to` check here is (sadly) intentional for backwards
+            // compatibility reasons. It prevents undesired shadowing of
+            // prototype members on `to`.
+            exists = alwaysOverwrite ? false : key in to;
+
+            if (merge && exists && isObject(to[key], true)
+                    && isObject(from[key], true)) {
+                Y.mix(to[key], from[key], overwrite, null, 0, merge);
+            } else if (overwrite || !exists) {
+                to[key] = from[key];
+            }
+        }
+
+        // If this is an IE browser with the JScript enumeration bug, force
+        // enumeration of the buggy properties by making a recursive call with
+        // the buggy properties as the whitelist.
+        if (Y.Object._hasEnumBug) {
+            Y.mix(to, from, overwrite, Y.Object._forceEnum, mode, merge);
+        }
+    }
+
+    return receiver;
+};
+/**
+ * The YUI module contains the components required for building the YUI
+ * seed file.  This includes the script loading mechanism, a simple queue,
+ * and the core utilities for the library.
+ * @module yui
+ * @submodule yui-base
+ */
+
+/**
+ * Adds utilities to the YUI instance for working with objects.
+ *
+ * @class Object
+ */
+
+var Lang   = Y.Lang,
+    hasOwn = Object.prototype.hasOwnProperty,
+
+    UNDEFINED, // <-- Note the comma. We're still declaring vars.
+
+/**
+ * Returns a new object that uses _obj_ as its prototype. This method wraps the
+ * native ES5 `Object.create()` method if available, but doesn't currently
+ * pass through `Object.create()`'s second argument (properties) in order to
+ * ensure compatibility with older browsers.
+ *
+ * @method ()
+ * @param {Object} obj Prototype object.
+ * @return {Object} New object using _obj_ as its prototype.
+ * @static
+ */
+O = Y.Object = Lang._isNative(Object.create) ? function (obj) {
+    // We currently wrap the native Object.create instead of simply aliasing it
+    // to ensure consistency with our fallback shim, which currently doesn't
+    // support Object.create()'s second argument (properties). Once we have a
+    // safe fallback for the properties arg, we can stop wrapping
+    // Object.create().
+    return Object.create(obj);
+} : (function () {
+    // Reusable constructor function for the Object.create() shim.
+    function F() {}
+
+    // The actual shim.
+    return function (obj) {
+        F.prototype = obj;
+        return new F();
+    };
+}()),
+
+/**
+ * Property names that IE doesn't enumerate in for..in loops, even when they
+ * should be enumerable. When `_hasEnumBug` is `true`, it's necessary to
+ * manually enumerate these properties.
+ *
+ * @property _forceEnum
+ * @type String[]
+ * @protected
+ * @static
+ */
+forceEnum = O._forceEnum = [
+    'hasOwnProperty',
+    'isPrototypeOf',
+    'propertyIsEnumerable',
+    'toString',
+    'toLocaleString',
+    'valueOf'
+],
+
+/**
+ * `true` if this browser has the JScript enumeration bug that prevents
+ * enumeration of the properties named in the `_forceEnum` array, `false`
+ * otherwise.
+ *
+ * See:
+ *   - <https://developer.mozilla.org/en/ECMAScript_DontEnum_attribute#JScript_DontEnum_Bug>
+ *   - <http://whattheheadsaid.com/2010/10/a-safer-object-keys-compatibility-implementation>
+ *
+ * @property _hasEnumBug
+ * @type Boolean
+ * @protected
+ * @static
+ */
+hasEnumBug = O._hasEnumBug = !{valueOf: 0}.propertyIsEnumerable('valueOf'),
+
+/**
+ * `true` if this browser incorrectly considers the `prototype` property of
+ * functions to be enumerable. Currently known to affect Opera 11.50.
+ *
+ * @property _hasProtoEnumBug
+ * @type Boolean
+ * @protected
+ * @static
+ */
+hasProtoEnumBug = O._hasProtoEnumBug = (function () {}).propertyIsEnumerable('prototype'),
+
+/**
+ * Returns `true` if _key_ exists on _obj_, `false` if _key_ doesn't exist or
+ * exists only on _obj_'s prototype. This is essentially a safer version of
+ * `obj.hasOwnProperty()`.
+ *
+ * @method owns
+ * @param {Object} obj Object to test.
+ * @param {String} key Property name to look for.
+ * @return {Boolean} `true` if _key_ exists on _obj_, `false` otherwise.
+ * @static
+ */
+owns = O.owns = function (obj, key) {
+    return !!obj && hasOwn.call(obj, key);
+}; // <-- End of var declarations.
+
+/**
+ * Alias for `owns()`.
+ *
+ * @method hasKey
+ * @param {Object} obj Object to test.
+ * @param {String} key Property name to look for.
+ * @return {Boolean} `true` if _key_ exists on _obj_, `false` otherwise.
+ * @static
+ */
+O.hasKey = owns;
+
+/**
+ * Returns an array containing the object's enumerable keys. Does not include
+ * prototype keys or non-enumerable keys.
+ *
+ * Note that keys are returned in enumeration order (that is, in the same order
+ * that they would be enumerated by a `for-in` loop), which may not be the same
+ * as the order in which they were defined.
+ *
+ * This method is an alias for the native ES5 `Object.keys()` method if
+ * available.
+ *
+ * @example
+ *
+ *     Y.Object.keys({a: 'foo', b: 'bar', c: 'baz'});
+ *     // => ['a', 'b', 'c']
+ *
+ * @method keys
+ * @param {Object} obj An object.
+ * @return {String[]} Array of keys.
+ * @static
+ */
+O.keys = Lang._isNative(Object.keys) ? Object.keys : function (obj) {
+    if (!Lang.isObject(obj)) {
+        throw new TypeError('Object.keys called on a non-object');
+    }
+
+    var keys = [],
+        i, key, len;
+
+    if (hasProtoEnumBug && typeof obj === 'function') {
+        for (key in obj) {
+            if (owns(obj, key) && key !== 'prototype') {
+                keys.push(key);
+            }
+        }
+    } else {
+        for (key in obj) {
+            if (owns(obj, key)) {
+                keys.push(key);
+            }
+        }
+    }
+
+    if (hasEnumBug) {
+        for (i = 0, len = forceEnum.length; i < len; ++i) {
+            key = forceEnum[i];
+
+            if (owns(obj, key)) {
+                keys.push(key);
+            }
+        }
+    }
+
+    return keys;
+};
+
+/**
+ * Returns an array containing the values of the object's enumerable keys.
+ *
+ * Note that values are returned in enumeration order (that is, in the same
+ * order that they would be enumerated by a `for-in` loop), which may not be the
+ * same as the order in which they were defined.
+ *
+ * @example
+ *
+ *     Y.Object.values({a: 'foo', b: 'bar', c: 'baz'});
+ *     // => ['foo', 'bar', 'baz']
+ *
+ * @method values
+ * @param {Object} obj An object.
+ * @return {Array} Array of values.
+ * @static
+ */
+O.values = function (obj) {
+    var keys   = O.keys(obj),
+        i      = 0,
+        len    = keys.length,
+        values = [];
+
+    for (; i < len; ++i) {
+        values.push(obj[keys[i]]);
+    }
+
+    return values;
+};
+
+/**
+ * Returns the number of enumerable keys owned by an object.
+ *
+ * @method size
+ * @param {Object} obj An object.
+ * @return {Number} The object's size.
+ * @static
+ */
+O.size = function (obj) {
+    try {
+        return O.keys(obj).length;
+    } catch (ex) {
+        return 0; // Legacy behavior for non-objects.
+    }
+};
+
+/**
+ * Returns `true` if the object owns an enumerable property with the specified
+ * value.
+ *
+ * @method hasValue
+ * @param {Object} obj An object.
+ * @param {any} value The value to search for.
+ * @return {Boolean} `true` if _obj_ contains _value_, `false` otherwise.
+ * @static
+ */
+O.hasValue = function (obj, value) {
+    return Y.Array.indexOf(O.values(obj), value) > -1;
+};
+
+/**
+ * Executes a function on each enumerable property in _obj_. The function
+ * receives the value, the key, and the object itself as parameters (in that
+ * order).
+ *
+ * By default, only properties owned by _obj_ are enumerated. To include
+ * prototype properties, set the _proto_ parameter to `true`.
+ *
+ * @method each
+ * @param {Object} obj Object to enumerate.
+ * @param {Function} fn Function to execute on each enumerable property.
+ *   @param {mixed} fn.value Value of the current property.
+ *   @param {String} fn.key Key of the current property.
+ *   @param {Object} fn.obj Object being enumerated.
+ * @param {Object} [thisObj] `this` object to use when calling _fn_.
+ * @param {Boolean} [proto=false] Include prototype properties.
+ * @return {YUI} the YUI instance.
+ * @chainable
+ * @static
+ */
+O.each = function (obj, fn, thisObj, proto) {
+    var key;
+
+    for (key in obj) {
+        if (proto || owns(obj, key)) {
+            fn.call(thisObj || Y, obj[key], key, obj);
+        }
+    }
+
+    return Y;
+};
+
+/**
+ * Executes a function on each enumerable property in _obj_, but halts if the
+ * function returns a truthy value. The function receives the value, the key,
+ * and the object itself as paramters (in that order).
+ *
+ * By default, only properties owned by _obj_ are enumerated. To include
+ * prototype properties, set the _proto_ parameter to `true`.
+ *
+ * @method some
+ * @param {Object} obj Object to enumerate.
+ * @param {Function} fn Function to execute on each enumerable property.
+ *   @param {mixed} fn.value Value of the current property.
+ *   @param {String} fn.key Key of the current property.
+ *   @param {Object} fn.obj Object being enumerated.
+ * @param {Object} [thisObj] `this` object to use when calling _fn_.
+ * @param {Boolean} [proto=false] Include prototype properties.
+ * @return {Boolean} `true` if any execution of _fn_ returns a truthy value,
+ *   `false` otherwise.
+ * @static
+ */
+O.some = function (obj, fn, thisObj, proto) {
+    var key;
+
+    for (key in obj) {
+        if (proto || owns(obj, key)) {
+            if (fn.call(thisObj || Y, obj[key], key, obj)) {
+                return true;
+            }
+        }
+    }
+
+    return false;
+};
+
+/**
+ * Retrieves the sub value at the provided path,
+ * from the value object provided.
+ *
+ * @method getValue
+ * @static
+ * @param o The object from which to extract the property value.
+ * @param path {Array} A path array, specifying the object traversal path
+ * from which to obtain the sub value.
+ * @return {Any} The value stored in the path, undefined if not found,
+ * undefined if the source is not an object.  Returns the source object
+ * if an empty path is provided.
+ */
+O.getValue = function(o, path) {
+    if (!Lang.isObject(o)) {
+        return UNDEFINED;
+    }
+
+    var i,
+        p = Y.Array(path),
+        l = p.length;
+
+    for (i = 0; o !== UNDEFINED && i < l; i++) {
+        o = o[p[i]];
+    }
+
+    return o;
+};
+
+/**
+ * Sets the sub-attribute value at the provided path on the
+ * value object.  Returns the modified value object, or
+ * undefined if the path is invalid.
+ *
+ * @method setValue
+ * @static
+ * @param o             The object on which to set the sub value.
+ * @param path {Array}  A path array, specifying the object traversal path
+ *                      at which to set the sub value.
+ * @param val {Any}     The new value for the sub-attribute.
+ * @return {Object}     The modified object, with the new sub value set, or
+ *                      undefined, if the path was invalid.
