--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/src/cm/media/js/lib/yui/yui_3.10.3/build/event-custom-complex/event-custom-complex.js Tue Jul 16 14:29:46 2013 +0200
@@ -0,0 +1,611 @@
+/*
+YUI 3.10.3 (build 2fb5187)
+Copyright 2013 Yahoo! Inc. All rights reserved.
+Licensed under the BSD License.
+http://yuilibrary.com/license/
+*/
+
+YUI.add('event-custom-complex', function (Y, NAME) {
+
+
+/**
+ * Adds event facades, preventable default behavior, and bubbling.
+ * events.
+ * @module event-custom
+ * @submodule event-custom-complex
+ */
+
+var FACADE,
+ FACADE_KEYS,
+ YObject = Y.Object,
+ key,
+ EMPTY = {},
+ CEProto = Y.CustomEvent.prototype,
+ ETProto = Y.EventTarget.prototype,
+
+ mixFacadeProps = function(facade, payload) {
+ var p;
+
+ for (p in payload) {
+ if (!(FACADE_KEYS.hasOwnProperty(p))) {
+ facade[p] = payload[p];
+ }
+ }
+ };
+
+/**
+ * Wraps and protects a custom event for use when emitFacade is set to true.
+ * Requires the event-custom-complex module
+ * @class EventFacade
+ * @param e {Event} the custom event
+ * @param currentTarget {HTMLElement} the element the listener was attached to
+ */
+
+Y.EventFacade = function(e, currentTarget) {
+
+ if (!e) {
+ e = EMPTY;
+ }
+
+ this._event = e;
+
+ /**
+ * The arguments passed to fire
+ * @property details
+ * @type Array
+ */
+ this.details = e.details;
+
+ /**
+ * The event type, this can be overridden by the fire() payload
+ * @property type
+ * @type string
+ */
+ this.type = e.type;
+
+ /**
+ * The real event type
+ * @property _type
+ * @type string
+ * @private
+ */
+ this._type = e.type;
+
+ //////////////////////////////////////////////////////
+
+ /**
+ * Node reference for the targeted eventtarget
+ * @property target
+ * @type Node
+ */
+ this.target = e.target;
+
+ /**
+ * Node reference for the element that the listener was attached to.
+ * @property currentTarget
+ * @type Node
+ */
+ this.currentTarget = currentTarget;
+
+ /**
+ * Node reference to the relatedTarget
+ * @property relatedTarget
+ * @type Node
+ */
+ this.relatedTarget = e.relatedTarget;
+
+};
+
+Y.mix(Y.EventFacade.prototype, {
+
+ /**
+ * Stops the propagation to the next bubble target
+ * @method stopPropagation
+ */
+ stopPropagation: function() {
+ this._event.stopPropagation();
+ this.stopped = 1;
+ },
+
+ /**
+ * Stops the propagation to the next bubble target and
+ * prevents any additional listeners from being exectued
+ * on the current target.
+ * @method stopImmediatePropagation
+ */
+ stopImmediatePropagation: function() {
+ this._event.stopImmediatePropagation();
+ this.stopped = 2;
+ },
+
+ /**
+ * Prevents the event's default behavior
+ * @method preventDefault
+ */
+ preventDefault: function() {
+ this._event.preventDefault();
+ this.prevented = 1;
+ },
+
+ /**
+ * Stops the event propagation and prevents the default
+ * event behavior.
