src/cm/media/js/lib/yui/yui_3.10.3/build/dd-constrain/dd-constrain-debug.js
changeset 525 89ef5ed3c48b
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     1 /*
       
     2 YUI 3.10.3 (build 2fb5187)
       
     3 Copyright 2013 Yahoo! Inc. All rights reserved.
       
     4 Licensed under the BSD License.
       
     5 http://yuilibrary.com/license/
       
     6 */
       
     7 
       
     8 YUI.add('dd-constrain', function (Y, NAME) {
       
     9 
       
    10 
       
    11     /**
       
    12      * The Drag & Drop Utility allows you to create a draggable interface efficiently,
       
    13      * buffering you from browser-level abnormalities and enabling you to focus on the interesting
       
    14      * logic surrounding your particular implementation. This component enables you to create a
       
    15      * variety of standard draggable objects with just a few lines of code and then,
       
    16      * using its extensive API, add your own specific implementation logic.
       
    17      * @module dd
       
    18      * @main dd
       
    19      * @submodule dd-constrain
       
    20      */
       
    21     /**
       
    22      * Plugin for the dd-drag module to add the constraining methods to it.
       
    23      * It supports constraining to a node or viewport. It supports tick based moves and XY axis constraints.
       
    24      * @class DDConstrained
       
    25      * @extends Base
       
    26      * @constructor
       
    27      * @namespace Plugin
       
    28      */
       
    29 
       
    30     var DRAG_NODE = 'dragNode',
       
    31         OFFSET_HEIGHT = 'offsetHeight',
       
    32         OFFSET_WIDTH = 'offsetWidth',
       
    33         HOST = 'host',
       
    34         TICK_X_ARRAY = 'tickXArray',
       
    35         TICK_Y_ARRAY = 'tickYArray',
       
    36         DDM = Y.DD.DDM,
       
    37         TOP = 'top',
       
    38         RIGHT = 'right',
       
    39         BOTTOM = 'bottom',
       
    40         LEFT = 'left',
       
    41         VIEW = 'view',
       
    42         proto = null,
       
    43 
       
    44         /**
       
    45         * Fires when this node is aligned with the tickX value.
       
    46         * @event drag:tickAlignX
       
    47         * @param {EventFacade} event An Event Facade object
       
    48         * @type {CustomEvent}
       
    49         */
       
    50         EV_TICK_ALIGN_X = 'drag:tickAlignX',
       
    51 
       
    52         /**
       
    53         * Fires when this node is aligned with the tickY value.
       
    54         * @event drag:tickAlignY
       
    55         * @param {EventFacade} event An Event Facade object
       
    56         * @type {CustomEvent}
       
    57         */
       
    58         EV_TICK_ALIGN_Y = 'drag:tickAlignY',
       
    59 
       
    60         C = function() {
       
    61             this._lazyAddAttrs = false;
       
    62             C.superclass.constructor.apply(this, arguments);
       
    63         };
       
    64 
       
    65     C.NAME = 'ddConstrained';
       
    66     /**
       
    67     * The Constrained instance will be placed on the Drag instance under the con namespace.
       
    68     * @property NS
       
    69     * @default con
       
    70     * @readonly
       
    71     * @protected
       
    72     * @static
       
    73     * @type {String}
       
    74     */
       
    75     C.NS = 'con';
       
    76 
       
    77     C.ATTRS = {
       
    78         host: {
       
    79         },
       
    80         /**
       
    81         * Stick the drag movement to the X-Axis. Default: false
       
    82         * @attribute stickX
       
    83         * @type Boolean
       
    84         */
       
    85         stickX: {
       
    86             value: false
       
    87         },
       
    88         /**
       
    89         * Stick the drag movement to the Y-Axis
       
    90         * @type Boolean
       
    91         * @attribute stickY
       
    92         */
       
    93         stickY: {
       
    94             value: false
       
    95         },
       
    96         /**
       
    97         * The X tick offset the drag node should snap to on each drag move. False for no ticks. Default: false
       
    98         * @type Number/false
       
    99         * @attribute tickX
       
   100         */
       
   101         tickX: {
       
   102             value: false
       
   103         },
       
   104         /**
       
   105         * The Y tick offset the drag node should snap to on each drag move. False for no ticks. Default: false
       
   106         * @type Number/false
       
   107         * @attribute tickY
       
   108         */
       
   109         tickY: {
       
   110             value: false
       
   111         },
       
   112         /**
       
   113         * An array of page coordinates to use as X ticks for drag movement.
       
