src/cm/media/js/lib/yui/yui_3.10.3/build/event-flick/event-flick-debug.js
changeset 525 89ef5ed3c48b
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/src/cm/media/js/lib/yui/yui_3.10.3/build/event-flick/event-flick-debug.js	Tue Jul 16 14:29:46 2013 +0200
@@ -0,0 +1,279 @@
+/*
+YUI 3.10.3 (build 2fb5187)
+Copyright 2013 Yahoo! Inc. All rights reserved.
+Licensed under the BSD License.
+http://yuilibrary.com/license/
+*/
+
+YUI.add('event-flick', function (Y, NAME) {
+
+/**
+ * The gestures module provides gesture events such as "flick", which normalize user interactions
+ * across touch and mouse or pointer based input devices. This layer can be used by application developers
+ * to build input device agnostic components which behave the same in response to either touch or mouse based
+ * interaction.
+ *
+ * <p>Documentation for events added by this module can be found in the event document for the <a href="../classes/YUI.html#events">YUI</a> global.</p>
+ *
+ *
+ @example
+
+     YUI().use('event-flick', function (Y) {
+         Y.one('#myNode').on('flick', function (e) {
+             Y.log('flick event fired. The event payload has goodies.');
+         });
+     });
+
+ *
+ * @module event-gestures
+ */
+
+/**
+ * Adds support for a "flick" event, which is fired at the end of a touch or mouse based flick gesture, and provides
+ * velocity of the flick, along with distance and time information.
+ *
+ * <p>Documentation for the flick event can be found on the <a href="../classes/YUI.html#event_flick">YUI</a> global,
+ * along with the other supported events.</p>
+ *
+ * @module event-gestures
+ * @submodule event-flick
+ */
+var GESTURE_MAP = Y.Event._GESTURE_MAP,
+    EVENT = {
+        start: GESTURE_MAP.start,
+        end: GESTURE_MAP.end,
+        move: GESTURE_MAP.move
+    },
+    START = "start",
+    END = "end",
+    MOVE = "move",
+
+    OWNER_DOCUMENT = "ownerDocument",
+    MIN_VELOCITY = "minVelocity",
+    MIN_DISTANCE = "minDistance",
+    PREVENT_DEFAULT = "preventDefault",
+
+    _FLICK_START = "_fs",
+    _FLICK_START_HANDLE = "_fsh",
+    _FLICK_END_HANDLE = "_feh",
+    _FLICK_MOVE_HANDLE = "_fmh",
+
+    NODE_TYPE = "nodeType";
+
+/**
+ * Sets up a "flick" event, that is fired whenever the user initiates a flick gesture on the node
+ * where the listener is attached. The subscriber can specify a minimum distance or velocity for
+ * which the event is to be fired. The subscriber can also specify if there is a particular axis which
+ * they are interested in - "x" or "y". If no axis is specified, the axis along which there was most distance
+ * covered is used.
+ *
+ * <p>It is recommended that you use Y.bind to set up context and additional arguments for your event handler,
+ * however if you want to pass the context and arguments as additional signature arguments to "on",
+ * you need to provide a null value for the configuration object, e.g: <code>node.on("flick", fn, null, context, arg1, arg2, arg3)</code></p>
+ *
+ * @event flick
+ * @for YUI
+ * @param type {string} "flick"
+ * @param fn {function} The method the event invokes. It receives an event facade with an e.flick object containing the flick related properties: e.flick.time, e.flick.distance, e.flick.velocity and e.flick.axis, e.flick.start.