+ * @method halt
+ * @param immediate {boolean} if true additional listeners
+ * on the current target will not be executed
+ */
+ halt: function(immediate) {
+ this._event.halt(immediate);
+ this.prevented = 1;
+ this.stopped = (immediate) ? 2 : 1;
+ }
+
+});
+
+CEProto.fireComplex = function(args) {
+
+ var es,
+ ef,
+ q,
+ queue,
+ ce,
+ ret = true,
+ events,
+ subs,
+ ons,
+ afters,
+ afterQueue,
+ postponed,
+ prevented,
+ preventedFn,
+ defaultFn,
+ self = this,
+ host = self.host || self,
+ next,
+ oldbubble,
+ stack,
+ yuievt = host._yuievt,
+ hasPotentialSubscribers;
+
+ stack = self.stack;
+
+ if (stack) {
+
+ // queue this event if the current item in the queue bubbles
+ if (self.queuable && self.type !== stack.next.type) {
+
+ if (!stack.queue) {
+ stack.queue = [];
+ }
+ stack.queue.push([self, args]);
+
+ return true;
+ }
+ }
+
+ hasPotentialSubscribers = self.hasSubs() || yuievt.hasTargets || self.broadcast;
+
+ self.target = self.target || host;
+ self.currentTarget = host;
+
+ self.details = args.concat();
+
+ if (hasPotentialSubscribers) {
+
+ es = stack || {
+
+ id: self.id, // id of the first event in the stack
+ next: self,
+ silent: self.silent,
+ stopped: 0,
+ prevented: 0,
+ bubbling: null,
+ type: self.type,
+ // defaultFnQueue: new Y.Queue(),
+ defaultTargetOnly: self.defaultTargetOnly
+
+ };
+
+ subs = self.getSubs();
+ ons = subs[0];
+ afters = subs[1];
+
+ self.stopped = (self.type !== es.type) ? 0 : es.stopped;
+ self.prevented = (self.type !== es.type) ? 0 : es.prevented;
+
+ if (self.stoppedFn) {
+ // PERF TODO: Can we replace with callback, like preventedFn. Look into history
+ events = new Y.EventTarget({
+ fireOnce: true,
+ context: host
+ });
+ self.events = events;
+ events.on('stopped', self.stoppedFn);
+ }
+
+
+ self._facade = null; // kill facade to eliminate stale properties
+
+ ef = self._getFacade(args);
+
+ if (ons) {
+ self._procSubs(ons, args, ef);
+ }
+
+ // bubble if this is hosted in an event target and propagation has not been stopped
+ if (self.bubbles && host.bubble && !self.stopped) {
+ oldbubble = es.bubbling;
+
+ es.bubbling = self.type;
+
+ if (es.type !== self.type) {
+ es.stopped = 0;
+ es.prevented = 0;
+ }
+
+ ret = host.bubble(self, args, null, es);
+
+ self.stopped = Math.max(self.stopped, es.stopped);
+ self.prevented = Math.max(self.prevented, es.prevented);
+
+ es.bubbling = oldbubble;
+ }
+
+ prevented = self.prevented;
+
+ if (prevented) {
+ preventedFn = self.preventedFn;
+ if (preventedFn) {
+ preventedFn.apply(host, args);
+ }
+ } else {
+ defaultFn = self.defaultFn;
+
+ if (defaultFn && ((!self.defaultTargetOnly && !es.defaultTargetOnly) || host === ef.target)) {
+ defaultFn.apply(host, args);
+ }
+ }
+
+ // broadcast listeners are fired as discreet events on the
+ // YUI instance and potentially the YUI global.
