--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/src/cm/media/js/lib/yui/yui_3.10.3/build/console/console.js Tue Jul 16 14:29:46 2013 +0200
@@ -0,0 +1,1521 @@
+/*
+YUI 3.10.3 (build 2fb5187)
+Copyright 2013 Yahoo! Inc. All rights reserved.
+Licensed under the BSD License.
+http://yuilibrary.com/license/
+*/
+
+YUI.add('console', function (Y, NAME) {
+
+/**
+ * Console creates a visualization for messages logged through calls to a YUI
+ * instance's <code>Y.log( message, category, source )</code> method. The
+ * debug versions of YUI modules will include logging statements to offer some
+ * insight into the steps executed during that module's operation. Including
+ * log statements in your code will cause those messages to also appear in the
+ * Console. Use Console to aid in developing your page or application.
+ *
+ * Entry categories "info", "warn", and "error"
+ * are also referred to as the log level, and entries are filtered against the
+ * configured logLevel.
+ *
+ * @module console
+ * @class Console
+ * @extends Widget
+ * @param conf {Object} Configuration object (see Configuration attributes)
+ * @constructor
+ */
+var getCN = Y.ClassNameManager.getClassName,
+ CHECKED = 'checked',
+ CLEAR = 'clear',
+ CLICK = 'click',
+ COLLAPSED = 'collapsed',
+ CONSOLE = 'console',
+ CONTENT_BOX = 'contentBox',
+ DISABLED = 'disabled',
+ ENTRY = 'entry',
+ ERROR = 'error',
+ HEIGHT = 'height',
+ INFO = 'info',
+ LAST_TIME = 'lastTime',
+ PAUSE = 'pause',
+ PAUSED = 'paused',
+ RESET = 'reset',
+ START_TIME = 'startTime',
+ TITLE = 'title',
+ WARN = 'warn',
+
+ DOT = '.',
+
+ C_BUTTON = getCN(CONSOLE,'button'),
+ C_CHECKBOX = getCN(CONSOLE,'checkbox'),
+ C_CLEAR = getCN(CONSOLE,CLEAR),
+ C_COLLAPSE = getCN(CONSOLE,'collapse'),
+ C_COLLAPSED = getCN(CONSOLE,COLLAPSED),
+ C_CONSOLE_CONTROLS = getCN(CONSOLE,'controls'),
+ C_CONSOLE_HD = getCN(CONSOLE,'hd'),
+ C_CONSOLE_BD = getCN(CONSOLE,'bd'),
+ C_CONSOLE_FT = getCN(CONSOLE,'ft'),
+ C_CONSOLE_TITLE = getCN(CONSOLE,TITLE),
+ C_ENTRY = getCN(CONSOLE,ENTRY),
+ C_ENTRY_CAT = getCN(CONSOLE,ENTRY,'cat'),
+ C_ENTRY_CONTENT = getCN(CONSOLE,ENTRY,'content'),
+ C_ENTRY_META = getCN(CONSOLE,ENTRY,'meta'),
+ C_ENTRY_SRC = getCN(CONSOLE,ENTRY,'src'),
+ C_ENTRY_TIME = getCN(CONSOLE,ENTRY,'time'),
+ C_PAUSE = getCN(CONSOLE,PAUSE),
+ C_PAUSE_LABEL = getCN(CONSOLE,PAUSE,'label'),
+
+ RE_INLINE_SOURCE = /^(\S+)\s/,
+ RE_AMP = /&(?!#?[a-z0-9]+;)/g,
+ RE_GT = />/g,
+ RE_LT = /</g,
+
+ ESC_AMP = '&',
+ ESC_GT = '>',
+ ESC_LT = '<',
+
+ ENTRY_TEMPLATE_STR =
+ '<div class="{entry_class} {cat_class} {src_class}">'+
+ '<p class="{entry_meta_class}">'+
+ '<span class="{entry_src_class}">'+
+ '{sourceAndDetail}'+
+ '</span>'+
+ '<span class="{entry_cat_class}">'+
+ '{category}</span>'+
+ '<span class="{entry_time_class}">'+
+ ' {totalTime}ms (+{elapsedTime}) {localTime}'+
+ '</span>'+
+ '</p>'+
+ '<pre class="{entry_content_class}">{message}</pre>'+
+ '</div>',
+
+ L = Y.Lang,
+ create = Y.Node.create,
+ isNumber = L.isNumber,
+ isString = L.isString,
+ merge = Y.merge,
+ substitute = Y.Lang.sub;
+
+
+function Console() {
+ Console.superclass.constructor.apply(this,arguments);
+}
+
+Y.Console = Y.extend(Console, Y.Widget,
+
+// Y.Console prototype
+{
+ /**
+ * Category to prefix all event subscriptions to allow for ease of detach
+ * during destroy.
+ *
+ * @property _evtCat
+ * @type string
+ * @protected
+ */
+ _evtCat : null,
+
+ /**
+ * Reference to the Node instance containing the header contents.
+ *
+ * @property _head
+ * @type Node
+ * @default null
+ * @protected
+ */
+ _head : null,
+
+ /**
+ * Reference to the Node instance that will house the console messages.
+ *
+ * @property _body
+ * @type Node
+ * @default null
+ * @protected
+ */
+ _body : null,
+
+ /**
+ * Reference to the Node instance containing the footer contents.
+ *
+ * @property _foot
+ * @type Node
+ * @default null
+ * @protected
+ */
+ _foot : null,
+
+ /**
+ * Holds the object API returned from <code>Y.later</code> for the print
+ * loop interval.
