src/cm/media/js/lib/yui/yui_3.10.3/build/event-valuechange/event-valuechange-debug.js
changeset 525 89ef5ed3c48b
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/src/cm/media/js/lib/yui/yui_3.10.3/build/event-valuechange/event-valuechange-debug.js	Tue Jul 16 14:29:46 2013 +0200
@@ -0,0 +1,482 @@
+/*
+YUI 3.10.3 (build 2fb5187)
+Copyright 2013 Yahoo! Inc. All rights reserved.
+Licensed under the BSD License.
+http://yuilibrary.com/license/
+*/
+
+YUI.add('event-valuechange', function (Y, NAME) {
+
+/**
+Adds a synthetic `valuechange` event that fires when the `value` property of an
+`<input>` or `<textarea>` node changes as a result of a keystroke, mouse
+operation, or input method editor (IME) input event.
+
+Usage:
+
+    YUI().use('event-valuechange', function (Y) {
+        Y.one('#my-input').on('valuechange', function (e) {
+            Y.log('previous value: ' + e.prevVal);
+            Y.log('new value: ' + e.newVal);
+        });
+    });
+
+@module event-valuechange
+**/
+
+/**
+Provides the implementation for the synthetic `valuechange` event. This class
+isn't meant to be used directly, but is public to make monkeypatching possible.
+
+Usage:
+
+    YUI().use('event-valuechange', function (Y) {
+        Y.one('#my-input').on('valuechange', function (e) {
+            Y.log('previous value: ' + e.prevVal);
+            Y.log('new value: ' + e.newVal);
+        });
+    });
+
+@class ValueChange
+@static
+*/
+
+var DATA_KEY = '_valuechange',
+    VALUE    = 'value',
+
+    config, // defined at the end of this file
+
+// Just a simple namespace to make methods overridable.
+VC = {
+    // -- Static Constants -----------------------------------------------------
+
+    /**
+    Interval (in milliseconds) at which to poll for changes to the value of an
+    element with one or more `valuechange` subscribers when the user is likely
+    to be interacting with it.
+
+    @property POLL_INTERVAL
+    @type Number
+    @default 50
+    @static
+    **/
+    POLL_INTERVAL: 50,
+
+    /**
+    Timeout (in milliseconds) after which to stop polling when there hasn't been
+    any new activity (keypresses, mouse clicks, etc.) on an element.
+
+    @property TIMEOUT
+    @type Number
+    @default 10000
+    @static
+    **/
+    TIMEOUT: 10000,
+
+    // -- Protected Static Methods ---------------------------------------------
+
+    /**
+    Called at an interval to poll for changes to the value of the specified
+    node.
+
+    @method _poll
+    @param {Node} node Node to poll.
+
+    @param {Object} options Options object.
+        @param {EventFacade} [options.e] Event facade of the event that
+            initiated the polling.
+
+    @protected
+    @static
+    **/
+    _poll: function (node, options) {
+        var domNode = node._node, // performance cheat; getValue() is a big hit when polling
+            event   = options.e,
+            newVal  = domNode && domNode.value,
+            vcData  = node._data && node._data[DATA_KEY], // another perf cheat
+            facade, prevVal;
+
+        if (!domNode || !vcData) {
+            Y.log('_poll: node #' + node.get('id') + ' disappeared; stopping polling and removing all notifiers.', 'warn', 'event-valuechange');
+            VC._stopPolling(node);
+            return;
+        }
+
+        prevVal = vcData.prevVal;
+
+        if (newVal !== prevVal) {
+            vcData.prevVal = newVal;
+
+            facade = {
+                _event       : event,
+                currentTarget: (event && event.currentTarget) || node,
+                newVal       : newVal,
+                prevVal      : prevVal,
+                target       : (event && event.target) || node
+            };
+
+            Y.Object.each(vcData.notifiers, function (notifier) {
+                notifier.fire(facade);
+            });
+
+            VC._refreshTimeout(node);
+        }
+    },
+
+    /**
+    Restarts the inactivity timeout for the specified node.
+
+    @method _refreshTimeout
+    @param {Node} node Node to refresh.
+    @param {SyntheticEvent.Notifier} notifier
+    @protected
+    @static
+    **/
+    _refreshTimeout: function (node, notifier) {
+        // The node may have been destroyed, so check that it still exists
+        // before trying to get its data. Otherwise an error will occur.
+        if (!node._node) {
+            Y.log('_stopPolling: node disappeared', 'warn', 'event-valuechange');
+            return;
+        }
+
+        var vcData = node.getData(DATA_KEY);
+
+        VC._stopTimeout(node); // avoid dupes
+
+        // If we don't see any changes within the timeout period (10 seconds by
+        // default), stop polling.
+        vcData.timeout = setTimeout(function () {
+            Y.log('timeout: #' + node.get('id'), 'info', 'event-valuechange');
+            VC._stopPolling(node, notifier);
+        }, VC.TIMEOUT);
+
+        Y.log('_refreshTimeout: #' + node.get('id'), 'info', 'event-valuechange');
+    },
+
+    /**
+    Begins polling for changes to the `value` property of the specified node. If
+    polling is already underway for the specified node, it will not be restarted
+    unless the `force` option is `true`
+
+    @method _startPolling
+    @param {Node} node Node to watch.