   114         * @type Array
       
   115         * @attribute tickXArray
       
   116         */
       
   117         tickXArray: {
       
   118             value: false
       
   119         },
       
   120         /**
       
   121         * An array of page coordinates to use as Y ticks for drag movement.
       
   122         * @type Array
       
   123         * @attribute tickYArray
       
   124         */
       
   125         tickYArray: {
       
   126             value: false
       
   127         },
       
   128         /**
       
   129         * CSS style string for the gutter of a region (supports negative values): '5 0'
       
   130         * (sets top and bottom to 5px, left and right to 0px), '1 2 3 4' (top 1px, right 2px, bottom 3px, left 4px)
       
   131         * @attribute gutter
       
   132         * @type String
       
   133         */
       
   134         gutter: {
       
   135             value: '0',
       
   136             setter: function(gutter) {
       
   137                 return Y.DD.DDM.cssSizestoObject(gutter);
       
   138             }
       
   139         },
       
   140         /**
       
   141         * Will attempt to constrain the drag node to the boundaries. Arguments:<br>
       
   142         * 'view': Contrain to Viewport<br>
       
   143         * '#selector_string': Constrain to this node<br>
       
   144         * '{Region Object}': An Object Literal containing a valid region (top, right, bottom, left) of page positions
       
   145         * @attribute constrain
       
   146         * @type {String/Object/Node}
       
   147         */
       
   148         constrain: {
       
   149             value: VIEW,
       
   150             setter: function(con) {
       
   151                 var node = Y.one(con);
       
   152                 if (node) {
       
   153                     con = node;
       
   154                 }
       
   155                 return con;
       
   156             }
       
   157         },
       
   158         /**
       
   159         * An Object Literal containing a valid region (top, right, bottom, left) of page positions to constrain the drag node to.
       
   160         * @deprecated
       
   161         * @attribute constrain2region
       
   162         * @type Object
       
   163         */
       
   164         constrain2region: {
       
   165             setter: function(r) {
       
   166                 return this.set('constrain', r);
       
   167             }
       
   168         },
       
   169         /**
       
   170         * Will attempt to constrain the drag node to the boundaries of this node.
       
   171         * @deprecated
       
   172         * @attribute constrain2node
       
   173         * @type Object
       
   174         */
       
   175         constrain2node: {
       
   176             setter: function(n) {
       
   177                 return this.set('constrain', Y.one(n));
       
   178             }
       
   179         },
       
   180         /**
       
   181         * Will attempt to constrain the drag node to the boundaries of the viewport region.
       
   182         * @deprecated
       
   183         * @attribute constrain2view
       
   184         * @type Object
       
   185         */
       
   186         constrain2view: {
       
   187             setter: function() {
       
   188                 return this.set('constrain', VIEW);
       
   189             }
       
   190         },
       
   191         /**
       
   192         * Should the region be cached for performace. Default: true
       
   193         * @attribute cacheRegion
       
   194         * @type Boolean
       
   195         */
       
   196         cacheRegion: {
       
   197             value: true
       
   198         }
       
   199     };
       
   200 
       
   201     proto = {
       
   202         _lastTickXFired: null,
       
   203         _lastTickYFired: null,
       
   204 
       
   205         initializer: function() {
       
   206             this._createEvents();
       
   207 
       
   208             this._eventHandles = [
       
   209                 this.get(HOST).on('drag:end', Y.bind(this._handleEnd, this)),
       
   210                 this.get(HOST).on('drag:start', Y.bind(this._handleStart, this)),
       
   211                 this.get(HOST).after('drag:align', Y.bind(this.align, this)),
       
   212                 this.get(HOST).after('drag:drag', Y.bind(this.drag, this))
       
   213             ];
       
   214         },
       
   215         destructor: function() {
       
   216             Y.Array.each(
       
   217                 this._eventHandles,
       
   218                 function(handle) {
       
   219                     handle.detach();
       
   220                 }
       
   221             );
       
   222 
       
   223             this._eventHandles.length = 0;
       
   224         },
       
   225         /**
       
   226         * This method creates all the events for this Event Target and publishes them so we get Event Bubbling.
       
