--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/integ/js/vs/_vs.phy.js Fri Apr 12 15:08:00 2013 +0200
@@ -0,0 +1,25 @@
+(function ($) {
+
+$.fn._vs.phy = {
+ b2Vec2 : Box2D.Common.Math.b2Vec2,
+ b2AABB : Box2D.Collision.b2AABB,
+ b2BodyDef : Box2D.Dynamics.b2BodyDef,
+ b2Body : Box2D.Dynamics.b2Body,
+ b2FixtureDef : Box2D.Dynamics.b2FixtureDef,
+ b2Fixture : Box2D.Dynamics.b2Fixture,
+ b2World : Box2D.Dynamics.b2World,
+ b2MassData : Box2D.Collision.Shapes.b2MassData,
+ b2PolygonShape : Box2D.Collision.Shapes.b2PolygonShape,
+ b2CircleShape : Box2D.Collision.Shapes.b2CircleShape,
+ b2DebugDraw : Box2D.Dynamics.b2DebugDraw,
+ b2MouseJointDef : Box2D.Dynamics.Joints.b2MouseJointDef,
+ b2Shape : Box2D.Collision.Shapes.b2Shape,
+ b2DistanceJointDef : Box2D.Dynamics.Joints.b2DistanceJointDef,
+ b2RevoluteJointDef : Box2D.Dynamics.Joints.b2RevoluteJointDef,
+ b2Joint : Box2D.Dynamics.Joints.b2Joint,
+ b2PrismaticJointDef: Box2D.Dynamics.Joints.b2PrismaticJointDef,
+ b2ContactListener : Box2D.Dynamics.b2ContactListener,
+ b2Settings : Box2D.Common.b2Settings
+}
+
+})(jQuery);