+ *
+ * @property _printLoop
+ * @type Object
+ * @default null
+ * @protected
+ */
+ _printLoop : null,
+
+ /**
+ * Array of normalized message objects awaiting printing.
+ *
+ * @property buffer
+ * @type Array
+ * @default null
+ * @protected
+ */
+ buffer : null,
+
+ /**
+ * Wrapper for <code>Y.log</code>.
+ *
+ * @method log
+ * @param arg* {MIXED} (all arguments passed through to <code>Y.log</code>)
+ * @chainable
+ */
+ log : function () {
+ Y.log.apply(Y,arguments);
+
+ return this;
+ },
+
+ /**
+ * Clear the console of messages and flush the buffer of pending messages.
+ *
+ * @method clearConsole
+ * @chainable
+ */
+ clearConsole : function () {
+ // TODO: clear event listeners from console contents
+ this._body.empty();
+
+ this._cancelPrintLoop();
+
+ this.buffer = [];
+
+ return this;
+ },
+
+ /**
+ * Clears the console and resets internal timers.
+ *
+ * @method reset
+ * @chainable
+ */
+ reset : function () {
+ this.fire(RESET);
+
+ return this;
+ },
+
+ /**
+ * Collapses the body and footer.
+ *
+ * @method collapse
+ * @chainable
+ */
+ collapse : function () {
+ this.set(COLLAPSED, true);
+
+ return this;
+ },
+
+ /**
+ * Expands the body and footer if collapsed.
+ *
+ * @method expand
+ * @chainable
+ */
+ expand : function () {
+ this.set(COLLAPSED, false);
+
+ return this;
+ },
+
+ /**
+ * Outputs buffered messages to the console UI. This is typically called
+ * from a scheduled interval until the buffer is empty (referred to as the
+ * print loop). The number of buffered messages output to the Console is
+ * limited to the number provided as an argument. If no limit is passed,
+ * all buffered messages are rendered.
+ *
+ * @method printBuffer
+ * @param limit {Number} (optional) max number of buffered entries to write
+ * @chainable
+ */
+ printBuffer: function (limit) {
+ var messages = this.buffer,
+ debug = Y.config.debug,
+ entries = [],
+ consoleLimit= this.get('consoleLimit'),
+ newestOnTop = this.get('newestOnTop'),
+ anchor = newestOnTop ? this._body.get('firstChild') : null,
+ i;
+
+ if (messages.length > consoleLimit) {
+ messages.splice(0, messages.length - consoleLimit);
+ }
+
+ limit = Math.min(messages.length, (limit || messages.length));
+
+ // turn off logging system
+ Y.config.debug = false;
+
+ if (!this.get(PAUSED) && this.get('rendered')) {
+
+ for (i = 0; i < limit && messages.length; ++i) {
+ entries[i] = this._createEntryHTML(messages.shift());
+ }
+
+ if (!messages.length) {
+ this._cancelPrintLoop();
+ }
+
+ if (entries.length) {
+ if (newestOnTop) {
+ entries.reverse();
+ }
+
+ this._body.insertBefore(create(entries.join('')), anchor);
+
+ if (this.get('scrollIntoView')) {
+ this.scrollToLatest();
+ }
+
+ this._trimOldEntries();
+ }
+ }
+
+ // restore logging system
+ Y.config.debug = debug;
+
+ return this;
+ },
+
+
+ /**
+ * Constructor code. Set up the buffer and entry template, publish
+ * internal events, and subscribe to the configured logEvent.
+ *
+ * @method initializer
+ * @protected
+ */
+ initializer : function () {
+ this._evtCat = Y.stamp(this) + '|';
+
+ this.buffer = [];
+
+ this.get('logSource').on(this._evtCat +
+ this.get('logEvent'),Y.bind("_onLogEvent",this));
+
+ /**
+ * Transfers a received message to the print loop buffer. Default
+ * behavior defined in _defEntryFn.
+ *
+ * @event entry
+ * @param event {Event.Facade} An Event Facade object with the following attribute specific properties added:
+ * <dl>
+ * <dt>message</dt>
+ * <dd>The message data normalized into an object literal (see _normalizeMessage)</dd>
+ * </dl>
+ * @preventable _defEntryFn
+ */
+ this.publish(ENTRY, { defaultFn: this._defEntryFn });
+
+ /**
+ * Triggers the reset behavior via the default logic in _defResetFn.
+ *
+ * @event reset
+ * @param event {Event.Facade} Event Facade object
+ * @preventable _defResetFn
+ */
+ this.publish(RESET, { defaultFn: this._defResetFn });
+
+ this.after('rendered', this._schedulePrint);
+ },
+
+ /**
+ * Tears down the instance, flushing event subscriptions and purging the UI.
+ *
+ * @method destructor
+ * @protected
+ */
+ destructor : function () {
+ var bb = this.get('boundingBox');
+
+ this._cancelPrintLoop();
+
+ this.get('logSource').detach(this._evtCat + '*');
+
+ bb.purge(true);
+ },
+
+ /**
+ * Generate the Console UI.
+ *
+ * @method renderUI
+ * @protected
+ */
+ renderUI : function () {
+ this._initHead();
+ this._initBody();
+ this._initFoot();
+
+ // Apply positioning to the bounding box if appropriate
+ var style = this.get('style');
+ if (style !== 'block') {
+ this.get('boundingBox').addClass(this.getClassName(style));
+ }
+ },
+
+ /**
+ * Sync the UI state to the current attribute state.
+ *
+ * @method syncUI
+ */
+ syncUI : function () {
+ this._uiUpdatePaused(this.get(PAUSED));
+ this._uiUpdateCollapsed(this.get(COLLAPSED));
+ this._uiSetHeight(this.get(HEIGHT));
+ },
+
+ /**
+ * Set up event listeners to wire up the UI to the internal state.