   227         * @private
       
   228         * @method _createEvents
       
   229         */
       
   230         _createEvents: function() {
       
   231             var ev = [
       
   232                 EV_TICK_ALIGN_X,
       
   233                 EV_TICK_ALIGN_Y
       
   234             ];
       
   235 
       
   236             Y.Array.each(ev, function(v) {
       
   237                 this.publish(v, {
       
   238                     type: v,
       
   239                     emitFacade: true,
       
   240                     bubbles: true,
       
   241                     queuable: false,
       
   242                     prefix: 'drag'
       
   243                 });
       
   244             }, this);
       
   245         },
       
   246         /**
       
   247         * Fires on drag:end
       
   248         * @private
       
   249         * @method _handleEnd
       
   250         */
       
   251         _handleEnd: function() {
       
   252             this._lastTickYFired = null;
       
   253             this._lastTickXFired = null;
       
   254         },
       
   255         /**
       
   256         * Fires on drag:start and clears the _regionCache
       
   257         * @private
       
   258         * @method _handleStart
       
   259         */
       
   260         _handleStart: function() {
       
   261             this.resetCache();
       
   262         },
       
   263         /**
       
   264         * Store a cache of the region that we are constraining to
       
   265         * @private
       
   266         * @property _regionCache
       
   267         * @type Object
       
   268         */
       
   269         _regionCache: null,
       
   270         /**
       
   271         * Get's the region and caches it, called from window.resize and when the cache is null
       
   272         * @private
       
   273         * @method _cacheRegion
       
   274         */
       
   275         _cacheRegion: function() {
       
   276             this._regionCache = this.get('constrain').get('region');
       
   277         },
       
   278         /**
       
   279         * Reset the internal region cache.
       
   280         * @method resetCache
       
   281         */
       
   282         resetCache: function() {
       
   283             this._regionCache = null;
       
   284         },
       
   285         /**
       
   286         * Standardizes the 'constraint' attribute
       
   287         * @private
       
   288         * @method _getConstraint
       
   289         */
       
   290         _getConstraint: function() {
       
   291             var con = this.get('constrain'),
       
   292                 g = this.get('gutter'),
       
   293                 region;
       
   294 
       
   295             if (con) {
       
   296                 if (con instanceof Y.Node) {
       
   297                     if (!this._regionCache) {
       
   298                         this._eventHandles.push(Y.on('resize', Y.bind(this._cacheRegion, this), Y.config.win));
       
   299                         this._cacheRegion();
       
   300                     }
       
   301                     region = Y.clone(this._regionCache);
       
   302                     if (!this.get('cacheRegion')) {
       
   303                         this.resetCache();
       
   304                     }
       
   305                 } else if (Y.Lang.isObject(con)) {
       
   306                     region = Y.clone(con);
       
   307                 }
       
   308             }
       
   309             if (!con || !region) {
       
   310                 con = VIEW;
       
   311             }
       
   312             if (con === VIEW) {
       
   313                 region = this.get(HOST).get(DRAG_NODE).get('viewportRegion');
       
   314             }
       
   315 
       
   316             Y.Object.each(g, function(i, n) {
       
   317                 if ((n === RIGHT) || (n === BOTTOM)) {
       
   318                     region[n] -= i;
       
   319                 } else {
       
   320                     region[n] += i;
       
   321                 }
       
   322             });
       
   323             return region;
       
   324         },
       
   325 
       
   326         /**
       
   327         * Get the active region: viewport, node, custom region
       
   328         * @method getRegion
       
   329         * @param {Boolean} inc Include the node's height and width
       
   330         * @return {Object} The active region.
       
   331         */
       
   332         getRegion: function(inc) {
       
   333             var r = {}, oh = null, ow = null,
       
   334                 host = this.get(HOST);
       
   335 
       
   336             r = this._getConstraint();
       
   337 
       
   338             if (inc) {
       
   339                 oh = host.get(DRAG_NODE).get(OFFSET_HEIGHT);
       
   340                 ow = host.get(DRAG_NODE).get(OFFSET_WIDTH);
       
   341                 r[RIGHT] = r[RIGHT] - ow;
       
   342                 r[BOTTOM] = r[BOTTOM] - oh;
       
   343             }
       
   344             return r;
       
   345         },
       
   346         /**
       
   347         * Check if xy is inside a given region, if not change to it be inside.
       
   348         * @private
       
   349         * @method _checkRegion
       
   350         * @param {Array} _xy The XY to check if it's in the current region, if it isn't
       
   351         * inside the region, it will reset the xy array to be inside the region.
       
