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1 YUI.add('node-event-simulate', function (Y, NAME) { |
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2 |
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3 /** |
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4 * Adds functionality to simulate events. |
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5 * @module node |
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6 * @submodule node-event-simulate |
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7 */ |
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8 |
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9 /** |
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10 * Simulates an event on the node. |
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11 * @param {String} type The type of event (i.e., "click"). |
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12 * @param {Object} options (Optional) Extra options to copy onto the event object. |
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13 * @for Node |
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14 * @method simulate |
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15 */ |
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16 Y.Node.prototype.simulate = function (type, options) { |
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17 |
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18 Y.Event.simulate(Y.Node.getDOMNode(this), type, options); |
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19 }; |
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20 |
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21 /** |
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22 * Simulates the higher user level gesture of the given name on this node. |
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23 * This method generates a set of low level touch events(Apple specific gesture |
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24 * events as well for the iOS platforms) asynchronously. Note that gesture |
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25 * simulation is relying on `Y.Event.simulate()` method to generate |
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26 * the touch events under the hood. The `Y.Event.simulate()` method |
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27 * itself is a synchronous method. |
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28 * |
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29 * Supported gestures are `tap`, `doubletap`, `press`, `move`, `flick`, `pinch` |
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30 * and `rotate`. |
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31 * |
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32 * The `pinch` gesture is used to simulate the pinching and spreading of two |
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33 * fingers. During a pinch simulation, rotation is also possible. Essentially |
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34 * `pinch` and `rotate` simulations share the same base implementation to allow |
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35 * both pinching and rotation at the same time. The only difference is `pinch` |
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36 * requires `start` and `end` option properties while `rotate` requires `rotation` |
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37 * option property. |
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38 * |
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39 * The `pinch` and `rotate` gestures can be described as placing 2 fingers along a |
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40 * circle. Pinching and spreading can be described by start and end circles while |
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41 * rotation occurs on a single circle. If the radius of the start circle is greater |
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42 * than the end circle, the gesture becomes a pinch, otherwise it is a spread spread. |
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43 * |
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44 * @example |
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45 * |
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46 * var node = Y.one("#target"); |
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47 * |
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48 * // double tap example |
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49 * node.simulateGesture("doubletap", function() { |
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50 * // my callback function |
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51 * }); |
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52 * |
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53 * // flick example from the center of the node, move 50 pixels down for 50ms) |
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54 * node.simulateGesture("flick", { |
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55 * axis: y, |
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56 * distance: -100 |
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57 * duration: 50 |
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58 * }, function() { |
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59 * // my callback function |
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60 * }); |
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61 * |
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62 * // simulate rotating a node 75 degrees counter-clockwise |
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63 * node.simulateGesture("rotate", { |
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64 * rotation: -75 |
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65 * }); |
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66 * |
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67 * // simulate a pinch and a rotation at the same time. |
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68 * // fingers start on a circle of radius 100 px, placed at top/bottom |
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69 * // fingers end on a circle of radius 50px, placed at right/left |
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70 * node.simulateGesture("pinch", { |
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71 * r1: 100, |
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72 * r2: 50, |
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73 * start: 0 |
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74 * rotation: 90 |
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75 * }); |
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76 * |
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77 * @method simulateGesture |
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78 * @param {String} name The name of the supported gesture to simulate. The |
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79 * supported gesture name is one of "tap", "doubletap", "press", "move", |
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80 * "flick", "pinch" and "rotate". |
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81 * @param {Object} [options] Extra options used to define the gesture behavior: |
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82 * |
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83 * Valid options properties for the `tap` gesture: |
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84 * |
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85 * @param {Array} [options.point] (Optional) Indicates the [x,y] coordinates |
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86 * where the tap should be simulated. Default is the center of the node |
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87 * element. |
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88 * @param {Number} [options.hold=10] (Optional) The hold time in milliseconds. |
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89 * This is the time between `touchstart` and `touchend` event generation. |
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90 * @param {Number} [options.times=1] (Optional) Indicates the number of taps. |
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91 * @param {Number} [options.delay=10] (Optional) The number of milliseconds |
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92 * before the next tap simulation happens. This is valid only when `times` |
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93 * is more than 1. |
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94 * |
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95 * Valid options properties for the `doubletap` gesture: |
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96 * |
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97 * @param {Array} [options.point] (Optional) Indicates the [x,y] coordinates |
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98 * where the doubletap should be simulated. Default is the center of the |
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99 * node element. |
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100 * |
