src/cm/media/js/lib/yui/yui3-3.15.0/build/anim-curve/anim-curve-debug.js
changeset 602 e16a97fb364a
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601:d334a616c023 602:e16a97fb364a
       
     1 YUI.add('anim-curve', function (Y, NAME) {
       
     2 
       
     3 /**
       
     4  * Adds support for the <code>curve</code> property for the <code>to</code>
       
     5  * attribute.  A curve is zero or more control points and an end point.
       
     6  * @module anim
       
     7  * @submodule anim-curve
       
     8  */
       
     9 
       
    10 Y.Anim.behaviors.curve = {
       
    11     set: function(anim, att, from, to, elapsed, duration, fn) {
       
    12         from = from.slice.call(from);
       
    13         to = to.slice.call(to);
       
    14         var t = fn(elapsed, 0, 100, duration) / 100;
       
    15         to.unshift(from);
       
    16         anim._node.setXY(Y.Anim.getBezier(to, t));
       
    17     },
       
    18 
       
    19     get: function(anim) {
       
    20         return anim._node.getXY();
       
    21     }
       
    22 };
       
    23 
       
    24 /**
       
    25  * Get the current position of the animated element based on t.
       
    26  * Each point is an array of "x" and "y" values (0 = x, 1 = y)
       
    27  * At least 2 points are required (start and end).
       
    28  * First point is start. Last point is end.
       
    29  * Additional control points are optional.
       
    30  * @for Anim
       
    31  * @method getBezier
       
    32  * @static
       
    33  * @param {Number[]} points An array containing Bezier points
       
    34  * @param {Number} t A number between 0 and 1 which is the basis for determining current position
       
    35  * @return {Number[]} An array containing int x and y member data
       
    36  */
       
    37 Y.Anim.getBezier = function(points, t) {
       
    38     var n = points.length,
       
    39         tmp = [],
       
    40         i,
       
    41         j;
       
    42 
       
    43     for (i = 0; i < n; ++i){
       
    44         tmp[i] = [points[i][0], points[i][1]]; // save input
       
    45     }
       
    46 
       
    47     for (j = 1; j < n; ++j) {
       
    48         for (i = 0; i < n - j; ++i) {
       
    49             tmp[i][0] = (1 - t) * tmp[i][0] + t * tmp[parseInt(i + 1, 10)][0];
       
    50             tmp[i][1] = (1 - t) * tmp[i][1] + t * tmp[parseInt(i + 1, 10)][1];
       
    51         }
       
    52     }
       
    53 
       
    54     return [ tmp[0][0], tmp[0][1] ];
       
    55 
       
    56 };
       
    57 
       
    58 
       
    59 }, '@VERSION@', {"requires": ["anim-xy"]});