src/cm/media/js/lib/yui/yui_3.10.3/build/dial/dial-debug.js
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     1 /*
       
     2 YUI 3.10.3 (build 2fb5187)
       
     3 Copyright 2013 Yahoo! Inc. All rights reserved.
       
     4 Licensed under the BSD License.
       
     5 http://yuilibrary.com/license/
       
     6 */
       
     7 
       
     8 YUI.add('dial', function (Y, NAME) {
       
     9 
       
    10 /**
       
    11  * Create a circular dial value range input visualized as a draggable handle on a
       
    12  * background element.
       
    13  *
       
    14  * @module dial
       
    15  */
       
    16     var supportsVML = false;
       
    17         //testVMLNode;
       
    18 
       
    19     if (Y.UA.ie && Y.UA.ie < 9){
       
    20         supportsVML = true;
       
    21     }
       
    22 
       
    23     var Lang = Y.Lang,
       
    24         Widget = Y.Widget,
       
    25         Node = Y.Node;
       
    26 
       
    27     /**
       
    28      * Create a dial to represent an input control capable of representing a
       
    29      * series of intermediate states based on the position of the Dial's handle.
       
    30      * These states are typically aligned to a value algorithm whereby the angle of the handle's
       
    31      * position corresponds to a given value.
       
    32      *
       
    33      * @class Dial
       
    34      * @extends Widget
       
    35      * @param config {Object} Configuration object
       
    36      * @constructor
       
    37      */
       
    38     function Dial(config) {
       
    39         Dial.superclass.constructor.apply(this, arguments);
       
    40     }
       
    41 
       
    42     // Y.Dial static properties
       
    43 
       
    44     /**
       
    45      * The identity of the widget.
       
    46      *
       
    47      * @property NAME
       
    48      * @type String
       
    49      * @default 'dial'
       
    50      * @readOnly
       
    51      * @protected
       
    52      * @static
       
    53      */
       
    54     Dial.NAME = "dial";
       
    55 
       
    56     /**
       
    57      * Static property used to define the default attribute configuration of
       
    58      * the Widget.
       
    59      *
       
    60      * @property ATTRS
       
    61      * @type {Object}
       
    62      * @protected
       
    63      * @static
       
    64      */
       
    65     Dial.ATTRS = {
       
    66 
       
    67         /**
       
    68          * minimum value allowed
       
    69          *
       
    70          * @attribute min
       
    71          * @type {Number}
       
    72          * @default -220
       
    73          */
       
    74         min : {
       
    75             value:-220
       
    76         },
       
    77 
       
    78         /**
       
    79          * maximum value allowed
       
    80          *
       
    81          * @attribute max
       
    82          * @type {Number}
       
    83          * @default 220
       
    84          */
       
    85         max : {
       
    86             value:220
       
    87         },
       
    88 
       
    89         /**
       
    90          * diameter of the circular background object.
       
    91          * Other objects scale accordingly.
       
    92          * Set this only before rendering.
       
    93          *
       
    94          * @attribute diameter
       
    95          * @type {Number} the number of px in diameter
       
    96          * @default 100
       
    97          * @writeOnce
       
    98          */
       
    99         diameter : {
       
   100             value:100
       
   101         },
       
   102 
       
   103         /**
       
   104          * diameter of the handle object which users drag to change the value.
       
   105          * Dial sets the pixel dimension of the handle equal to handleDiameter * diameter.
       
   106          * Set this only before rendering.
       
   107          *
       
   108          * @attribute handleDiameter
       
   109          * @type {Number}
       
   110          * @default 0.2
       
   111          * @writeOnce
       
   112          */
       
   113         handleDiameter : {
       
   114             value:0.2
       
   115         },
       
   116 
       
   117         /**
       
   118          * diameter of the marker object which follows the angle of the handle during value changes.
       
   119          * Dial sets the pixel dimension of the marker equal to markerDiameter * diameter.
       
   120          * Set this only before rendering.
       
   121          *
       
   122          * @attribute markerDiameter
       
   123          * @type {Number}
       
   124          * @default 0.1
       
   125          * @writeOnce
       
   126          */
       
   127         markerDiameter : {
       
   128             value:0.1
       
   129         },
       
   130 
       
   131         /**
       
   132          * diameter of the center button object.
       
   133          * Dial sets the pixel dimension of the centerButton equal to centerButtonDiameter * diameter.
       
   134          * Set this only before rendering.
       
   135          *
       
   136          * @attribute centerButtonDiameter
       
   137          * @type {Number}
       
   138          * @default 0.1
       
   139          * @writeOnce
       
   140          */
       
   141         centerButtonDiameter : {
       
   142             value:0.5
       
   143         },
       
   144 
       
   145         /**
       
   146          * initial value of the Dial
       
   147          *
       
   148          * @attribute value
       
   149          * @type {Number}
       
   150          * @default 0
       
   151          */
       
   152         value : {
       
   153             value:0,
       
   154             validator: function(val) {
       
   155                 return this._validateValue(val);
       
   156             }
       
   157         },
       
   158 
       
   159         /**
       
   160          * amount to increment/decrement the dial value
       
   161          * when the arrow up/down/left/right keys are pressed
       
   162          *
       
   163          * @attribute minorStep
       
   164          * @type {Number}
       
   165          * @default 1
       
   166          */
       
   167         minorStep : {
       
   168             value:1
       
   169         },
       
   170 
       
   171         /**
       
   172          * amount to increment/decrement the dial value
       
   173          * when the page up/down keys are pressed
       
   174          *
       
   175          * @attribute majorStep
       
   176          * @type {Number}
       
   177          * @default 10
       
   178          */
       
   179         majorStep : {
       
   180             value:10
       
   181         },
       
   182 
       
   183         /**
       
   184          * number of value increments in one 360 degree revolution
       
   185          * of the handle around the dial
       
   186          *
       
   187          * @attribute stepsPerRevolution
       
   188          * @type {Number}
       
   189          * @default 100
       
   190          */
       
   191         stepsPerRevolution : {
       
   192             value:100
       
   193         },
       
   194 
       
   195         /**
       
   196          * number of decimal places of accuracy in the value
       
   197          *
       
   198          * @attribute decimalPlaces
       
   199          * @type {Number}
       
   200          * @default 0
       
   201          */
       
   202         decimalPlaces : {
       
   203             value:0
       
   204         },
       
   205 
       
   206         /**
       
   207          * visible strings for the dial UI. This attribute is
       
   208          * defined by the base Widget class but has an empty value. The
       
   209          * Dial is simply providing a default value for the attribute.
       
   210          * Gets localized strings in the current language
       
   211          *
       
   212          * @attribute strings
       
   213          * @type {Object} the values are HTML strings
       
   214          * @default {label: 'My label', resetStr: 'Reset', tooltipHandle: 'Drag to set value'}
       
   215          */
       
   216         strings: {
       
   217             valueFn: function () {
       
   218                 return Y.Intl.get('dial');
       
   219             }
       
   220         },
       
   221 
       
   222         /**
       
   223          * distance from the center of the dial to the
       
   224          * center of the marker and handle, when at rest.
       
   225          * The value is a percent of the radius of the dial.
       