+ */
+O.setValue = function(o, path, val) {
+    var i,
+        p = Y.Array(path),
+        leafIdx = p.length - 1,
+        ref = o;
+
+    if (leafIdx >= 0) {
+        for (i = 0; ref !== UNDEFINED && i < leafIdx; i++) {
+            ref = ref[p[i]];
+        }
+
+        if (ref !== UNDEFINED) {
+            ref[p[i]] = val;
+        } else {
+            return UNDEFINED;
+        }
+    }
+
+    return o;
+};
+
+/**
+ * Returns `true` if the object has no enumerable properties of its own.
+ *
+ * @method isEmpty
+ * @param {Object} obj An object.
+ * @return {Boolean} `true` if the object is empty.
+ * @static
+ * @since 3.2.0
+ */
+O.isEmpty = function (obj) {
+    return !O.keys(Object(obj)).length;
+};
+/**
+ * The YUI module contains the components required for building the YUI seed
+ * file.  This includes the script loading mechanism, a simple queue, and the
+ * core utilities for the library.
+ * @module yui
+ * @submodule yui-base
+ */
+
+/**
+ * YUI user agent detection.
+ * Do not fork for a browser if it can be avoided.  Use feature detection when
+ * you can.  Use the user agent as a last resort.  For all fields listed
+ * as @type float, UA stores a version number for the browser engine,
+ * 0 otherwise.  This value may or may not map to the version number of
+ * the browser using the engine.  The value is presented as a float so
+ * that it can easily be used for boolean evaluation as well as for
+ * looking for a particular range of versions.  Because of this,
+ * some of the granularity of the version info may be lost.  The fields that
+ * are @type string default to null.  The API docs list the values that
+ * these fields can have.
+ * @class UA
+ * @static
+ */
+
+/**
+* Static method on `YUI.Env` for parsing a UA string.  Called at instantiation
+* to populate `Y.UA`.
+*
+* @static
+* @method parseUA
+* @param {String} [subUA=navigator.userAgent] UA string to parse
+* @return {Object} The Y.UA object
+*/
+YUI.Env.parseUA = function(subUA) {
+
+    var numberify = function(s) {
+            var c = 0;
+            return parseFloat(s.replace(/\./g, function() {
+                return (c++ === 1) ? '' : '.';
+            }));
+        },
+
+        win = Y.config.win,
+
+        nav = win && win.navigator,
+
+        o = {
+
+        /**
+         * Internet Explorer version number or 0.  Example: 6
+         * @property ie
+         * @type float
+         * @static
+         */
+        ie: 0,
+
+        /**
+         * Opera version number or 0.  Example: 9.2
+         * @property opera
+         * @type float
+         * @static
+         */
+        opera: 0,
+
+        /**
+         * Gecko engine revision number.  Will evaluate to 1 if Gecko
+         * is detected but the revision could not be found. Other browsers
+         * will be 0.  Example: 1.8
+         * <pre>
+         * Firefox 1.0.0.4: 1.7.8   <-- Reports 1.7
+         * Firefox 1.5.0.9: 1.8.0.9 <-- 1.8
+         * Firefox 2.0.0.3: 1.8.1.3 <-- 1.81
+         * Firefox 3.0   <-- 1.9
+         * Firefox 3.5   <-- 1.91
+         * </pre>
+         * @property gecko
+         * @type float
+         * @static
+         */
+        gecko: 0,
+
+        /**
+         * AppleWebKit version.  KHTML browsers that are not WebKit browsers
+         * will evaluate to 1, other browsers 0.  Example: 418.9
+         * <pre>
+         * Safari 1.3.2 (312.6): 312.8.1 <-- Reports 312.8 -- currently the
+         *                                   latest available for Mac OSX 10.3.
+         * Safari 2.0.2:         416     <-- hasOwnProperty introduced
+         * Safari 2.0.4:         418     <-- preventDefault fixed
+         * Safari 2.0.4 (419.3): 418.9.1 <-- One version of Safari may run
+         *                                   different versions of webkit
+         * Safari 2.0.4 (419.3): 419     <-- Tiger installations that have been
+         *                                   updated, but not updated
+         *                                   to the latest patch.
+         * Webkit 212 nightly:   522+    <-- Safari 3.0 precursor (with native
+         * SVG and many major issues fixed).
+         * Safari 3.0.4 (523.12) 523.12  <-- First Tiger release - automatic
+         * update from 2.x via the 10.4.11 OS patch.
+         * Webkit nightly 1/2008:525+    <-- Supports DOMContentLoaded event.
+         *                                   yahoo.com user agent hack removed.
+         * </pre>
+         * http://en.wikipedia.org/wiki/Safari_version_history
+         * @property webkit
+         * @type float
+         * @static
+         */
+        webkit: 0,
+
+        /**
+         * Safari will be detected as webkit, but this property will also
+         * be populated with the Safari version number
+         * @property safari
+         * @type float
+         * @static
+         */
+        safari: 0,
+
+        /**
+         * Chrome will be detected as webkit, but this property will also
+         * be populated with the Chrome version number
+         * @property chrome
+         * @type float
+         * @static
+         */
+        chrome: 0,
+
+        /**
+         * The mobile property will be set to a string containing any relevant
+         * user agent information when a modern mobile browser is detected.
+         * Currently limited to Safari on the iPhone/iPod Touch, Nokia N-series
+         * devices with the WebKit-based browser, and Opera Mini.
+         * @property mobile
+         * @type string
+         * @default null
+         * @static
+         */
+        mobile: null,
+
+        /**
+         * Adobe AIR version number or 0.  Only populated if webkit is detected.
+         * Example: 1.0
+         * @property air
+         * @type float
+         */
+        air: 0,
+        /**
+         * PhantomJS version number or 0.  Only populated if webkit is detected.
+         * Example: 1.0
+         * @property phantomjs
+         * @type float
+         */
+        phantomjs: 0,
+        /**
+         * Detects Apple iPad's OS version
+         * @property ipad
+         * @type float
+         * @static
+         */
+        ipad: 0,
+        /**
+         * Detects Apple iPhone's OS version
+         * @property iphone
+         * @type float
+         * @static
+         */
+        iphone: 0,
+        /**
+         * Detects Apples iPod's OS version
+         * @property ipod
+         * @type float
+         * @static
+         */
+        ipod: 0,
+        /**
+         * General truthy check for iPad, iPhone or iPod
+         * @property ios
+         * @type Boolean
+         * @default null
+         * @static
+         */
+        ios: null,
+        /**
+         * Detects Googles Android OS version
+         * @property android
+         * @type float
+         * @static
+         */
+        android: 0,
+        /**
+         * Detects Kindle Silk
+         * @property silk
+         * @type float
+         * @static
+         */
+        silk: 0,
+        /**
+         * Detects Kindle Silk Acceleration
+         * @property accel
+         * @type Boolean
+         * @static
+         */
+        accel: false,
+        /**
+         * Detects Palms WebOS version
+         * @property webos
+         * @type float
+         * @static
+         */
+        webos: 0,
+
+        /**
+         * Google Caja version number or 0.
+         * @property caja
+         * @type float
+         */
+        caja: nav && nav.cajaVersion,
+
+        /**
+         * Set to true if the page appears to be in SSL
+         * @property secure
+         * @type boolean
+         * @static
+         */
+        secure: false,
+
+        /**
+         * The operating system.  Currently only detecting windows or macintosh
+         * @property os
+         * @type string
+         * @default null
+         * @static
+         */
+        os: null,
+
+        /**
+         * The Nodejs Version
+         * @property nodejs
+         * @type float
+         * @default 0
+         * @static
+         */
+        nodejs: 0,
+        /**
+        * Window8/IE10 Application host environment
+        * @property winjs
+        * @type Boolean
+        * @static
+        */
+        winjs: !!((typeof Windows !== "undefined") && Windows.System),
+        /**
+        * Are touch/msPointer events available on this device
+        * @property touchEnabled
+        * @type Boolean
+        * @static
+        */
+        touchEnabled: false
+    },
+
+    ua = subUA || nav && nav.userAgent,
+
+    loc = win && win.location,
+
+    href = loc && loc.href,
+
+    m;
+
+    /**
+    * The User Agent string that was parsed
+    * @property userAgent
+    * @type String
+    * @static
+    */
+    o.userAgent = ua;
+
+
+    o.secure = href && (href.toLowerCase().indexOf('https') === 0);
+
+    if (ua) {
+
+        if ((/windows|win32/i).test(ua)) {
+            o.os = 'windows';
+        } else if ((/macintosh|mac_powerpc/i).test(ua)) {
+            o.os = 'macintosh';
+        } else if ((/android/i).test(ua)) {
+            o.os = 'android';
+        } else if ((/symbos/i).test(ua)) {
+            o.os = 'symbos';
+        } else if ((/linux/i).test(ua)) {
+            o.os = 'linux';
+        } else if ((/rhino/i).test(ua)) {
+            o.os = 'rhino';
+        }
+
+        // Modern KHTML browsers should qualify as Safari X-Grade
+        if ((/KHTML/).test(ua)) {
+            o.webkit = 1;
+        }
+        if ((/IEMobile|XBLWP7/).test(ua)) {
+            o.mobile = 'windows';
+        }
+        if ((/Fennec/).test(ua)) {
+            o.mobile = 'gecko';
+        }
+        // Modern WebKit browsers are at least X-Grade
+        m = ua.match(/AppleWebKit\/([^\s]*)/);
+        if (m && m[1]) {
+            o.webkit = numberify(m[1]);
+            o.safari = o.webkit;
+
+            if (/PhantomJS/.test(ua)) {
+                m = ua.match(/PhantomJS\/([^\s]*)/);
+                if (m && m[1]) {
+                    o.phantomjs = numberify(m[1]);
+                }
+            }
+
+            // Mobile browser check
+            if (/ Mobile\//.test(ua) || (/iPad|iPod|iPhone/).test(ua)) {
+                o.mobile = 'Apple'; // iPhone or iPod Touch
+
+                m = ua.match(/OS ([^\s]*)/);
+                if (m && m[1]) {
+                    m = numberify(m[1].replace('_', '.'));
+                }
+                o.ios = m;
+                o.os = 'ios';
+                o.ipad = o.ipod = o.iphone = 0;
+
+                m = ua.match(/iPad|iPod|iPhone/);
+                if (m && m[0]) {
+                    o[m[0].toLowerCase()] = o.ios;
+                }
+            } else {
+                m = ua.match(/NokiaN[^\/]*|webOS\/\d\.\d/);
+                if (m) {
+                    // Nokia N-series, webOS, ex: NokiaN95
+                    o.mobile = m[0];
+                }
+                if (/webOS/.test(ua)) {
+                    o.mobile = 'WebOS';
+                    m = ua.match(/webOS\/([^\s]*);/);
+                    if (m && m[1]) {
+                        o.webos = numberify(m[1]);
+                    }
+                }
+                if (/ Android/.test(ua)) {
+                    if (/Mobile/.test(ua)) {
+                        o.mobile = 'Android';
+                    }
+                    m = ua.match(/Android ([^\s]*);/);
+                    if (m && m[1]) {
+                        o.android = numberify(m[1]);
+                    }
+
+                }
+                if (/Silk/.test(ua)) {
+                    m = ua.match(/Silk\/([^\s]*)\)/);
+                    if (m && m[1]) {
+                        o.silk = numberify(m[1]);
+                    }
+                    if (!o.android) {
+                        o.android = 2.34; //Hack for desktop mode in Kindle
+                        o.os = 'Android';
+                    }
+                    if (/Accelerated=true/.test(ua)) {
+                        o.accel = true;
+                    }
+                }
+            }
+
+            m = ua.match(/(Chrome|CrMo|CriOS)\/([^\s]*)/);
+            if (m && m[1] && m[2]) {
+                o.chrome = numberify(m[2]); // Chrome
+                o.safari = 0; //Reset safari back to 0
+                if (m[1] === 'CrMo') {
+                    o.mobile = 'chrome';
+                }
+            } else {
+                m = ua.match(/AdobeAIR\/([^\s]*)/);
+                if (m) {
+                    o.air = m[0]; // Adobe AIR 1.0 or better
+                }
+            }
+        }
+
+        if (!o.webkit) { // not webkit
+// @todo check Opera/8.01 (J2ME/MIDP; Opera Mini/2.0.4509/1316; fi; U; ssr)
+            if (/Opera/.test(ua)) {
+                m = ua.match(/Opera[\s\/]([^\s]*)/);
+                if (m && m[1]) {
+                    o.opera = numberify(m[1]);
+                }
+                m = ua.match(/Version\/([^\s]*)/);
+                if (m && m[1]) {
+                    o.opera = numberify(m[1]); // opera 10+
+                }
+
+                if (/Opera Mobi/.test(ua)) {
+                    o.mobile = 'opera';
+                    m = ua.replace('Opera Mobi', '').match(/Opera ([^\s]*)/);
+                    if (m && m[1]) {
+                        o.opera = numberify(m[1]);
+                    }
+                }
+                m = ua.match(/Opera Mini[^;]*/);
+
+                if (m) {
+                    o.mobile = m[0]; // ex: Opera Mini/2.0.4509/1316
+                }
+            } else { // not opera or webkit
+                m = ua.match(/MSIE\s([^;]*)/);
+                if (m && m[1]) {
+                    o.ie = numberify(m[1]);
+                } else { // not opera, webkit, or ie
+                    m = ua.match(/Gecko\/([^\s]*)/);
+                    if (m) {
+                        o.gecko = 1; // Gecko detected, look for revision
+                        m = ua.match(/rv:([^\s\)]*)/);
+                        if (m && m[1]) {
+                            o.gecko = numberify(m[1]);
+                            if (/Mobile|Tablet/.test(ua)) {
+                                o.mobile = "ffos";
+                            }
+                        }
+                    }
+                }
+            }
+        }
+    }
+
+    //Check for known properties to tell if touch events are enabled on this device or if
+    //the number of MSPointer touchpoints on this device is greater than 0.