+ *
+ * @method bindUI
+ * @protected
+ */
+ bindUI : function () {
+ this.get(CONTENT_BOX).one('button.'+C_COLLAPSE).
+ on(CLICK,this._onCollapseClick,this);
+
+ this.get(CONTENT_BOX).one('input[type=checkbox].'+C_PAUSE).
+ on(CLICK,this._onPauseClick,this);
+
+ this.get(CONTENT_BOX).one('button.'+C_CLEAR).
+ on(CLICK,this._onClearClick,this);
+
+ // Attribute changes
+ this.after(this._evtCat + 'stringsChange',
+ this._afterStringsChange);
+ this.after(this._evtCat + 'pausedChange',
+ this._afterPausedChange);
+ this.after(this._evtCat + 'consoleLimitChange',
+ this._afterConsoleLimitChange);
+ this.after(this._evtCat + 'collapsedChange',
+ this._afterCollapsedChange);
+ },
+
+
+ /**
+ * Create the DOM structure for the header elements.
+ *
+ * @method _initHead
+ * @protected
+ */
+ _initHead : function () {
+ var cb = this.get(CONTENT_BOX),
+ info = merge(Console.CHROME_CLASSES, {
+ str_collapse : this.get('strings.collapse'),
+ str_title : this.get('strings.title')
+ });
+
+ this._head = create(substitute(Console.HEADER_TEMPLATE,info));
+
+ cb.insertBefore(this._head,cb.get('firstChild'));
+ },
+
+ /**
+ * Create the DOM structure for the console body—where messages are
+ * rendered.
+ *
+ * @method _initBody
+ * @protected
+ */
+ _initBody : function () {
+ this._body = create(substitute(
+ Console.BODY_TEMPLATE,
+ Console.CHROME_CLASSES));
+
+ this.get(CONTENT_BOX).appendChild(this._body);
+ },
+
+ /**
+ * Create the DOM structure for the footer elements.
+ *
+ * @method _initFoot
+ * @protected
+ */
+ _initFoot : function () {
+ var info = merge(Console.CHROME_CLASSES, {
+ id_guid : Y.guid(),
+ str_pause : this.get('strings.pause'),
+ str_clear : this.get('strings.clear')
+ });
+
+ this._foot = create(substitute(Console.FOOTER_TEMPLATE,info));
+
+ this.get(CONTENT_BOX).appendChild(this._foot);
+ },
+
+ /**
+ * Determine if incoming log messages are within the configured logLevel
+ * to be buffered for printing.
+ *
+ * @method _isInLogLevel
+ * @protected
+ */
+ _isInLogLevel : function (e) {
+ var cat = e.cat, lvl = this.get('logLevel');
+
+ if (lvl !== INFO) {
+ cat = cat || INFO;
+
+ if (isString(cat)) {
+ cat = cat.toLowerCase();
+ }
+
+ if ((cat === WARN && lvl === ERROR) ||
+ (cat === INFO && lvl !== INFO)) {
+ return false;
+ }
+ }
+
+ return true;
+ },
+
+ /**
+ * Create a log entry message from the inputs including the following keys:
+ * <ul>
+ * <li>time - this moment</li>
+ * <li>message - leg message</li>
+ * <li>category - logLevel or custom category for the message</li>
+ * <li>source - when provided, the widget or util calling Y.log</li>
+ * <li>sourceAndDetail - same as source but can include instance info</li>
+ * <li>localTime - readable version of time</li>
+ * <li>elapsedTime - ms since last entry</li>
+ * <li>totalTime - ms since Console was instantiated or reset</li>
+ * </ul>
+ *
+ * @method _normalizeMessage
+ * @param e {Event} custom event containing the log message
+ * @return Object the message object
+ * @protected
+ */
+ _normalizeMessage : function (e) {
+
+ var msg = e.msg,
+ cat = e.cat,
+ src = e.src,
+
+ m = {
+ time : new Date(),
+ message : msg,
+ category : cat || this.get('defaultCategory'),
+ sourceAndDetail : src || this.get('defaultSource'),
+ source : null,
+ localTime : null,
+ elapsedTime : null,
+ totalTime : null
+ };
+
+ // Extract m.source "Foo" from m.sourceAndDetail "Foo bar baz"
+ m.source = RE_INLINE_SOURCE.test(m.sourceAndDetail) ?
+ RegExp.$1 : m.sourceAndDetail;
+ m.localTime = m.time.toLocaleTimeString ?
+ m.time.toLocaleTimeString() : (m.time + '');
+ m.elapsedTime = m.time - this.get(LAST_TIME);
+ m.totalTime = m.time - this.get(START_TIME);
+
+ this._set(LAST_TIME,m.time);
+
+ return m;
+ },
+
+ /**
+ * Sets an interval for buffered messages to be output to the console.
+ *
+ * @method _schedulePrint
+ * @protected
+ */
+ _schedulePrint : function () {
+ if (!this._printLoop && !this.get(PAUSED) && this.get('rendered')) {
+ this._printLoop = Y.later(
+ this.get('printTimeout'),
+ this, this.printBuffer,
+ this.get('printLimit'), true);
+ }
+ },
+
+ /**
+ * Translates message meta into the markup for a console entry.