   226          *
       
   227          * @attribute handleDistance
       
   228          * @type {number}
       
   229          * @default 0.75
       
   230          */
       
   231         handleDistance:{
       
   232             value:0.75
       
   233         }
       
   234 
       
   235     };
       
   236 
       
   237     /**
       
   238      * returns a properly formed yui class name
       
   239      *
       
   240      * @method
       
   241      * @param {String} string to be appended at the end of class name
       
   242      * @return
       
   243      * @private
       
   244      */
       
   245     function makeClassName(str) {
       
   246         return Y.ClassNameManager.getClassName(Dial.NAME, str);
       
   247     }
       
   248 
       
   249 	 /** array of static constants used to identify the classname applied to the Dial DOM objects
       
   250 	 *
       
   251      * @property CSS_CLASSES
       
   252      * @type {Array}
       
   253      * @private
       
   254      * @static
       
   255      */
       
   256     Dial.CSS_CLASSES = {
       
   257         label : makeClassName("label"),
       
   258         labelString : makeClassName("label-string"),
       
   259         valueString : makeClassName("value-string"),
       
   260         northMark : makeClassName("north-mark"),
       
   261         ring : makeClassName('ring'),
       
   262         ringVml : makeClassName('ring-vml'),
       
   263         marker : makeClassName("marker"),
       
   264         markerVml : makeClassName("marker-vml"),
       
   265         markerMaxMin : makeClassName("marker-max-min"),
       
   266         centerButton : makeClassName("center-button"),
       
   267         centerButtonVml : makeClassName('center-button-vml'),
       
   268         resetString : makeClassName("reset-string"),
       
   269         handle : makeClassName("handle"),
       
   270         handleVml : makeClassName("handle-vml"),
       
   271         hidden : makeClassName("hidden"),
       
   272         dragging : Y.ClassNameManager.getClassName("dd-dragging")
       
   273     };
       
   274 
       
   275     /* Static constants used to define the markup templates used to create Dial DOM elements */
       
   276 
       
   277 
       
   278     /**
       
   279      * template that will contain the Dial's label.
       
   280      *
       
   281      * @property LABEL_TEMPLATE
       
   282      * @type {HTML}
       
   283      * @default &lt;div class="[...-label]">&lt;span id="" class="[...-label-string]">{label}&lt;/span>&lt;span class="[...-value-string]">&lt;/span>&lt;/div>
       
   284      * @protected
       
   285      */
       
   286 
       
   287 	Dial.LABEL_TEMPLATE = '<div class="' + Dial.CSS_CLASSES.label + '"><span id="" class="' + Dial.CSS_CLASSES.labelString + '">{label}</span><span class="' + Dial.CSS_CLASSES.valueString + '"></span></div>';
       
   288 
       
   289 	if(supportsVML === false){
       
   290 		/**
       
   291 		 * template that will contain the Dial's background ring.
       
   292 		 *
       
   293 		 * @property RING_TEMPLATE
       
   294 		 * @type {HTML}
       
   295 		 * @default &lt;div class="[...-ring]">&lt;div class="[...-northMark]">&lt;/div>&lt;/div>
       
   296 		 * @protected
       
   297 		 */
       
   298 		Dial.RING_TEMPLATE = '<div class="' + Dial.CSS_CLASSES.ring + '"><div class="' + Dial.CSS_CLASSES.northMark + '"></div></div>';
       
   299 
       
   300 		/**
       
   301 		 * template that will contain the Dial's current angle marker.
       
   302 		 *
       
   303 		 * @property MARKER_TEMPLATE
       
   304 		 * @type {HTML}
       
   305 		 * @default &lt;div class="[...-marker] [...-marker-hidden]">&lt;div class="[...-markerUser]">&lt;/div>&lt;/div>
       
   306 		 * @protected
       
   307 		 */
       
   308 		Dial.MARKER_TEMPLATE = '<div class="' + Dial.CSS_CLASSES.marker + ' ' + Dial.CSS_CLASSES.hidden + '"></div>';
       
   309 
       
   310 		/**
       
   311 		 * template that will contain the Dial's center button.
       
   312 		 *
       
   313 		 * @property CENTER_BUTTON_TEMPLATE
       
   314 		 * @type {HTML}
       
   315 		 * @default &lt;div class="[...-centerButton]">&lt;div class="[...-resetString]">' + Y.Lang.sub('{resetStr}', Dial.ATTRS.strings.value) + '&lt;/div>&lt;/div>
       
   316 		 * @protected
       
   317 		 */
       
   318 		Dial.CENTER_BUTTON_TEMPLATE = '<div class="' + Dial.CSS_CLASSES.centerButton + '"><div class="' + Dial.CSS_CLASSES.resetString + ' ' + Dial.CSS_CLASSES.hidden + '">{resetStr}</div></div>';
       
   319 
       
   320 		/**
       
   321 		 * template that will contain the Dial's handle.
       
   322 		 *
       
   323 		 * @property HANDLE_TEMPLATE
       
   324 		 * @type {HTML}
       
   325 		 * @default &lt;div class="[...-handle]">&lt;div class="[...-handleUser]" aria-labelledby="" aria-valuetext="" aria-valuemax="" aria-valuemin="" aria-valuenow="" role="slider"  tabindex="0">&lt;/div>&lt;/div>';// title="{tooltipHandle}"
       
   326 		 * @protected
       
   327 		 */
       
   328 		Dial.HANDLE_TEMPLATE = '<div class="' + Dial.CSS_CLASSES.handle + '" aria-labelledby="" aria-valuetext="" aria-valuemax="" aria-valuemin="" aria-valuenow="" role="slider"  tabindex="0" title="{tooltipHandle}">';
       
   329 
       
   330 	}else{ // VML case
       
   331 		Dial.RING_TEMPLATE = '<div class="' + Dial.CSS_CLASSES.ring +  ' ' + Dial.CSS_CLASSES.ringVml + '">'+
       
   332 								'<div class="' + Dial.CSS_CLASSES.northMark + '"></div>'+
       
   333 									'<v:oval strokecolor="#ceccc0" strokeweight="1px"><v:fill type=gradient color="#8B8A7F" color2="#EDEDEB" angle="45"/></v:oval>'+
       
   334 								'</div>'+
       
   335 								'';
       
   336 		Dial.MARKER_TEMPLATE = '<div class="' + Dial.CSS_CLASSES.markerVml + ' ' + Dial.CSS_CLASSES.hidden + '">'+
       
   337 										'<v:oval stroked="false">'+
       
   338 											'<v:fill opacity="20%" color="#000"/>'+
       
   339 										'</v:oval>'+
       
   340 								'</div>'+
       
   341 								'';
       
   342 		Dial.CENTER_BUTTON_TEMPLATE = '<div class="' + Dial.CSS_CLASSES.centerButton + ' ' + Dial.CSS_CLASSES.centerButtonVml + '">'+
       
   343 											'<v:oval strokecolor="#ceccc0" strokeweight="1px">'+
       
   344 												'<v:fill type=gradient color="#C7C5B9" color2="#fefcf6" colors="35% #d9d7cb, 65% #fefcf6" angle="45"/>'+
       
   345 												'<v:shadow on="True" color="#000" opacity="10%" offset="2px, 2px"/>'+
       
   346 											'</v:oval>'+
       
   347 											'<div class="' + Dial.CSS_CLASSES.resetString + ' ' + Dial.CSS_CLASSES.hidden + '">{resetStr}</div>'+
       
   348 									'</div>'+
       
   349 									'';
       
   350 		Dial.HANDLE_TEMPLATE = '<div class="' + Dial.CSS_CLASSES.handleVml + '" aria-labelledby="" aria-valuetext="" aria-valuemax="" aria-valuemin="" aria-valuenow="" role="slider"  tabindex="0" title="{tooltipHandle}">'+
       
   351 										'<v:oval stroked="false">'+
       
   352 											'<v:fill opacity="20%" color="#6C3A3A"/>'+
       
   353 										'</v:oval>'+
       
   354 								'</div>'+
       
   355 								'';
       
   356 	}
       
   357 
       
   358     /* Dial extends the base Widget class */
       
   359     Y.extend(Dial, Widget, {
       
   360 
       
   361         /**
       
   362          * creates the DOM structure for the Dial.
       
