--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/src/cm/media/js/lib/yui/yui_3.10.3/build/async-queue/async-queue.js Tue Jul 16 14:29:46 2013 +0200
@@ -0,0 +1,529 @@
+/*
+YUI 3.10.3 (build 2fb5187)
+Copyright 2013 Yahoo! Inc. All rights reserved.
+Licensed under the BSD License.
+http://yuilibrary.com/license/
+*/
+
+YUI.add('async-queue', function (Y, NAME) {
+
+/**
+ * <p>AsyncQueue allows you create a chain of function callbacks executed
+ * via setTimeout (or synchronously) that are guaranteed to run in order.
+ * Items in the queue can be promoted or removed. Start or resume the
+ * execution chain with run(). pause() to temporarily delay execution, or
+ * stop() to halt and clear the queue.</p>
+ *
+ * @module async-queue
+ */
+
+/**
+ * <p>A specialized queue class that supports scheduling callbacks to execute
+ * sequentially, iteratively, even asynchronously.</p>
+ *
+ * <p>Callbacks can be function refs or objects with the following keys. Only
+ * the <code>fn</code> key is required.</p>
+ *
+ * <ul>
+ * <li><code>fn</code> -- The callback function</li>
+ * <li><code>context</code> -- The execution context for the callbackFn.</li>
+ * <li><code>args</code> -- Arguments to pass to callbackFn.</li>
+ * <li><code>timeout</code> -- Millisecond delay before executing callbackFn.
+ * (Applies to each iterative execution of callback)</li>
+ * <li><code>iterations</code> -- Number of times to repeat the callback.
+ * <li><code>until</code> -- Repeat the callback until this function returns
+ * true. This setting trumps iterations.</li>
+ * <li><code>autoContinue</code> -- Set to false to prevent the AsyncQueue from
+ * executing the next callback in the Queue after
+ * the callback completes.</li>
+ * <li><code>id</code> -- Name that can be used to get, promote, get the
+ * indexOf, or delete this callback.</li>
+ * </ul>
+ *
+ * @class AsyncQueue
+ * @extends EventTarget
+ * @constructor
+ * @param callback* {Function|Object} 0..n callbacks to seed the queue
+ */
+Y.AsyncQueue = function() {
+ this._init();
+ this.add.apply(this, arguments);
+};
+
+var Queue = Y.AsyncQueue,
+ EXECUTE = 'execute',
+ SHIFT = 'shift',
+ PROMOTE = 'promote',
+ REMOVE = 'remove',
+
+ isObject = Y.Lang.isObject,
+ isFunction = Y.Lang.isFunction;
+
+/**
+ * <p>Static default values used to populate callback configuration properties.
+ * Preconfigured defaults include:</p>
+ *
+ * <ul>
+ * <li><code>autoContinue</code>: <code>true</code></li>
+ * <li><code>iterations</code>: 1</li>
+ * <li><code>timeout</code>: 10 (10ms between callbacks)</li>
+ * <li><code>until</code>: (function to run until iterations <= 0)</li>
+ * </ul>
+ *
+ * @property defaults
+ * @type {Object}
+ * @static
+ */
+Queue.defaults = Y.mix({
+ autoContinue : true,
+ iterations : 1,
+ timeout : 10,
+ until : function () {
+ this.iterations |= 0;
+ return this.iterations <= 0;
+ }
+}, Y.config.queueDefaults || {});
+
+Y.extend(Queue, Y.EventTarget, {
+ /**
+ * Used to indicate the queue is currently executing a callback.
+ *
+ * @property _running
+ * @type {Boolean|Object} true for synchronous callback execution, the
+ * return handle from Y.later for async callbacks.
+ * Otherwise false.
+ * @protected
+ */
+ _running : false,
+
+ /**
+ * Initializes the AsyncQueue instance properties and events.
+ *
+ * @method _init
+ * @protected
+ */
+ _init : function () {
+ Y.EventTarget.call(this, { prefix: 'queue', emitFacade: true });
+
+ this._q = [];
+
+ /**
+ * Callback defaults for this instance. Static defaults that are not
+ * overridden are also included.
+ *
+ * @property defaults
+ * @type {Object}
+ */
+ this.defaults = {};
+
+ this._initEvents();
+ },
+
+ /**
+ * Initializes the instance events.
+ *
+ * @method _initEvents
+ * @protected
+ */
+ _initEvents : function () {
+ this.publish({
+ 'execute' : { defaultFn : this._defExecFn, emitFacade: true },
+ 'shift' : { defaultFn : this._defShiftFn, emitFacade: true },
+ 'add' : { defaultFn : this._defAddFn, emitFacade: true },
+ 'promote' : { defaultFn : this._defPromoteFn, emitFacade: true },
+ 'remove' : { defaultFn : this._defRemoveFn, emitFacade: true }
+ });
+ },
+
+ /**
+ * Returns the next callback needing execution. If a callback is
+ * configured to repeat via iterations or until, it will be returned until
+ * the completion criteria is met.
+ *
+ * When the queue is empty, null is returned.
