integ/js/vs/_vs.phy.js
changeset 28 84719280c84d
child 53 88666afffe6b
equal deleted inserted replaced
27:c21cffd36f98 28:84719280c84d
       
     1 (function ($) {
       
     2 
       
     3 $.fn._vs.phy = {
       
     4   b2Vec2             : Box2D.Common.Math.b2Vec2,
       
     5   b2AABB             : Box2D.Collision.b2AABB,
       
     6   b2BodyDef          : Box2D.Dynamics.b2BodyDef,
       
     7   b2Body             : Box2D.Dynamics.b2Body,
       
     8   b2FixtureDef       : Box2D.Dynamics.b2FixtureDef,
       
     9   b2Fixture          : Box2D.Dynamics.b2Fixture,
       
    10   b2World            : Box2D.Dynamics.b2World,
       
    11   b2MassData         : Box2D.Collision.Shapes.b2MassData,
       
    12   b2PolygonShape     : Box2D.Collision.Shapes.b2PolygonShape,
       
    13   b2CircleShape      : Box2D.Collision.Shapes.b2CircleShape,
       
    14   b2DebugDraw        : Box2D.Dynamics.b2DebugDraw,
       
    15   b2MouseJointDef    : Box2D.Dynamics.Joints.b2MouseJointDef,
       
    16   b2Shape            : Box2D.Collision.Shapes.b2Shape,
       
    17   b2DistanceJointDef : Box2D.Dynamics.Joints.b2DistanceJointDef,
       
    18   b2RevoluteJointDef : Box2D.Dynamics.Joints.b2RevoluteJointDef,
       
    19   b2Joint            : Box2D.Dynamics.Joints.b2Joint,
       
    20   b2PrismaticJointDef: Box2D.Dynamics.Joints.b2PrismaticJointDef,
       
    21   b2ContactListener  : Box2D.Dynamics.b2ContactListener,
       
    22   b2Settings         : Box2D.Common.b2Settings
       
    23 }
       
    24 
       
    25 })(jQuery);