   363          *
       
   364          * @method renderUI
       
   365          * @protected
       
   366          */
       
   367         renderUI : function() {
       
   368             this._renderLabel();
       
   369             this._renderRing();
       
   370             this._renderMarker();
       
   371             this._renderCenterButton();
       
   372             this._renderHandle();
       
   373 
       
   374             // object handles
       
   375             this.contentBox = this.get("contentBox");
       
   376 
       
   377             // constants
       
   378             this._originalValue = this.get('value');
       
   379             this._minValue = this.get('min'); // saves doing a .get many times, but we need to remember to update this if/when we allow changing min or max after instantiation
       
   380             this._maxValue = this.get('max');
       
   381             this._stepsPerRevolution = this.get('stepsPerRevolution');
       
   382             this._minTimesWrapped = (Math.floor(this._minValue / this._stepsPerRevolution - 1));
       
   383             this._maxTimesWrapped = (Math.floor(this._maxValue / this._stepsPerRevolution + 1));
       
   384 
       
   385             // variables
       
   386             this._timesWrapped = 0;
       
   387             this._angle = this._getAngleFromValue(this.get('value'));
       
   388             this._prevAng = this._angle;
       
   389 
       
   390             // init
       
   391             this._setTimesWrappedFromValue(this._originalValue);
       
   392             this._handleNode.set('aria-valuemin', this._minValue);
       
   393             this._handleNode.set('aria-valuemax', this._maxValue);
       
   394         },
       
   395 
       
   396         /**
       
   397          * Sets -webkit-border-radius to 50% of width/height of the ring, handle, marker, and center-button.
       
   398          * This is needed for iOS 3.x.
       
   399          * The objects render square if the radius is > 50% of the width/height
       
   400          * @method _setBorderRadius
       
   401          * @private
       
   402          */
       
   403         _setBorderRadius : function(){
       
   404             this._ringNode.setStyles({'WebkitBorderRadius':this._ringNodeRadius + 'px',
       
   405                                         'MozBorderRadius':this._ringNodeRadius + 'px',
       
   406                                         'borderRadius':this._ringNodeRadius + 'px'
       
   407                                      });
       
   408             this._handleNode.setStyles({'WebkitBorderRadius':this._handleNodeRadius + 'px',
       
   409                                         'MozBorderRadius':this._handleNodeRadius + 'px',
       
   410                                         'borderRadius':this._handleNodeRadius + 'px'
       
   411                                      });
       
   412             this._markerNode.setStyles({'WebkitBorderRadius':this._markerNodeRadius + 'px',
       
   413                                         'MozBorderRadius':this._markerNodeRadius + 'px',
       
   414                                         'borderRadius':this._markerNodeRadius + 'px'
       
   415                                      });
       
   416             this._centerButtonNode.setStyles({'WebkitBorderRadius':this._centerButtonNodeRadius + 'px',
       
   417                                         'MozBorderRadius':this._centerButtonNodeRadius + 'px',
       
   418                                         'borderRadius':this._centerButtonNodeRadius + 'px'
       
   419                                      });
       
   420         },
       
   421 
       
   422         /**
       
   423          * Handles the mouseenter on the centerButton
       
   424          *
       
   425          * @method _handleCenterButtonEnter
       
   426          * @protected
       
   427          */
       
   428         _handleCenterButtonEnter : function(){
       
   429             this._resetString.removeClass(Dial.CSS_CLASSES.hidden);
       
   430         },
       
   431 
       
   432         /**
       
   433          * Handles the mouseleave on the centerButton
       
   434          *
       
   435          * @method _handleCenterButtonLeave
       
   436          * @protected
       
   437          */
       
   438         _handleCenterButtonLeave : function(){
       
   439             this._resetString.addClass(Dial.CSS_CLASSES.hidden);
       
   440         },
       
   441 
       
   442         /**
       
   443          * Creates the Y.DD.Drag instance used for the handle movement and
       
   444          * binds Dial interaction to the configured value model.
       
   445          *
       
   446          * @method bindUI
       
   447          * @protected
       
   448          */
       
   449         bindUI : function() {
       
   450 
       
   451             this.after("valueChange", this._afterValueChange);
       
   452 
       
   453             var boundingBox = this.get("boundingBox"),
       
   454                 // Looking for a key event which will fire continously across browsers while the key is held down.
       
   455                 keyEvent = (!Y.UA.opera) ? "down:" : "press:",
       
   456                 // 38, 40 = arrow up/down, 33, 34 = page up/down,  35 , 36 = end/home
       
   457                 keyEventSpec = keyEvent + "38,40,33,34,35,36",
       
   458                 // 37 , 39 = arrow left/right
       
   459                 keyLeftRightSpec = keyEvent + "37,39",
       
   460                 // 37 , 39 = arrow left/right + meta (command/apple key) for mac
       
   461                 keyLeftRightSpecMeta = keyEvent + "37+meta,39+meta",
       
   462                 Drag = Y.DD.Drag;
       
   463 
       
   464             Y.on("key", Y.bind(this._onDirectionKey, this), boundingBox, keyEventSpec);
       
   465             Y.on("key", Y.bind(this._onLeftRightKey, this), boundingBox, keyLeftRightSpec);
       
   466             boundingBox.on("key", this._onLeftRightKeyMeta, keyLeftRightSpecMeta, this);
       
   467 
       
   468             Y.on('mouseenter', Y.bind(this._handleCenterButtonEnter, this), this._centerButtonNode);
       
   469             Y.on('mouseleave', Y.bind(this._handleCenterButtonLeave, this), this._centerButtonNode);
       
   470             // Needed to replace mousedown/up with gesturemovestart/end to make behavior on touch devices work the same.
       
   471             Y.on('gesturemovestart', Y.bind(this._resetDial, this), this._centerButtonNode);  //[#2530441]
       
   472             Y.on('gesturemoveend', Y.bind(this._handleCenterButtonMouseup, this), this._centerButtonNode);
       
   473 
       
   474 
       
   475             Y.on(Drag.START_EVENT, Y.bind(this._handleHandleMousedown, this), this._handleNode);
       
   476             Y.on(Drag.START_EVENT, Y.bind(this._handleMousedown, this), this._ringNode); // [#2530766]
       
   477 
       
   478             //TODO: Can this be merged this into the drag:end event listener to avoid another registration?
       
   479             Y.on('gesturemoveend', Y.bind(this._handleRingMouseup, this), this._ringNode);
       
   480 
       
   481             this._dd1 = new Drag({ //// [#2530206] changed global this._dd1 from just var dd1 = new Y.DD.drag so
       
   482                 node: this._handleNode,
       
   483                 on : {
       
   484                     'drag:drag' : Y.bind(this._handleDrag, this),
       
   485                     'drag:start' : Y.bind(this._handleDragStart, this),
       
   486                     'drag:end' : Y.bind(this._handleDragEnd, this) //,
       
   487                 }
       
   488             });
       
   489             Y.bind(this._dd1.addHandle(this._ringNode), this); // [#2530206] added the ring as a handle to the dd1 (the dd of the handleNode)
       
   490         },
       
   491 
       
   492         /**
       
   493          * Sets _timesWrapped based on Dial value
       
   494          * to net integer revolutions the user dragged the handle around the Dial
       
   495          *
       
   496          * @method _setTimesWrappedFromValue
       
   497          * @param val {Number} current value of the Dial
       
   498          * @private
       
   499          */
       
   500         _setTimesWrappedFromValue : function(val){
       
   501             if(val % this._stepsPerRevolution === 0){
       
   502                 this._timesWrapped = (val / this._stepsPerRevolution);
       
   503             }else{
       
   504                 this._timesWrapped = Math.floor(val / this._stepsPerRevolution);
       
   505             }
       
   506         },
       
   507 
       
   508         /**
       
   509          * gets the angle of the line from the center of the Dial to the center of the handle
       
   510          *
       
   511          * @method _getAngleFromHandleCenter
       
   512          * @param handleCenterX {number}
       
   513          * @param handleCenterY {number}
       
   514          * @return ang {number} the angle
       
   515          * @protected
       
   516          */
       
   517         _getAngleFromHandleCenter : function(handleCenterX, handleCenterY){
       
   518             var ang = Math.atan( (this._dialCenterY - handleCenterY)  /  (this._dialCenterX - handleCenterX)  ) * (180 / Math.PI);
       
   519             ang = ((this._dialCenterX - handleCenterX) < 0) ? ang + 90 : ang + 90 + 180; // Compensate for neg angles from Math.atan
       
   520             return ang;
       
   521         },
       
   522 
       
   523         /**
       
   524          * calculates the XY of the center of the dial relative to the ring node.
       