+    if (win && nav && !(o.chrome && o.chrome < 6)) {
+        o.touchEnabled = (("ontouchstart" in win) || (("msMaxTouchPoints" in nav) && (nav.msMaxTouchPoints > 0)));
+    }
+
+    //It was a parsed UA, do not assign the global value.
+    if (!subUA) {
+
+        if (typeof process === 'object') {
+
+            if (process.versions && process.versions.node) {
+                //NodeJS
+                o.os = process.platform;
+                o.nodejs = numberify(process.versions.node);
+            }
+        }
+
+        YUI.Env.UA = o;
+
+    }
+
+    return o;
+};
+
+
+Y.UA = YUI.Env.UA || YUI.Env.parseUA();
+
+/**
+Performs a simple comparison between two version numbers, accounting for
+standard versioning logic such as the fact that "535.8" is a lower version than
+"535.24", even though a simple numerical comparison would indicate that it's
+greater. Also accounts for cases such as "1.1" vs. "1.1.0", which are
+considered equivalent.
+
+Returns -1 if version _a_ is lower than version _b_, 0 if they're equivalent,
+1 if _a_ is higher than _b_.
+
+Versions may be numbers or strings containing numbers and dots. For example,
+both `535` and `"535.8.10"` are acceptable. A version string containing
+non-numeric characters, like `"535.8.beta"`, may produce unexpected results.
+
+@method compareVersions
+@param {Number|String} a First version number to compare.
+@param {Number|String} b Second version number to compare.
+@return -1 if _a_ is lower than _b_, 0 if they're equivalent, 1 if _a_ is
+    higher than _b_.
+**/
+Y.UA.compareVersions = function (a, b) {
+    var aPart, aParts, bPart, bParts, i, len;
+
+    if (a === b) {
+        return 0;
+    }
+
+    aParts = (a + '').split('.');
+    bParts = (b + '').split('.');
+
+    for (i = 0, len = Math.max(aParts.length, bParts.length); i < len; ++i) {
+        aPart = parseInt(aParts[i], 10);
+        bPart = parseInt(bParts[i], 10);
+
+        /*jshint expr: true*/
+        isNaN(aPart) && (aPart = 0);
+        isNaN(bPart) && (bPart = 0);
+
+        if (aPart < bPart) {
+            return -1;
+        }
+
+        if (aPart > bPart) {
+            return 1;
+        }
+    }
+
+    return 0;
+};
+YUI.Env.aliases = {
+    "anim": ["anim-base","anim-color","anim-curve","anim-easing","anim-node-plugin","anim-scroll","anim-xy"],
+    "anim-shape-transform": ["anim-shape"],
+    "app": ["app-base","app-content","app-transitions","lazy-model-list","model","model-list","model-sync-rest","router","view","view-node-map"],
+    "attribute": ["attribute-base","attribute-complex"],
+    "attribute-events": ["attribute-observable"],
+    "autocomplete": ["autocomplete-base","autocomplete-sources","autocomplete-list","autocomplete-plugin"],
+    "axes": ["axis-numeric","axis-category","axis-time","axis-stacked"],
+    "axes-base": ["axis-numeric-base","axis-category-base","axis-time-base","axis-stacked-base"],
+    "base": ["base-base","base-pluginhost","base-build"],
+    "cache": ["cache-base","cache-offline","cache-plugin"],
+    "charts": ["charts-base"],
+    "collection": ["array-extras","arraylist","arraylist-add","arraylist-filter","array-invoke"],
+    "color": ["color-base","color-hsl","color-harmony"],
+    "controller": ["router"],
+    "dataschema": ["dataschema-base","dataschema-json","dataschema-xml","dataschema-array","dataschema-text"],
+    "datasource": ["datasource-local","datasource-io","datasource-get","datasource-function","datasource-cache","datasource-jsonschema","datasource-xmlschema","datasource-arrayschema","datasource-textschema","datasource-polling"],
+    "datatable": ["datatable-core","datatable-table","datatable-head","datatable-body","datatable-base","datatable-column-widths","datatable-message","datatable-mutable","datatable-sort","datatable-datasource"],
+    "datatype": ["datatype-date","datatype-number","datatype-xml"],
+    "datatype-date": ["datatype-date-parse","datatype-date-format","datatype-date-math"],
+    "datatype-number": ["datatype-number-parse","datatype-number-format"],
+    "datatype-xml": ["datatype-xml-parse","datatype-xml-format"],
+    "dd": ["dd-ddm-base","dd-ddm","dd-ddm-drop","dd-drag","dd-proxy","dd-constrain","dd-drop","dd-scroll","dd-delegate"],
+    "dom": ["dom-base","dom-screen","dom-style","selector-native","selector"],
+    "editor": ["frame","editor-selection","exec-command","editor-base","editor-para","editor-br","editor-bidi","editor-tab","createlink-base"],
+    "event": ["event-base","event-delegate","event-synthetic","event-mousewheel","event-mouseenter","event-key","event-focus","event-resize","event-hover","event-outside","event-touch","event-move","event-flick","event-valuechange","event-tap"],
+    "event-custom": ["event-custom-base","event-custom-complex"],
+    "event-gestures": ["event-flick","event-move"],
+    "handlebars": ["handlebars-compiler"],
+    "highlight": ["highlight-base","highlight-accentfold"],
+    "history": ["history-base","history-hash","history-hash-ie","history-html5"],
+    "io": ["io-base","io-xdr","io-form","io-upload-iframe","io-queue"],
+    "json": ["json-parse","json-stringify"],
+    "loader": ["loader-base","loader-rollup","loader-yui3"],
+    "node": ["node-base","node-event-delegate","node-pluginhost","node-screen","node-style"],
+    "pluginhost": ["pluginhost-base","pluginhost-config"],
+    "querystring": ["querystring-parse","querystring-stringify"],
+    "recordset": ["recordset-base","recordset-sort","recordset-filter","recordset-indexer"],
+    "resize": ["resize-base","resize-proxy","resize-constrain"],
+    "slider": ["slider-base","slider-value-range","clickable-rail","range-slider"],
+    "template": ["template-base","template-micro"],
+    "text": ["text-accentfold","text-wordbreak"],
+    "widget": ["widget-base","widget-htmlparser","widget-skin","widget-uievents"]
+};
+
+
+}, '3.10.3', {"use": ["get", "features", "intl-base", "yui-log", "yui-later"]});
+YUI.add('get', function (Y, NAME) {
+
+/*jslint boss:true, expr:true, laxbreak: true */
+
+/**
+Provides dynamic loading of remote JavaScript and CSS resources.
+
+@module get
+@class Get
+@static
+**/
+
+var Lang = Y.Lang,
+
+    CUSTOM_ATTRS, // defined lazily in Y.Get.Transaction._createNode()
+
+    Get, Transaction;
+
+Y.Get = Get = {
+    // -- Public Properties ----------------------------------------------------
+
+    /**
+    Default options for CSS requests. Options specified here will override
+    global defaults for CSS requests.
+
+    See the `options` property for all available options.
+
+    @property cssOptions
+    @type Object
+    @static
+    @since 3.5.0
+    **/
+    cssOptions: {
+        attributes: {
+            rel: 'stylesheet'
+        },
+
+        doc         : Y.config.linkDoc || Y.config.doc,
+        pollInterval: 50
+    },
+
+    /**
+    Default options for JS requests. Options specified here will override global
+    defaults for JS requests.
+
+    See the `options` property for all available options.
+
+    @property jsOptions
+    @type Object
+    @static
+    @since 3.5.0
+    **/
+    jsOptions: {
+        autopurge: true,
+        doc      : Y.config.scriptDoc || Y.config.doc
+    },
+
+    /**
+    Default options to use for all requests.
+
+    Note that while all available options are documented here for ease of
+    discovery, some options (like callback functions) only make sense at the
+    transaction level.
+
+    Callback functions specified via the options object or the `options`
+    parameter of the `css()`, `js()`, or `load()` methods will receive the
+    transaction object as a parameter. See `Y.Get.Transaction` for details on
+    the properties and methods available on transactions.
+
+    @static
+    @since 3.5.0
+    @property {Object} options
+
+    @property {Boolean} [options.async=false] Whether or not to load scripts
+        asynchronously, meaning they're requested in parallel and execution
+        order is not guaranteed. Has no effect on CSS, since CSS is always
+        loaded asynchronously.
+
+    @property {Object} [options.attributes] HTML attribute name/value pairs that
+        should be added to inserted nodes. By default, the `charset` attribute
+        will be set to "utf-8" and nodes will be given an auto-generated `id`
+        attribute, but you can override these with your own values if desired.
+
+    @property {Boolean} [options.autopurge] Whether or not to automatically
+        purge inserted nodes after the purge threshold is reached. This is
+        `true` by default for JavaScript, but `false` for CSS since purging a
+        CSS node will also remove any styling applied by the referenced file.
+
+    @property {Object} [options.context] `this` object to use when calling
+        callback functions. Defaults to the transaction object.
+
+    @property {Mixed} [options.data] Arbitrary data object to pass to "on*"
+        callbacks.
+
+    @property {Document} [options.doc] Document into which nodes should be
+        inserted. By default, the current document is used.