+ *
+ * @method _createEntryHTML
+ * @param m {Object} object literal containing normalized message metadata
+ * @return String
+ * @protected
+ */
+ _createEntryHTML : function (m) {
+ m = merge(
+ this._htmlEscapeMessage(m),
+ Console.ENTRY_CLASSES,
+ {
+ cat_class : this.getClassName(ENTRY,m.category),
+ src_class : this.getClassName(ENTRY,m.source)
+ });
+
+ return this.get('entryTemplate').replace(/\{(\w+)\}/g,
+ function (_,token) {
+ return token in m ? m[token] : '';
+ });
+ },
+
+ /**
+ * Scrolls to the most recent entry
+ *
+ * @method scrollToLatest
+ * @chainable
+ */
+ scrollToLatest : function () {
+ var scrollTop = this.get('newestOnTop') ?
+ 0 :
+ this._body.get('scrollHeight');
+
+ this._body.set('scrollTop', scrollTop);
+ },
+
+ /**
+ * Performs HTML escaping on strings in the message object.
+ *
+ * @method _htmlEscapeMessage
+ * @param m {Object} the normalized message object
+ * @return Object the message object with proper escapement
+ * @protected
+ */
+ _htmlEscapeMessage : function (m) {
+ m.message = this._encodeHTML(m.message);
+ m.source = this._encodeHTML(m.source);
+ m.sourceAndDetail = this._encodeHTML(m.sourceAndDetail);
+ m.category = this._encodeHTML(m.category);
+
+ return m;
+ },
+
+ /**
+ * Removes the oldest message entries from the UI to maintain the limit
+ * specified in the consoleLimit configuration.
+ *
+ * @method _trimOldEntries
+ * @protected
+ */
+ _trimOldEntries : function () {
+ // Turn off the logging system for the duration of this operation
+ // to prevent an infinite loop
+ Y.config.debug = false;
+
+ var bd = this._body,
+ limit = this.get('consoleLimit'),
+ debug = Y.config.debug,
+ entries,e,i,l;
+
+ if (bd) {
+ entries = bd.all(DOT+C_ENTRY);
+ l = entries.size() - limit;
+
+ if (l > 0) {
+ if (this.get('newestOnTop')) {
+ i = limit;
+ l = entries.size();
+ } else {
+ i = 0;
+ }
+
+ this._body.setStyle('display','none');
+
+ for (;i < l; ++i) {
+ e = entries.item(i);
+ if (e) {
+ e.remove();
+ }
+ }
+
+ this._body.setStyle('display','');
+ }
+
+ }
+
+ Y.config.debug = debug;
+ },
+
+ /**
+ * Returns the input string with ampersands (&), <, and > encoded
+ * as HTML entities.
+ *
+ * @method _encodeHTML
+ * @param s {String} the raw string
+ * @return String the encoded string
+ * @protected
+ */
+ _encodeHTML : function (s) {
+ return isString(s) ?
+ s.replace(RE_AMP,ESC_AMP).
+ replace(RE_LT, ESC_LT).
+ replace(RE_GT, ESC_GT) :
+ s;
+ },
+
+ /**
+ * Clears the timeout for printing buffered messages.
+ *
+ * @method _cancelPrintLoop
+ * @protected
+ */
+ _cancelPrintLoop : function () {
+ if (this._printLoop) {
+ this._printLoop.cancel();
+ this._printLoop = null;
+ }
+ },
+
+ /**
+ * Validates input value for style attribute. Accepts only values 'inline',
+ * 'block', and 'separate'.
+ *
+ * @method _validateStyle
+ * @param style {String} the proposed value
+ * @return {Boolean} pass/fail
+ * @protected
+ */
+ _validateStyle : function (style) {
+ return style === 'inline' || style === 'block' || style === 'separate';
+ },
+
+ /**
+ * Event handler for clicking on the Pause checkbox to update the paused
+ * attribute.
+ *
+ * @method _onPauseClick
+ * @param e {Event} DOM event facade for the click event
+ * @protected
+ */
+ _onPauseClick : function (e) {
+ this.set(PAUSED,e.target.get(CHECKED));
+ },
+
+ /**
+ * Event handler for clicking on the Clear button. Pass-through to
+ * <code>this.clearConsole()</code>.
+ *
+ * @method _onClearClick
+ * @param e {Event} DOM event facade for the click event
+ * @protected
+ */
+ _onClearClick : function (e) {
+ this.clearConsole();
+ },
+
+ /**
+ * Event handler for clicking on the Collapse/Expand button. Sets the
+ * "collapsed" attribute accordingly.
+ *
+ * @method _onCollapseClick
+ * @param e {Event} DOM event facade for the click event
+ * @protected
+ */
+ _onCollapseClick : function (e) {
+ this.set(COLLAPSED, !this.get(COLLAPSED));
+ },
+
+
+ /**
+ * Validator for logSource attribute.
+ *
+ * @method _validateLogSource
+ * @param v {Object} the desired logSource
+ * @return {Boolean} true if the input is an object with an <code>on</code>
+ * method
+ * @protected
+ */
+ _validateLogSource: function (v) {
+ return v && Y.Lang.isFunction(v.on);
+ },
+
+ /**
+ * Setter method for logLevel attribute. Acceptable values are
+ * "error", "warn", and "info" (case
+ * insensitive). Other values are treated as "info".
+ *
+ * @method _setLogLevel
+ * @param v {String} the desired log level
+ * @return String One of Console.LOG_LEVEL_INFO, _WARN, or _ERROR
+ * @protected
+ */
+ _setLogLevel : function (v) {
+ if (isString(v)) {
+ v = v.toLowerCase();
+ }
+
+ return (v === WARN || v === ERROR) ? v : INFO;
+ },
+
+ /**
+ * Getter method for useBrowserConsole attribute. Just a pass through to
+ * the YUI instance configuration setting.