   525          * This is needed for calculating the angle of the handle
       
   526          *
       
   527          * @method _calculateDialCenter
       
   528          * @protected
       
   529          */
       
   530         _calculateDialCenter : function(){ // #2531111 value, and marker don't track handle when dial position changes on page (resize when inline)
       
   531             this._dialCenterX = this._ringNode.get('offsetWidth') / 2;
       
   532             this._dialCenterY = this._ringNode.get('offsetHeight') / 2;
       
   533         },
       
   534 
       
   535         /**
       
   536          * Handles the mouseup on the ring
       
   537          *
       
   538          * @method _handleRingMouseup
       
   539          * @protected
       
   540          */
       
   541         _handleRingMouseup : function(){
       
   542             this._handleNode.focus();  // need to re-focus on the handle so keyboard is accessible [#2530206]
       
   543         },
       
   544 
       
   545         /**
       
   546          * Handles the mouseup on the centerButton
       
   547          *
       
   548          * @method _handleCenterButtonMouseup
       
   549          * @protected
       
   550          */
       
   551         _handleCenterButtonMouseup : function(){
       
   552             this._handleNode.focus();  // need to re-focus on the handle so keyboard is accessible [#2530206]
       
   553         },
       
   554 
       
   555         /**
       
   556          * Handles the mousedown on the handle
       
   557          *
       
   558          * @method _handleHandleMousedown
       
   559          * @protected
       
   560          */
       
   561         _handleHandleMousedown : function(){
       
   562             this._handleNode.focus();  // need to re-focus on the handle so keyboard is accessible [#2530206]
       
   563             // this is better done here instead of on _handleDragEnd
       
   564             // because we should make the keyboard accessible after a click of the handle
       
   565         },
       
   566 
       
   567         /**
       
   568          * handles the user dragging the handle around the Dial, gets the angle,
       
   569          * checks for wrapping around top center.
       
   570          * Sets the new value of the Dial
       
   571          *
       
   572          * @method _handleDrag
       
   573          * @param e {DOMEvent} the drag event object
       
   574          * @protected
       
   575          */
       
   576         _handleDrag : function(e){
       
   577             var handleCenterX,
       
   578             handleCenterY,
       
   579             ang,
       
   580             newValue;
       
   581 
       
   582             // The event was emitted from drag:drag of handle.
       
   583             // The center of the handle is top left position of the handle node + radius of handle.
       
   584             // This is different than a mousedown on the ring.
       
   585             handleCenterX = (parseInt(this._handleNode.getStyle('left'),10) + this._handleNodeRadius);
       
   586             handleCenterY = (parseInt(this._handleNode.getStyle('top'),10) + this._handleNodeRadius);
       
   587             ang = this._getAngleFromHandleCenter(handleCenterX, handleCenterY);
       
   588 
       
   589             // check for need to set timesWrapped
       
   590             if((this._prevAng > 270) && (ang < 90)){ // If wrapping, clockwise
       
   591                 if(this._timesWrapped < this._maxTimesWrapped){
       
   592                     this._timesWrapped = (this._timesWrapped + 1);
       
   593                 }
       
   594             }else if((this._prevAng < 90) && (ang > 270)){ // if un-wrapping, counter-clockwise
       
   595                 if(this._timesWrapped > this._minTimesWrapped){
       
   596                    this._timesWrapped = (this._timesWrapped - 1);
       
   597                 }
       
   598             }
       
   599             newValue = this._getValueFromAngle(ang); // This function needs the current _timesWrapped value. That's why it comes after the _timesWrapped code above
       
   600 
       
   601             // If you've gone past max more than one full revolution, we decrement the _timesWrapped value
       
   602             // This gives the effect of a ratchet mechanism.
       
   603             // It feels like you are never more than one revolution past max
       
   604             // The effect is the same for min, only in reverse.
       
   605             // We can't reset the _timesWrapped to the max or min here.
       
   606             // If we did, the next (continuous) drag would reset the value incorrectly.
       
   607             if(newValue > (this._maxValue + this._stepsPerRevolution) ){
       
   608                 this._timesWrapped --;
       
   609             }else if(newValue < (this._minValue - this._stepsPerRevolution) ){
       
   610                 this._timesWrapped ++;
       
   611             }
       
   612             this._prevAng = ang; // need to keep the previous angle in order to check for wrapping on the next drag, click, or keypress
       
   613 
       
   614             this._handleValuesBeyondMinMax(e, newValue);
       
   615         },
       
   616 
       
   617         /**
       
   618          * handles a mousedown or gesturemovestart event on the ring node
       
   619          *
       
   620          * @method _handleMousedown
       
   621          * @param e {DOMEvent} the event object
       
   622          * @private
       
   623          */
       
   624         _handleMousedown : function(e){ // #2530306
       
   625 
       
   626             if (this._ringNode.compareTo(e.target)) {
       
   627                 var minAng = this._getAngleFromValue(this._minValue),
       
   628                 maxAng = this._getAngleFromValue(this._maxValue),
       
   629                 newValue, oppositeMidRangeAngle,
       
   630                 handleCenterX, handleCenterY,
       
   631                 ang;
       
   632 
       
   633 
       
   634 
       
   635                 // The event was emitted from mousedown on the ring node,
       
   636                 // so the center of the handle should be the XY of mousedown.
       
   637                 if(Y.UA.ios){  // ios adds the scrollLeft and top onto clientX and Y in a native click
       
   638                     handleCenterX = (e.clientX - this._ringNode.getX());
       
   639                     handleCenterY = (e.clientY - this._ringNode.getY());
       
   640                 }else{
       
   641                     handleCenterX = (e.clientX + Y.one('document').get('scrollLeft') - this._ringNode.getX());
       
   642                     handleCenterY = (e.clientY + Y.one('document').get('scrollTop') - this._ringNode.getY());
       
   643                 }
       
   644                 ang = this._getAngleFromHandleCenter(handleCenterX, handleCenterY);
       
   645 
       
   646                 /* ///////////////////////////////////////////////////////////////////////////////////////////////////////
       
   647                 * The next sections of logic
       
   648                 * set this._timesWrapped in the different cases of value range
       
   649                 * and value range position,
       
   650                 * then the Dial value is set at the end of this method
       
   651                 */ ///////////////////////////////////////////////////////////////////////////////////////////////////////
       
   652 
       
   653 
       
   654                 ////////////////////////////////////////////////////////////////////////////////////////////////////////////
       
   655                 if(this._maxValue - this._minValue > this._stepsPerRevolution){
       
   656 
       
   657                 // Case: range min-to-max is greater than stepsPerRevolution (one revolution)
       
   658 
       
   659                     // This checks the shortest way around the dial between the prevAng and this ang.
       