+    @param {SyntheticEvent.Notifier} notifier
+
+    @param {Object} options Options object.
+        @param {EventFacade} [options.e] Event facade of the event that
+            initiated the polling.
+        @param {Boolean} [options.force=false] If `true`, polling will be
+            restarted even if we're already polling this node.
+
+    @protected
+    @static
+    **/
+    _startPolling: function (node, notifier, options) {
+        if (!node.test('input,textarea')) {
+            Y.log('_startPolling: aborting poll on #' + node.get('id') + ' -- not an input or textarea', 'warn', 'event-valuechange');
+            return;
+        }
+
+        var vcData = node.getData(DATA_KEY);
+
+        if (!vcData) {
+            vcData = {prevVal: node.get(VALUE)};
+            node.setData(DATA_KEY, vcData);
+        }
+
+        vcData.notifiers || (vcData.notifiers = {});
+
+        // Don't bother continuing if we're already polling this node, unless
+        // `options.force` is true.
+        if (vcData.interval) {
+            if (options.force) {
+                VC._stopPolling(node, notifier); // restart polling, but avoid dupe polls
+            } else {
+                vcData.notifiers[Y.stamp(notifier)] = notifier;
+                return;
+            }
+        }
+
+        // Poll for changes to the node's value. We can't rely on keyboard
+        // events for this, since the value may change due to a mouse-initiated
+        // paste event, an IME input event, or for some other reason that
+        // doesn't trigger a key event.
+        vcData.notifiers[Y.stamp(notifier)] = notifier;
+
+        vcData.interval = setInterval(function () {
+            VC._poll(node, vcData, options);
+        }, VC.POLL_INTERVAL);
+
+        Y.log('_startPolling: #' + node.get('id'), 'info', 'event-valuechange');
+
+        VC._refreshTimeout(node, notifier);
+    },
+
+    /**
+    Stops polling for changes to the specified node's `value` attribute.
+
+    @method _stopPolling
+    @param {Node} node Node to stop polling on.
+    @param {SyntheticEvent.Notifier} [notifier] Notifier to remove from the
+        node. If not specified, all notifiers will be removed.
+    @protected
+    @static
+    **/
+    _stopPolling: function (node, notifier) {
+        // The node may have been destroyed, so check that it still exists
+        // before trying to get its data. Otherwise an error will occur.
+        if (!node._node) {
+            Y.log('_stopPolling: node disappeared', 'info', 'event-valuechange');
+            return;
+        }
+
+        var vcData = node.getData(DATA_KEY) || {};
+
+        clearInterval(vcData.interval);
+        delete vcData.interval;
+
+        VC._stopTimeout(node);
+
+        if (notifier) {
+            vcData.notifiers && delete vcData.notifiers[Y.stamp(notifier)];
+        } else {
+            vcData.notifiers = {};
+        }
+
+        Y.log('_stopPolling: #' + node.get('id'), 'info', 'event-valuechange');
+    },
+
+    /**
+    Clears the inactivity timeout for the specified node, if any.
+
+    @method _stopTimeout
+    @param {Node} node
+    @protected
+    @static
+    **/
+    _stopTimeout: function (node) {
+        var vcData = node.getData(DATA_KEY) || {};
+
+        clearTimeout(vcData.timeout);
+        delete vcData.timeout;
+    },
+
+    // -- Protected Static Event Handlers --------------------------------------
+
+    /**
+    Stops polling when a node's blur event fires.
+
+    @method _onBlur
+    @param {EventFacade} e
+    @param {SyntheticEvent.Notifier} notifier
+    @protected
+    @static
+    **/
+    _onBlur: function (e, notifier) {
+        VC._stopPolling(e.currentTarget, notifier);
+    },
+
+    /**
+    Resets a node's history and starts polling when a focus event occurs.
+
+    @method _onFocus
+    @param {EventFacade} e
+    @param {SyntheticEvent.Notifier} notifier
+    @protected
+    @static
+    **/
+    _onFocus: function (e, notifier) {
+        var node   = e.currentTarget,
+            vcData = node.getData(DATA_KEY);
+
+        if (!vcData) {
+            vcData = {};
+            node.setData(DATA_KEY, vcData);
+        }
+
+        vcData.prevVal = node.get(VALUE);
+
+        VC._startPolling(node, notifier, {e: e});
+    },
+
+    /**
+    Starts polling when a node receives a keyDown event.
+
+    @method _onKeyDown
+    @param {EventFacade} e
+    @param {SyntheticEvent.Notifier} notifier
+    @protected
+    @static
+    **/
+    _onKeyDown: function (e, notifier) {
+        VC._startPolling(e.currentTarget, notifier, {e: e});
+    },
+
+    /**
+    Starts polling when an IME-related keyUp event occurs on a node.