+ *
+ * @method _getUseBrowserConsole
+ * @return {Boolean} or null if logSource is not a YUI instance
+ * @protected
+ */
+ _getUseBrowserConsole: function () {
+ var logSource = this.get('logSource');
+ return logSource instanceof YUI ?
+ logSource.config.useBrowserConsole : null;
+ },
+
+ /**
+ * Setter method for useBrowserConsole attributes. Only functional if the
+ * logSource attribute points to a YUI instance. Passes the value down to
+ * the YUI instance. NOTE: multiple Console instances cannot maintain
+ * independent useBrowserConsole values, since it is just a pass through to
+ * the YUI instance configuration.
+ *
+ * @method _setUseBrowserConsole
+ * @param v {Boolean} false to disable browser console printing (default)
+ * @return {Boolean} true|false if logSource is a YUI instance
+ * @protected
+ */
+ _setUseBrowserConsole: function (v) {
+ var logSource = this.get('logSource');
+ if (logSource instanceof YUI) {
+ v = !!v;
+ logSource.config.useBrowserConsole = v;
+ return v;
+ } else {
+ return Y.Attribute.INVALID_VALUE;
+ }
+ },
+
+ /**
+ * Set the height of the Console container. Set the body height to the
+ * difference between the configured height and the calculated heights of
+ * the header and footer.
+ * Overrides Widget.prototype._uiSetHeight.
+ *
+ * @method _uiSetHeight
+ * @param v {String|Number} the new height
+ * @protected
+ */
+ _uiSetHeight : function (v) {
+ Console.superclass._uiSetHeight.apply(this,arguments);
+
+ if (this._head && this._foot) {
+ var h = this.get('boundingBox').get('offsetHeight') -
+ this._head.get('offsetHeight') -
+ this._foot.get('offsetHeight');
+
+ this._body.setStyle(HEIGHT,h+'px');
+ }
+ },
+
+ /**
+ * Over-ride default content box sizing to do nothing, since we're sizing
+ * the body section to fill out height ourselves.
+ *
+ * @method _uiSizeCB
+ * @protected
+ */
+ _uiSizeCB : function() {
+ // Do Nothing. Ideally want to move to Widget-StdMod, which accounts for
+ // _uiSizeCB
+ },
+
+ /**
+ * Updates the UI if changes are made to any of the strings in the strings
+ * attribute.
+ *
+ * @method _afterStringsChange
+ * @param e {Event} Custom event for the attribute change
+ * @protected
+ */
+ _afterStringsChange : function (e) {
+ var prop = e.subAttrName ? e.subAttrName.split(DOT)[1] : null,
+ cb = this.get(CONTENT_BOX),
+ before = e.prevVal,
+ after = e.newVal;
+
+ if ((!prop || prop === TITLE) && before.title !== after.title) {
+ cb.all(DOT+C_CONSOLE_TITLE).setHTML(after.title);
+ }
+
+ if ((!prop || prop === PAUSE) && before.pause !== after.pause) {
+ cb.all(DOT+C_PAUSE_LABEL).setHTML(after.pause);
+ }
+
+ if ((!prop || prop === CLEAR) && before.clear !== after.clear) {
+ cb.all(DOT+C_CLEAR).set('value',after.clear);
+ }
+ },
+
+ /**
+ * Updates the UI and schedules or cancels the print loop.
+ *
+ * @method _afterPausedChange
+ * @param e {Event} Custom event for the attribute change
+ * @protected
+ */
+ _afterPausedChange : function (e) {
+ var paused = e.newVal;
+
+ if (e.src !== Y.Widget.SRC_UI) {
+ this._uiUpdatePaused(paused);
+ }
+
+ if (!paused) {
+ this._schedulePrint();
+ } else if (this._printLoop) {
+ this._cancelPrintLoop();
+ }
+ },
+
+ /**
+ * Checks or unchecks the paused checkbox
+ *
+ * @method _uiUpdatePaused
+ * @param on {Boolean} the new checked state
+ * @protected
+ */
+ _uiUpdatePaused : function (on) {
+ var node = this._foot.all('input[type=checkbox].'+C_PAUSE);
+
+ if (node) {
+ node.set(CHECKED,on);
+ }
+ },
+
+ /**
+ * Calls this._trimOldEntries() in response to changes in the configured
+ * consoleLimit attribute.
+ *
+ * @method _afterConsoleLimitChange
+ * @param e {Event} Custom event for the attribute change
+ * @protected
+ */
+ _afterConsoleLimitChange : function () {
+ this._trimOldEntries();
+ },
+
+
+ /**
+ * Updates the className of the contentBox, which should trigger CSS to
+ * hide or show the body and footer sections depending on the new value.