   660                     if(Math.abs(this._prevAng - ang) > 180){ // this crossed a wrapping
       
   661 
       
   662                         // Only change the _timesWrapped if it's between minTimesWrapped and maxTimesWrapped
       
   663                         if((this._timesWrapped > this._minTimesWrapped) &&
       
   664                            (this._timesWrapped < this._maxTimesWrapped)
       
   665                         ){
       
   666                             // this checks which direction, clock wise or CCW and incr or decr _timesWrapped
       
   667                             this._timesWrapped = ((this._prevAng - ang) > 0) ? (this._timesWrapped + 1) : (this._timesWrapped - 1);
       
   668                         }
       
   669                     // special case of getting un-stuck from a min value case
       
   670                     // where timesWrapped is minTimesWrapped but new ang won't trigger a cross wrap boundry
       
   671                     // because prevAng is set to 0 or > 0
       
   672                     }else if(
       
   673                             (this._timesWrapped === this._minTimesWrapped) &&
       
   674                             (ang - this._prevAng < 180)
       
   675                     ){
       
   676                         this._timesWrapped ++;
       
   677                     } //it didn't cross a wrapping boundary
       
   678 
       
   679                 } /////////////////////////////////////////////////////////////////////////////////////////////////////////
       
   680                 else if(this._maxValue - this._minValue === this._stepsPerRevolution){
       
   681                 // Case: range min-to-max === stepsPerRevolution     (one revolution)
       
   682                 // This means min and max will be at same angle
       
   683                 // This does not mean they are at "north"
       
   684 
       
   685                     if(ang < minAng){ // if mousedown angle is < minAng (and maxAng, because they're the same)
       
   686                                       // The only way it can be, is if min and max are not at north
       
   687                         this._timesWrapped = 1;
       
   688                     }else{
       
   689                         this._timesWrapped = 0;
       
   690                     }
       
   691 
       
   692                 } //////////////////////////////////////////////////////////////////////////////////////////////////////////
       
   693                 else if(minAng > maxAng){
       
   694                 // Case: range includes the wrap point (north)
       
   695                 // Because of "else if"...
       
   696                 // range is < stepsPerRevolution
       
   697 
       
   698                     if(
       
   699                        (this._prevAng >= minAng) && // if prev angle was greater than angle of min and...
       
   700                        (ang <= (minAng + maxAng) / 2) // the angle of this click is less than
       
   701                                                       // the angle opposite the mid-range angle, then...
       
   702                     ){
       
   703                         this._timesWrapped ++;
       
   704                     }else if(
       
   705                         (this._prevAng <= maxAng) &&
       
   706                         // if prev angle is < max angle and...
       
   707 
       
   708                         (ang > (minAng + maxAng) / 2)
       
   709                         // the angle of this click is greater than,
       
   710                         // the angle opposite the mid-range angle and...
       
   711 
       
   712                     ){
       
   713                         this._timesWrapped --;
       
   714                     }
       
   715 
       
   716                 } ////////////////////////////////////////////////////////////////////////////////////////////////////
       
   717                 else{
       
   718                 // "else" Case: min-to-max range doesn't include the wrap point
       
   719                 // Because of "else if"...
       
   720                 // range is still < stepsPerRevolution
       
   721 
       
   722                     if ((ang < minAng) || (ang > maxAng)){ // angle is out of range
       
   723                         oppositeMidRangeAngle = (((minAng + maxAng) / 2) + 180) % 360;
       
   724                         // This is the bisection of the min-to-max range + 180.  (opposite the bisection)
       
   725 
       
   726                         if(oppositeMidRangeAngle > 180){
       
   727                             newValue = ((maxAng < ang) && (ang < oppositeMidRangeAngle)) ? this.get('max') : this.get('min');
       
   728                         }else{ //oppositeMidRangeAngle <= 180
       
   729                             newValue = ((minAng > ang) && (ang > oppositeMidRangeAngle)) ? this.get('min') : this.get('max');
       
   730                         }
       
   731                         this._prevAng = this._getAngleFromValue(newValue);
       
   732                         this.set('value', newValue);
       
   733                         this._setTimesWrappedFromValue(newValue);
       
   734                         return;
       
   735                     }
       
   736                 }
       
   737 
       
   738                 // Now that _timesWrapped is set, set newValue .......................................................................
       
   739                 newValue = this._getValueFromAngle(ang); // This function needs the correct, current _timesWrapped value.
       
   740 
       
   741 
       
   742                 /* updating _prevAng (previous angle)
       
   743                  * When past min or max, _prevAng is set to the angle of min or max
       
   744                  * Don't do this in a drag method, or it will affect wrapping,
       
   745                  * causing the marker to stick at min, when min is 0 degrees (north)
       
   746                  * #2532878
       
   747                  */
       
   748                 if (newValue > this._maxValue) {
       
   749                     this._prevAng = this._getAngleFromValue(this._maxValue);  // #2530766 need for mousedown on the ring; causes prob for drag
       
   750                 } else if (newValue < this._minValue) {
       
   751                     this._prevAng = this._getAngleFromValue(this._minValue);
       
   752                 } else {
       
   753                     this._prevAng = ang;
       
   754                 }
       
   755 
       
   756                 this._handleValuesBeyondMinMax(e, newValue);
       
   757             }
       
   758         },
       
   759 
       
   760         /**
       
   761          * handles the case where the value is less than min or greater than max
       
   762          * This is used both when handle is dragged and when the ring is clicked
       
   763          *
       
   764          * @method _handleValuesBeyondMinMax
       
   765          * @param e {DOMEvent} the event object
       
   766          * @param newValue {number} current value of the dial
       
   767          * @protected
       
   768          */
       
   769         _handleValuesBeyondMinMax : function(e, newValue){ // #2530306
       
   770             // If _getValueFromAngle() is passed 0, it increments the _timesWrapped value.
       
   771             // handle hitting max and min and going beyond, stops at max or min
       
   772             if((newValue >= this._minValue) && (newValue <= this._maxValue)) {
       
   773                 this.set('value', newValue);
       
   774                 // [#2530206] transfer the mousedown event from the _ringNode to the _handleNode drag, so we can mousedown, then continue dragging
       
   775                 if(e.currentTarget === this._ringNode){
       
   776                     // Delegate to DD's natural behavior
       
   777                     this._dd1._handleMouseDownEvent(e);
       
   778                 }
       
   779             } else if (newValue > this._maxValue) {
       
   780                 this.set('value', this._maxValue);
       
   781             } else if (newValue < this._minValue) {
       
   782                 this.set('value', this._minValue);
       
   783             }
       
   784         },
       
   785 
       
   786         /**
       
   787          * handles the user starting to drag the handle around the Dial
       
   788          *
       
   789          * @method _handleDragStart
       
   790          * @param e {DOMEvent} the drag event object
       
   791          * @protected
       
   792          */
       
   793         _handleDragStart : function(e){
       
   794             this._markerNode.removeClass(Dial.CSS_CLASSES.hidden);
       
   795         },
       
   796 
       
   797         /*
       
   798          * When handle is handleDragEnd, this animates the return to the fixed dial
       
   799          */
       
   800 
       
   801         /**
       
   802          * handles the end of a user dragging the handle, animates the handle returning to
       
   803          * resting position.
       
   804          *
       
   805          * @method _handleDragEnd
       
   806          * @protected
       
   807          */
       
   808         _handleDragEnd : function(){
       
   809             var node = this._handleNode;
       
   810                 node.transition({
       
   811                     duration: 0.08, // seconds
       
   812                     easing: 'ease-in',
       
   813                     left: this._setNodeToFixedRadius(this._handleNode, true)[0] + 'px',
       
   814                     top: this._setNodeToFixedRadius(this._handleNode, true)[1] + 'px'
       
   815                 }, Y.bind(function(){
       
   816                         var value = this.get('value');
       
   817                         //[#2530206] only hide marker if not at max or min
       
   818                         // more persistant user visibility of when the dial is at max or min
       
   819                         if((value > this._minValue) && (value < this._maxValue)){
       
   820                             this._markerNode.addClass(Dial.CSS_CLASSES.hidden);
       
   821                         }else{
       
   822                             this._setTimesWrappedFromValue(value);  //#2530766 secondary bug when drag past max + cross wrapping boundry
       
   823                             this._prevAng = this._getAngleFromValue(value); //#2530766 secondary bug when drag past max + cross wrapping boundry
       
   824                         }
       
   825                     }, this)
       
   826                 );
       
   827         },
       
   828 
       
   829         /**
       
   830          * returns the XY of the fixed position, handleDistance, from the center of the Dial (resting position).
       