   352         * @return {Array} The new XY that is inside the region
       
   353         */
       
   354         _checkRegion: function(_xy) {
       
   355             var oxy = _xy,
       
   356                 r = this.getRegion(),
       
   357                 host = this.get(HOST),
       
   358                 oh = host.get(DRAG_NODE).get(OFFSET_HEIGHT),
       
   359                 ow = host.get(DRAG_NODE).get(OFFSET_WIDTH);
       
   360 
       
   361                 if (oxy[1] > (r[BOTTOM] - oh)) {
       
   362                     _xy[1] = (r[BOTTOM] - oh);
       
   363                 }
       
   364                 if (r[TOP] > oxy[1]) {
       
   365                     _xy[1] = r[TOP];
       
   366 
       
   367                 }
       
   368                 if (oxy[0] > (r[RIGHT] - ow)) {
       
   369                     _xy[0] = (r[RIGHT] - ow);
       
   370                 }
       
   371                 if (r[LEFT] > oxy[0]) {
       
   372                     _xy[0] = r[LEFT];
       
   373                 }
       
   374 
       
   375             return _xy;
       
   376         },
       
   377         /**
       
   378         * Checks if the XY passed or the dragNode is inside the active region.
       
   379         * @method inRegion
       
   380         * @param {Array} xy Optional XY to check, if not supplied this.get('dragNode').getXY() is used.
       
   381         * @return {Boolean} True if the XY is inside the region, false otherwise.
       
   382         */
       
   383         inRegion: function(xy) {
       
   384             xy = xy || this.get(HOST).get(DRAG_NODE).getXY();
       
   385 
       
   386             var _xy = this._checkRegion([xy[0], xy[1]]),
       
   387                 inside = false;
       
   388                 if ((xy[0] === _xy[0]) && (xy[1] === _xy[1])) {
       
   389                     inside = true;
       
   390                 }
       
   391             return inside;
       
   392         },
       
   393         /**
       
   394         * Modifies the Drag.actXY method from the after drag:align event. This is where the constraining happens.
       
   395         * @method align
       
   396         */
       
   397         align: function() {
       
   398             var host = this.get(HOST),
       
   399                 _xy = [host.actXY[0], host.actXY[1]],
       
   400                 r = this.getRegion(true);
       
   401 
       
   402             if (this.get('stickX')) {
       
   403                 _xy[1] = (host.startXY[1] - host.deltaXY[1]);
       
   404             }
       
   405             if (this.get('stickY')) {
       
   406                 _xy[0] = (host.startXY[0] - host.deltaXY[0]);
       
   407             }
       
   408 
       
   409             if (r) {
       
   410                 _xy = this._checkRegion(_xy);
       
   411             }
       
   412 
       
   413             _xy = this._checkTicks(_xy, r);
       
   414 
       
   415             host.actXY = _xy;
       
   416         },
       
   417         /**
       
   418         * Fires after drag:drag. Handle the tickX and tickX align events.
       
   419         * @method drag
       
   420         */
       
   421         drag: function() {
       
   422             var host = this.get(HOST),
       
   423                 xt = this.get('tickX'),
       
   424                 yt = this.get('tickY'),
       
   425                 _xy = [host.actXY[0], host.actXY[1]];
       
   426 
       
   427             if ((Y.Lang.isNumber(xt) || this.get(TICK_X_ARRAY)) && (this._lastTickXFired !== _xy[0])) {
       
   428                 this._tickAlignX();
       
   429                 this._lastTickXFired = _xy[0];
       
   430             }
       
   431 
       
   432             if ((Y.Lang.isNumber(yt) || this.get(TICK_Y_ARRAY)) && (this._lastTickYFired !== _xy[1])) {
       
   433                 this._tickAlignY();
       
   434                 this._lastTickYFired = _xy[1];
       
   435             }
       
   436         },
       
   437         /**
       
   438         * This method delegates the proper helper method for tick calculations
       
   439         * @private
       
   440         * @method _checkTicks
       
   441         * @param {Array} xy The XY coords for the Drag
       
   442         * @param {Object} r The optional region that we are bound to.
       
   443         * @return {Array} The calced XY coords
       
   444         */
       
   445         _checkTicks: function(xy, r) {
       
   446             var host = this.get(HOST),
       
   447                 lx = (host.startXY[0] - host.deltaXY[0]),
       
   448                 ly = (host.startXY[1] - host.deltaXY[1]),
       
   449                 xt = this.get('tickX'),
       
   450                 yt = this.get('tickY');
       
   451                 if (xt && !this.get(TICK_X_ARRAY)) {
       
   452                     xy[0] = DDM._calcTicks(xy[0], lx, xt, r[LEFT], r[RIGHT]);
       
   453                 }
       
   454                 if (yt && !this.get(TICK_Y_ARRAY)) {
       
   455                     xy[1] = DDM._calcTicks(xy[1], ly, yt, r[TOP], r[BOTTOM]);
       
   456                 }
       
   457                 if (this.get(TICK_X_ARRAY)) {
       
   458                     xy[0] = DDM._calcTickArray(xy[0], this.get(TICK_X_ARRAY), r[LEFT], r[RIGHT]);
       
   459                 }
       
   460                 if (this.get(TICK_Y_ARRAY)) {
       
   461                     xy[1] = DDM._calcTickArray(xy[1], this.get(TICK_Y_ARRAY), r[TOP], r[BOTTOM]);
       
   462                 }
       
   463 
       
   464             return xy;
       
   465         },
       
   466         /**
       
   467         * Fires when the actXY[0] reach a new value respecting the tickX gap.
       