+ * @param cfg {Object} Optional. An object which specifies any of the following:
+ * <dl>
+ * <dt>minDistance (in pixels, defaults to 10)</dt>
+ * <dd>The minimum distance between start and end points, which would qualify the gesture as a flick.</dd>
+ * <dt>minVelocity (in pixels/ms, defaults to 0)</dt>
+ * <dd>The minimum velocity which would qualify the gesture as a flick.</dd>
+ * <dt>preventDefault (defaults to false)</dt>
+ * <dd>Can be set to true/false to prevent default behavior as soon as the touchstart/touchend or mousedown/mouseup is received so that things like scrolling or text selection can be
+ * prevented. This property can also be set to a function, which returns true or false, based on the event facade passed to it.</dd>
+ * <dt>axis (no default)</dt>
+ * <dd>Can be set to "x" or "y" if you want to constrain the flick velocity and distance to a single axis. If not
+ * defined, the axis along which the maximum distance was covered is used.</dd>
+ * </dl>
+ * @return {EventHandle} the detach handle
+ */
+
+Y.Event.define('flick', {
+
+    on: function (node, subscriber, ce) {
+
+        var startHandle = node.on(EVENT[START],
+            this._onStart,
+            this,
+            node,
+            subscriber,
+            ce);
+
+        subscriber[_FLICK_START_HANDLE] = startHandle;
+    },
+
+    detach: function (node, subscriber, ce) {
+
+        var startHandle = subscriber[_FLICK_START_HANDLE],
+            endHandle = subscriber[_FLICK_END_HANDLE];
+
+        if (startHandle) {
+            startHandle.detach();
+            subscriber[_FLICK_START_HANDLE] = null;
+        }
+
+        if (endHandle) {
+            endHandle.detach();
+            subscriber[_FLICK_END_HANDLE] = null;
+        }
+    },
+
+    processArgs: function(args) {
+        var params = (args.length > 3) ? Y.merge(args.splice(3, 1)[0]) : {};
+
+        if (!(MIN_VELOCITY in params)) {
+            params[MIN_VELOCITY] = this.MIN_VELOCITY;
+        }
+
+        if (!(MIN_DISTANCE in params)) {
+            params[MIN_DISTANCE] = this.MIN_DISTANCE;
+        }
+
+        if (!(PREVENT_DEFAULT in params)) {
+            params[PREVENT_DEFAULT] = this.PREVENT_DEFAULT;
+        }
+
+        return params;
+    },
+
+    _onStart: function(e, node, subscriber, ce) {
+
+        var start = true, // always true for mouse
+            endHandle,
+            moveHandle,
+            doc,
+            preventDefault = subscriber._extra.preventDefault,
+            origE = e;
+
+        if (e.touches) {
+            start = (e.touches.length === 1);
+            e = e.touches[0];
+        }
+
+        if (start) {
+
+            if (preventDefault) {
+                // preventDefault is a boolean or function
+                if (!preventDefault.call || preventDefault(e)) {
+                    origE.preventDefault();
+                }
+            }
+
+            e.flick = {
+                time : new Date().getTime()
+            };
+
+            subscriber[_FLICK_START] = e;
+
+            endHandle = subscriber[_FLICK_END_HANDLE];
+
+            doc = (node.get(NODE_TYPE) === 9) ? node : node.get(OWNER_DOCUMENT);
+            if (!endHandle) {
+                endHandle = doc.on(EVENT[END], Y.bind(this._onEnd, this), null, node, subscriber, ce);
+                subscriber[_FLICK_END_HANDLE] = endHandle;
+            }
+
+            subscriber[_FLICK_MOVE_HANDLE] = doc.once(EVENT[MOVE], Y.bind(this._onMove, this), null, node, subscriber, ce);
+        }
+    },
+
+    _onMove: function(e, node, subscriber, ce) {
+        var start = subscriber[_FLICK_START];
+
+        // Start timing from first move.
+        if (start && start.flick) {
+            start.flick.time = new Date().getTime();
+        }
+    },
+
+    _onEnd: function(e, node, subscriber, ce) {
+
+        var endTime = new Date().getTime(),
+            start = subscriber[_FLICK_START],
+            valid = !!start,
+            endEvent = e,
+            startTime,
+            time,
+            preventDefault,
+            params,
+            xyDistance,
+            distance,
+            velocity,
+            axis,
+            moveHandle = subscriber[_FLICK_MOVE_HANDLE];
+
+        if (moveHandle) {
+            moveHandle.detach();
+            delete subscriber[_FLICK_MOVE_HANDLE];
+        }
+
+        if (valid) {
+
+            if (e.changedTouches) {
+                if (e.changedTouches.length === 1 && e.touches.length === 0) {
+                    endEvent = e.changedTouches[0];
+                } else {
+                    valid = false;
+                }
+            }
+
+            if (valid) {
+
+                params = subscriber._extra;
+                preventDefault = params[PREVENT_DEFAULT];
+
+                if (preventDefault) {
+                    // preventDefault is a boolean or function
+                    if (!preventDefault.call || preventDefault(e)) {
+                        e.preventDefault();
+                    }
+                }
+
+                startTime = start.flick.time;
+                endTime = new Date().getTime();
+                time = endTime - startTime;
+
+                xyDistance = [
+                    endEvent.pageX - start.pageX,
+                    endEvent.pageY - start.pageY
+                ];
+
+                if (params.axis) {
+                    axis = params.axis;
+                } else {
+                    axis = (Math.abs(xyDistance[0]) >= Math.abs(xyDistance[1])) ? 'x' : 'y';
+                }
+
+                distance = xyDistance[(axis === 'x') ? 0 : 1];
+                velocity = (time !== 0) ? distance/time : 0;
+
+                if (isFinite(velocity) && (Math.abs(distance) >= params[MIN_DISTANCE]) && (Math.abs(velocity)  >= params[MIN_VELOCITY])) {
+
+                    e.type = "flick";
+                    e.flick = {
+                        time:time,
+                        distance: distance,
+                        velocity:velocity,
+                        axis: axis,
+                        start : start
+                    };
+
+                    ce.fire(e);
+
+                }
+
+                subscriber[_FLICK_START] = null;
+            }
+        }
+    },
+
+    MIN_VELOCITY : 0,
+    MIN_DISTANCE : 0,
+    PREVENT_DEFAULT : false
+});
+
+
+}, '3.10.3', {"requires": ["node-base", "event-touch", "event-synthetic"]});