   831          * The XY also represents the angle related to the current value.
       
   832          * If typeArray is true, [X,Y] is returned.
       
   833          * If typeArray is false, the XY of the obj node passed in is set.
       
   834          *
       
   835          * @method _setNodeToFixedRadius
       
   836          * @param obj {Node}
       
   837          * @param typeArray {Boolean} true returns an array [X,Y]
       
   838          * @protected
       
   839          * @return {Array} an array of [XY] is optionally returned
       
   840          */
       
   841          _setNodeToFixedRadius : function(obj, typeArray){
       
   842             var thisAngle = (this._angle - 90),
       
   843             rad = (Math.PI / 180),
       
   844             newY = Math.round(Math.sin(thisAngle * rad) * this._handleDistance),
       
   845             newX = Math.round(Math.cos(thisAngle * rad) * this._handleDistance),
       
   846             dia = obj.get('offsetWidth'); //Ticket #2529852
       
   847 
       
   848             newY = newY - (dia * 0.5);
       
   849             newX = newX - (dia * 0.5);
       
   850             if(typeArray){ // just need the style for css transform left and top to animate the handle drag:end
       
   851                 return [(this._ringNodeRadius + newX), (this._ringNodeRadius + newY)];
       
   852             }else{
       
   853                 obj.setStyle('left', (this._ringNodeRadius + newX) + 'px');
       
   854                 obj.setStyle('top', (this._ringNodeRadius + newY) + 'px');
       
   855             }
       
   856          },
       
   857 
       
   858         /**
       
   859          * Synchronizes the DOM state with the attribute settings.
       
   860          *
       
   861          * @method syncUI
       
   862          */
       
   863         syncUI : function() {
       
   864             // Make the marker and the resetString display so their placement and borderRadius can be calculated, then hide them again.
       
   865             // We would have used visibility:hidden in the css of this class,
       
   866             // but IE8 VML never returns to visible after applying visibility:hidden then removing it.
       
   867             this._setSizes();
       
   868             this._calculateDialCenter(); // #2531111 initialize center of dial
       
   869             this._setBorderRadius();
       
   870             this._uiSetValue(this.get("value"));
       
   871             this._markerNode.addClass(Dial.CSS_CLASSES.hidden);
       
   872             this._resetString.addClass(Dial.CSS_CLASSES.hidden);
       
   873         },
       
   874 
       
   875         /**
       
   876          * sets the sizes of ring, center-button, marker, handle, and VML ovals in pixels.
       
   877          * Needed only because some IE versions
       
   878          * ignore CSS percent sizes/offsets.
       
   879          * so these must be set in pixels.
       
   880          * Normally these are set in % of the ring.
       
   881          *
       
   882          * @method _setSizes
       
   883          * @protected
       
   884          */
       
   885         _setSizes : function(){
       
   886             var dia = this.get('diameter'),
       
   887             offset, offsetResetX, offsetResetY,
       
   888             setSize = function(node, dia, percent){
       
   889                 var suffix = 'px';
       
   890                 node.getElementsByTagName('oval').setStyle('width', (dia * percent) + suffix);
       
   891                 node.getElementsByTagName('oval').setStyle('height', (dia * percent) + suffix);
       
   892                 node.setStyle('width', (dia * percent) + suffix);
       
   893                 node.setStyle('height', (dia * percent) + suffix);
       
   894             };
       
   895             setSize(this._ringNode, dia, 1.0);
       
   896             setSize(this._handleNode, dia, this.get('handleDiameter'));
       
   897             setSize(this._markerNode, dia, this.get('markerDiameter'));
       
   898             setSize(this._centerButtonNode, dia, this.get('centerButtonDiameter'));
       
   899 
       
   900             // Set these (used for trig) this way instead of relative to dia,
       
   901             // in case they have borders, have images etc.
       
   902             this._ringNodeRadius = this._ringNode.get('offsetWidth') * 0.5;
       
   903             this._handleNodeRadius = this._handleNode.get('offsetWidth') * 0.5;
       
   904             this._markerNodeRadius = this._markerNode.get('offsetWidth') * 0.5;
       
   905             this._centerButtonNodeRadius = this._centerButtonNode.get('offsetWidth') * 0.5;
       
   906             this._handleDistance = this._ringNodeRadius * this.get('handleDistance');
       
   907             // place the centerButton
       
   908             offset = (this._ringNodeRadius - this._centerButtonNodeRadius);
       
   909             this._centerButtonNode.setStyle('left', offset + 'px');
       
   910             this._centerButtonNode.setStyle('top', offset + 'px');
       
   911             /*
       
   912             Place the resetString
       
   913             This seems like it should be able to be done with CSS,
       
   914             But since there is also a VML oval in IE that is absolute positioned,
       
   915             The resetString ends up behind the VML oval.
       
   916             */
       
   917             offsetResetX = (this._centerButtonNodeRadius - (this._resetString.get('offsetWidth') * 0.5));
       
   918             offsetResetY = (this._centerButtonNodeRadius - (this._resetString.get('offsetHeight') * 0.5));
       
   919             this._resetString.setStyles({'left':offsetResetX + 'px', 'top':offsetResetY + 'px'});
       
   920         },
       
   921 
       
   922 
       
   923         /**
       
   924          * renders the DOM object for the Dial's label
       
   925          *
       
   926          * @method _renderLabel
       
   927          * @protected
       
   928          */
       
   929         _renderLabel : function() {
       
   930             var contentBox = this.get("contentBox"),
       
   931                 label = contentBox.one("." + Dial.CSS_CLASSES.label);
       
   932             if (!label) {
       
   933                 label = Node.create(Y.Lang.sub(Dial.LABEL_TEMPLATE, this.get('strings')));
       
   934                 contentBox.append(label);
       
   935             }
       
   936             this._labelNode = label;
       
   937             this._valueStringNode = this._labelNode.one("." + Dial.CSS_CLASSES.valueString);
       
   938         },
       
   939 
       
   940         /**
       
   941          * renders the DOM object for the Dial's background ring
       
   942          *
       
   943          * @method _renderRing
       
   944          * @protected
       
   945          */
       
   946         _renderRing : function() {
       
   947             var contentBox = this.get("contentBox"),
       
   948                 ring = contentBox.one("." + Dial.CSS_CLASSES.ring);
       
   949             if (!ring) {
       
   950                 ring = contentBox.appendChild(Dial.RING_TEMPLATE);
       
   951                 ring.setStyles({width:this.get('diameter') + 'px', height:this.get('diameter') + 'px'});
       
   952             }
       
   953             this._ringNode = ring;
       
   954         },
       
   955 
       
   956         /**
       
   957          * renders the DOM object for the Dial's background marker which
       
   958          * tracks the angle of the user dragging the handle
       
   959          *
       
   960          * @method _renderMarker
       
   961          * @protected
       
   962          */
       
   963         _renderMarker : function() {
       
   964             var contentBox = this.get("contentBox"),
       
   965             marker = contentBox.one("." + Dial.CSS_CLASSES.marker);
       
   966             if (!marker) {
       
   967                 marker = contentBox.one('.' + Dial.CSS_CLASSES.ring).appendChild(Dial.MARKER_TEMPLATE);
       
   968             }
       
   969             this._markerNode = marker;
       
   970         },
       
   971 
       
   972         /**
       
   973          * renders the DOM object for the Dial's center
       
   974          *
       
   975          * @method _renderCenterButton
       
   976          * @protected
       
   977          */
       
   978         _renderCenterButton : function() {
       
   979             var contentBox = this.get("contentBox"),
       
   980                 centerButton = contentBox.one("." + Dial.CSS_CLASSES.centerButton);
       