+
+    @property {HTMLElement|String} [options.insertBefore] HTML element or id
+        string of an element before which all generated nodes should be
+        inserted. If not specified, Get will automatically determine the best
+        place to insert nodes for maximum compatibility.
+
+    @property {Function} [options.onEnd] Callback to execute after a transaction
+        is complete, regardless of whether it succeeded or failed.
+
+    @property {Function} [options.onFailure] Callback to execute after a
+        transaction fails, times out, or is aborted.
+
+    @property {Function} [options.onProgress] Callback to execute after each
+        individual request in a transaction either succeeds or fails.
+
+    @property {Function} [options.onSuccess] Callback to execute after a
+        transaction completes successfully with no errors. Note that in browsers
+        that don't support the `error` event on CSS `<link>` nodes, a failed CSS
+        request may still be reported as a success because in these browsers
+        it can be difficult or impossible to distinguish between success and
+        failure for CSS resources.
+
+    @property {Function} [options.onTimeout] Callback to execute after a
+        transaction times out.
+
+    @property {Number} [options.pollInterval=50] Polling interval (in
+        milliseconds) for detecting CSS load completion in browsers that don't
+        support the `load` event on `<link>` nodes. This isn't used for
+        JavaScript.
+
+    @property {Number} [options.purgethreshold=20] Number of nodes to insert
+        before triggering an automatic purge when `autopurge` is `true`.
+
+    @property {Number} [options.timeout] Number of milliseconds to wait before
+        aborting a transaction. When a timeout occurs, the `onTimeout` callback
+        is called, followed by `onFailure` and finally `onEnd`. By default,
+        there is no timeout.
+
+    @property {String} [options.type] Resource type ("css" or "js"). This option
+        is set automatically by the `css()` and `js()` functions and will be
+        ignored there, but may be useful when using the `load()` function. If
+        not specified, the type will be inferred from the URL, defaulting to
+        "js" if the URL doesn't contain a recognizable file extension.
+    **/
+    options: {
+        attributes: {
+            charset: 'utf-8'
+        },
+
+        purgethreshold: 20
+    },
+
+    // -- Protected Properties -------------------------------------------------
+
+    /**
+    Regex that matches a CSS URL. Used to guess the file type when it's not
+    specified.
+
+    @property REGEX_CSS
+    @type RegExp
+    @final
+    @protected
+    @static
+    @since 3.5.0
+    **/
+    REGEX_CSS: /\.css(?:[?;].*)?$/i,
+
+    /**
+    Regex that matches a JS URL. Used to guess the file type when it's not
+    specified.
+
+    @property REGEX_JS
+    @type RegExp
+    @final
+    @protected
+    @static
+    @since 3.5.0
+    **/
+    REGEX_JS : /\.js(?:[?;].*)?$/i,
+
+    /**
+    Contains information about the current environment, such as what script and
+    link injection features it supports.
+
+    This object is created and populated the first time the `_getEnv()` method
+    is called.
+
+    @property _env
+    @type Object
+    @protected
+    @static
+    @since 3.5.0
+    **/
+
+    /**
+    Mapping of document _yuid strings to <head> or <base> node references so we
+    don't have to look the node up each time we want to insert a request node.
+
+    @property _insertCache
+    @type Object
+    @protected
+    @static
+    @since 3.5.0
+    **/
+    _insertCache: {},
+
+    /**
+    Information about the currently pending transaction, if any.
+
+    This is actually an object with two properties: `callback`, containing the
+    optional callback passed to `css()`, `load()`, or `js()`; and `transaction`,
+    containing the actual transaction instance.
+
+    @property _pending
+    @type Object
+    @protected
+    @static
+    @since 3.5.0
+    **/
+    _pending: null,
+
+    /**
+    HTML nodes eligible to be purged next time autopurge is triggered.
+
+    @property _purgeNodes
+    @type HTMLElement[]
+    @protected
+    @static
+    @since 3.5.0
+    **/
+    _purgeNodes: [],
+
+    /**
+    Queued transactions and associated callbacks.
+
+    @property _queue
+    @type Object[]
+    @protected
+    @static
+    @since 3.5.0
+    **/
+    _queue: [],
+
+    // -- Public Methods -------------------------------------------------------
+
+    /**
+    Aborts the specified transaction.
+
+    This will cause the transaction's `onFailure` callback to be called and
+    will prevent any new script and link nodes from being added to the document,
+    but any resources that have already been requested will continue loading
+    (there's no safe way to prevent this, unfortunately).
+
+    *Note:* This method is deprecated as of 3.5.0, and will be removed in a
+    future version of YUI. Use the transaction-level `abort()` method instead.
+
+    @method abort
+    @param {Get.Transaction} transaction Transaction to abort.
+    @deprecated Use the `abort()` method on the transaction instead.
+    @static
+    **/
+    abort: function (transaction) {
+        var i, id, item, len, pending;
+
+
+        if (!transaction.abort) {
+            id          = transaction;
+            pending     = this._pending;
+            transaction = null;
+
+            if (pending && pending.transaction.id === id) {
+                transaction   = pending.transaction;
+                this._pending = null;
+            } else {
+                for (i = 0, len = this._queue.length; i < len; ++i) {
+                    item = this._queue[i].transaction;
+
+                    if (item.id === id) {
+                        transaction = item;
+                        this._queue.splice(i, 1);
+                        break;
+                    }
+                }
+            }
+        }
+
+        transaction && transaction.abort();
+    },
+
+    /**
+    Loads one or more CSS files.
+
+    The _urls_ parameter may be provided as a URL string, a request object,
+    or an array of URL strings and/or request objects.
+
+    A request object is just an object that contains a `url` property and zero
+    or more options that should apply specifically to that request.
+    Request-specific options take priority over transaction-level options and
+    default options.
+
+    URLs may be relative or absolute, and do not have to have the same origin
+    as the current page.
+
+    The `options` parameter may be omitted completely and a callback passed in
+    its place, if desired.
+
+    @example
+
+        // Load a single CSS file and log a message on completion.
+        Y.Get.css('foo.css', function (err) {
+            if (err) {
+            } else {
+            }
+        });
+
+        // Load multiple CSS files and log a message when all have finished
+        // loading.
+        var urls = ['foo.css', 'http://example.com/bar.css', 'baz/quux.css'];
+
+        Y.Get.css(urls, function (err) {
+            if (err) {
+            } else {
+            }
+        });
+
+        // Specify transaction-level options, which will apply to all requests
+        // within the transaction.
+        Y.Get.css(urls, {
+            attributes: {'class': 'my-css'},
+            timeout   : 5000
+        });
+
+        // Specify per-request options, which override transaction-level and
+        // default options.
+        Y.Get.css([
+            {url: 'foo.css', attributes: {id: 'foo'}},
+            {url: 'bar.css', attributes: {id: 'bar', charset: 'iso-8859-1'}}
+        ]);
+
+    @method css
+    @param {String|Object|Array} urls URL string, request object, or array
+        of URLs and/or request objects to load.
+    @param {Object} [options] Options for this transaction. See the
+        `Y.Get.options` property for a complete list of available options.
+    @param {Function} [callback] Callback function to be called on completion.
+        This is a general callback and will be called before any more granular
+        callbacks (`onSuccess`, `onFailure`, etc.) specified in the `options`
+        object.
+
+        @param {Array|null} callback.err Array of errors that occurred during
+            the transaction, or `null` on success.
+        @param {Get.Transaction} callback.transaction Transaction object.
+
+    @return {Get.Transaction} Transaction object.
+    @static
+    **/
+    css: function (urls, options, callback) {
+        return this._load('css', urls, options, callback);
+    },
+
+    /**
+    Loads one or more JavaScript resources.
+
+    The _urls_ parameter may be provided as a URL string, a request object,
+    or an array of URL strings and/or request objects.
+
+    A request object is just an object that contains a `url` property and zero
+    or more options that should apply specifically to that request.
+    Request-specific options take priority over transaction-level options and
+    default options.
+
+    URLs may be relative or absolute, and do not have to have the same origin
+    as the current page.
+
+    The `options` parameter may be omitted completely and a callback passed in
+    its place, if desired.
+
+    Scripts will be executed in the order they're specified unless the `async`
+    option is `true`, in which case they'll be loaded in parallel and executed
+    in whatever order they finish loading.
+
+    @example
+
+        // Load a single JS file and log a message on completion.
+        Y.Get.js('foo.js', function (err) {
+            if (err) {
+            } else {
+            }
+        });
+
+        // Load multiple JS files, execute them in order, and log a message when
+        // all have finished loading.
+        var urls = ['foo.js', 'http://example.com/bar.js', 'baz/quux.js'];
+
+        Y.Get.js(urls, function (err) {
+            if (err) {
+            } else {
+            }
+        });
+
+        // Specify transaction-level options, which will apply to all requests
+        // within the transaction.
+        Y.Get.js(urls, {
+            attributes: {'class': 'my-js'},
+            timeout   : 5000
+        });
+
+        // Specify per-request options, which override transaction-level and
+        // default options.
+        Y.Get.js([
+            {url: 'foo.js', attributes: {id: 'foo'}},
+            {url: 'bar.js', attributes: {id: 'bar', charset: 'iso-8859-1'}}
+        ]);
+
+    @method js
+    @param {String|Object|Array} urls URL string, request object, or array
+        of URLs and/or request objects to load.
+    @param {Object} [options] Options for this transaction. See the
+        `Y.Get.options` property for a complete list of available options.
+    @param {Function} [callback] Callback function to be called on completion.
+        This is a general callback and will be called before any more granular
+        callbacks (`onSuccess`, `onFailure`, etc.) specified in the `options`
+        object.
+
+        @param {Array|null} callback.err Array of errors that occurred during
+            the transaction, or `null` on success.
+        @param {Get.Transaction} callback.transaction Transaction object.
+
+    @return {Get.Transaction} Transaction object.
+    @since 3.5.0
+    @static
+    **/
+    js: function (urls, options, callback) {
+        return this._load('js', urls, options, callback);
+    },
+
+    /**
+    Loads one or more CSS and/or JavaScript resources in the same transaction.
+
+    Use this method when you want to load both CSS and JavaScript in a single
+    transaction and be notified when all requested URLs have finished loading,
+    regardless of type.
+
+    Behavior and options are the same as for the `css()` and `js()` methods. If
+    a resource type isn't specified in per-request options or transaction-level
+    options, Get will guess the file type based on the URL's extension (`.css`
+    or `.js`, with or without a following query string). If the file type can't
+    be guessed from the URL, a warning will be logged and Get will assume the
+    URL is a JavaScript resource.
+
+    @example
+
+        // Load both CSS and JS files in a single transaction, and log a message
+        // when all files have finished loading.
+        Y.Get.load(['foo.css', 'bar.js', 'baz.css'], function (err) {
+            if (err) {
+            } else {
+            }
+        });
+
+    @method load
+    @param {String|Object|Array} urls URL string, request object, or array
+        of URLs and/or request objects to load.
+    @param {Object} [options] Options for this transaction. See the
+        `Y.Get.options` property for a complete list of available options.
+    @param {Function} [callback] Callback function to be called on completion.
+        This is a general callback and will be called before any more granular
+        callbacks (`onSuccess`, `onFailure`, etc.) specified in the `options`
+        object.
+
+        @param {Array|null} err Array of errors that occurred during the
+            transaction, or `null` on success.
+        @param {Get.Transaction} Transaction object.
+
+    @return {Get.Transaction} Transaction object.