+ *
+ * @method next
+ * @return {Function} the callback to execute
+ */
+ next : function () {
+ var callback;
+
+ while (this._q.length) {
+ callback = this._q[0] = this._prepare(this._q[0]);
+ if (callback && callback.until()) {
+ this.fire(SHIFT, { callback: callback });
+ callback = null;
+ } else {
+ break;
+ }
+ }
+
+ return callback || null;
+ },
+
+ /**
+ * Default functionality for the "shift" event. Shifts the
+ * callback stored in the event object's <em>callback</em> property from
+ * the queue if it is the first item.
+ *
+ * @method _defShiftFn
+ * @param e {Event} The event object
+ * @protected
+ */
+ _defShiftFn : function (e) {
+ if (this.indexOf(e.callback) === 0) {
+ this._q.shift();
+ }
+ },
+
+ /**
+ * Creates a wrapper function to execute the callback using the aggregated
+ * configuration generated by combining the static AsyncQueue.defaults, the
+ * instance defaults, and the specified callback settings.
+ *
+ * The wrapper function is decorated with the callback configuration as
+ * properties for runtime modification.
+ *
+ * @method _prepare
+ * @param callback {Object|Function} the raw callback
+ * @return {Function} a decorated function wrapper to execute the callback
+ * @protected
+ */
+ _prepare: function (callback) {
+ if (isFunction(callback) && callback._prepared) {
+ return callback;
+ }
+
+ var config = Y.merge(
+ Queue.defaults,
+ { context : this, args: [], _prepared: true },
+ this.defaults,
+ (isFunction(callback) ? { fn: callback } : callback)),
+
+ wrapper = Y.bind(function () {
+ if (!wrapper._running) {
+ wrapper.iterations--;
+ }
+ if (isFunction(wrapper.fn)) {
+ wrapper.fn.apply(wrapper.context || Y,
+ Y.Array(wrapper.args));
+ }
+ }, this);
+
+ return Y.mix(wrapper, config);
+ },
+
+ /**
+ * Sets the queue in motion. All queued callbacks will be executed in
+ * order unless pause() or stop() is called or if one of the callbacks is
+ * configured with autoContinue: false.
+ *
+ * @method run
+ * @return {AsyncQueue} the AsyncQueue instance
+ * @chainable
+ */
+ run : function () {
+ var callback,
+ cont = true;
+
+ for (callback = this.next();
+ cont && callback && !this.isRunning();
+ callback = this.next())
+ {
+ cont = (callback.timeout < 0) ?
+ this._execute(callback) :
+ this._schedule(callback);
+ }
+
+ if (!callback) {
+ /**
+ * Event fired after the last queued callback is executed.
+ * @event complete
+ */
+ this.fire('complete');
+ }
+
+ return this;
+ },
+
+ /**
+ * Handles the execution of callbacks. Returns a boolean indicating
+ * whether it is appropriate to continue running.
+ *
+ * @method _execute
+ * @param callback {Object} the callback object to execute
+ * @return {Boolean} whether the run loop should continue
+ * @protected
+ */
+ _execute : function (callback) {
+ this._running = callback._running = true;
+
+ callback.iterations--;
+ this.fire(EXECUTE, { callback: callback });
+
+ var cont = this._running && callback.autoContinue;
+
+ this._running = callback._running = false;
+
+ return cont;
+ },
+
+ /**
+ * Schedules the execution of asynchronous callbacks.
+ *
+ * @method _schedule
+ * @param callback {Object} the callback object to execute
+ * @return {Boolean} whether the run loop should continue
+ * @protected
+ */
+ _schedule : function (callback) {
+ this._running = Y.later(callback.timeout, this, function () {
+ if (this._execute(callback)) {
+ this.run();
+ }
+ });
+
+ return false;
+ },
+
+ /**
+ * Determines if the queue is waiting for a callback to complete execution.
+ *
+ * @method isRunning
+ * @return {Boolean} true if queue is waiting for a
+ * from any initiated transactions
+ */
+ isRunning : function () {
+ return !!this._running;
+ },
+
+ /**
+ * Default functionality for the "execute" event. Executes the
+ * callback function
+ *
+ * @method _defExecFn
+ * @param e {Event} the event object
+ * @protected
+ */
+ _defExecFn : function (e) {
+ e.callback();
+ },
+
+ /**
+ * Add any number of callbacks to the end of the queue. Callbacks may be
+ * provided as functions or objects.
+ *
+ * @method add
+ * @param callback* {Function|Object} 0..n callbacks
+ * @return {AsyncQueue} the AsyncQueue instance
+ * @chainable
+ */
+ add : function () {
+ this.fire('add', { callbacks: Y.Array(arguments,0,true) });
+
+ return this;
+ },
+
+ /**
+ * Default functionality for the "add" event. Adds the callbacks
+ * in the event facade to the queue. Callbacks successfully added to the
+ * queue are present in the event's <code>added</code> property in the
+ * after phase.