   981             if (!centerButton) {
       
   982                 centerButton = Node.create(Y.Lang.sub(Dial.CENTER_BUTTON_TEMPLATE, this.get('strings')));
       
   983                 contentBox.one('.' + Dial.CSS_CLASSES.ring).append(centerButton);
       
   984             }
       
   985             this._centerButtonNode = centerButton;
       
   986             this._resetString = this._centerButtonNode.one('.' + Dial.CSS_CLASSES.resetString);
       
   987         },
       
   988 
       
   989         /**
       
   990          * renders the DOM object for the Dial's user draggable handle
       
   991          *
       
   992          * @method _renderHandle
       
   993          * @protected
       
   994          */
       
   995         _renderHandle : function() {
       
   996             var labelId = Dial.CSS_CLASSES.label + Y.guid(), //get this unique id once then use for handle and label for ARIA
       
   997                 contentBox = this.get("contentBox"),
       
   998                 handle = contentBox.one("." + Dial.CSS_CLASSES.handle);
       
   999             if (!handle) {
       
  1000                 handle = Node.create(Y.Lang.sub(Dial.HANDLE_TEMPLATE, this.get('strings')));
       
  1001                 handle.setAttribute('aria-labelledby', labelId);  // get unique id for specifying a label & handle for ARIA
       
  1002                 this._labelNode.one('.' + Dial.CSS_CLASSES.labelString).setAttribute('id', labelId);  // When handle gets focus, screen reader will include label text when reading the value.
       
  1003                 contentBox.one('.' + Dial.CSS_CLASSES.ring).append(handle);
       
  1004             }
       
  1005             this._handleNode = handle;
       
  1006         },
       
  1007 
       
  1008         /**
       
  1009          * sets the visible UI label HTML string
       
  1010          *
       
  1011          * @method _setLabelString
       
  1012          * @param str {HTML}
       
  1013          * @protected
       
  1014          * @deprecated Use DialObjName.set('strings',{'label':'My new label'});   before DialObjName.render();
       
  1015 
       
  1016          */
       
  1017         _setLabelString : function(str) {
       
  1018             this.get("contentBox").one("." + Dial.CSS_CLASSES.labelString).setHTML(str);
       
  1019         },
       
  1020 
       
  1021         /**
       
  1022          * sets the visible UI label HTML string
       
  1023          *
       
  1024          * @method _setResetString
       
  1025          * @param str {HTML}
       
  1026          * @protected
       
  1027          * @deprecated Use DialObjName.set('strings',{'resetStr':'My new reset string'});   before DialObjName.render();
       
  1028          */
       
  1029         _setResetString : function(str) {
       
  1030              this.get("contentBox").one("." + Dial.CSS_CLASSES.resetString).setHTML(str);
       
  1031             // this._setXYResetString(); // This used to recenter the string in the button. Done with CSS now. Method has been removed.
       
  1032             // this._resetString.setHTML(''); //We no longer show/hide the reset string with setHTML but by addClass and removeClass .yui3-dial-reset-string-hidden
       
  1033         },
       
  1034 
       
  1035         /**
       
  1036          * sets the tooltip HTML string in the Dial's handle
       
  1037          *
       
  1038          * @method _setTooltipString
       
  1039          * @param str {HTML}
       
  1040          * @protected
       
  1041          * @deprecated Use DialObjName.set('strings',{'tooltipHandle':'My new tooltip'});   before DialObjName.render();
       
  1042          */
       
  1043         _setTooltipString : function(str) {
       
  1044             this._handleNode.set('title', str);
       
  1045         },
       
  1046 
       
  1047         /**
       
  1048          * sets the Dial's value in response to key events.
       
  1049          * Left and right keys are in a separate method
       
  1050          * in case an implementation wants to increment values
       
  1051          * but needs left and right arrow keys for other purposes.
       
  1052          *
       
  1053          * @method _onDirectionKey
       
  1054          * @param e {Event} the key event
       
  1055          * @protected
       
  1056          */
       
  1057         _onDirectionKey : function(e) {
       
  1058             e.preventDefault();
       
  1059             switch (e.charCode) {
       
  1060                 case 38: // up
       
  1061                     this._incrMinor();
       
  1062                     break;
       
  1063                 case 40: // down
       
  1064                     this._decrMinor();
       
  1065                     break;
       
  1066                 case 36: // home
       
  1067                     this._setToMin();
       
  1068                     break;
       
  1069                 case 35: // end
       
  1070                     this._setToMax();
       
  1071                     break;
       
  1072                 case 33: // page up
       
  1073                     this._incrMajor();
       
  1074                     break;
       
  1075                 case 34: // page down
       
  1076                     this._decrMajor();
       
  1077                     break;
       
  1078             }
       
  1079         },
       
  1080 
       
  1081         /**
       
  1082          * sets the Dial's value in response to left or right key events
       
  1083          *
       
  1084          * @method _onLeftRightKey
       
  1085          * @param e {Event} the key event
       
  1086          * @protected
       
  1087          */
       
  1088         _onLeftRightKey : function(e) {
       
  1089             e.preventDefault();
       
  1090             switch (e.charCode) {
       
  1091                 case 37: // left
       
  1092                     this._decrMinor();
       
  1093                     break;
       
  1094                 case 39: // right
       
  1095                     this._incrMinor();
       
  1096                     break;
       
  1097             }
       
  1098         },
       
  1099 
       
  1100         /**
       
  1101          * sets the Dial's value in response to left or right key events when a meta (mac command/apple) key is also pressed
       
  1102          *
       
  1103          * @method _onLeftRightKeyMeta
       
  1104          * @param e {Event} the key event
       
  1105          * @protected
       
  1106          */
       
  1107         _onLeftRightKeyMeta : function(e) {
       
  1108             e.preventDefault();
       
  1109             switch (e.charCode) {
       
  1110                 case 37: // left + meta
       
  1111                     this._setToMin();
       
  1112                     break;
       
  1113                 case 39: // right + meta
       
  1114                     this._setToMax();
       
  1115                     break;
       
  1116             }
       
  1117         },
       
  1118 
       
  1119         /**
       
  1120          * increments Dial value by a minor increment
       
  1121          *
       
  1122          * @method _incrMinor
       
  1123          * @protected
       
  1124          */
       
  1125         _incrMinor : function(){
       
  1126                 var newVal = (this.get('value') + this.get("minorStep"));
       
  1127                 newVal = Math.min(newVal, this.get("max"));
       
  1128                 // [#2530045] .toFixed returns a string.
       
  1129                 // Dial's value needs a number. -0 makes it a number, but removes trailing zeros.
       
  1130                 // Added toFixed(...) again in _uiSetValue where content of yui3-dial-value-string is set.
       
  1131                 // Removing the toFixed here, loses the feature of "snap-to" when for example, stepsPerRevolution is 10 and decimalPlaces is 0.
       