+
+    @method _onKeyUp
+    @param {EventFacade} e
+    @param {SyntheticEvent.Notifier} notifier
+    @protected
+    @static
+    **/
+    _onKeyUp: function (e, notifier) {
+        // These charCodes indicate that an IME has started. We'll restart
+        // polling and give the IME up to 10 seconds (by default) to finish.
+        if (e.charCode === 229 || e.charCode === 197) {
+            VC._startPolling(e.currentTarget, notifier, {
+                e    : e,
+                force: true
+            });
+        }
+    },
+
+    /**
+    Starts polling when a node receives a mouseDown event.
+
+    @method _onMouseDown
+    @param {EventFacade} e
+    @param {SyntheticEvent.Notifier} notifier
+    @protected
+    @static
+    **/
+    _onMouseDown: function (e, notifier) {
+        VC._startPolling(e.currentTarget, notifier, {e: e});
+    },
+
+    /**
+    Called when the `valuechange` event receives a new subscriber.
+
+    @method _onSubscribe
+    @param {Node} node
+    @param {Subscription} sub
+    @param {SyntheticEvent.Notifier} notifier
+    @param {Function|String} [filter] Filter function or selector string. Only
+        provided for delegate subscriptions.
+    @protected
+    @static
+    **/
+    _onSubscribe: function (node, sub, notifier, filter) {
+        var _valuechange, callbacks, nodes;
+
+        callbacks = {
+            blur     : VC._onBlur,
+            focus    : VC._onFocus,
+            keydown  : VC._onKeyDown,
+            keyup    : VC._onKeyUp,
+            mousedown: VC._onMouseDown
+        };
+
+        // Store a utility object on the notifier to hold stuff that needs to be
+        // passed around to trigger event handlers, polling handlers, etc.
+        _valuechange = notifier._valuechange = {};
+
+        if (filter) {
+            // If a filter is provided, then this is a delegated subscription.
+            _valuechange.delegated = true;
+
+            // Add a function to the notifier that we can use to find all
+            // nodes that pass the delegate filter.
+            _valuechange.getNodes = function () {
+                return node.all('input,textarea').filter(filter);
+            };
+
+            // Store the initial values for each descendant of the container
+            // node that passes the delegate filter.
+            _valuechange.getNodes().each(function (child) {
+                if (!child.getData(DATA_KEY)) {
+                    child.setData(DATA_KEY, {prevVal: child.get(VALUE)});
+                }
+            });
+
+            notifier._handles = Y.delegate(callbacks, node, filter, null,
+                notifier);
+        } else {
+            // This is a normal (non-delegated) event subscription.
+
+            if (!node.test('input,textarea')) {
+                return;
+            }
+
+            if (!node.getData(DATA_KEY)) {
+                node.setData(DATA_KEY, {prevVal: node.get(VALUE)});
+            }
+
+            notifier._handles = node.on(callbacks, null, null, notifier);
+        }
+    },
+
+    /**
+    Called when the `valuechange` event loses a subscriber.
+
+    @method _onUnsubscribe
+    @param {Node} node
+    @param {Subscription} subscription
+    @param {SyntheticEvent.Notifier} notifier
+    @protected
+    @static
+    **/
+    _onUnsubscribe: function (node, subscription, notifier) {
+        var _valuechange = notifier._valuechange;
+
+        notifier._handles && notifier._handles.detach();
+
+        if (_valuechange.delegated) {
+            _valuechange.getNodes().each(function (child) {
+                VC._stopPolling(child, notifier);
+            });
+        } else {
+            VC._stopPolling(node, notifier);
+        }
+    }
+};
+
+/**
+Synthetic event that fires when the `value` property of an `<input>` or
+`<textarea>` node changes as a result of a user-initiated keystroke, mouse
+operation, or input method editor (IME) input event.
+
+Unlike the `onchange` event, this event fires when the value actually changes
+and not when the element loses focus. This event also reports IME and
+multi-stroke input more reliably than `oninput` or the various key events across
+browsers.
+
+For performance reasons, only focused nodes are monitored for changes, so
+programmatic value changes on nodes that don't have focus won't be detected.
+
+@example
+
+    YUI().use('event-valuechange', function (Y) {
+        Y.one('#my-input').on('valuechange', function (e) {
+            Y.log('previous value: ' + e.prevVal);
+            Y.log('new value: ' + e.newVal);
+        });
+    });
+
+@event valuechange
+@param {String} prevVal Previous value prior to the latest change.
+@param {String} newVal New value after the latest change.
+@for YUI
+**/
+
+config = {
+    detach: VC._onUnsubscribe,
+    on    : VC._onSubscribe,
+
+    delegate      : VC._onSubscribe,
+    detachDelegate: VC._onUnsubscribe,
+
+    publishConfig: {
+        emitFacade: true
+    }
+};
+
+Y.Event.define('valuechange', config);
+Y.Event.define('valueChange', config); // deprecated, but supported for backcompat
+
+Y.ValueChange = VC;
+
+
+}, '3.10.3', {"requires": ["event-focus", "event-synthetic"]});