   468         * @private
       
   469         * @method _tickAlignX
       
   470         */
       
   471         _tickAlignX: function() {
       
   472             this.fire(EV_TICK_ALIGN_X);
       
   473         },
       
   474         /**
       
   475         * Fires when the actXY[1] reach a new value respecting the tickY gap.
       
   476         * @private
       
   477         * @method _tickAlignY
       
   478         */
       
   479         _tickAlignY: function() {
       
   480             this.fire(EV_TICK_ALIGN_Y);
       
   481         }
       
   482     };
       
   483 
       
   484     Y.namespace('Plugin');
       
   485     Y.extend(C, Y.Base, proto);
       
   486     Y.Plugin.DDConstrained = C;
       
   487 
       
   488     Y.mix(DDM, {
       
   489         /**
       
   490         * Helper method to calculate the tick offsets for a given position
       
   491         * @for DDM
       
   492         * @namespace DD
       
   493         * @private
       
   494         * @method _calcTicks
       
   495         * @param {Number} pos The current X or Y position
       
   496         * @param {Number} start The start X or Y position
       
   497         * @param {Number} tick The X or Y tick increment
       
   498         * @param {Number} off1 The min offset that we can't pass (region)
       
   499         * @param {Number} off2 The max offset that we can't pass (region)
       
   500         * @return {Number} The new position based on the tick calculation
       
   501         */
       
   502         _calcTicks: function(pos, start, tick, off1, off2) {
       
   503             var ix = ((pos - start) / tick),
       
   504                 min = Math.floor(ix),
       
   505                 max = Math.ceil(ix);
       
   506                 if ((min !== 0) || (max !== 0)) {
       
   507                     if ((ix >= min) && (ix <= max)) {
       
   508                         pos = (start + (tick * min));
       
   509                         if (off1 && off2) {
       
   510                             if (pos < off1) {
       
   511                                 pos = (start + (tick * (min + 1)));
       
   512                             }
       
   513                             if (pos > off2) {
       
   514                                 pos = (start + (tick * (min - 1)));
       
   515                             }
       
   516                         }
       
   517                     }
       
   518                 }
       
   519                 return pos;
       
   520         },
       
   521         /**
       
   522         * This method is used with the tickXArray and tickYArray config options
       
   523         * @for DDM
       
   524         * @namespace DD
       
   525         * @private
       
   526         * @method _calcTickArray
       
   527         * @param {Number} pos The current X or Y position
       
   528         * @param {Number} ticks The array containing our custom tick positions.
       
   529         * @param {Number} off1 The min offset that we can't pass (region)
       
   530         * @param {Number} off2 The max offset that we can't pass (region)
       
   531         * @return The tick position
       
   532         */
       
   533         _calcTickArray: function(pos, ticks, off1, off2) {
       
   534             var i = 0, len = ticks.length, next = 0,
       
   535                 diff1, diff2, ret;
       
   536 
       
   537             if (!ticks || (ticks.length === 0)) {
       
   538                 return pos;
       
   539             }
       
   540             if (ticks[0] >= pos) {
       
   541                 return ticks[0];
       
   542             }
       
   543 
       
   544             for (i = 0; i < len; i++) {
       
   545                 next = (i + 1);
       
   546                 if (ticks[next] && ticks[next] >= pos) {
       
   547                     diff1 = pos - ticks[i];
       
   548                     diff2 = ticks[next] - pos;
       
   549                     ret = (diff2 > diff1) ? ticks[i] : ticks[next];
       
   550                     if (off1 && off2) {
       
   551                         if (ret > off2) {
       
   552                             if (ticks[i]) {
       
   553                                 ret = ticks[i];
       
   554                             } else {
       
   555                                 ret = ticks[len - 1];
       
   556                             }
       
   557                         }
       
   558                     }
       
   559                     return ret;
       
   560                 }
       
   561 
       
   562             }
       
   563             return ticks[ticks.length - 1];
       
   564         }
       
   565     });
       
   566 
       
   567 
       
   568 
       
   569 }, '3.10.3', {"requires": ["dd-drag"]});