+ *
+ * @method _defAddFn
+ * @param e {Event} the event object
+ * @protected
+ */
+ _defAddFn : function(e) {
+ var _q = this._q,
+ added = [];
+
+ Y.Array.each(e.callbacks, function (c) {
+ if (isObject(c)) {
+ _q.push(c);
+ added.push(c);
+ }
+ });
+
+ e.added = added;
+ },
+
+ /**
+ * Pause the execution of the queue after the execution of the current
+ * callback completes. If called from code outside of a queued callback,
+ * clears the timeout for the pending callback. Paused queue can be
+ * restarted with q.run()
+ *
+ * @method pause
+ * @return {AsyncQueue} the AsyncQueue instance
+ * @chainable
+ */
+ pause: function () {
+ if (isObject(this._running)) {
+ this._running.cancel();
+ }
+
+ this._running = false;
+
+ return this;
+ },
+
+ /**
+ * Stop and clear the queue after the current execution of the
+ * current callback completes.
+ *
+ * @method stop
+ * @return {AsyncQueue} the AsyncQueue instance
+ * @chainable
+ */
+ stop : function () {
+ this._q = [];
+
+ return this.pause();
+ },
+
+ /**
+ * Returns the current index of a callback. Pass in either the id or
+ * callback function from getCallback.
+ *
+ * @method indexOf
+ * @param callback {String|Function} the callback or its specified id
+ * @return {Number} index of the callback or -1 if not found
+ */
+ indexOf : function (callback) {
+ var i = 0, len = this._q.length, c;
+
+ for (; i < len; ++i) {
+ c = this._q[i];
+ if (c === callback || c.id === callback) {
+ return i;
+ }
+ }
+
+ return -1;
+ },
+
+ /**
+ * Retrieve a callback by its id. Useful to modify the configuration
+ * while the queue is running.
+ *
+ * @method getCallback
+ * @param id {String} the id assigned to the callback
+ * @return {Object} the callback object
+ */
+ getCallback : function (id) {
+ var i = this.indexOf(id);
+
+ return (i > -1) ? this._q[i] : null;
+ },
+
+ /**
+ * Promotes the named callback to the top of the queue. If a callback is
+ * currently executing or looping (via until or iterations), the promotion
+ * is scheduled to occur after the current callback has completed.
+ *
+ * @method promote
+ * @param callback {String|Object} the callback object or a callback's id
+ * @return {AsyncQueue} the AsyncQueue instance
+ * @chainable
+ */
+ promote : function (callback) {
+ var payload = { callback : callback },e;
+
+ if (this.isRunning()) {
+ e = this.after(SHIFT, function () {
+ this.fire(PROMOTE, payload);
+ e.detach();
+ }, this);
+ } else {
+ this.fire(PROMOTE, payload);
+ }
+
+ return this;
+ },
+
+ /**
+ * <p>Default functionality for the "promote" event. Promotes the
+ * named callback to the head of the queue.</p>
+ *
+ * <p>The event object will contain a property "callback", which
+ * holds the id of a callback or the callback object itself.</p>
+ *
+ * @method _defPromoteFn
+ * @param e {Event} the custom event
+ * @protected
+ */
+ _defPromoteFn : function (e) {
+ var i = this.indexOf(e.callback),
+ promoted = (i > -1) ? this._q.splice(i,1)[0] : null;
+
+ e.promoted = promoted;
+
+ if (promoted) {
+ this._q.unshift(promoted);
+ }
+ },
+
+ /**
+ * Removes the callback from the queue. If the queue is active, the
+ * removal is scheduled to occur after the current callback has completed.
+ *
+ * @method remove
+ * @param callback {String|Object} the callback object or a callback's id
+ * @return {AsyncQueue} the AsyncQueue instance
+ * @chainable
+ */
+ remove : function (callback) {
+ var payload = { callback : callback },e;
+
+ // Can't return the removed callback because of the deferral until
+ // current callback is complete
+ if (this.isRunning()) {
+ e = this.after(SHIFT, function () {
+ this.fire(REMOVE, payload);
+ e.detach();
+ },this);
+ } else {
+ this.fire(REMOVE, payload);
+ }
+
+ return this;
+ },
+
+ /**
+ * <p>Default functionality for the "remove" event. Removes the
+ * callback from the queue.</p>
+ *
+ * <p>The event object will contain a property "callback", which
+ * holds the id of a callback or the callback object itself.</p>
+ *
+ * @method _defRemoveFn
+ * @param e {Event} the custom event
+ * @protected
+ */
+ _defRemoveFn : function (e) {
+ var i = this.indexOf(e.callback);
+
+ e.removed = (i > -1) ? this._q.splice(i,1)[0] : null;
+ },
+
+ /**
+ * Returns the number of callbacks in the queue.
+ *
+ * @method size
+ * @return {Number}
+ */
+ size : function () {
+ // next() flushes callbacks that have met their until() criteria and
+ // therefore shouldn't count since they wouldn't execute anyway.
+ if (!this.isRunning()) {
+ this.next();
+ }
+
+ return this._q.length;
+ }
+});
+
+
+
+}, '3.10.3', {"requires": ["event-custom"]});