+    @since 3.5.0
+    @static
+    **/
+    load: function (urls, options, callback) {
+        return this._load(null, urls, options, callback);
+    },
+
+    // -- Protected Methods ----------------------------------------------------
+
+    /**
+    Triggers an automatic purge if the purge threshold has been reached.
+
+    @method _autoPurge
+    @param {Number} threshold Purge threshold to use, in milliseconds.
+    @protected
+    @since 3.5.0
+    @static
+    **/
+    _autoPurge: function (threshold) {
+        if (threshold && this._purgeNodes.length >= threshold) {
+            this._purge(this._purgeNodes);
+        }
+    },
+
+    /**
+    Populates the `_env` property with information about the current
+    environment.
+
+    @method _getEnv
+    @return {Object} Environment information.
+    @protected
+    @since 3.5.0
+    @static
+    **/
+    _getEnv: function () {
+        var doc = Y.config.doc,
+            ua  = Y.UA;
+
+        // Note: some of these checks require browser sniffs since it's not
+        // feasible to load test files on every pageview just to perform a
+        // feature test. I'm sorry if this makes you sad.
+        return (this._env = {
+
+            // True if this is a browser that supports disabling async mode on
+            // dynamically created script nodes. See
+            // https://developer.mozilla.org/En/HTML/Element/Script#Attributes
+
+            // IE10 doesn't return true for the MDN feature test, so setting it explicitly,
+            // because it is async by default, and allows you to disable async by setting it to false
+            async: (doc && doc.createElement('script').async === true) || (ua.ie >= 10),
+
+            // True if this browser fires an event when a dynamically injected
+            // link node fails to load. This is currently true for Firefox 9+
+            // and WebKit 535.24+
+            cssFail: ua.gecko >= 9 || ua.compareVersions(ua.webkit, 535.24) >= 0,
+
+            // True if this browser fires an event when a dynamically injected
+            // link node finishes loading. This is currently true for IE, Opera,
+            // Firefox 9+, and WebKit 535.24+. Note that IE versions <9 fire the
+            // DOM 0 "onload" event, but not "load". All versions of IE fire
+            // "onload".
+            // davglass: Seems that Chrome on Android needs this to be false.
+            cssLoad: (
+                    (!ua.gecko && !ua.webkit) || ua.gecko >= 9 ||
+                    ua.compareVersions(ua.webkit, 535.24) >= 0
+                ) && !(ua.chrome && ua.chrome <= 18),
+
+            // True if this browser preserves script execution order while
+            // loading scripts in parallel as long as the script node's `async`
+            // attribute is set to false to explicitly disable async execution.
+            preservesScriptOrder: !!(ua.gecko || ua.opera || (ua.ie && ua.ie >= 10))
+        });
+    },
+
+    _getTransaction: function (urls, options) {
+        var requests = [],
+            i, len, req, url;
+
+        if (!Lang.isArray(urls)) {
+            urls = [urls];
+        }
+
+        options = Y.merge(this.options, options);
+
+        // Clone the attributes object so we don't end up modifying it by ref.
+        options.attributes = Y.merge(this.options.attributes,
+                options.attributes);
+
+        for (i = 0, len = urls.length; i < len; ++i) {
+            url = urls[i];
+            req = {attributes: {}};
+
+            // If `url` is a string, we create a URL object for it, then mix in
+            // global options and request-specific options. If it's an object
+            // with a "url" property, we assume it's a request object containing
+            // URL-specific options.
+            if (typeof url === 'string') {
+                req.url = url;
+            } else if (url.url) {
+                // URL-specific options override both global defaults and
+                // request-specific options.
+                Y.mix(req, url, false, null, 0, true);
+                url = url.url; // Make url a string so we can use it later.
+            } else {
+                continue;
+            }
+
+            Y.mix(req, options, false, null, 0, true);
+
+            // If we didn't get an explicit type for this URL either in the
+            // request options or the URL-specific options, try to determine
+            // one from the file extension.
+            if (!req.type) {
+                if (this.REGEX_CSS.test(url)) {
+                    req.type = 'css';
+                } else {
+                    if (!this.REGEX_JS.test(url)) {
+                    }
+
+                    req.type = 'js';
+                }
+            }
+
+            // Mix in type-specific default options, but don't overwrite any
+            // options that have already been set.
+            Y.mix(req, req.type === 'js' ? this.jsOptions : this.cssOptions,
+                false, null, 0, true);
+
+            // Give the node an id attribute if it doesn't already have one.
+            req.attributes.id || (req.attributes.id = Y.guid());
+
+            // Backcompat for <3.5.0 behavior.
+            if (req.win) {
+                req.doc = req.win.document;
+            } else {
+                req.win = req.doc.defaultView || req.doc.parentWindow;
+            }
+
+            if (req.charset) {
+                req.attributes.charset = req.charset;
+            }
+
+            requests.push(req);
+        }
+
+        return new Transaction(requests, options);
+    },
+
+    _load: function (type, urls, options, callback) {
+        var transaction;
+
+        // Allow callback as third param.
+        if (typeof options === 'function') {
+            callback = options;
+            options  = {};
+        }
+
+        options || (options = {});
+        options.type = type;
+
+        options._onFinish = Get._onTransactionFinish;
+
+        if (!this._env) {
+            this._getEnv();
+        }
+
+        transaction = this._getTransaction(urls, options);
+
+        this._queue.push({
+            callback   : callback,
+            transaction: transaction
+        });
+
+        this._next();
+
+        return transaction;
+    },
+
+    _onTransactionFinish : function() {
+        Get._pending = null;
+        Get._next();
+    },
+
+    _next: function () {
+        var item;
+
+        if (this._pending) {
+            return;
+        }
+
+        item = this._queue.shift();
+
+        if (item) {
+            this._pending = item;
+            item.transaction.execute(item.callback);
+        }
+    },
+
+    _purge: function (nodes) {
+        var purgeNodes    = this._purgeNodes,
+            isTransaction = nodes !== purgeNodes,
+            index, node;
+
+        while (node = nodes.pop()) { // assignment
+            // Don't purge nodes that haven't finished loading (or errored out),
+            // since this can hang the transaction.
+            if (!node._yuiget_finished) {
+                continue;
+            }
+
+            node.parentNode && node.parentNode.removeChild(node);
+
+            // If this is a transaction-level purge and this node also exists in
+            // the Get-level _purgeNodes array, we need to remove it from
+            // _purgeNodes to avoid creating a memory leak. The indexOf lookup
+            // sucks, but until we get WeakMaps, this is the least troublesome
+            // way to do this (we can't just hold onto node ids because they may
+            // not be in the same document).
+            if (isTransaction) {
+                index = Y.Array.indexOf(purgeNodes, node);
+
+                if (index > -1) {
+                    purgeNodes.splice(index, 1);
+                }
+            }
+        }
+    }
+};
+
+/**
+Alias for `js()`.
+
+@method script
+@static
+**/
+Get.script = Get.js;
+
+/**
+Represents a Get transaction, which may contain requests for one or more JS or
+CSS files.
+
+This class should not be instantiated manually. Instances will be created and
+returned as needed by Y.Get's `css()`, `js()`, and `load()` methods.
+
+@class Get.Transaction
+@constructor
+@since 3.5.0
+**/
+Get.Transaction = Transaction = function (requests, options) {
+    var self = this;
+
+    self.id       = Transaction._lastId += 1;
+    self.data     = options.data;
+    self.errors   = [];
+    self.nodes    = [];
+    self.options  = options;
+    self.requests = requests;
+
+    self._callbacks = []; // callbacks to call after execution finishes
+    self._queue     = [];
+    self._reqsWaiting   = 0;
+
+    // Deprecated pre-3.5.0 properties.
+    self.tId = self.id; // Use `id` instead.
+    self.win = options.win || Y.config.win;
+};
+
+/**
+Arbitrary data object associated with this transaction.
+
+This object comes from the options passed to `Get.css()`, `Get.js()`, or
+`Get.load()`, and will be `undefined` if no data object was specified.
+
+@property {Object} data
+**/
+
+/**
+Array of errors that have occurred during this transaction, if any.
+
+@since 3.5.0
+@property {Object[]} errors
+@property {String} errors.error Error message.
+@property {Object} errors.request Request object related to the error.
+**/
+
+/**
+Numeric id for this transaction, unique among all transactions within the same
+YUI sandbox in the current pageview.
+
+@property {Number} id
+@since 3.5.0
+**/
+
+/**
+HTMLElement nodes (native ones, not YUI Node instances) that have been inserted
+during the current transaction.
+
+@property {HTMLElement[]} nodes
+**/
+
+/**
+Options associated with this transaction.
+
+See `Get.options` for the full list of available options.
+
+@property {Object} options
+@since 3.5.0
+**/
+
+/**
+Request objects contained in this transaction. Each request object represents
+one CSS or JS URL that will be (or has been) requested and loaded into the page.
+
+@property {Object} requests
+@since 3.5.0
+**/
+
+/**
+Id of the most recent transaction.
+
+@property _lastId
+@type Number
+@protected
+@static
+**/
+Transaction._lastId = 0;
+
+Transaction.prototype = {
+    // -- Public Properties ----------------------------------------------------
+
+    /**
+    Current state of this transaction. One of "new", "executing", or "done".
+
+    @property _state
+    @type String
+    @protected
+    **/
+    _state: 'new', // "new", "executing", or "done"
+
+    // -- Public Methods -------------------------------------------------------
+
+    /**
+    Aborts this transaction.
+
+    This will cause the transaction's `onFailure` callback to be called and
+    will prevent any new script and link nodes from being added to the document,
+    but any resources that have already been requested will continue loading
+    (there's no safe way to prevent this, unfortunately).
+
+    @method abort
+    @param {String} [msg="Aborted."] Optional message to use in the `errors`
+        array describing why the transaction was aborted.
+    **/
+    abort: function (msg) {
+        this._pending    = null;
+        this._pendingCSS = null;
+        this._pollTimer  = clearTimeout(this._pollTimer);
+        this._queue      = [];
+        this._reqsWaiting    = 0;
+
+        this.errors.push({error: msg || 'Aborted'});
+        this._finish();
+    },
+
+    /**
+    Begins execting the transaction.
+
+    There's usually no reason to call this manually, since Get will call it
+    automatically when other pending transactions have finished. If you really
+    want to execute your transaction before Get does, you can, but be aware that
+    this transaction's scripts may end up executing before the scripts in other
+    pending transactions.
+
+    If the transaction is already executing, the specified callback (if any)
+    will be queued and called after execution finishes. If the transaction has
+    already finished, the callback will be called immediately (the transaction
+    will not be executed again).
+
+    @method execute
+    @param {Function} callback Callback function to execute after all requests
+        in the transaction are complete, or after the transaction is aborted.
+    **/
+    execute: function (callback) {
+        var self     = this,
+            requests = self.requests,
+            state    = self._state,
+            i, len, queue, req;
+
+        if (state === 'done') {
+            callback && callback(self.errors.length ? self.errors : null, self);
+            return;
+        } else {
+            callback && self._callbacks.push(callback);
+
+            if (state === 'executing') {
+                return;
+            }
+        }
+
+        self._state = 'executing';
+        self._queue = queue = [];
+
+        if (self.options.timeout) {
+            self._timeout = setTimeout(function () {
+                self.abort('Timeout');
+            }, self.options.timeout);
+        }
+
+        self._reqsWaiting = requests.length;
+
+        for (i = 0, len = requests.length; i < len; ++i) {
+            req = requests[i];
+
+            if (req.async || req.type === 'css') {
+                // No need to queue CSS or fully async JS.