  1132                 this.set('value', newVal.toFixed(this.get('decimalPlaces')) - 0);
       
  1133         },
       
  1134 
       
  1135         /**
       
  1136          * decrements Dial value by a minor increment
       
  1137          *
       
  1138          * @method _decrMinor
       
  1139          * @protected
       
  1140          */
       
  1141         _decrMinor : function(){
       
  1142                 var newVal = (this.get('value') - this.get("minorStep"));
       
  1143                 newVal = Math.max(newVal, this.get("min"));
       
  1144                 this.set('value', newVal.toFixed(this.get('decimalPlaces')) - 0);
       
  1145         },
       
  1146 
       
  1147         /**
       
  1148          * increments Dial value by a major increment
       
  1149          *
       
  1150          * @method _incrMajor
       
  1151          * @protected
       
  1152          */
       
  1153         _incrMajor : function(){
       
  1154                 var newVal = (this.get('value') + this.get("majorStep"));
       
  1155                 newVal = Math.min(newVal, this.get("max"));
       
  1156                 this.set('value', newVal.toFixed(this.get('decimalPlaces')) - 0);
       
  1157         },
       
  1158 
       
  1159         /**
       
  1160          * decrements Dial value by a major increment
       
  1161          *
       
  1162          * @method _decrMajor
       
  1163          * @protected
       
  1164          */
       
  1165         _decrMajor : function(){
       
  1166                 var newVal = (this.get('value') - this.get("majorStep"));
       
  1167                 newVal = Math.max(newVal, this.get("min"));
       
  1168                 this.set('value', newVal.toFixed(this.get('decimalPlaces')) - 0);
       
  1169         },
       
  1170 
       
  1171         /**
       
  1172          * sets Dial value to dial's max attr
       
  1173          *
       
  1174          * @method _setToMax
       
  1175          * @protected
       
  1176          */
       
  1177         _setToMax : function(){
       
  1178                 this.set('value', this.get("max"));
       
  1179         },
       
  1180 
       
  1181         /**
       
  1182          * sets Dial value to dial's min attr
       
  1183          *
       
  1184          * @method _setToMin
       
  1185          * @protected
       
  1186          */
       
  1187         _setToMin : function(){
       
  1188                 this.set('value', this.get("min"));
       
  1189         },
       
  1190 
       
  1191         /**
       
  1192          * resets Dial value to the orignal initial value.
       
  1193          *
       
  1194          * @method _resetDial
       
  1195          * @protected
       
  1196          */
       
  1197         _resetDial : function(e){
       
  1198             if(e){
       
  1199                 e.stopPropagation(); //[#2530206] need to add so mousedown doesn't propagate to ring and move the handle
       
  1200             }
       
  1201             this.set('value', this._originalValue);
       
  1202             this._resetString.addClass(Dial.CSS_CLASSES.hidden); //[#2530441]
       
  1203             this._handleNode.focus();
       
  1204         },
       
  1205 
       
  1206         /**
       
  1207          * returns the handle angle associated with the current value of the Dial.
       
  1208          * Returns a number between 0 and 360.
       
  1209          *
       
  1210          * @method _getAngleFromValue
       
  1211          * @param newVal {Number} the current value of the Dial
       
  1212          * @return {Number} the angle associated with the current Dial value
       
  1213          * @protected
       
  1214          */
       
  1215         _getAngleFromValue : function(newVal){
       
  1216             var nonWrappedPartOfValue = newVal % this._stepsPerRevolution,
       
  1217             angleFromValue = nonWrappedPartOfValue / this._stepsPerRevolution * 360;
       
  1218             return (angleFromValue < 0) ? (angleFromValue + 360) : angleFromValue;
       
  1219         },
       
  1220 
       
  1221         /**
       
  1222          * returns the value of the Dial calculated from the current handle angle
       
  1223          *
       
  1224          * @method _getValueFromAngle
       
  1225          * @param angle {Number} the current angle of the Dial's handle
       
  1226          * @return {Number} the current Dial value corresponding to the handle position
       
  1227          * @protected
       
  1228          */
       
  1229         _getValueFromAngle : function(angle){
       
  1230             if(angle < 0){
       
  1231                 angle = (360 + angle);
       
  1232             }else if(angle === 0){
       
  1233                 angle = 360;
       
  1234             }
       
  1235             var value = (angle / 360) * this._stepsPerRevolution;
       
  1236             value = (value + (this._timesWrapped * this._stepsPerRevolution));
       
  1237             //return Math.round(value * 100) / 100;
       
  1238             return value.toFixed(this.get('decimalPlaces')) - 0;
       
  1239         },
       
  1240 
       
  1241         /**
       
  1242          * calls the method to update the UI whenever the Dial value changes
       
  1243          *
       
  1244          * @method _afterValueChange
       
  1245          * @param e {Event}
       
  1246          * @protected
       
  1247          */
       
  1248         _afterValueChange : function(e) {
       
  1249             this._uiSetValue(e.newVal);
       
  1250         },
       
  1251 
       
  1252         /**
       
  1253          * Changes a value to have the correct decimal places per the attribute decimalPlaces
       
  1254          *
       
  1255          * @method _valueToDecimalPlaces
       
  1256          * @param val {Number} a raw value to set to the Dial
       
  1257          * @return {Number} the input val changed to have the correct decimal places
       
  1258          * @protected
       
  1259          */
       
  1260         _valueToDecimalPlaces : function(val) { // [#2530206] cleaned up and better user feedback of when it's max or min.
       
  1261 
       
  1262         },
       
  1263 
       
  1264         /**
       
  1265          * Updates the UI display value of the Dial to reflect
       
  1266          * the value passed in.
       
  1267          * Makes all other needed UI display changes
       
  1268          *
       
  1269          * @method _uiSetValue
       
  1270          * @param val {Number} value of the Dial
       
  1271          * @protected
       
  1272          */
       
  1273         _uiSetValue : function(val) { // [#2530206] cleaned up and better user feedback of when it's max or min.
       
  1274             this._angle = this._getAngleFromValue(val);
       
  1275             if(this._handleNode.hasClass(Dial.CSS_CLASSES.dragging) === false){
       
  1276                 this._setTimesWrappedFromValue(val);
       
  1277                 this._setNodeToFixedRadius(this._handleNode, false);
       
  1278                 this._prevAng = this._getAngleFromValue(this.get('value'));
       
  1279             }
       
  1280             this._valueStringNode.setHTML(val.toFixed(this.get('decimalPlaces'))); // [#2530045]
       
  1281             this._handleNode.set('aria-valuenow', val);
       
  1282             this._handleNode.set('aria-valuetext', val);
       
  1283             this._setNodeToFixedRadius(this._markerNode, false);
       
  1284             if((val === this._maxValue) || (val === this._minValue)){
       
  1285                 this._markerNode.addClass(Dial.CSS_CLASSES.markerMaxMin);
       
  1286                 if(supportsVML === true){
       
  1287                     this._markerNode.getElementsByTagName('fill').set('color', '#AB3232');
       
  1288                 }
       
  1289                 this._markerNode.removeClass(Dial.CSS_CLASSES.hidden);
       
  1290             }else{ // not max or min
       
  1291                 if(supportsVML === true){
       
  1292                     this._markerNode.getElementsByTagName('fill').set('color', '#000');
       
  1293                 }
       
  1294                 this._markerNode.removeClass(Dial.CSS_CLASSES.markerMaxMin);
       
  1295                 if(this._handleNode.hasClass(Dial.CSS_CLASSES.dragging) === false){ // if not max || min, and not dragging handle, hide the marker
       
  1296                     this._markerNode.addClass(Dial.CSS_CLASSES.hidden);
       
  1297                 }
       
  1298             }
       
  1299         },
       
  1300 
       
  1301         /**
       
  1302          * value attribute default validator. Verifies that
       
  1303          * the value being set lies between the min/max value
       
  1304          *
       
  1305          * @method _validateValue
       
  1306          * @param val {Number} value of the Dial
       
  1307          * @protected
       
  1308          */
       
  1309         _validateValue: function(val) {
       
  1310             var min = this.get("min"),
       
  1311                 max = this.get("max");
       
  1312             return (Lang.isNumber(val) && val >= min && val <= max);
       
  1313         }
       
  1314     });
       
  1315     Y.Dial = Dial;
       
  1316 
       
  1317 
       
  1318 }, '3.10.3', {
       
  1319     "requires": [
       
  1320         "widget",
       
  1321         "dd-drag",
       
  1322         "event-mouseenter",
       
  1323         "event-move",
       
  1324         "event-key",
       
  1325         "transition",
       
  1326         "intl"
       
  1327     ],
       
  1328     "lang": [
       
  1329         "en",
       
  1330         "es"
       
  1331     ],
       
  1332     "skinnable": true
       
  1333 });