+ *
+ * @method _afterCollapsedChange
+ * @param e {Event} Custom event for the attribute change
+ * @protected
+ */
+ _afterCollapsedChange : function (e) {
+ this._uiUpdateCollapsed(e.newVal);
+ },
+
+ /**
+ * Updates the UI to reflect the new Collapsed state
+ *
+ * @method _uiUpdateCollapsed
+ * @param v {Boolean} true for collapsed, false for expanded
+ * @protected
+ */
+ _uiUpdateCollapsed : function (v) {
+ var bb = this.get('boundingBox'),
+ button = bb.all('button.'+C_COLLAPSE),
+ method = v ? 'addClass' : 'removeClass',
+ str = this.get('strings.'+(v ? 'expand' : 'collapse'));
+
+ bb[method](C_COLLAPSED);
+
+ if (button) {
+ button.setHTML(str);
+ }
+
+ this._uiSetHeight(v ? this._head.get('offsetHeight'): this.get(HEIGHT));
+ },
+
+ /**
+ * Makes adjustments to the UI if needed when the Console is hidden or shown
+ *
+ * @method _afterVisibleChange
+ * @param e {Event} the visibleChange event
+ * @protected
+ */
+ _afterVisibleChange : function (e) {
+ Console.superclass._afterVisibleChange.apply(this,arguments);
+
+ this._uiUpdateFromHideShow(e.newVal);
+ },
+
+ /**
+ * Recalculates dimensions and updates appropriately when shown
+ *
+ * @method _uiUpdateFromHideShow
+ * @param v {Boolean} true for visible, false for hidden
+ * @protected
+ */
+ _uiUpdateFromHideShow : function (v) {
+ if (v) {
+ this._uiSetHeight(this.get(HEIGHT));
+ }
+ },
+
+ /**
+ * Responds to log events by normalizing qualifying messages and passing
+ * them along through the entry event for buffering etc.
+ *
+ * @method _onLogEvent
+ * @param msg {String} the log message
+ * @param cat {String} OPTIONAL the category or logLevel of the message
+ * @param src {String} OPTIONAL the source of the message (e.g. widget name)
+ * @protected
+ */
+ _onLogEvent : function (e) {
+
+ if (!this.get(DISABLED) && this._isInLogLevel(e)) {
+
+ var debug = Y.config.debug;
+
+ /* TODO: needed? */
+ Y.config.debug = false;
+
+ this.fire(ENTRY, {
+ message : this._normalizeMessage(e)
+ });
+
+ Y.config.debug = debug;
+ }
+ },
+
+ /**
+ * Clears the console, resets the startTime attribute, enables and
+ * unpauses the widget.
+ *
+ * @method _defResetFn
+ * @protected
+ */
+ _defResetFn : function () {
+ this.clearConsole();
+ this.set(START_TIME,new Date());
+ this.set(DISABLED,false);
+ this.set(PAUSED,false);
+ },
+
+ /**
+ * Buffers incoming message objects and schedules the printing.
+ *
+ * @method _defEntryFn
+ * @param e {Event} The Custom event carrying the message in its payload
+ * @protected
+ */
+ _defEntryFn : function (e) {
+ if (e.message) {
+ this.buffer.push(e.message);
+ this._schedulePrint();
+ }
+ }
+
+},
+
+// Y.Console static properties
+{
+ /**
+ * The identity of the widget.
+ *
+ * @property NAME
+ * @type String
+ * @static
+ */
+ NAME : CONSOLE,
+
+ /**
+ * Static identifier for logLevel configuration setting to allow all
+ * incoming messages to generate Console entries.
+ *
+ * @property LOG_LEVEL_INFO
+ * @type String
+ * @static
+ */
+ LOG_LEVEL_INFO : INFO,
+
+ /**
+ * Static identifier for logLevel configuration setting to allow only
+ * incoming messages of logLevel "warn" or "error"
+ * to generate Console entries.
+ *
+ * @property LOG_LEVEL_WARN
+ * @type String
+ * @static
+ */
+ LOG_LEVEL_WARN : WARN,
+
+ /**
+ * Static identifier for logLevel configuration setting to allow only
+ * incoming messages of logLevel "error" to generate
+ * Console entries.
+ *
+ * @property LOG_LEVEL_ERROR
+ * @type String
+ * @static
+ */
+ LOG_LEVEL_ERROR : ERROR,
+
+ /**
+ * Map (object) of classNames used to populate the placeholders in the
+ * Console.ENTRY_TEMPLATE markup when rendering a new Console entry.
+ *
+ * <p>By default, the keys contained in the object are:</p>
+ * <ul>
+ * <li>entry_class</li>
+ * <li>entry_meta_class</li>
+ * <li>entry_cat_class</li>
+ * <li>entry_src_class</li>
+ * <li>entry_time_class</li>
+ * <li>entry_content_class</li>
+ * </ul>
+ *
+ * @property ENTRY_CLASSES
+ * @type Object
+ * @static
+ */
+ ENTRY_CLASSES : {
+ entry_class : C_ENTRY,
+ entry_meta_class : C_ENTRY_META,
+ entry_cat_class : C_ENTRY_CAT,
+ entry_src_class : C_ENTRY_SRC,
+ entry_time_class : C_ENTRY_TIME,
+ entry_content_class : C_ENTRY_CONTENT
+ },
+
+ /**
+ * Map (object) of classNames used to populate the placeholders in the
+ * Console.HEADER_TEMPLATE, Console.BODY_TEMPLATE, and
+ * Console.FOOTER_TEMPLATE markup when rendering the Console UI.