+                self._insert(req);
+            } else {
+                queue.push(req);
+            }
+        }
+
+        self._next();
+    },
+
+    /**
+    Manually purges any `<script>` or `<link>` nodes this transaction has
+    created.
+
+    Be careful when purging a transaction that contains CSS requests, since
+    removing `<link>` nodes will also remove any styles they applied.
+
+    @method purge
+    **/
+    purge: function () {
+        Get._purge(this.nodes);
+    },
+
+    // -- Protected Methods ----------------------------------------------------
+    _createNode: function (name, attrs, doc) {
+        var node = doc.createElement(name),
+            attr, testEl;
+
+        if (!CUSTOM_ATTRS) {
+            // IE6 and IE7 expect property names rather than attribute names for
+            // certain attributes. Rather than sniffing, we do a quick feature
+            // test the first time _createNode() runs to determine whether we
+            // need to provide a workaround.
+            testEl = doc.createElement('div');
+            testEl.setAttribute('class', 'a');
+
+            CUSTOM_ATTRS = testEl.className === 'a' ? {} : {
+                'for'  : 'htmlFor',
+                'class': 'className'
+            };
+        }
+
+        for (attr in attrs) {
+            if (attrs.hasOwnProperty(attr)) {
+                node.setAttribute(CUSTOM_ATTRS[attr] || attr, attrs[attr]);
+            }
+        }
+
+        return node;
+    },
+
+    _finish: function () {
+        var errors  = this.errors.length ? this.errors : null,
+            options = this.options,
+            thisObj = options.context || this,
+            data, i, len;
+
+        if (this._state === 'done') {
+            return;
+        }
+
+        this._state = 'done';
+
+        for (i = 0, len = this._callbacks.length; i < len; ++i) {
+            this._callbacks[i].call(thisObj, errors, this);
+        }
+
+        data = this._getEventData();
+
+        if (errors) {
+            if (options.onTimeout && errors[errors.length - 1].error === 'Timeout') {
+                options.onTimeout.call(thisObj, data);
+            }
+
+            if (options.onFailure) {
+                options.onFailure.call(thisObj, data);
+            }
+        } else if (options.onSuccess) {
+            options.onSuccess.call(thisObj, data);
+        }
+
+        if (options.onEnd) {
+            options.onEnd.call(thisObj, data);
+        }
+
+        if (options._onFinish) {
+            options._onFinish();
+        }
+    },
+
+    _getEventData: function (req) {
+        if (req) {
+            // This merge is necessary for backcompat. I hate it.
+            return Y.merge(this, {
+                abort  : this.abort, // have to copy these because the prototype isn't preserved
+                purge  : this.purge,
+                request: req,
+                url    : req.url,
+                win    : req.win
+            });
+        } else {
+            return this;
+        }
+    },
+
+    _getInsertBefore: function (req) {
+        var doc = req.doc,
+            el  = req.insertBefore,
+            cache, docStamp;
+
+        if (el) {
+            return typeof el === 'string' ? doc.getElementById(el) : el;
+        }
+
+        cache    = Get._insertCache;
+        docStamp = Y.stamp(doc);
+
+        if ((el = cache[docStamp])) { // assignment
+            return el;
+        }
+
+        // Inserting before a <base> tag apparently works around an IE bug
+        // (according to a comment from pre-3.5.0 Y.Get), but I'm not sure what
+        // bug that is, exactly. Better safe than sorry?
+        if ((el = doc.getElementsByTagName('base')[0])) { // assignment
+            return (cache[docStamp] = el);
+        }
+
+        // Look for a <head> element.
+        el = doc.head || doc.getElementsByTagName('head')[0];
+
+        if (el) {
+            // Create a marker node at the end of <head> to use as an insertion
+            // point. Inserting before this node will ensure that all our CSS
+            // gets inserted in the correct order, to maintain style precedence.
+            el.appendChild(doc.createTextNode(''));
+            return (cache[docStamp] = el.lastChild);
+        }
+
+        // If all else fails, just insert before the first script node on the
+        // page, which is virtually guaranteed to exist.
+        return (cache[docStamp] = doc.getElementsByTagName('script')[0]);
+    },
+
+    _insert: function (req) {
+        var env          = Get._env,
+            insertBefore = this._getInsertBefore(req),
+            isScript     = req.type === 'js',
+            node         = req.node,
+            self         = this,
+            ua           = Y.UA,
+            cssTimeout, nodeType;
+
+        if (!node) {
+            if (isScript) {
+                nodeType = 'script';
+            } else if (!env.cssLoad && ua.gecko) {
+                nodeType = 'style';
+            } else {
+                nodeType = 'link';
+            }
+
+            node = req.node = this._createNode(nodeType, req.attributes,
+                req.doc);
+        }
+
+        function onError() {
+            self._progress('Failed to load ' + req.url, req);
+        }
+
+        function onLoad() {
+            if (cssTimeout) {
+                clearTimeout(cssTimeout);
+            }
+
+            self._progress(null, req);
+        }
+
+        // Deal with script asynchronicity.
+        if (isScript) {
+            node.setAttribute('src', req.url);
+
+            if (req.async) {
+                // Explicitly indicate that we want the browser to execute this
+                // script asynchronously. This is necessary for older browsers
+                // like Firefox <4.
+                node.async = true;
+            } else {
+                if (env.async) {
+                    // This browser treats injected scripts as async by default
+                    // (standard HTML5 behavior) but asynchronous loading isn't
+                    // desired, so tell the browser not to mark this script as
+                    // async.
+                    node.async = false;
+                }
+
+                // If this browser doesn't preserve script execution order based
+                // on insertion order, we'll need to avoid inserting other
+                // scripts until this one finishes loading.
+                if (!env.preservesScriptOrder) {
+                    this._pending = req;
+                }
+            }
+        } else {
+            if (!env.cssLoad && ua.gecko) {
+                // In Firefox <9, we can import the requested URL into a <style>
+                // node and poll for the existence of node.sheet.cssRules. This
+                // gives us a reliable way to determine CSS load completion that
+                // also works for cross-domain stylesheets.
+                //
+                // Props to Zach Leatherman for calling my attention to this
+                // technique.
+                node.innerHTML = (req.attributes.charset ?
+                    '@charset "' + req.attributes.charset + '";' : '') +
+                    '@import "' + req.url + '";';
+            } else {
+                node.setAttribute('href', req.url);
+            }
+        }
+
+        // Inject the node.
+        if (isScript && ua.ie && (ua.ie < 9 || (document.documentMode && document.documentMode < 9))) {
+            // Script on IE < 9, and IE 9+ when in IE 8 or older modes, including quirks mode.
+            node.onreadystatechange = function () {
+                if (/loaded|complete/.test(node.readyState)) {
+                    node.onreadystatechange = null;
+                    onLoad();
+                }
+            };
+        } else if (!isScript && !env.cssLoad) {
+            // CSS on Firefox <9 or WebKit.
+            this._poll(req);
+        } else {
+            // Script or CSS on everything else. Using DOM 0 events because that
+            // evens the playing field with older IEs.
+
+            if (ua.ie >= 10) {
+
+                // We currently need to introduce a timeout for IE10, since it
+                // calls onerror/onload synchronously for 304s - messing up existing
+                // program flow.
+
+                // Remove this block if the following bug gets fixed by GA
+                /*jshint maxlen: 1500 */
+                // https://connect.microsoft.com/IE/feedback/details/763871/dynamically-loaded-scripts-with-304s-responses-interrupt-the-currently-executing-js-thread-onload
+                node.onerror = function() { setTimeout(onError, 0); };
+                node.onload  = function() { setTimeout(onLoad, 0); };
+            } else {
+                node.onerror = onError;
+                node.onload  = onLoad;
+            }
+
+            // If this browser doesn't fire an event when CSS fails to load,
+            // fail after a timeout to avoid blocking the transaction queue.
+            if (!env.cssFail && !isScript) {
+                cssTimeout = setTimeout(onError, req.timeout || 3000);
+            }
+        }
+
+        this.nodes.push(node);
+        insertBefore.parentNode.insertBefore(node, insertBefore);
+    },
+
+    _next: function () {
+        if (this._pending) {
+            return;
+        }
+
+        // If there are requests in the queue, insert the next queued request.
+        // Otherwise, if we're waiting on already-inserted requests to finish,
+        // wait longer. If there are no queued requests and we're not waiting
+        // for anything to load, then we're done!
+        if (this._queue.length) {
+            this._insert(this._queue.shift());
+        } else if (!this._reqsWaiting) {
+            this._finish();
+        }
+    },
+
+    _poll: function (newReq) {
+        var self       = this,
+            pendingCSS = self._pendingCSS,
+            isWebKit   = Y.UA.webkit,
+            i, hasRules, j, nodeHref, req, sheets;
+
+        if (newReq) {
+            pendingCSS || (pendingCSS = self._pendingCSS = []);
+            pendingCSS.push(newReq);
+
+            if (self._pollTimer) {
+                // A poll timeout is already pending, so no need to create a
+                // new one.
+                return;
+            }
+        }
+
+        self._pollTimer = null;
+
+        // Note: in both the WebKit and Gecko hacks below, a CSS URL that 404s
+        // will still be treated as a success. There's no good workaround for
+        // this.
+
+        for (i = 0; i < pendingCSS.length; ++i) {
+            req = pendingCSS[i];
+
+            if (isWebKit) {
+                // Look for a stylesheet matching the pending URL.
+                sheets   = req.doc.styleSheets;
+                j        = sheets.length;
+                nodeHref = req.node.href;
+
+                while (--j >= 0) {
+                    if (sheets[j].href === nodeHref) {
+                        pendingCSS.splice(i, 1);
+                        i -= 1;
+                        self._progress(null, req);
+                        break;
+                    }
+                }
+            } else {
+                // Many thanks to Zach Leatherman for calling my attention to
+                // the @import-based cross-domain technique used here, and to
+                // Oleg Slobodskoi for an earlier same-domain implementation.
+                //
+                // See Zach's blog for more details:
+                // http://www.zachleat.com/web/2010/07/29/load-css-dynamically/
+                try {
+                    // We don't really need to store this value since we never
+                    // use it again, but if we don't store it, Closure Compiler
+                    // assumes the code is useless and removes it.
+                    hasRules = !!req.node.sheet.cssRules;
+
+                    // If we get here, the stylesheet has loaded.
+                    pendingCSS.splice(i, 1);
+                    i -= 1;
+                    self._progress(null, req);
+                } catch (ex) {
+                    // An exception means the stylesheet is still loading.
+                }
+            }
+        }
+
+        if (pendingCSS.length) {
+            self._pollTimer = setTimeout(function () {
+                self._poll.call(self);
+            }, self.options.pollInterval);
+        }
+    },
+
+    _progress: function (err, req) {
+        var options = this.options;
+
+        if (err) {
+            req.error = err;
+
+            this.errors.push({
+                error  : err,
+                request: req
+            });
+
+        }
+
+        req.node._yuiget_finished = req.finished = true;
+
+        if (options.onProgress) {
+            options.onProgress.call(options.context || this,
+                this._getEventData(req));
+        }
+
+        if (req.autopurge) {
+            // Pre-3.5.0 Get always excludes the most recent node from an
+            // autopurge. I find this odd, but I'm keeping that behavior for
+            // the sake of backcompat.
+            Get._autoPurge(this.options.purgethreshold);
+            Get._purgeNodes.push(req.node);
+        }
+
+        if (this._pending === req) {
+            this._pending = null;
+        }
+
+        this._reqsWaiting -= 1;
+
+        this._next();
+    }
+};
+
+
+}, '3.10.3', {"requires": ["yui-base"]});
+YUI.add('features', function (Y, NAME) {
+
+var feature_tests = {};
+
+/**
+Contains the core of YUI's feature test architecture.