+ if (self.broadcast) {
+ self._broadcast(args);
+ }
+
+ if (afters && !self.prevented && self.stopped < 2) {
+
+ // Queue the after
+ afterQueue = es.afterQueue;
+
+ if (es.id === self.id || self.type !== yuievt.bubbling) {
+
+ self._procSubs(afters, args, ef);
+
+ if (afterQueue) {
+ while ((next = afterQueue.last())) {
+ next();
+ }
+ }
+ } else {
+ postponed = afters;
+
+ if (es.execDefaultCnt) {
+ postponed = Y.merge(postponed);
+
+ Y.each(postponed, function(s) {
+ s.postponed = true;
+ });
+ }
+
+ if (!afterQueue) {
+ es.afterQueue = new Y.Queue();
+ }
+
+ es.afterQueue.add(function() {
+ self._procSubs(postponed, args, ef);
+ });
+ }
+
+ }
+
+ self.target = null;
+
+ if (es.id === self.id) {
+
+ queue = es.queue;
+
+ if (queue) {
+ while (queue.length) {
+ q = queue.pop();
+ ce = q[0];
+ // set up stack to allow the next item to be processed
+ es.next = ce;
+ ce._fire(q[1]);
+ }
+ }
+
+ self.stack = null;
+ }
+
+ ret = !(self.stopped);
+
+ if (self.type !== yuievt.bubbling) {
+ es.stopped = 0;
+ es.prevented = 0;
+ self.stopped = 0;
+ self.prevented = 0;
+ }
+
+ } else {
+ defaultFn = self.defaultFn;
+
+ if(defaultFn) {
+ ef = self._getFacade(args);
+
+ if ((!self.defaultTargetOnly) || (host === ef.target)) {
+ defaultFn.apply(host, args);
+ }
+ }
+ }
+
+ // Kill the cached facade to free up memory.
+ // Otherwise we have the facade from the last fire, sitting around forever.
+ self._facade = null;
+
+ return ret;
+};
+
+CEProto._getFacade = function(fireArgs) {
+
+ var userArgs = this.details,
+ firstArg = userArgs && userArgs[0],
+ firstArgIsObj = (firstArg && (typeof firstArg === "object")),
+ ef = this._facade;
+
+ if (!ef) {
+ ef = new Y.EventFacade(this, this.currentTarget);
+ }
+
+ if (firstArgIsObj) {
+ // protect the event facade properties
+ mixFacadeProps(ef, firstArg);
+
+ // Allow the event type to be faked http://yuilibrary.com/projects/yui3/ticket/2528376
+ if (firstArg.type) {
+ ef.type = firstArg.type;
+ }
+
+ if (fireArgs) {
+ fireArgs[0] = ef;
+ }
+ } else {
+ if (fireArgs) {
+ fireArgs.unshift(ef);
+ }
+ }
+
+ // update the details field with the arguments
+ ef.details = this.details;
+
+ // use the original target when the event bubbled to this target
+ ef.target = this.originalTarget || this.target;
+
+ ef.currentTarget = this.currentTarget;
+ ef.stopped = 0;
+ ef.prevented = 0;
+
+ this._facade = ef;
+
+ return this._facade;
+};
+
+/**
+ * Stop propagation to bubble targets
+ * @for CustomEvent
+ * @method stopPropagation
+ */
+CEProto.stopPropagation = function() {
+ this.stopped = 1;
+ if (this.stack) {
+ this.stack.stopped = 1;
+ }
+ if (this.events) {
+ this.events.fire('stopped', this);
+ }
+};
+
+/**
+ * Stops propagation to bubble targets, and prevents any remaining
+ * subscribers on the current target from executing.
+ * @method stopImmediatePropagation
+ */
+CEProto.stopImmediatePropagation = function() {
+ this.stopped = 2;
+ if (this.stack) {
+ this.stack.stopped = 2;
+ }
+ if (this.events) {
+ this.events.fire('stopped', this);
+ }
+};
+
+/**
+ * Prevents the execution of this event's defaultFn
+ * @method preventDefault
+ */
+CEProto.preventDefault = function() {
+ if (this.preventable) {
+ this.prevented = 1;
+ if (this.stack) {
+ this.stack.prevented = 1;
+ }
+ }
+};
+
+/**
+ * Stops the event propagation and prevents the default
+ * event behavior.
+ * @method halt
+ * @param immediate {boolean} if true additional listeners
+ * on the current target will not be executed
+ */
+CEProto.halt = function(immediate) {
+ if (immediate) {
+ this.stopImmediatePropagation();
+ } else {
+ this.stopPropagation();
+ }
+ this.preventDefault();
+};
+
+/**
+ * Registers another EventTarget as a bubble target. Bubble order
+ * is determined by the order registered. Multiple targets can
+ * be specified.