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101 * Valid options properties for the `press` gesture: |
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102 * |
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103 * @param {Array} [options.point] (Optional) Indicates the [x,y] coordinates |
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104 * where the press should be simulated. Default is the center of the node |
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105 * element. |
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106 * @param {Number} [options.hold=3000] (Optional) The hold time in milliseconds. |
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107 * This is the time between `touchstart` and `touchend` event generation. |
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108 * Default is 3000ms (3 seconds). |
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109 * |
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110 * Valid options properties for the `move` gesture: |
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111 * |
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112 * @param {Object} [options.path] (Optional) Indicates the path of the finger |
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113 * movement. It's an object with three optional properties: `point`, |
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114 * `xdist` and `ydist`. |
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115 * @param {Array} [options.path.point] A starting point of the gesture. |
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116 * Default is the center of the node element. |
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117 * @param {Number} [options.path.xdist=200] A distance to move in pixels |
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118 * along the X axis. A negative distance value indicates moving left. |
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119 * @param {Number} [options.path.ydist=0] A distance to move in pixels |
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120 * along the Y axis. A negative distance value indicates moving up. |
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121 * @param {Number} [options.duration=1000] (Optional) The duration of the |
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122 * gesture in milliseconds. |
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123 * |
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124 * Valid options properties for the `flick` gesture: |
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125 * |
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126 * @param {Array} [options.point] (Optional) Indicates the [x, y] coordinates |
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127 * where the flick should be simulated. Default is the center of the |
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128 * node element. |
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129 * @param {String} [options.axis='x'] (Optional) Valid values are either |
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130 * "x" or "y". Indicates axis to move along. The flick can move to one of |
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131 * 4 directions(left, right, up and down). |
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132 * @param {Number} [options.distance=200] (Optional) Distance to move in pixels |
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133 * @param {Number} [options.duration=1000] (Optional) The duration of the |
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134 * gesture in milliseconds. User given value could be automatically |
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135 * adjusted by the framework if it is below the minimum velocity to be |
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136 * a flick gesture. |
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137 * |
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138 * Valid options properties for the `pinch` gesture: |
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139 * |
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140 * @param {Array} [options.center] (Optional) The center of the circle where |
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141 * two fingers are placed. Default is the center of the node element. |
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142 * @param {Number} [options.r1] (Required) Pixel radius of the start circle |
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143 * where 2 fingers will be on when the gesture starts. The circles are |
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144 * centered at the center of the element. |
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145 * @param {Number} [options.r2] (Required) Pixel radius of the end circle |
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146 * when this gesture ends. |
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147 * @param {Number} [options.duration=1000] (Optional) The duration of the |
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148 * gesture in milliseconds. |
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149 * @param {Number} [options.start=0] (Optional) Starting degree of the first |
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150 * finger. The value is relative to the path of the north. Default is 0 |
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151 * (i.e., 12:00 on a clock). |
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152 * @param {Number} [options.rotation=0] (Optional) Degrees to rotate from |
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153 * the starting degree. A negative value means rotation to the |
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154 * counter-clockwise direction. |
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155 * |
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156 * Valid options properties for the `rotate` gesture: |
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157 * |
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158 * @param {Array} [options.center] (Optional) The center of the circle where |
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159 * two fingers are placed. Default is the center of the node element. |
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160 * @param {Number} [options.r1] (Optional) Pixel radius of the start circle |
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161 * where 2 fingers will be on when the gesture starts. The circles are |
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162 * centered at the center of the element. Default is a fourth of the node |
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163 * element width or height, whichever is smaller. |
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164 * @param {Number} [options.r2] (Optional) Pixel radius of the end circle |
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165 * when this gesture ends. Default is a fourth of the node element width or |
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166 * height, whichever is smaller. |
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167 * @param {Number} [options.duration=1000] (Optional) The duration of the |
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168 * gesture in milliseconds. |
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169 * @param {Number} [options.start=0] (Optional) Starting degree of the first |
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170 * finger. The value is relative to the path of the north. Default is 0 |
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171 * (i.e., 12:00 on a clock). |
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172 * @param {Number} [options.rotation] (Required) Degrees to rotate from |
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173 * the starting degree. A negative value means rotation to the |
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174 * counter-clockwise direction. |
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175 * |
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176 * @param {Function} [cb] The callback to execute when the asynchronouse gesture |
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177 * simulation is completed. |
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178 * @param {Error} cb.err An error object if the simulation is failed. |
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179 * @for Node |
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180 */ |
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181 Y.Node.prototype.simulateGesture = function (name, options, cb) { |
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182 |
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183 Y.Event.simulateGesture(this, name, options, cb); |
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184 }; |
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185 |
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186 |
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187 }, '@VERSION@', {"requires": ["node-base", "event-simulate", "gesture-simulate"]}); |