+@module features
+*/
+
+/**
+* Feature detection
+* @class Features
+* @static
+*/
+
+Y.mix(Y.namespace('Features'), {
+
+    /**
+    * Object hash of all registered feature tests
+    * @property tests
+    * @type Object
+    */
+    tests: feature_tests,
+
+    /**
+    * Add a test to the system
+    *
+    *   ```
+    *   Y.Features.add("load", "1", {});
+    *   ```
+    *
+    * @method add
+    * @param {String} cat The category, right now only 'load' is supported
+    * @param {String} name The number sequence of the test, how it's reported in the URL or config: 1, 2, 3
+    * @param {Object} o Object containing test properties
+    * @param {String} o.name The name of the test
+    * @param {Function} o.test The test function to execute, the only argument to the function is the `Y` instance
+    * @param {String} o.trigger The module that triggers this test.
+    */
+    add: function(cat, name, o) {
+        feature_tests[cat] = feature_tests[cat] || {};
+        feature_tests[cat][name] = o;
+    },
+    /**
+    * Execute all tests of a given category and return the serialized results
+    *
+    *   ```
+    *   caps=1:1;2:1;3:0
+    *   ```
+    * @method all
+    * @param {String} cat The category to execute
+    * @param {Array} args The arguments to pass to the test function
+    * @return {String} A semi-colon separated string of tests and their success/failure: 1:1;2:1;3:0
+    */
+    all: function(cat, args) {
+        var cat_o = feature_tests[cat],
+            // results = {};
+            result = [];
+        if (cat_o) {
+            Y.Object.each(cat_o, function(v, k) {
+                result.push(k + ':' + (Y.Features.test(cat, k, args) ? 1 : 0));
+            });
+        }
+
+        return (result.length) ? result.join(';') : '';
+    },
+    /**
+    * Run a sepecific test and return a Boolean response.
+    *
+    *   ```
+    *   Y.Features.test("load", "1");
+    *   ```
+    *
+    * @method test
+    * @param {String} cat The category of the test to run
+    * @param {String} name The name of the test to run
+    * @param {Array} args The arguments to pass to the test function
+    * @return {Boolean} True or false if the test passed/failed.
+    */
+    test: function(cat, name, args) {
+        args = args || [];
+        var result, ua, test,
+            cat_o = feature_tests[cat],
+            feature = cat_o && cat_o[name];
+
+        if (!feature) {
+        } else {
+
+            result = feature.result;
+
+            if (Y.Lang.isUndefined(result)) {
+
+                ua = feature.ua;
+                if (ua) {
+                    result = (Y.UA[ua]);
+                }
+
+                test = feature.test;
+                if (test && ((!ua) || result)) {
+                    result = test.apply(Y, args);
+                }
+
+                feature.result = result;
+            }
+        }
+
+        return result;
+    }
+});
+
+// Y.Features.add("load", "1", {});
+// Y.Features.test("load", "1");
+// caps=1:1;2:0;3:1;
+
+/* This file is auto-generated by (yogi loader --yes --mix --start ../) */
+/*jshint maxlen:900, eqeqeq: false */
+var add = Y.Features.add;
+// app-transitions-native
+add('load', '0', {
+    "name": "app-transitions-native",
+    "test": function (Y) {
+    var doc  = Y.config.doc,
+        node = doc ? doc.documentElement : null;
+
+    if (node && node.style) {
+        return ('MozTransition' in node.style || 'WebkitTransition' in node.style || 'transition' in node.style);
+    }
+
+    return false;
+},
+    "trigger": "app-transitions"
+});
+// autocomplete-list-keys
+add('load', '1', {
+    "name": "autocomplete-list-keys",
+    "test": function (Y) {
+    // Only add keyboard support to autocomplete-list if this doesn't appear to
+    // be an iOS or Android-based mobile device.
+    //
+    // There's currently no feasible way to actually detect whether a device has
+    // a hardware keyboard, so this sniff will have to do. It can easily be
+    // overridden by manually loading the autocomplete-list-keys module.
+    //
+    // Worth noting: even though iOS supports bluetooth keyboards, Mobile Safari
+    // doesn't fire the keyboard events used by AutoCompleteList, so there's
+    // no point loading the -keys module even when a bluetooth keyboard may be
+    // available.
+    return !(Y.UA.ios || Y.UA.android);
+},
+    "trigger": "autocomplete-list"
+});
+// dd-gestures
+add('load', '2', {
+    "name": "dd-gestures",
+    "trigger": "dd-drag",
+    "ua": "touchEnabled"
+});
+// dom-style-ie
+add('load', '3', {
+    "name": "dom-style-ie",
+    "test": function (Y) {
+
+    var testFeature = Y.Features.test,
+        addFeature = Y.Features.add,
+        WINDOW = Y.config.win,
+        DOCUMENT = Y.config.doc,
+        DOCUMENT_ELEMENT = 'documentElement',
+        ret = false;
+
+    addFeature('style', 'computedStyle', {
+        test: function() {
+            return WINDOW && 'getComputedStyle' in WINDOW;
+        }
+    });
+
+    addFeature('style', 'opacity', {
+        test: function() {
+            return DOCUMENT && 'opacity' in DOCUMENT[DOCUMENT_ELEMENT].style;
+        }
+    });
+
+    ret =  (!testFeature('style', 'opacity') &&
+            !testFeature('style', 'computedStyle'));
+
+    return ret;
+},
+    "trigger": "dom-style"
+});
+// editor-para-ie
+add('load', '4', {
+    "name": "editor-para-ie",
+    "trigger": "editor-para",
+    "ua": "ie",
+    "when": "instead"
+});
+// event-base-ie
+add('load', '5', {
+    "name": "event-base-ie",
+    "test": function(Y) {
+    var imp = Y.config.doc && Y.config.doc.implementation;
+    return (imp && (!imp.hasFeature('Events', '2.0')));
+},
+    "trigger": "node-base"
+});
+// graphics-canvas
+add('load', '6', {
+    "name": "graphics-canvas",
+    "test": function(Y) {
+    var DOCUMENT = Y.config.doc,
+        useCanvas = Y.config.defaultGraphicEngine && Y.config.defaultGraphicEngine == "canvas",
+		canvas = DOCUMENT && DOCUMENT.createElement("canvas"),
+        svg = (DOCUMENT && DOCUMENT.implementation.hasFeature("http://www.w3.org/TR/SVG11/feature#BasicStructure", "1.1"));
+    return (!svg || useCanvas) && (canvas && canvas.getContext && canvas.getContext("2d"));
+},
+    "trigger": "graphics"
+});
+// graphics-canvas-default
+add('load', '7', {
+    "name": "graphics-canvas-default",
+    "test": function(Y) {
+    var DOCUMENT = Y.config.doc,
+        useCanvas = Y.config.defaultGraphicEngine && Y.config.defaultGraphicEngine == "canvas",
+		canvas = DOCUMENT && DOCUMENT.createElement("canvas"),
+        svg = (DOCUMENT && DOCUMENT.implementation.hasFeature("http://www.w3.org/TR/SVG11/feature#BasicStructure", "1.1"));
+    return (!svg || useCanvas) && (canvas && canvas.getContext && canvas.getContext("2d"));
+},
+    "trigger": "graphics"
+});
+// graphics-svg
+add('load', '8', {
+    "name": "graphics-svg",
+    "test": function(Y) {
+    var DOCUMENT = Y.config.doc,
+        useSVG = !Y.config.defaultGraphicEngine || Y.config.defaultGraphicEngine != "canvas",
+		canvas = DOCUMENT && DOCUMENT.createElement("canvas"),
+        svg = (DOCUMENT && DOCUMENT.implementation.hasFeature("http://www.w3.org/TR/SVG11/feature#BasicStructure", "1.1"));
+    
+    return svg && (useSVG || !canvas);
+},
+    "trigger": "graphics"
+});
+// graphics-svg-default
+add('load', '9', {
+    "name": "graphics-svg-default",
+    "test": function(Y) {
+    var DOCUMENT = Y.config.doc,
+        useSVG = !Y.config.defaultGraphicEngine || Y.config.defaultGraphicEngine != "canvas",
+		canvas = DOCUMENT && DOCUMENT.createElement("canvas"),
+        svg = (DOCUMENT && DOCUMENT.implementation.hasFeature("http://www.w3.org/TR/SVG11/feature#BasicStructure", "1.1"));
+    
+    return svg && (useSVG || !canvas);
+},
+    "trigger": "graphics"
+});
+// graphics-vml
+add('load', '10', {
+    "name": "graphics-vml",
+    "test": function(Y) {
+    var DOCUMENT = Y.config.doc,
+		canvas = DOCUMENT && DOCUMENT.createElement("canvas");
+    return (DOCUMENT && !DOCUMENT.implementation.hasFeature("http://www.w3.org/TR/SVG11/feature#BasicStructure", "1.1") && (!canvas || !canvas.getContext || !canvas.getContext("2d")));
+},
+    "trigger": "graphics"
+});
+// graphics-vml-default
+add('load', '11', {
+    "name": "graphics-vml-default",
+    "test": function(Y) {
+    var DOCUMENT = Y.config.doc,
+		canvas = DOCUMENT && DOCUMENT.createElement("canvas");
+    return (DOCUMENT && !DOCUMENT.implementation.hasFeature("http://www.w3.org/TR/SVG11/feature#BasicStructure", "1.1") && (!canvas || !canvas.getContext || !canvas.getContext("2d")));
+},
+    "trigger": "graphics"
+});
+// history-hash-ie
+add('load', '12', {
+    "name": "history-hash-ie",
+    "test": function (Y) {
+    var docMode = Y.config.doc && Y.config.doc.documentMode;
+
+    return Y.UA.ie && (!('onhashchange' in Y.config.win) ||
+            !docMode || docMode < 8);
+},
+    "trigger": "history-hash"
+});
+// io-nodejs
+add('load', '13', {
+    "name": "io-nodejs",
+    "trigger": "io-base",
+    "ua": "nodejs"
+});
+// json-parse-shim
+add('load', '14', {
+    "name": "json-parse-shim",
+    "test": function (Y) {
+    var _JSON = Y.config.global.JSON,
+        Native = Object.prototype.toString.call(_JSON) === '[object JSON]' && _JSON,
+        nativeSupport = Y.config.useNativeJSONParse !== false && !!Native;
+
+    function workingNative( k, v ) {
+        return k === "ok" ? true : v;
+    }
+    
+    // Double check basic functionality.  This is mainly to catch early broken
+    // implementations of the JSON API in Firefox 3.1 beta1 and beta2
+    if ( nativeSupport ) {
+        try {
+            nativeSupport = ( Native.parse( '{"ok":false}', workingNative ) ).ok;
+        }
+        catch ( e ) {
+            nativeSupport = false;
+        }
+    }
+
+    return !nativeSupport;
+},
+    "trigger": "json-parse"
+});
+// json-stringify-shim
+add('load', '15', {
+    "name": "json-stringify-shim",
+    "test": function (Y) {
+    var _JSON = Y.config.global.JSON,
+        Native = Object.prototype.toString.call(_JSON) === '[object JSON]' && _JSON,
+        nativeSupport = Y.config.useNativeJSONStringify !== false && !!Native;
+
+    // Double check basic native functionality.  This is primarily to catch broken
+    // early JSON API implementations in Firefox 3.1 beta1 and beta2.