+ *
+ * <p>By default, the keys contained in the object are:</p>
+ * <ul>
+ * <li>console_hd_class</li>
+ * <li>console_bd_class</li>
+ * <li>console_ft_class</li>
+ * <li>console_controls_class</li>
+ * <li>console_checkbox_class</li>
+ * <li>console_pause_class</li>
+ * <li>console_pause_label_class</li>
+ * <li>console_button_class</li>
+ * <li>console_clear_class</li>
+ * <li>console_collapse_class</li>
+ * <li>console_title_class</li>
+ * </ul>
+ *
+ * @property CHROME_CLASSES
+ * @type Object
+ * @static
+ */
+ CHROME_CLASSES : {
+ console_hd_class : C_CONSOLE_HD,
+ console_bd_class : C_CONSOLE_BD,
+ console_ft_class : C_CONSOLE_FT,
+ console_controls_class : C_CONSOLE_CONTROLS,
+ console_checkbox_class : C_CHECKBOX,
+ console_pause_class : C_PAUSE,
+ console_pause_label_class : C_PAUSE_LABEL,
+ console_button_class : C_BUTTON,
+ console_clear_class : C_CLEAR,
+ console_collapse_class : C_COLLAPSE,
+ console_title_class : C_CONSOLE_TITLE
+ },
+
+ /**
+ * Markup template used to generate the DOM structure for the header
+ * section of the Console when it is rendered. The template includes
+ * these {placeholder}s:
+ *
+ * <ul>
+ * <li>console_button_class - contributed by Console.CHROME_CLASSES</li>
+ * <li>console_collapse_class - contributed by Console.CHROME_CLASSES</li>
+ * <li>console_hd_class - contributed by Console.CHROME_CLASSES</li>
+ * <li>console_title_class - contributed by Console.CHROME_CLASSES</li>
+ * <li>str_collapse - pulled from attribute strings.collapse</li>
+ * <li>str_title - pulled from attribute strings.title</li>
+ * </ul>
+ *
+ * @property HEADER_TEMPLATE
+ * @type String
+ * @static
+ */
+ HEADER_TEMPLATE :
+ '<div class="{console_hd_class}">'+
+ '<h4 class="{console_title_class}">{str_title}</h4>'+
+ '<button type="button" class="'+
+ '{console_button_class} {console_collapse_class}">{str_collapse}'+
+ '</button>'+
+ '</div>',
+
+ /**
+ * Markup template used to generate the DOM structure for the Console body
+ * (where the messages are inserted) when it is rendered. The template
+ * includes only the {placeholder} "console_bd_class", which is
+ * constributed by Console.CHROME_CLASSES.
+ *
+ * @property BODY_TEMPLATE
+ * @type String
+ * @static
+ */
+ BODY_TEMPLATE : '<div class="{console_bd_class}"></div>',
+
+ /**
+ * Markup template used to generate the DOM structure for the footer
+ * section of the Console when it is rendered. The template includes
+ * many of the {placeholder}s from Console.CHROME_CLASSES as well as:
+ *
+ * <ul>
+ * <li>id_guid - generated unique id, relates the label and checkbox</li>
+ * <li>str_pause - pulled from attribute strings.pause</li>
+ * <li>str_clear - pulled from attribute strings.clear</li>
+ * </ul>
+ *
+ * @property FOOTER_TEMPLATE
+ * @type String
+ * @static
+ */
+ FOOTER_TEMPLATE :
+ '<div class="{console_ft_class}">'+
+ '<div class="{console_controls_class}">'+
+ '<label class="{console_pause_label_class}"><input type="checkbox" class="{console_checkbox_class} {console_pause_class}" value="1" id="{id_guid}"> {str_pause}</label>' +
+ '<button type="button" class="'+
+ '{console_button_class} {console_clear_class}">{str_clear}'+
+ '</button>'+
+ '</div>'+
+ '</div>',
+
+ /**
+ * Default markup template used to create the DOM structure for Console
+ * entries. The markup contains {placeholder}s for content and classes
+ * that are replaced via Y.Lang.sub. The default template contains
+ * the {placeholder}s identified in Console.ENTRY_CLASSES as well as the
+ * following placeholders that will be populated by the log entry data:
+ *
+ * <ul>
+ * <li>cat_class</li>
+ * <li>src_class</li>
+ * <li>totalTime</li>
+ * <li>elapsedTime</li>
+ * <li>localTime</li>
+ * <li>sourceAndDetail</li>
+ * <li>message</li>
+ * </ul>
+ *
+ * @property ENTRY_TEMPLATE
+ * @type String
+ * @static
+ */
+ ENTRY_TEMPLATE : ENTRY_TEMPLATE_STR,
+
+ /**
+ * Static property used to define the default attribute configuration of
+ * the Widget.
+ *
+ * @property ATTRS
+ * @Type Object
+ * @static
+ */
+ ATTRS : {
+
+ /**
+ * Name of the custom event that will communicate log messages.
+ *
+ * @attribute logEvent
+ * @type String
+ * @default "yui:log"
+ */
+ logEvent : {
+ value : 'yui:log',
+ writeOnce : true,
+ validator : isString
+ },
+
+ /**
+ * Object that will emit the log events. By default the YUI instance.
+ * To have a single Console capture events from all YUI instances, set
+ * this to the Y.Global object.
+ *
+ * @attribute logSource
+ * @type EventTarget
+ * @default Y
+ */
+ logSource : {
+ value : Y,
+ writeOnce : true,
+ validator : function (v) {
+ return this._validateLogSource(v);
+ }
+ },
+
+ /**
+ * Collection of strings used to label elements in the Console UI.
+ * Default collection contains the following name:value pairs:
+ *
+ * <ul>
+ * <li>title : "Log Console"</li>
+ * <li>pause : "Pause"</li>
+ * <li>clear : "Clear"</li>
+ * <li>collapse : "Collapse"</li>
+ * <li>expand : "Expand"</li>
+ * </ul>
+ *
+ * @attribute strings
+ * @type Object
+ */
+ strings : {
+ valueFn: function() { return Y.Intl.get("console"); }
+ },
+
+ /**
+ * Boolean to pause the outputting of new messages to the console.
+ * When paused, messages will accumulate in the buffer.
+ *
+ * @attribute paused
+ * @type boolean
+ * @default false
+ */
+ paused : {
+ value : false,
+ validator : L.isBoolean
+ },
+
+ /**
+ * If a category is not specified in the Y.log(..) statement, this
+ * category will be used. Categories "info",
+ * "warn", and "error" are also called log level.