+ *
+ * Events can only bubble if emitFacade is true.
+ *
+ * Included in the event-custom-complex submodule.
+ *
+ * @method addTarget
+ * @param o {EventTarget} the target to add
+ * @for EventTarget
+ */
+ETProto.addTarget = function(o) {
+ var etState = this._yuievt;
+
+ if (!etState.targets) {
+ etState.targets = {};
+ }
+
+ etState.targets[Y.stamp(o)] = o;
+ etState.hasTargets = true;
+};
+
+/**
+ * Returns an array of bubble targets for this object.
+ * @method getTargets
+ * @return EventTarget[]
+ */
+ETProto.getTargets = function() {
+ var targets = this._yuievt.targets;
+ return targets ? YObject.values(targets) : [];
+};
+
+/**
+ * Removes a bubble target
+ * @method removeTarget
+ * @param o {EventTarget} the target to remove
+ * @for EventTarget
+ */
+ETProto.removeTarget = function(o) {
+ var targets = this._yuievt.targets;
+
+ if (targets) {
+ delete targets[Y.stamp(o, true)];
+
+ if (YObject.size(targets) === 0) {
+ this._yuievt.hasTargets = false;
+ }
+ }
+};
+
+/**
+ * Propagate an event. Requires the event-custom-complex module.
+ * @method bubble
+ * @param evt {CustomEvent} the custom event to propagate
+ * @return {boolean} the aggregated return value from Event.Custom.fire
+ * @for EventTarget
+ */
+ETProto.bubble = function(evt, args, target, es) {
+
+ var targs = this._yuievt.targets,
+ ret = true,
+ t,
+ ce,
+ i,
+ bc,
+ ce2,
+ type = evt && evt.type,
+ originalTarget = target || (evt && evt.target) || this,
+ oldbubble;
+
+ if (!evt || ((!evt.stopped) && targs)) {
+
+ for (i in targs) {
+ if (targs.hasOwnProperty(i)) {
+
+ t = targs[i];
+
+ ce = t._yuievt.events[type];
+
+ if (t._hasSiblings) {
+ ce2 = t.getSibling(type, ce);
+ }
+
+ if (ce2 && !ce) {
+ ce = t.publish(type);
+ }
+
+ oldbubble = t._yuievt.bubbling;
+ t._yuievt.bubbling = type;
+
+ // if this event was not published on the bubble target,
+ // continue propagating the event.
+ if (!ce) {
+ if (t._yuievt.hasTargets) {
+ t.bubble(evt, args, originalTarget, es);
+ }
+ } else {
+
+ if (ce2) {
+ ce.sibling = ce2;
+ }
+
+ // set the original target to that the target payload on the facade is correct.
+ ce.target = originalTarget;
+ ce.originalTarget = originalTarget;
+ ce.currentTarget = t;
+ bc = ce.broadcast;
+ ce.broadcast = false;
+
+ // default publish may not have emitFacade true -- that
+ // shouldn't be what the implementer meant to do
+ ce.emitFacade = true;
+
+ ce.stack = es;
+
+ // TODO: See what's getting in the way of changing this to use
+ // the more performant ce._fire(args || evt.details || []).
+
+ // Something in Widget Parent/Child tests is not happy if we
+ // change it - maybe evt.details related?
+ ret = ret && ce.fire.apply(ce, args || evt.details || []);
+
+ ce.broadcast = bc;
+ ce.originalTarget = null;
+
+ // stopPropagation() was called
+ if (ce.stopped) {
+ break;
+ }
+ }
+
+ t._yuievt.bubbling = oldbubble;
+ }
+ }
+ }
+
+ return ret;
+};
+
+FACADE = new Y.EventFacade();
+FACADE_KEYS = {};
+
+// Flatten whitelist
+for (key in FACADE) {
+ FACADE_KEYS[key] = true;
+}
+
+
+}, '3.10.3', {"requires": ["event-custom-base"]});