+    if ( nativeSupport ) {
+        try {
+            nativeSupport = ( '0' === Native.stringify(0) );
+        } catch ( e ) {
+            nativeSupport = false;
+        }
+    }
+
+
+    return !nativeSupport;
+},
+    "trigger": "json-stringify"
+});
+// scrollview-base-ie
+add('load', '16', {
+    "name": "scrollview-base-ie",
+    "trigger": "scrollview-base",
+    "ua": "ie"
+});
+// selector-css2
+add('load', '17', {
+    "name": "selector-css2",
+    "test": function (Y) {
+    var DOCUMENT = Y.config.doc,
+        ret = DOCUMENT && !('querySelectorAll' in DOCUMENT);
+
+    return ret;
+},
+    "trigger": "selector"
+});
+// transition-timer
+add('load', '18', {
+    "name": "transition-timer",
+    "test": function (Y) {
+    var DOCUMENT = Y.config.doc,
+        node = (DOCUMENT) ? DOCUMENT.documentElement: null,
+        ret = true;
+
+    if (node && node.style) {
+        ret = !('MozTransition' in node.style || 'WebkitTransition' in node.style || 'transition' in node.style);
+    }
+
+    return ret;
+},
+    "trigger": "transition"
+});
+// widget-base-ie
+add('load', '19', {
+    "name": "widget-base-ie",
+    "trigger": "widget-base",
+    "ua": "ie"
+});
+// yql-jsonp
+add('load', '20', {
+    "name": "yql-jsonp",
+    "test": function (Y) {
+    /* Only load the JSONP module when not in nodejs or winjs
+    TODO Make the winjs module a CORS module
+    */
+    return (!Y.UA.nodejs && !Y.UA.winjs);
+},
+    "trigger": "yql",
+    "when": "after"
+});
+// yql-nodejs
+add('load', '21', {
+    "name": "yql-nodejs",
+    "trigger": "yql",
+    "ua": "nodejs",
+    "when": "after"
+});
+// yql-winjs
+add('load', '22', {
+    "name": "yql-winjs",
+    "trigger": "yql",
+    "ua": "winjs",
+    "when": "after"
+});
+
+}, '3.10.3', {"requires": ["yui-base"]});
+YUI.add('intl-base', function (Y, NAME) {
+
+/**
+ * The Intl utility provides a central location for managing sets of
+ * localized resources (strings and formatting patterns).
+ *
+ * @class Intl
+ * @uses EventTarget
+ * @static
+ */
+
+var SPLIT_REGEX = /[, ]/;
+
+Y.mix(Y.namespace('Intl'), {
+
+ /**
+    * Returns the language among those available that
+    * best matches the preferred language list, using the Lookup
+    * algorithm of BCP 47.
+    * If none of the available languages meets the user's preferences,
+    * then "" is returned.
+    * Extended language ranges are not supported.
+    *
+    * @method lookupBestLang
+    * @param {String[] | String} preferredLanguages The list of preferred
+    * languages in descending preference order, represented as BCP 47
+    * language tags. A string array or a comma-separated list.
+    * @param {String[]} availableLanguages The list of languages
+    * that the application supports, represented as BCP 47 language
+    * tags.
+    *
+    * @return {String} The available language that best matches the
+    * preferred language list, or "".
+    * @since 3.1.0
+    */
+    lookupBestLang: function(preferredLanguages, availableLanguages) {
+
+        var i, language, result, index;
+
+        // check whether the list of available languages contains language;
+        // if so return it
+        function scan(language) {
+            var i;
+            for (i = 0; i < availableLanguages.length; i += 1) {
+                if (language.toLowerCase() ===
+                            availableLanguages[i].toLowerCase()) {
+                    return availableLanguages[i];
+                }
+            }
+        }
+
+        if (Y.Lang.isString(preferredLanguages)) {
+            preferredLanguages = preferredLanguages.split(SPLIT_REGEX);
+        }
+
+        for (i = 0; i < preferredLanguages.length; i += 1) {
+            language = preferredLanguages[i];
+            if (!language || language === '*') {
+                continue;
+            }
+            // check the fallback sequence for one language
+            while (language.length > 0) {
+                result = scan(language);
+                if (result) {
+                    return result;
+                } else {
+                    index = language.lastIndexOf('-');
+                    if (index >= 0) {
+                        language = language.substring(0, index);
+                        // one-character subtags get cut along with the
+                        // following subtag
+                        if (index >= 2 && language.charAt(index - 2) === '-') {
+                            language = language.substring(0, index - 2);
+                        }
+                    } else {
+                        // nothing available for this language
+                        break;
+                    }
+                }
+            }
+        }
+
+        return '';
+    }
+});
+
+
+}, '3.10.3', {"requires": ["yui-base"]});
+YUI.add('yui-log', function (Y, NAME) {
+
+/**
+ * Provides console log capability and exposes a custom event for
+ * console implementations. This module is a `core` YUI module,
+ * <a href="../classes/YUI.html#method_log">it's documentation is located under the YUI class</a>.
+ *
+ * @module yui
+ * @submodule yui-log
+ */
+
+var INSTANCE = Y,
+    LOGEVENT = 'yui:log',
+    UNDEFINED = 'undefined',
+    LEVELS = { debug: 1,
+               info: 2,
+               warn: 4,
+               error: 8 };
+
+/**
+ * If the 'debug' config is true, a 'yui:log' event will be
+ * dispatched, which the Console widget and anything else
+ * can consume.  If the 'useBrowserConsole' config is true, it will
+ * write to the browser console if available.  YUI-specific log
+ * messages will only be present in the -debug versions of the
+ * JS files.  The build system is supposed to remove log statements
+ * from the raw and minified versions of the files.
+ *
+ * @method log
+ * @for YUI
+ * @param  {String}  msg  The message to log.
+ * @param  {String}  cat  The log category for the message.  Default
+ *                        categories are "info", "warn", "error", time".
+ *                        Custom categories can be used as well. (opt).
+ * @param  {String}  src  The source of the the message (opt).
+ * @param  {boolean} silent If true, the log event won't fire.
+ * @return {YUI}      YUI instance.
+ */
+INSTANCE.log = function(msg, cat, src, silent) {
+    var bail, excl, incl, m, f, minlevel,
+        Y = INSTANCE,
+        c = Y.config,
+        publisher = (Y.fire) ? Y : YUI.Env.globalEvents;
+    // suppress log message if the config is off or the event stack
+    // or the event call stack contains a consumer of the yui:log event
+    if (c.debug) {
+        // apply source filters
+        src = src || "";
+        if (typeof src !== "undefined") {
+            excl = c.logExclude;
+            incl = c.logInclude;
+            if (incl && !(src in incl)) {
+                bail = 1;
+            } else if (incl && (src in incl)) {
+                bail = !incl[src];
+            } else if (excl && (src in excl)) {
+                bail = excl[src];
+            }
+
+            // Determine the current minlevel as defined in configuration
+            Y.config.logLevel = Y.config.logLevel || 'debug';
+            minlevel = LEVELS[Y.config.logLevel.toLowerCase()];
+
+            if (cat in LEVELS && LEVELS[cat] < minlevel) {
+                // Skip this message if the we don't meet the defined minlevel
+                bail = 1;
+            }
+        }
+        if (!bail) {
+            if (c.useBrowserConsole) {
+                m = (src) ? src + ': ' + msg : msg;
+                if (Y.Lang.isFunction(c.logFn)) {
+                    c.logFn.call(Y, msg, cat, src);
+                } else if (typeof console !== UNDEFINED && console.log) {
+                    f = (cat && console[cat] && (cat in LEVELS)) ? cat : 'log';
+                    console[f](m);
+                } else if (typeof opera !== UNDEFINED) {
+                    opera.postError(m);
+                }
+            }
+
+            if (publisher && !silent) {
+
+                if (publisher === Y && (!publisher.getEvent(LOGEVENT))) {
+                    publisher.publish(LOGEVENT, {
+                        broadcast: 2
+                    });
+                }
+
+                publisher.fire(LOGEVENT, {
+                    msg: msg,
+                    cat: cat,
+                    src: src
+                });
+            }
+        }
+    }
+
+    return Y;
+};
+
+/**
+ * Write a system message.  This message will be preserved in the
+ * minified and raw versions of the YUI files, unlike log statements.
+ * @method message
+ * @for YUI
+ * @param  {String}  msg  The message to log.
+ * @param  {String}  cat  The log category for the message.  Default
+ *                        categories are "info", "warn", "error", time".
+ *                        Custom categories can be used as well. (opt).
+ * @param  {String}  src  The source of the the message (opt).
+ * @param  {boolean} silent If true, the log event won't fire.
+ * @return {YUI}      YUI instance.
+ */
+INSTANCE.message = function() {
+    return INSTANCE.log.apply(INSTANCE, arguments);
+};
+
+
+}, '3.10.3', {"requires": ["yui-base"]});
+YUI.add('yui-later', function (Y, NAME) {
+
+/**
+ * Provides a setTimeout/setInterval wrapper. This module is a `core` YUI module,
+ * <a href="../classes/YUI.html#method_later">it's documentation is located under the YUI class</a>.
+ *
+ * @module yui
+ * @submodule yui-later
+ */
+
+var NO_ARGS = [];
+
+/**
+ * Executes the supplied function in the context of the supplied
+ * object 'when' milliseconds later.  Executes the function a
+ * single time unless periodic is set to true.
+ * @for YUI
+ * @method later
+ * @param when {int} the number of milliseconds to wait until the fn
+ * is executed.
+ * @param o the context object.
+ * @param fn {Function|String} the function to execute or the name of
+ * the method in the 'o' object to execute.
+ * @param data [Array] data that is provided to the function.  This
+ * accepts either a single item or an array.  If an array is provided,
+ * the function is executed with one parameter for each array item.
+ * If you need to pass a single array parameter, it needs to be wrapped
+ * in an array [myarray].
+ *
+ * Note: native methods in IE may not have the call and apply methods.
+ * In this case, it will work, but you are limited to four arguments.
+ *
+ * @param periodic {boolean} if true, executes continuously at supplied
+ * interval until canceled.
+ * @return {object} a timer object. Call the cancel() method on this
+ * object to stop the timer.
+ */
+Y.later = function(when, o, fn, data, periodic) {
+    when = when || 0;
+    data = (!Y.Lang.isUndefined(data)) ? Y.Array(data) : NO_ARGS;
+    o = o || Y.config.win || Y;
+
+    var cancelled = false,
+        method = (o && Y.Lang.isString(fn)) ? o[fn] : fn,
+        wrapper = function() {
+            // IE 8- may execute a setInterval callback one last time
+            // after clearInterval was called, so in order to preserve
+            // the cancel() === no more runny-run, we have to jump through
+            // an extra hoop.
+            if (!cancelled) {
+                if (!method.apply) {
+                    method(data[0], data[1], data[2], data[3]);
+                } else {
+                    method.apply(o, data || NO_ARGS);
+                }
+            }
+        },
+        id = (periodic) ? setInterval(wrapper, when) : setTimeout(wrapper, when);
+
+    return {
+        id: id,
+        interval: periodic,
+        cancel: function() {
+            cancelled = true;
+            if (this.interval) {
+                clearInterval(id);
+            } else {
+                clearTimeout(id);
+            }
+        }
+    };
+};
+
+Y.Lang.later = Y.later;
+
+
+
+}, '3.10.3', {"requires": ["yui-base"]});
+YUI.add('yui', function (Y, NAME) {}, '3.10.3', {"use": ["get", "features", "intl-base", "yui-log", "yui-later"]});