+ *
+ * @attribute defaultCategory
+ * @type String
+ * @default "info"
+ */
+ defaultCategory : {
+ value : INFO,
+ validator : isString
+ },
+
+ /**
+ * If a source is not specified in the Y.log(..) statement, this
+ * source will be used.
+ *
+ * @attribute defaultSource
+ * @type String
+ * @default "global"
+ */
+ defaultSource : {
+ value : 'global',
+ validator : isString
+ },
+
+ /**
+ * Markup template used to create the DOM structure for Console entries.
+ *
+ * @attribute entryTemplate
+ * @type String
+ * @default Console.ENTRY_TEMPLATE
+ */
+ entryTemplate : {
+ value : ENTRY_TEMPLATE_STR,
+ validator : isString
+ },
+
+ /**
+ * Minimum entry log level to render into the Console. The initial
+ * logLevel value for all Console instances defaults from the
+ * Y.config.logLevel YUI configuration, or Console.LOG_LEVEL_INFO if
+ * that configuration is not set.
+ *
+ * Possible values are "info", "warn",
+ * "error" (case insensitive), or their corresponding statics
+ * Console.LOG_LEVEL_INFO and so on.
+ *
+ * @attribute logLevel
+ * @type String
+ * @default Y.config.logLevel or Console.LOG_LEVEL_INFO
+ */
+ logLevel : {
+ value : Y.config.logLevel || INFO,
+ setter : function (v) {
+ return this._setLogLevel(v);
+ }
+ },
+
+ /**
+ * Millisecond timeout between iterations of the print loop, moving
+ * entries from the buffer to the UI.
+ *
+ * @attribute printTimeout
+ * @type Number
+ * @default 100
+ */
+ printTimeout : {
+ value : 100,
+ validator : isNumber
+ },
+
+ /**
+ * Maximum number of entries printed in each iteration of the print
+ * loop. This is used to prevent excessive logging locking the page UI.
+ *
+ * @attribute printLimit
+ * @type Number
+ * @default 50
+ */
+ printLimit : {
+ value : 50,
+ validator : isNumber
+ },
+
+ /**
+ * Maximum number of Console entries allowed in the Console body at one
+ * time. This is used to keep acquired messages from exploding the
+ * DOM tree and impacting page performance.
+ *
+ * @attribute consoleLimit
+ * @type Number
+ * @default 300
+ */
+ consoleLimit : {
+ value : 300,
+ validator : isNumber
+ },
+
+ /**
+ * New entries should display at the top of the Console or the bottom?
+ *
+ * @attribute newestOnTop
+ * @type Boolean
+ * @default true
+ */
+ newestOnTop : {
+ value : true
+ },
+
+ /**
+ * When new entries are added to the Console UI, should they be
+ * scrolled into view?
+ *
+ * @attribute scrollIntoView
+ * @type Boolean
+ * @default true
+ */
+ scrollIntoView : {
+ value : true
+ },
+
+ /**
+ * The baseline time for this Console instance, used to measure elapsed
+ * time from the moment the console module is <code>use</code>d to the
+ * moment each new entry is logged (not rendered).
+ *
+ * This value is reset by the instance method myConsole.reset().
+ *
+ * @attribute startTime
+ * @type Date
+ * @default The moment the console module is <code>use</code>d
+ */
+ startTime : {
+ value : new Date()
+ },
+
+ /**
+ * The precise time the last entry was logged. Used to measure elapsed
+ * time between log messages.
+ *
+ * @attribute lastTime
+ * @type Date
+ * @default The moment the console module is <code>use</code>d
+ */
+ lastTime : {
+ value : new Date(),
+ readOnly: true
+ },
+
+ /**
+ * Controls the collapsed state of the Console
+ *
+ * @attribute collapsed
+ * @type Boolean
+ * @default false
+ */
+ collapsed : {
+ value : false
+ },
+
+ /**
+ * String with units, or number, representing the height of the Console,
+ * inclusive of header and footer. If a number is provided, the default
+ * unit, defined by Widget's DEF_UNIT, property is used.
+ *
+ * @attribute height
+ * @default "300px"
+ * @type {String | Number}
+ */
+ height: {
+ value: "300px"
+ },
+
+ /**
+ * String with units, or number, representing the width of the Console.
+ * If a number is provided, the default unit, defined by Widget's
+ * DEF_UNIT, property is used.
+ *
+ * @attribute width
+ * @default "300px"
+ * @type {String | Number}
+ */
+ width: {
+ value: "300px"
+ },
+
+ /**
+ * Pass through to the YUI instance useBrowserConsole configuration.
+ * By default this is set to false, which will disable logging to the
+ * browser console when a Console instance is created. If the
+ * logSource is not a YUI instance, this has no effect.
+ *
+ * @attribute useBrowserConsole
+ * @type {Boolean}
+ * @default false
+ */
+ useBrowserConsole : {
+ lazyAdd: false,
+ value: false,
+ getter : function () {
+ return this._getUseBrowserConsole();
+ },
+ setter : function (v) {
+ return this._setUseBrowserConsole(v);
+ }
+ },
+
+ /**
+ * Allows the Console to flow in the document. Available values are
+ * 'inline', 'block', and 'separate' (the default).
+ *
+ * @attribute style
+ * @type {String}
+ * @default 'separate'
+ */
+ style : {
+ value : 'separate',
+ writeOnce : true,
+ validator : function (v) {
+ return this._validateStyle(v);
+ }
+ }
+ }
+
+});
+
+
+}, '3.10.3', {"requires": ["yui-log", "widget"], "skinnable": true, "lang": ["en", "es", "it", "ja"]});